public abstract class com.sun.javafx.scene.control.behavior.BehaviorBase<N extends javafx.scene.Node>
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.javafx.scene.control.behavior.BehaviorBase
  super_class: java.lang.Object
{
  private final N node;
    descriptor: Ljavafx/scene/Node;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: TN;

  private final java.util.List<com.sun.javafx.scene.control.inputmap.InputMap$Mapping<?>> installedDefaultMappings;
    descriptor: Ljava/util/List;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: Ljava/util/List<Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;>;

  private final java.util.List<java.lang.Runnable> childInputMapDisposalHandlers;
    descriptor: Ljava/util/List;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: Ljava/util/List<Ljava/lang/Runnable;>;

  private static volatile int[] $SWITCH_TABLE$javafx$geometry$NodeOrientation;
    descriptor: [I
    flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC

  public void <init>();
    descriptor: (Ljavafx/scene/Node;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // javafx.scene.Node node
         0: .line 42
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 43
            aload 0 /* this */
            aload 1 /* node */
            putfield com.sun.javafx.scene.control.behavior.BehaviorBase.node:Ljavafx/scene/Node;
         2: .line 44
            aload 0 /* this */
            new java.util.ArrayList
            dup
            invokespecial java.util.ArrayList.<init>:()V
            putfield com.sun.javafx.scene.control.behavior.BehaviorBase.installedDefaultMappings:Ljava/util/List;
         3: .line 45
            aload 0 /* this */
            new java.util.ArrayList
            dup
            invokespecial java.util.ArrayList.<init>:()V
            putfield com.sun.javafx.scene.control.behavior.BehaviorBase.childInputMapDisposalHandlers:Ljava/util/List;
         4: .line 46
            return
        end local 1 // javafx.scene.Node node
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    5     1  node  TN;
    Signature: (TN;)V
    MethodParameters:
      Name  Flags
      node  

  public abstract com.sun.javafx.scene.control.inputmap.InputMap<N> getInputMap();
    descriptor: ()Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0401) ACC_PUBLIC, ACC_ABSTRACT
    Signature: ()Lcom/sun/javafx/scene/control/inputmap/InputMap<TN;>;

  public final N getNode();
    descriptor: ()Ljavafx/scene/Node;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
         0: .line 51
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.node:Ljavafx/scene/Node;
            areturn
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
    Signature: ()TN;

  public void dispose();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=3, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
         0: .line 62
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.installedDefaultMappings:Ljava/util/List;
            invokeinterface java.util.List.iterator:()Ljava/util/Iterator;
            astore 2
            goto 3
      StackMap locals: com.sun.javafx.scene.control.behavior.BehaviorBase top java.util.Iterator
      StackMap stack:
         1: aload 2
            invokeinterface java.util.Iterator.next:()Ljava/lang/Object;
            checkcast com.sun.javafx.scene.control.inputmap.InputMap$Mapping
            astore 1 /* mapping */
        start local 1 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
         2: .line 63
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.getInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getMappings:()Ljavafx/collections/ObservableList;
            aload 1 /* mapping */
            invokeinterface javafx.collections.ObservableList.remove:(Ljava/lang/Object;)Z
            pop
        end local 1 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
         3: .line 62
      StackMap locals:
      StackMap stack:
            aload 2
            invokeinterface java.util.Iterator.hasNext:()Z
            ifne 1
         4: .line 67
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.childInputMapDisposalHandlers:Ljava/util/List;
            invokeinterface java.util.List.iterator:()Ljava/util/Iterator;
            astore 2
            goto 7
      StackMap locals:
      StackMap stack:
         5: aload 2
            invokeinterface java.util.Iterator.next:()Ljava/lang/Object;
            checkcast java.lang.Runnable
            astore 1 /* r */
        start local 1 // java.lang.Runnable r
         6: .line 68
            aload 1 /* r */
            invokeinterface java.lang.Runnable.run:()V
        end local 1 // java.lang.Runnable r
         7: .line 67
      StackMap locals:
      StackMap stack:
            aload 2
            invokeinterface java.util.Iterator.hasNext:()Z
            ifne 5
         8: .line 75
            return
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    9     0     this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            2    3     1  mapping  Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;
            6    7     1        r  Ljava/lang/Runnable;

