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package com.sun.javafx.scene.control.inputmap;

import javafx.beans.property.BooleanProperty;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.ReadOnlyObjectProperty;
import javafx.beans.property.ReadOnlyObjectWrapper;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.event.Event;
import javafx.event.EventHandler;
import javafx.event.EventType;
import javafx.scene.Node;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.MouseEvent;
import javafx.util.Pair;

import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.Predicate;
import java.util.stream.Collectors;

InputMap is a class that is set on a given Node. When the Node receives an input event from the system, it passes this event in to the InputMap where the InputMap can check all installed mappings to see if there is any suitable mapping, and if so, fire the provided EventHandler.
Type parameters:
  • <N> – The type of the Node that the InputMap is installed in.
Since:9
/** * InputMap is a class that is set on a given {@link Node}. When the Node receives * an input event from the system, it passes this event in to the InputMap where * the InputMap can check all installed * {@link InputMap.Mapping mappings} to see if there is any * suitable mapping, and if so, fire the provided {@link EventHandler}. * * @param <N> The type of the Node that the InputMap is installed in. * @since 9 */
public class InputMap<N extends Node> implements EventHandler<Event> {
* Private fields * *
/*************************************************************************** * * * Private fields * * * **************************************************************************/
private final N node; private final ObservableList<InputMap<N>> childInputMaps; private final ObservableList<Mapping<?>> mappings; // private final ObservableList<Predicate<? extends Event>> interceptors; private final Map<EventType<?>, List<EventHandler<? super Event>>> installedEventHandlers; private final Map<EventType, List<Mapping>> eventTypeMappings; /*************************************************************************** * * * Constructors * * * **************************************************************************/
Creates the new InputMap instance which is related specifically to the given Node.
Params:
  • node – The Node for which this InputMap is attached.
/** * Creates the new InputMap instance which is related specifically to the * given Node. * @param node The Node for which this InputMap is attached. */
public InputMap(N node) { if (node == null) { throw new IllegalArgumentException("Node can not be null"); } this.node = node; this.eventTypeMappings = new HashMap<>(); this.installedEventHandlers = new HashMap<>(); // this.interceptors = FXCollections.observableArrayList(); // listeners this.mappings = FXCollections.observableArrayList(); mappings.addListener((ListChangeListener<Mapping<?>>) c -> { while (c.next()) { // TODO handle mapping removal if (c.wasRemoved()) { for (Mapping<?> mapping : c.getRemoved()) { removeMapping(mapping); } } if (c.wasAdded()) { List<Mapping<?>> toRemove = new ArrayList<>(); for (Mapping<?> mapping : c.getAddedSubList()) { if (mapping == null) { toRemove.add(null); } else { addMapping(mapping); } } if (!toRemove.isEmpty()) { getMappings().removeAll(toRemove); throw new IllegalArgumentException("Null mappings not permitted"); } } } }); childInputMaps = FXCollections.observableArrayList(); childInputMaps.addListener((ListChangeListener<InputMap<N>>) c -> { while (c.next()) { if (c.wasRemoved()) { for (InputMap<N> map : c.getRemoved()) { map.setParentInputMap(null); } } if (c.wasAdded()) { List<InputMap<N>> toRemove = new ArrayList<>(); for (InputMap<N> map : c.getAddedSubList()) { // we check that the child input map maps to the same node // as this input map if (map.getNode() != getNode()) { toRemove.add(map); } else { map.setParentInputMap(this); } } if (!toRemove.isEmpty()) { getChildInputMaps().removeAll(toRemove); throw new IllegalArgumentException("Child InputMap intances need to share a common Node object"); } } } }); }
* Properties * *
/*************************************************************************** * * * Properties * * * **************************************************************************/
// --- parent behavior - for now this is an private property private ReadOnlyObjectWrapper<InputMap<N>> parentInputMap = new ReadOnlyObjectWrapper<InputMap<N>>(this, "parentInputMap") { @Override protected void invalidated() { // whenever the parent InputMap changes, we uninstall all mappings and // then reprocess them so that they are installed in the correct root. reprocessAllMappings(); } }; private final void setParentInputMap(InputMap<N> value) { parentInputMap.set(value); } private final InputMap<N> getParentInputMap() {return parentInputMap.get(); } private final ReadOnlyObjectProperty<InputMap<N>> parentInputMapProperty() { return parentInputMap.getReadOnlyProperty(); } // --- interceptor
The role of the interceptor is to block the InputMap on which it is set from executing any mappings (contained within itself, or within a child InputMap, whenever the interceptor returns true. The interceptor is called every time an input event is received, and is allowed to reason on the given input event before returning a boolean value, where boolean true means block execution, and boolean false means to allow execution.
