class javafx.scene.control.skin.ListViewSkin$2 extends javafx.scene.control.ListCell<T>
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: javafx.scene.control.skin.ListViewSkin$2
  super_class: javafx.scene.control.ListCell
{
  void <init>();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.control.skin.ListViewSkin$2 this
         0: .line 485
            aload 0 /* this */
            invokespecial javafx.scene.control.ListCell.<init>:()V
            return
        end local 0 // javafx.scene.control.skin.ListViewSkin$2 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/control/skin/ListViewSkin$2;

  public void updateItem(T, );
    descriptor: (Ljava/lang/Object;Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=5, args_size=3
        start local 0 // javafx.scene.control.skin.ListViewSkin$2 this
        start local 1 // java.lang.Object item
        start local 2 // boolean empty
         0: .line 487
            aload 0 /* this */
            aload 1 /* item */
            iload 2 /* empty */
            invokespecial javafx.scene.control.ListCell.updateItem:(Ljava/lang/Object;Z)V
         1: .line 489
            iload 2 /* empty */
            ifeq 5
         2: .line 490
            aload 0 /* this */
            aconst_null
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.setText:(Ljava/lang/String;)V
         3: .line 491
            aload 0 /* this */
            aconst_null
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.setGraphic:(Ljavafx/scene/Node;)V
         4: .line 492
            goto 16
      StackMap locals:
      StackMap stack:
         5: aload 1 /* item */
            instanceof javafx.scene.Node
            ifeq 12
         6: .line 493
            aload 0 /* this */
            aconst_null
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.setText:(Ljava/lang/String;)V
         7: .line 494
            aload 0 /* this */
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.getGraphic:()Ljavafx/scene/Node;
            astore 3 /* currentNode */
        start local 3 // javafx.scene.Node currentNode
         8: .line 495
            aload 1 /* item */
            checkcast javafx.scene.Node
            astore 4 /* newNode */
        start local 4 // javafx.scene.Node newNode
         9: .line 496
            aload 3 /* currentNode */
            ifnull 10
            aload 3 /* currentNode */
            aload 4 /* newNode */
            invokevirtual java.lang.Object.equals:(Ljava/lang/Object;)Z
            ifne 16
        10: .line 497
      StackMap locals: javafx.scene.Node javafx.scene.Node
      StackMap stack:
            aload 0 /* this */
            aload 4 /* newNode */
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.setGraphic:(Ljavafx/scene/Node;)V
        end local 4 // javafx.scene.Node newNode
        end local 3 // javafx.scene.Node currentNode
        11: .line 499
            goto 16
        12: .line 506
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* item */
            ifnonnull 13
            ldc "null"
            goto 14
      StackMap locals:
      StackMap stack: javafx.scene.control.skin.ListViewSkin$2
        13: aload 1 /* item */
            invokevirtual java.lang.Object.toString:()Ljava/lang/String;
      StackMap locals: javafx.scene.control.skin.ListViewSkin$2 java.lang.Object int
      StackMap stack: javafx.scene.control.skin.ListViewSkin$2 java.lang.String
        14: invokevirtual javafx.scene.control.skin.ListViewSkin$2.setText:(Ljava/lang/String;)V
        15: .line 507
            aload 0 /* this */
            aconst_null
            invokevirtual javafx.scene.control.skin.ListViewSkin$2.setGraphic:(Ljavafx/scene/Node;)V
        16: .line 509
      StackMap locals:
      StackMap stack:
            return
        end local 2 // boolean empty
        end local 1 // java.lang.Object item
        end local 0 // javafx.scene.control.skin.ListViewSkin$2 this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   17     0         this  Ljavafx/scene/control/skin/ListViewSkin$2;
            0   17     1         item  TT;
            0   17     2        empty  Z
            8   11     3  currentNode  Ljavafx/scene/Node;
            9   11     4      newNode  Ljavafx/scene/Node;
    Signature: (TT;Z)V
    MethodParameters:
       Name  Flags
      item   
      empty  
}
Signature: Ljavafx/scene/control/ListCell<TT;>;
SourceFile: "ListViewSkin.java"
EnclosingMethod: javafx.scene.control.skin.ListViewSkin.createDefaultCellImpl:()Ljavafx/scene/control/ListCell;
NestHost: javafx.scene.control.skin.ListViewSkin
InnerClasses:
  javafx.scene.control.skin.ListViewSkin$2