  protected void addDefaultMapping(java.util.List<com.sun.javafx.scene.control.inputmap.InputMap$Mapping<?>>);
    descriptor: (Ljava/util/List;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // java.util.List newMapping
         0: .line 78
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.getInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            aload 1 /* newMapping */
            aload 1 /* newMapping */
            invokeinterface java.util.List.size:()I
            anewarray com.sun.javafx.scene.control.inputmap.InputMap$Mapping
            invokeinterface java.util.List.toArray:([Ljava/lang/Object;)[Ljava/lang/Object;
            checkcast com.sun.javafx.scene.control.inputmap.InputMap$Mapping[]
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.addDefaultMapping:(Lcom/sun/javafx/scene/control/inputmap/InputMap;[Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
         1: .line 79
            return
        end local 1 // java.util.List newMapping
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    2     0        this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    2     1  newMapping  Ljava/util/List<Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;>;
    Signature: (Ljava/util/List<Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;>;)V
    MethodParameters:
            Name  Flags
      newMapping  

  protected void addDefaultMapping(com.sun.javafx.scene.control.inputmap.InputMap$Mapping<?>[]);
    descriptor: ([Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
    flags: (0x0084) ACC_PROTECTED, ACC_VARARGS
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] newMapping
         0: .line 82
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.getInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            aload 1 /* newMapping */
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.addDefaultMapping:(Lcom/sun/javafx/scene/control/inputmap/InputMap;[Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
         1: .line 83
            return
        end local 1 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] newMapping
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    2     0        this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    2     1  newMapping  [Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;
    Signature: ([Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;)V
    MethodParameters:
            Name  Flags
      newMapping  

  protected void addDefaultMapping(com.sun.javafx.scene.control.inputmap.InputMap<N>, com.sun.javafx.scene.control.inputmap.InputMap$Mapping<?>[]);
    descriptor: (Lcom/sun/javafx/scene/control/inputmap/InputMap;[Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
    flags: (0x0084) ACC_PROTECTED, ACC_VARARGS
    Code:
      stack=3, locals=8, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // com.sun.javafx.scene.control.inputmap.InputMap inputMap
        start local 2 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] newMapping
         0: .line 87
            new java.util.ArrayList
            dup
            aload 1 /* inputMap */
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getMappings:()Ljavafx/collections/ObservableList;
            invokespecial java.util.ArrayList.<init>:(Ljava/util/Collection;)V
            astore 3 /* existingMappings */
        start local 3 // java.util.List existingMappings
         1: .line 89
            aload 2 /* newMapping */
            dup
            astore 7
            arraylength
            istore 6
            iconst_0
            istore 5
            goto 7
      StackMap locals: com.sun.javafx.scene.control.behavior.BehaviorBase com.sun.javafx.scene.control.inputmap.InputMap com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] java.util.List top int int com.sun.javafx.scene.control.inputmap.InputMap$Mapping[]
      StackMap stack:
         2: aload 7
            iload 5
            aaload
            astore 4 /* mapping */
        start local 4 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
         3: .line 97
            aload 3 /* existingMappings */
            aload 4 /* mapping */
            invokeinterface java.util.List.contains:(Ljava/lang/Object;)Z
            ifeq 4
            goto 6
         4: .line 99
      StackMap locals: com.sun.javafx.scene.control.behavior.BehaviorBase com.sun.javafx.scene.control.inputmap.InputMap com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] java.util.List com.sun.javafx.scene.control.inputmap.InputMap$Mapping int int com.sun.javafx.scene.control.inputmap.InputMap$Mapping[]
      StackMap stack:
            aload 1 /* inputMap */
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getMappings:()Ljavafx/collections/ObservableList;
            aload 4 /* mapping */
            invokeinterface javafx.collections.ObservableList.add:(Ljava/lang/Object;)Z
            pop
         5: .line 100
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.installedDefaultMappings:Ljava/util/List;
            aload 4 /* mapping */
            invokeinterface java.util.List.add:(Ljava/lang/Object;)Z
            pop
        end local 4 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
         6: .line 89
      StackMap locals: com.sun.javafx.scene.control.behavior.BehaviorBase com.sun.javafx.scene.control.inputmap.InputMap com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] java.util.List top int int com.sun.javafx.scene.control.inputmap.InputMap$Mapping[]
      StackMap stack:
            iinc 5 1
      StackMap locals:
      StackMap stack:
         7: iload 5
            iload 6
            if_icmplt 2
         8: .line 102
            return
        end local 3 // java.util.List existingMappings
        end local 2 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping[] newMapping
        end local 1 // com.sun.javafx.scene.control.inputmap.InputMap inputMap
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot              Name  Signature
            0    9     0              this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    9     1          inputMap  Lcom/sun/javafx/scene/control/inputmap/InputMap<TN;>;
            0    9     2        newMapping  [Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;
            1    9     3  existingMappings  Ljava/util/List<Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;>;
            3    6     4           mapping  Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;
    Signature: (Lcom/sun/javafx/scene/control/inputmap/InputMap<TN;>;[Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;)V
    MethodParameters:
            Name  Flags
      inputMap    
      newMapping  