/** * The role of the interceptor is to block the InputMap on which it is * set from executing any mappings (contained within itself, or within a * {@link #getChildInputMaps() child InputMap}, whenever the interceptor * returns true. The interceptor is called every time an input event is received, * and is allowed to reason on the given input event * before returning a boolean value, where boolean true means block * execution, and boolean false means to allow execution. */
private ObjectProperty<Predicate<? extends Event>> interceptor = new SimpleObjectProperty<>(this, "interceptor"); public final Predicate<? extends Event> getInterceptor() { return interceptor.get(); } public final void setInterceptor(Predicate<? extends Event> value) { interceptor.set(value); } public final ObjectProperty<Predicate<? extends Event>> interceptorProperty() { return interceptor; } /*************************************************************************** * * * Public API * * * **************************************************************************/
The Node for which this InputMap is attached.
/** * The Node for which this InputMap is attached. */
public final N getNode() { return node; }
A mutable list of input mappings. Each will be considered whenever an input event is being looked up, and one of which may be used to handle the input event, based on the specifificity returned by each mapping (that is, the mapping with the highest specificity wins).
/** * A mutable list of input mappings. Each will be considered whenever an * input event is being looked up, and one of which may be used to handle * the input event, based on the specifificity returned by each mapping * (that is, the mapping with the highest specificity wins). */
public ObservableList<Mapping<?>> getMappings() { return mappings; }
A mutable list of child InputMaps. An InputMap may have child input maps, as this allows for easy addition of mappings that are state-specific. For example, if a Node can be in two different states, and the input mappings are different for each, then it makes sense to have one root (and empty) InputMap, with two children input maps, where each is populated with the specific input mappings for one of the two states. To prevent the wrong input map from being considered, it is simply a matter of setting an appropriate interceptor on each map, so that they are only considered in one of the two states.
/** * A mutable list of child InputMaps. An InputMap may have child input maps, * as this allows for easy addition * of mappings that are state-specific. For example, if a Node can be in two * different states, and the input mappings are different for each, then it * makes sense to have one root (and empty) InputMap, with two children * input maps, where each is populated with the specific input mappings for * one of the two states. To prevent the wrong input map from being considered, * it is simply a matter of setting an appropriate * {@link #interceptorProperty() interceptor} on each map, so that they are only * considered in one of the two states. */
public ObservableList<InputMap<N>> getChildInputMaps() { return childInputMaps; }
Disposes all child InputMaps, removes all event handlers from the Node, and clears the mappings list.
/** * Disposes all child InputMaps, removes all event handlers from the Node, * and clears the mappings list. */
public void dispose() { for (InputMap<N> childInputMap : getChildInputMaps()) { childInputMap.dispose(); } // uninstall event handlers removeAllEventHandlers(); // clear out all mappings getMappings().clear(); }
{@inheritDoc}
/** {@inheritDoc} */
@Override public void handle(Event e) { if (e == null || e.isConsumed()) return; List<Mapping<?>> mappings = lookup(e, true); for (Mapping<?> mapping : mappings) { EventHandler eventHandler = mapping.getEventHandler(); if (eventHandler != null) { eventHandler.handle(e); } if (mapping.isAutoConsume()) { e.consume(); } if (e.isConsumed()) { break; } // If we are here, the event has not been consumed, so we continue // looping through our list of matches. Refer to the documentation in // lookup(Event) for more details on the list ordering. } }
Looks up the most specific mapping given the input, ignoring all interceptors. The valid values that can be passed into this method is based on the values returned by the Mapping.getMappingKey() method. Based on the subclasses of Mapping that ship with JavaFX, the valid values are therefore:
  • KeyMapping: A valid KeyBinding.
