class javafx.scene.control.TableColumn$1$1 extends javafx.scene.control.TableCell<java.lang.Object, java.lang.Object>
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: javafx.scene.control.TableColumn$1$1
  super_class: javafx.scene.control.TableCell
{
  final javafx.scene.control.TableColumn$1 this$1;
    descriptor: Ljavafx/scene/control/TableColumn$1;
    flags: (0x1010) ACC_FINAL, ACC_SYNTHETIC

  void <init>(javafx.scene.control.TableColumn$1);
    descriptor: (Ljavafx/scene/control/TableColumn$1;)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.control.TableColumn$1$1 this
         0: .line 215
            aload 0 /* this */
            aload 1
            putfield javafx.scene.control.TableColumn$1$1.this$1:Ljavafx/scene/control/TableColumn$1;
            aload 0 /* this */
            invokespecial javafx.scene.control.TableCell.<init>:()V
            return
        end local 0 // javafx.scene.control.TableColumn$1$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/control/TableColumn$1$1;
    MethodParameters:
        Name  Flags
      this$0  final

  protected void updateItem(java.lang.Object, boolean);
    descriptor: (Ljava/lang/Object;Z)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // javafx.scene.control.TableColumn$1$1 this
        start local 1 // java.lang.Object item
        start local 2 // boolean empty
         0: .line 217
            aload 1 /* item */
            aload 0 /* this */
            invokevirtual javafx.scene.control.TableColumn$1$1.getItem:()Ljava/lang/Object;
            if_acmpne 1
            return
         1: .line 219
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* item */
            iload 2 /* empty */
            invokespecial javafx.scene.control.TableCell.updateItem:(Ljava/lang/Object;Z)V
         2: .line 221
            aload 1 /* item */
            ifnonnull 6
         3: .line 222
            aload 0 /* this */
            aconst_null
            invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
         4: .line 223
            aload 0 /* this */
            aconst_null
            invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
         5: .line 224
            goto 12
      StackMap locals:
      StackMap stack:
         6: aload 1 /* item */
            instanceof javafx.scene.Node
            ifeq 10
         7: .line 225
            aload 0 /* this */
            aconst_null
            invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
         8: .line 226
            aload 0 /* this */
            aload 1 /* item */
            checkcast javafx.scene.Node
            invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
         9: .line 227
            goto 12
        10: .line 228
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* item */
            invokevirtual java.lang.Object.toString:()Ljava/lang/String;
            invokespecial javafx.scene.control.TableCell.setText:(Ljava/lang/String;)V
        11: .line 229
            aload 0 /* this */
            aconst_null
            invokespecial javafx.scene.control.TableCell.setGraphic:(Ljavafx/scene/Node;)V
        12: .line 231
      StackMap locals:
      StackMap stack:
            return
        end local 2 // boolean empty
        end local 1 // java.lang.Object item
        end local 0 // javafx.scene.control.TableColumn$1$1 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   13     0   this  Ljavafx/scene/control/TableColumn$1$1;
            0   13     1   item  Ljava/lang/Object;
            0   13     2  empty  Z
    MethodParameters:
       Name  Flags
      item   
      empty  
}
Signature: Ljavafx/scene/control/TableCell<Ljava/lang/Object;Ljava/lang/Object;>;
SourceFile: "TableColumn.java"
EnclosingMethod: javafx.scene.control.TableColumn$1.call:(Ljavafx/scene/control/TableColumn;)Ljavafx/scene/control/TableCell;
NestHost: javafx.scene.control.TableColumn
InnerClasses:
  javafx.scene.control.TableColumn$1
  javafx.scene.control.TableColumn$1$1