  protected <T extends javafx.scene.Node> void addDefaultChildMap(com.sun.javafx.scene.control.inputmap.InputMap<T>, com.sun.javafx.scene.control.inputmap.InputMap<T>);
    descriptor: (Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // com.sun.javafx.scene.control.inputmap.InputMap parentInputMap
        start local 2 // com.sun.javafx.scene.control.inputmap.InputMap newChildInputMap
         0: .line 105
            aload 1 /* parentInputMap */
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getChildInputMaps:()Ljavafx/collections/ObservableList;
            aload 2 /* newChildInputMap */
            invokeinterface javafx.collections.ObservableList.add:(Ljava/lang/Object;)Z
            pop
         1: .line 107
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.childInputMapDisposalHandlers:Ljava/util/List;
            aload 1 /* parentInputMap */
            aload 2 /* newChildInputMap */
            invokedynamic run(Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap;)Ljava/lang/Runnable;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  ()V
                  com/sun/javafx/scene/control/behavior/BehaviorBase.lambda$0(Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap;)V (6)
                  ()V
            invokeinterface java.util.List.add:(Ljava/lang/Object;)Z
            pop
         2: .line 108
            return
        end local 2 // com.sun.javafx.scene.control.inputmap.InputMap newChildInputMap
        end local 1 // com.sun.javafx.scene.control.inputmap.InputMap parentInputMap
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot              Name  Signature
            0    3     0              this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    3     1    parentInputMap  Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;
            0    3     2  newChildInputMap  Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;
    Signature: <T:Ljavafx/scene/Node;>(Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;)V
    MethodParameters:
                  Name  Flags
      parentInputMap    
      newChildInputMap  

  protected com.sun.javafx.scene.control.inputmap.InputMap<N> createInputMap();
    descriptor: ()Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
         0: .line 115
            new com.sun.javafx.scene.control.inputmap.InputMap
            dup
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.node:Ljavafx/scene/Node;
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap.<init>:(Ljavafx/scene/Node;)V
            areturn
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
    Signature: ()Lcom/sun/javafx/scene/control/inputmap/InputMap<TN;>;

  protected void removeMapping(java.lang.Object);
    descriptor: (Ljava/lang/Object;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // java.lang.Object key
         0: .line 119
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.BehaviorBase.getInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            astore 2 /* inputMap */
        start local 2 // com.sun.javafx.scene.control.inputmap.InputMap inputMap
         1: .line 120
            aload 2 /* inputMap */
            aload 1 /* key */
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.lookupMapping:(Ljava/lang/Object;)Ljava/util/Optional;
            aload 0 /* this */
            aload 2 /* inputMap */
            invokedynamic accept(Lcom/sun/javafx/scene/control/behavior/BehaviorBase;Lcom/sun/javafx/scene/control/inputmap/InputMap;)Ljava/util/function/Consumer;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljava/lang/Object;)V
                  com/sun/javafx/scene/control/behavior/BehaviorBase.lambda$1(Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V (7)
                  (Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
            invokevirtual java.util.Optional.ifPresent:(Ljava/util/function/Consumer;)V
         2: .line 124
            return
        end local 2 // com.sun.javafx.scene.control.inputmap.InputMap inputMap
        end local 1 // java.lang.Object key
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    3     0      this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    3     1       key  Ljava/lang/Object;
            1    3     2  inputMap  Lcom/sun/javafx/scene/control/inputmap/InputMap<*>;
    MethodParameters:
      Name  Flags
      key   