  • MouseMapping: A valid MouseEvent event type (e.g. MouseEvent.MOUSE_PRESSED).
For other Mapping subclasses, refer to their javadoc, and specifically what is returned by Mapping.getMappingKey(),
Params:
  • mappingKey –
Returns:
/** * Looks up the most specific mapping given the input, ignoring all * interceptors. The valid values that can be passed into this method is * based on the values returned by the {@link Mapping#getMappingKey()} * method. Based on the subclasses of Mapping that ship with JavaFX, the * valid values are therefore: * * <ul> * <li><strong>KeyMapping:</strong> A valid {@link KeyBinding}.</li> * <li><strong>MouseMapping:</strong> A valid {@link MouseEvent} event * type (e.g. {@code MouseEvent.MOUSE_PRESSED}).</li> * </ul> * * For other Mapping subclasses, refer to their javadoc, and specifically * what is returned by {@link Mapping#getMappingKey()}, * * @param mappingKey * @return */
// TODO return all mappings, or just the first one? public Optional<Mapping<?>> lookupMapping(Object mappingKey) { if (mappingKey == null) { return Optional.empty(); } List<Mapping<?>> mappings = lookupMappingKey(mappingKey); // descend into our child input maps as well for (int i = 0; i < getChildInputMaps().size(); i++) { InputMap<N> childInputMap = getChildInputMaps().get(i); List<Mapping<?>> childMappings = childInputMap.lookupMappingKey(mappingKey); mappings.addAll(0, childMappings); } return mappings.size() > 0 ? Optional.of(mappings.get(0)) : Optional.empty(); }
* Private implementation * *
/*************************************************************************** * * * Private implementation * * * **************************************************************************/
private List<Mapping<?>> lookupMappingKey(Object mappingKey) { return getMappings().stream() .filter(mapping -> !mapping.isDisabled()) .filter(mapping -> mappingKey.equals(mapping.getMappingKey())) .collect(Collectors.toList()); } /* * Returns a List of Mapping instances, in priority order (from highest priority * to lowest priority). All mappings in the list have the same value specificity, * so are ranked based on the input map (with the leaf input maps taking * precedence over parent / root input maps). */ private List<Mapping<?>> lookup(Event event, boolean testInterceptors) { // firstly we look at ourselves to see if we have a mapping, assuming our // interceptors are valid if (testInterceptors) { boolean interceptorsApplies = testInterceptor(event, getInterceptor()); if (interceptorsApplies) { return Collections.emptyList(); } } List<Mapping<?>> mappings = new ArrayList<>(); int minSpecificity = 0; List<Pair<Integer, Mapping<?>>> results = lookupMappingAndSpecificity(event, minSpecificity); if (! results.isEmpty()) { minSpecificity = results.get(0).getKey(); mappings.addAll(results.stream().map(pair -> pair.getValue()).collect(Collectors.toList())); } // but we always descend into our child input maps as well, to see if there // is a more specific mapping there. If there is a mapping of equal // specificity, we take the child mapping over the parent mapping. for (int i = 0; i < getChildInputMaps().size(); i++) { InputMap childInputMap = getChildInputMaps().get(i); minSpecificity = scanRecursively(childInputMap, event, testInterceptors, minSpecificity, mappings); } return mappings; } private int scanRecursively(InputMap<?> inputMap, Event event, boolean testInterceptors, int minSpecificity, List<Mapping<?>> mappings) { // test if the childInputMap should be considered if (testInterceptors) { boolean interceptorsApplies = testInterceptor(event, inputMap.getInterceptor()); if (interceptorsApplies) { return minSpecificity; } } // look at the given InputMap List<Pair<Integer, Mapping<?>>> childResults = inputMap.lookupMappingAndSpecificity(event, minSpecificity); if (!childResults.isEmpty()) { int specificity = childResults.get(0).getKey(); List<Mapping<?