class javafx.scene.control.TableColumn$1$1 extends javafx.scene.control.TableCell<java.lang.Object, java.lang.Object>
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: javafx.scene.control.TableColumn$1$1
super_class: javafx.scene.control.TableCell
{
final javafx.scene.control.TableColumn$1 this$1;
descriptor: Ljavafx/scene/control/TableColumn$1;
flags: (0x1010) ACC_FINAL, ACC_SYNTHETIC
void <init>(javafx.scene.control.TableColumn$1);
descriptor: (Ljavafx/scene/control/TableColumn$1;)V
flags: (0x0000)
Code:
stack=2, locals=2, args_size=2
start local 0 0: aload 0
aload 1
putfield javafx.scene.control.TableColumn$1$1.this$1:Ljavafx/scene/control/TableColumn$1;
aload 0
invokespecial javafx.scene.control.TableCell.<init>:()V
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Ljavafx/scene/control/TableColumn$1$1;
MethodParameters:
Name Flags
this$0 final
protected void updateItem(java.lang.Object, boolean);
descriptor: (Ljava/lang/Object;Z)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=3, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 1
aload 0
invokevirtual javafx.scene.control.TableColumn$1$1.getItem:()Ljava/lang/Object;
if_acmpne 1
return
1: StackMap locals:
StackMap stack:
aload 0
aload 1
iload 2
invokespecial javafx.scene.control.TableCell.updateItem:(Ljava/lang/Object;Z)V
2: aload 1
ifnonnull 6
3: aload 0
aconst_null
invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
4: aload 0
aconst_null
invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
5: goto 12
StackMap locals:
StackMap stack:
6: aload 1
instanceof javafx.scene.Node
ifeq 10
7: aload 0
aconst_null
invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
8: aload 0
aload 1
checkcast javafx.scene.Node
invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
9: goto 12
10: StackMap locals:
StackMap stack:
aload 0
aload 1
invokevirtual java.lang.Object.toString:()Ljava/lang/String;
invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
11: aload 0
aconst_null
invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
12: StackMap locals:
StackMap stack:
return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 13 0 this Ljavafx/scene/control/TableColumn$1$1;
0 13 1 item Ljava/lang/Object;
0 13 2 empty Z
MethodParameters:
Name Flags
item
empty
}
Signature: Ljavafx/scene/control/TableCell<Ljava/lang/Object;Ljava/lang/Object;>;
SourceFile: "TableColumn.java"
EnclosingMethod: javafx.scene.control.TableColumn$1.call:(Ljavafx/scene/control/TableColumn;)Ljavafx/scene/control/TableCell;
NestHost: javafx.scene.control.TableColumn
InnerClasses:
javafx.scene.control.TableColumn$1
javafx.scene.control.TableColumn$1$1