  void rtl(javafx.scene.Node, java.lang.Runnable, java.lang.Runnable);
    descriptor: (Ljavafx/scene/Node;Ljava/lang/Runnable;Ljava/lang/Runnable;)V
    flags: (0x0000) 
    Code:
      stack=2, locals=4, args_size=4
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // javafx.scene.Node node
        start local 2 // java.lang.Runnable rtlMethod
        start local 3 // java.lang.Runnable nonRtlMethod
         0: .line 127
            invokestatic com.sun.javafx.scene.control.behavior.BehaviorBase.$SWITCH_TABLE$javafx$geometry$NodeOrientation:()[I
            aload 1 /* node */
            invokevirtual javafx.scene.Node.getEffectiveNodeOrientation:()Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iaload
            tableswitch { // 2 - 2
                    2: 1
              default: 2
          }
         1: .line 128
      StackMap locals:
      StackMap stack:
            aload 2 /* rtlMethod */
            invokeinterface java.lang.Runnable.run:()V
            goto 3
         2: .line 129
      StackMap locals:
      StackMap stack:
            aload 3 /* nonRtlMethod */
            invokeinterface java.lang.Runnable.run:()V
         3: .line 131
      StackMap locals:
      StackMap stack:
            return
        end local 3 // java.lang.Runnable nonRtlMethod
        end local 2 // java.lang.Runnable rtlMethod
        end local 1 // javafx.scene.Node node
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    4     0          this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    4     1          node  Ljavafx/scene/Node;
            0    4     2     rtlMethod  Ljava/lang/Runnable;
            0    4     3  nonRtlMethod  Ljava/lang/Runnable;
    MethodParameters:
              Name  Flags
      node          
      rtlMethod     
      nonRtlMethod  

  <T> void rtl(javafx.scene.Node, T, java.util.function.Consumer<T>, java.util.function.Consumer<T>);
    descriptor: (Ljavafx/scene/Node;Ljava/lang/Object;Ljava/util/function/Consumer;Ljava/util/function/Consumer;)V
    flags: (0x0000) 
    Code:
      stack=2, locals=5, args_size=5
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // javafx.scene.Node node
        start local 2 // java.lang.Object object
        start local 3 // java.util.function.Consumer rtlMethod
        start local 4 // java.util.function.Consumer nonRtlMethod
         0: .line 134
            invokestatic com.sun.javafx.scene.control.behavior.BehaviorBase.$SWITCH_TABLE$javafx$geometry$NodeOrientation:()[I
            aload 1 /* node */
            invokevirtual javafx.scene.Node.getEffectiveNodeOrientation:()Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iaload
            tableswitch { // 2 - 2
                    2: 1
              default: 2
          }
         1: .line 135
      StackMap locals:
      StackMap stack:
            aload 3 /* rtlMethod */
            aload 2 /* object */
            invokeinterface java.util.function.Consumer.accept:(Ljava/lang/Object;)V
            goto 3
         2: .line 136
      StackMap locals:
      StackMap stack:
            aload 4 /* nonRtlMethod */
            aload 2 /* object */
            invokeinterface java.util.function.Consumer.accept:(Ljava/lang/Object;)V
         3: .line 138
      StackMap locals:
      StackMap stack:
            return
        end local 4 // java.util.function.Consumer nonRtlMethod
        end local 3 // java.util.function.Consumer rtlMethod
        end local 2 // java.lang.Object object
        end local 1 // javafx.scene.Node node
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    4     0          this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    4     1          node  Ljavafx/scene/Node;
            0    4     2        object  TT;
            0    4     3     rtlMethod  Ljava/util/function/Consumer<TT;>;
            0    4     4  nonRtlMethod  Ljava/util/function/Consumer<TT;>;
    Signature: <T:Ljava/lang/Object;>(Ljavafx/scene/Node;TT;Ljava/util/function/Consumer<TT;>;Ljava/util/function/Consumer<TT;>;)V
    MethodParameters:
              Name  Flags
      node          
      object        
      rtlMethod     
      nonRtlMethod  