>> childMappings = childResults.stream() .map(pair -> pair.getValue()) .collect(Collectors.toList()); if (specificity == minSpecificity) { mappings.addAll(0, childMappings); } else if (specificity > minSpecificity) { mappings.clear(); minSpecificity = specificity; mappings.addAll(childMappings); } } // now look at the children of this input map, if any exist for (int i = 0; i < inputMap.getChildInputMaps().size(); i++) { minSpecificity = scanRecursively(inputMap.getChildInputMaps().get(i), event, testInterceptors, minSpecificity, mappings); } return minSpecificity; } private InputMap<N> getRootInputMap() { InputMap<N> rootInputMap = this; while (true) { if (rootInputMap == null) break; InputMap<N> parentInputMap = rootInputMap.getParentInputMap(); if (parentInputMap == null) break; rootInputMap = parentInputMap; } return rootInputMap; } private void addMapping(Mapping<?> mapping) { InputMap<N> rootInputMap = getRootInputMap(); // we want to track the event handlers we install, so that we can clean // up in the dispose() method (and also so that we don't duplicate // event handlers for a single event type). Because this is all handled // in the root InputMap, we firstly find it, and then we defer to it. rootInputMap.addEventHandler(mapping.eventType); // we maintain a separate map of all mappings, which maps from the // mapping event type into a list of mappings. This allows for easier // iteration in the lookup methods. EventType<?> et = mapping.getEventType(); List<Mapping> _eventTypeMappings = this.eventTypeMappings.computeIfAbsent(et, f -> new ArrayList<>()); _eventTypeMappings.add(mapping); } private void removeMapping(Mapping<?> mapping) { EventType<?> et = mapping.getEventType(); if (this.eventTypeMappings.containsKey(et)) { List<?> _eventTypeMappings = this.eventTypeMappings.get(et); _eventTypeMappings.remove(mapping); // TODO remove the event handler in the root if there are no more mappings of this type // anywhere in the input map tree } } private void addEventHandler(EventType et) { List<EventHandler<? super Event>> eventHandlers = installedEventHandlers.computeIfAbsent(et, f -> new ArrayList<>()); final EventHandler<? super Event> eventHandler = this::handle; if (eventHandlers.isEmpty()) { // System.out.println("Added event handler for type " + et); node.addEventHandler(et, eventHandler); } // We need to store these event handlers so we can dispose cleanly. eventHandlers.add(eventHandler); } private void removeAllEventHandlers() { for (EventType<?> et : installedEventHandlers.keySet()) { List<EventHandler<? super Event>> handlers = installedEventHandlers.get(et); for (EventHandler<? super Event> handler : handlers) { // System.out.println("Removed event handler for type " + et); node.removeEventHandler(et, handler); } } } private void reprocessAllMappings() { removeAllEventHandlers(); this.mappings.stream().forEach(this::addMapping); // now do the same for all children for (InputMap<N> child : getChildInputMaps()) { child.reprocessAllMappings(); } } private List<Pair<Integer, Mapping<?>>> lookupMappingAndSpecificity(final Event event, final int minSpecificity) { int _minSpecificity = minSpecificity; List<Mapping> mappings = this.eventTypeMappings.getOrDefault(event.getEventType(), Collections.emptyList()); List<Pair<Integer, Mapping<?>>> result = new ArrayList<>(); for (Mapping mapping : mappings) { if (mapping.isDisabled()) continue; // test if mapping has an interceptor that will block this event. // Interceptors return true if the interception should occur. boolean interceptorsApplies = testInterceptor(event, mapping.getInterceptor()); if (interceptorsApplies) { continue; } int specificity = mapping.getSpecificity(event); if (specificity > 0 && specificity == _minSpecificity) { result.add(new Pair<>(specificity, mapping)); } else if (specificity > _minSpecificity) { result.clear(); result.add(new Pair<>(specificity, mapping)); _minSpecificity = specificity; } } return result; } // Interceptors return true if the interception should occur. private boolean testInterceptor(Event e, Predicate interceptor) { return interceptor != null && interceptor.test(e); } /*************************************************************************** * * * Support classes * * * **************************************************************************/
Abstract base class for all input mappings as used by the InputMap class.
Type parameters:
  • <T> – The type of Event the mapping represents.
/** * Abstract base class for all input mappings as used by the * {@link InputMap} class. * * @param <T> The type of {@link Event} the mapping represents. */
public static abstract class Mapping<T extends Event> {
* Private fields * *
/*********************************************************************** * * * Private fields * * * **********************************************************************/
private final EventType<T> eventType; private final EventHandler<T> eventHandler; /*********************************************************************** * * * Constructors * * * **********************************************************************/
Creates a new Mapping instance.
Params:
  • eventType – The EventType that is being listened for.
  • eventHandler – The EventHandler to fire when the mapping is selected as the most-specific mapping.
/** * Creates a new Mapping instance. * * @param eventType The {@link EventType} that is being listened for. * @param eventHandler The {@link EventHandler} to fire when the mapping * is selected as the most-specific mapping. */
public Mapping(final EventType<T> eventType, final EventHandler<T> eventHandler) { this.eventType = eventType; this.eventHandler = eventHandler; } /*********************************************************************** * * * Abstract methods * * * **********************************************************************/
This method must be implemented by all mapping implementations such that it returns an integer value representing how closely the mapping matches the given Event. The higher the number, the greater the match. This allows the InputMap to determine which mapping is most specific, and to therefore fire the appropriate mapping EventHandler.
Params:
  • event – The Event that needs to be assessed for its specificity.
Returns:An integer indicating how close of a match the mapping is to the given Event. The higher the number, the greater the match.
/** * This method must be implemented by all mapping implementations such * that it returns an integer value representing how closely the mapping * matches the given {@link Event}. The higher the number, the greater * the match. This allows the InputMap to determine * which mapping is most specific, and to therefore fire the appropriate * mapping {@link Mapping#getEventHandler() EventHandler}. * * @param event The {@link Event} that needs to be assessed for its * specificity. * @return An integer indicating how close of a match the mapping is to * the given Event. The higher the number, the greater the match. */
public abstract int getSpecificity(Event event); /*********************************************************************** * * * Properties * * * **********************************************************************/ // --- disabled
By default all mappings are enabled (so this disabled property is set to false by default). In some cases it is useful to be able to disable a mapping until it is applicable. In these cases, users may simply toggle the disabled property until desired.

When the disabled property is true, the mapping will not be considered when input events are received, even if it is the most specific mapping available.

/** * By default all mappings are enabled (so this disabled property is set * to false by default). In some cases it is useful to be able to disable * a mapping until it is applicable. In these cases, users may simply * toggle the disabled property until desired. * * <p>When the disabled property is true, the mapping will not be * considered when input events are received, even if it is the most * specific mapping available.</p> */
private BooleanProperty disabled = new SimpleBooleanProperty(this, "disabled", false); public final void setDisabled(boolean value) { disabled.set(value); } public final boolean isDisabled() {return disabled.get(); } public final BooleanProperty disabledProperty() { return disabled; } // --- auto consume
By default mappings are set to 'auto consume' their specified event handler. This means that the event handler will not propagate further, but in some cases this is not desirable - sometimes it is preferred that the event continue to 'bubble up' to parent nodes so that they may also benefit from receiving this event. In these cases, it is important that this autoConsume property be changed from the default boolean true to instead be boolean false.
/** * By default mappings are set to 'auto consume' their specified event * handler. This means that the event handler will not propagate further, * but in some cases this is not desirable - sometimes it is preferred * that the event continue to 'bubble up' to parent nodes so that they * may also benefit from receiving this event. In these cases, it is * important that this autoConsume property be changed from the default * boolean true to instead be boolean false. */
private BooleanProperty autoConsume = new SimpleBooleanProperty(this, "autoConsume", true); public final void setAutoConsume(boolean value) { autoConsume.set(value); } public final boolean isAutoConsume() {return autoConsume.get(); } public final BooleanProperty autoConsumeProperty() { return autoConsume; } /*********************************************************************** * * * Public API * * * **********************************************************************/
The EventType that is being listened for.
/** * The {@link EventType} that is being listened for. */
public final EventType<T> getEventType() { return eventType; }
The EventHandler that will be fired should this mapping be the most-specific mapping for a given input, and should it not be blocked by an interceptor (either at a input map level or a mapping level).
/** * The {@link EventHandler} that will be fired should this mapping be * the most-specific mapping for a given input, and should it not be * blocked by an interceptor (either at a * {@link InputMap#interceptorProperty() input map} level or a * {@link Mapping#interceptorProperty() mapping} level). */
public final EventHandler<T> getEventHandler() { return eventHandler; } // --- interceptor
The role of the interceptor is to block the mapping on which it is set from executing, whenever the interceptor returns true. The interceptor is called every time the mapping is the best match for a given input event, and is allowed to reason on the given input event before returning a boolean value, where boolean true means block execution, and boolean false means to allow execution.
/** * The role of the interceptor is to block the mapping on which it is * set from executing, whenever the interceptor returns true. The * interceptor is called every time the mapping is the best match for * a given input event, and is allowed to reason on the given input event * before returning a boolean value, where boolean true means block * execution, and boolean false means to allow execution. */
private ObjectProperty<Predicate<? extends Event>> interceptor = new SimpleObjectProperty<>(this, "interceptor"); public final Predicate<? extends Event> getInterceptor() { return interceptor.get(); } public final void setInterceptor(Predicate<? extends Event> value) { interceptor.set(value); } public final ObjectProperty<Predicate<? extends Event>> interceptorProperty() { return interceptor; }
Returns:
/** * * @return */
public Object getMappingKey() { return eventType; }
{@inheritDoc}
/** {@inheritDoc} */
@Override public boolean equals(Object o) { if (this == o) return true; if (!(o instanceof Mapping)) return false; Mapping that = (Mapping) o; if (eventType != null ? !eventType.equals(that.getEventType()) : that.getEventType() != null) return false; return true; }
{@inheritDoc}
/** {@inheritDoc} */
@Override public int hashCode() { return eventType != null ? eventType.hashCode() : 0; } }
The KeyMapping class provides API to specify mappings related to key input.
/** * The KeyMapping class provides API to specify * {@link InputMap.Mapping mappings} related to key input. */
public static class KeyMapping extends Mapping<KeyEvent> {
* Private fields * *
/*********************************************************************** * * * Private fields * * * **********************************************************************/
private final KeyBinding keyBinding; /*********************************************************************** * * * Constructors * * * **********************************************************************/
Creates a new KeyMapping instance that will fire when the given KeyCode is entered into the application by the user, and this will result in the given EventHandler being fired.
Params:
/** * Creates a new KeyMapping instance that will fire when the given * {@link KeyCode} is entered into the application by the user, and this * will result in the given {@link EventHandler} being fired. * * @param keyCode The {@link KeyCode} to listen for. * @param eventHandler The {@link EventHandler} to fire when the * {@link KeyCode} is observed. */
public KeyMapping(final KeyCode keyCode, final EventHandler<KeyEvent> eventHandler) { this(new KeyBinding(keyCode), eventHandler); }
Creates a new KeyMapping instance that will fire when the given KeyCode is entered into the application by the user, and this will result in the given EventHandler being fired. The eventType argument can be one of the following:
Params:
/** * Creates a new KeyMapping instance that will fire when the given * {@link KeyCode} is entered into the application by the user, and this * will result in the given {@link EventHandler} being fired. The * eventType argument can be one of the following: * * <ul> * <li>{@link KeyEvent#ANY}</li> * <li>{@link KeyEvent#KEY_PRESSED}</li> * <li>{@link KeyEvent#KEY_TYPED}</li> * <li>{@link KeyEvent#KEY_RELEASED}</li> * </ul> * * @param keyCode The {@link KeyCode} to listen for. * @param eventType The type of {@link KeyEvent} to listen for. * @param eventHandler The {@link EventHandler} to fire when the * {@link KeyCode} is observed. */
public KeyMapping(final KeyCode keyCode, final EventType<KeyEvent> eventType, final EventHandler<KeyEvent> eventHandler) { this(new KeyBinding(keyCode, eventType), eventHandler); }
Creates a new KeyMapping instance that will fire when the given KeyBinding is entered into the application by the user, and this will result in the given EventHandler being fired.
Params:
/** * Creates a new KeyMapping instance that will fire when the given * {@link KeyBinding} is entered into the application by the user, and this * will result in the given {@link EventHandler} being fired. * * @param keyBinding The {@link KeyBinding} to listen for. * @param eventHandler The {@link EventHandler} to fire when the * {@link KeyBinding} is observed. */
public KeyMapping(KeyBinding keyBinding, final EventHandler<KeyEvent> eventHandler) { this(keyBinding, eventHandler, null); }
Creates a new KeyMapping instance that will fire when the given KeyBinding is entered into the application by the user, and this will result in the given EventHandler being fired, as long as the given interceptor is not true.
Params:
/** * Creates a new KeyMapping instance that will fire when the given * {@link KeyBinding} is entered into the application by the user, and this * will result in the given {@link EventHandler} being fired, as long as the * given interceptor is not true. * * @param keyBinding The {@link KeyBinding} to listen for. * @param eventHandler The {@link EventHandler} to fire when the * {@link KeyBinding} is observed. * @param interceptor A {@link Predicate} that, if true, will prevent the * {@link EventHandler} from being fired. */
public KeyMapping(KeyBinding keyBinding, final EventHandler<KeyEvent> eventHandler, Predicate<KeyEvent> interceptor) { super(keyBinding == null ? null : keyBinding.getType(), eventHandler); if (keyBinding == null) { throw new IllegalArgumentException("KeyMapping keyBinding constructor argument can not be null"); } this.keyBinding = keyBinding; setInterceptor(interceptor); } /*********************************************************************** * * * Public API * * * **********************************************************************/
{@inheritDoc}
/** {@inheritDoc} */
@Override public Object getMappingKey() { return keyBinding; }
{@inheritDoc}
/** {@inheritDoc} */
@Override public int getSpecificity(Event e) { if (isDisabled()) return 0; if (!(e instanceof KeyEvent)) return 0; return keyBinding.getSpecificity((KeyEvent)e); }
{@inheritDoc}
/** {@inheritDoc} */
@Override public boolean equals(Object o) { if (this == o) return true; if (!(o instanceof KeyMapping)) return false; if (!super.equals(o)) return false; KeyMapping that = (KeyMapping) o; // we know keyBinding is non-null here return keyBinding.equals(that.keyBinding); }
{@inheritDoc}
/** {@inheritDoc} */
@Override public int hashCode() { return Objects.hash(keyBinding); } }
The MouseMapping class provides API to specify mappings related to mouse input.
/** * The MouseMapping class provides API to specify * {@link InputMap.Mapping mappings} related to mouse input. */
public static class MouseMapping extends Mapping<MouseEvent> { /*********************************************************************** * * * Constructors * * * **********************************************************************/
Creates a new KeyMapping instance that will fire when the given KeyCode is entered into the application by the user, and this will result in the given EventHandler being fired. The eventType argument can be any of the MouseEvent event types, but typically it is one of the following:
Params:
/** * Creates a new KeyMapping instance that will fire when the given * {@link KeyCode} is entered into the application by the user, and this * will result in the given {@link EventHandler} being fired. The * eventType argument can be any of the {@link MouseEvent} event types, * but typically it is one of the following: * * <ul> * <li>{@link MouseEvent#ANY}</li> * <li>{@link MouseEvent#MOUSE_PRESSED}</li> * <li>{@link MouseEvent#MOUSE_CLICKED}</li> * <li>{@link MouseEvent#MOUSE_RELEASED}</li> * </ul> * * @param eventType The type of {@link MouseEvent} to listen for. * @param eventHandler The {@link EventHandler} to fire when the * {@link MouseEvent} is observed. */
public MouseMapping(final EventType<MouseEvent> eventType, final EventHandler<MouseEvent> eventHandler) { super(eventType, eventHandler); if (eventType == null) { throw new IllegalArgumentException("MouseMapping eventType constructor argument can not be null"); } } /*********************************************************************** * * * Public API * * * **********************************************************************/
{@inheritDoc}
/** {@inheritDoc} */
@Override public int getSpecificity(Event e) { if (isDisabled()) return 0; if (!(e instanceof MouseEvent)) return 0; EventType<MouseEvent> et = getEventType(); // FIXME naive int s = 0; if (e.getEventType() == MouseEvent.MOUSE_CLICKED && et != MouseEvent.MOUSE_CLICKED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_DRAGGED && et != MouseEvent.MOUSE_DRAGGED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_ENTERED && et != MouseEvent.MOUSE_ENTERED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_ENTERED_TARGET && et != MouseEvent.MOUSE_ENTERED_TARGET) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_EXITED && et != MouseEvent.MOUSE_EXITED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_EXITED_TARGET && et != MouseEvent.MOUSE_EXITED_TARGET) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_MOVED && et != MouseEvent.MOUSE_MOVED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_PRESSED && et != MouseEvent.MOUSE_PRESSED) return 0; else s++; if (e.getEventType() == MouseEvent.MOUSE_RELEASED && et != MouseEvent.MOUSE_RELEASED) return 0; else s++; // TODO handle further checks return s; } }
Convenience class that can act as an keyboard input interceptor, either at a input map level or a mapping level.
See Also:
/** * Convenience class that can act as an keyboard input interceptor, either at a * {@link InputMap#interceptorProperty() input map} level or a * {@link Mapping#interceptorProperty() mapping} level. * * @see InputMap#interceptorProperty() * @see Mapping#interceptorProperty() */
public static class KeyMappingInterceptor implements Predicate<Event> { private final KeyBinding keyBinding;
Creates a new KeyMappingInterceptor, which will block execution of event handlers (either at a input map level or a mapping level), where the input received is equal to the given KeyBinding.
Params:
  • keyBinding – The KeyBinding for which mapping execution should be blocked.
/** * Creates a new KeyMappingInterceptor, which will block execution of * event handlers (either at a * {@link InputMap#interceptorProperty() input map} level or a * {@link Mapping#interceptorProperty() mapping} level), where the input * received is equal to the given {@link KeyBinding}. * * @param keyBinding The {@link KeyBinding} for which mapping execution * should be blocked. */
public KeyMappingInterceptor(KeyBinding keyBinding) { this.keyBinding = keyBinding; }
{@inheritDoc}
/** {@inheritDoc} */
public boolean test(Event event) { if (!(event instanceof KeyEvent)) return false; return KeyBinding.toKeyBinding((KeyEvent)event).equals(keyBinding); } }
Convenience class that can act as a mouse input interceptor, either at a input map level or a mapping level.
See Also:
/** * Convenience class that can act as a mouse input interceptor, either at a * {@link InputMap#interceptorProperty() input map} level or a * {@link Mapping#interceptorProperty() mapping} level. * * @see InputMap#interceptorProperty() * @see Mapping#interceptorProperty() */
public static class MouseMappingInterceptor implements Predicate<Event> { private final EventType<MouseEvent> eventType;
Creates a new MouseMappingInterceptor, which will block execution of event handlers (either at a input map level or a mapping level), where the input received is equal to the given EventType.
Params:
/** * Creates a new MouseMappingInterceptor, which will block execution of * event handlers (either at a * {@link InputMap#interceptorProperty() input map} level or a * {@link Mapping#interceptorProperty() mapping} level), where the input * received is equal to the given {@link EventType}. * * @param eventType The {@link EventType} for which mapping execution * should be blocked (typically one of * {@link MouseEvent#MOUSE_PRESSED}, * {@link MouseEvent#MOUSE_CLICKED}, or * {@link MouseEvent#MOUSE_RELEASED}). */
public MouseMappingInterceptor(EventType<MouseEvent> eventType) { this.eventType = eventType; }
{@inheritDoc}
/** {@inheritDoc} */
public boolean test(Event event) { if (!(event instanceof MouseEvent)) return false; return event.getEventType() == this.eventType; } } }