  boolean isRTL(javafx.scene.Node);
    descriptor: (Ljavafx/scene/Node;)Z
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 1 // javafx.scene.Node n
         0: .line 141
            invokestatic com.sun.javafx.scene.control.behavior.BehaviorBase.$SWITCH_TABLE$javafx$geometry$NodeOrientation:()[I
            aload 1 /* n */
            invokevirtual javafx.scene.Node.getEffectiveNodeOrientation:()Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iaload
            tableswitch { // 2 - 2
                    2: 1
              default: 2
          }
         1: .line 142
      StackMap locals:
      StackMap stack:
            iconst_1
            ireturn
         2: .line 143
      StackMap locals:
      StackMap stack:
            iconst_0
            ireturn
        end local 1 // javafx.scene.Node n
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    3     1     n  Ljavafx/scene/Node;
    MethodParameters:
      Name  Flags
      n     

  static int[] $SWITCH_TABLE$javafx$geometry$NodeOrientation();
    descriptor: ()[I
    flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=3, locals=1, args_size=0
         0: .line 35
            getstatic com.sun.javafx.scene.control.behavior.BehaviorBase.$SWITCH_TABLE$javafx$geometry$NodeOrientation:[I
            dup
            ifnull 1
            areturn
      StackMap locals:
      StackMap stack: int[]
         1: pop
            invokestatic javafx.geometry.NodeOrientation.values:()[Ljavafx/geometry/NodeOrientation;
            arraylength
            newarray 10
            astore 0
         2: aload 0
            getstatic javafx.geometry.NodeOrientation.INHERIT:Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iconst_3
            iastore
         3: goto 5
      StackMap locals: int[]
      StackMap stack: java.lang.NoSuchFieldError
         4: pop
      StackMap locals:
      StackMap stack:
         5: aload 0
            getstatic javafx.geometry.NodeOrientation.LEFT_TO_RIGHT:Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iconst_1
            iastore
         6: goto 8
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
         7: pop
      StackMap locals:
      StackMap stack:
         8: aload 0
            getstatic javafx.geometry.NodeOrientation.RIGHT_TO_LEFT:Ljavafx/geometry/NodeOrientation;
            invokevirtual javafx.geometry.NodeOrientation.ordinal:()I
            iconst_2
            iastore
         9: goto 11
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        10: pop
      StackMap locals:
      StackMap stack:
        11: aload 0
            dup
            putstatic com.sun.javafx.scene.control.behavior.BehaviorBase.$SWITCH_TABLE$javafx$geometry$NodeOrientation:[I
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
      Exception table:
        from    to  target  type
           2     3       4  Class java.lang.NoSuchFieldError
           5     6       7  Class java.lang.NoSuchFieldError
           8     9      10  Class java.lang.NoSuchFieldError

  private static void lambda$0(com.sun.javafx.scene.control.inputmap.InputMap, com.sun.javafx.scene.control.inputmap.InputMap);
    descriptor: (Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap;)V
    flags: (0x100a) ACC_PRIVATE, ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
         0: .line 107
            aload 0
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getChildInputMaps:()Ljavafx/collections/ObservableList;
            aload 1
            invokeinterface javafx.collections.ObservableList.remove:(Ljava/lang/Object;)Z
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private void lambda$1(com.sun.javafx.scene.control.inputmap.InputMap, com.sun.javafx.scene.control.inputmap.InputMap$Mapping);
    descriptor: (Lcom/sun/javafx/scene/control/inputmap/InputMap;Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=3, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
        start local 2 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
         0: .line 121
            aload 1
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap.getMappings:()Ljavafx/collections/ObservableList;
            aload 2 /* mapping */
            invokeinterface javafx.collections.ObservableList.remove:(Ljava/lang/Object;)Z
            pop
         1: .line 122
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.BehaviorBase.installedDefaultMappings:Ljava/util/List;
            aload 2 /* mapping */
            invokeinterface java.util.List.remove:(Ljava/lang/Object;)Z
            pop
         2: .line 123
            return
        end local 2 // com.sun.javafx.scene.control.inputmap.InputMap$Mapping mapping
        end local 0 // com.sun.javafx.scene.control.behavior.BehaviorBase this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    3     0     this  Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TN;>;
            0    3     2  mapping  Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping<*>;
}
Signature: <N:Ljavafx/scene/Node;>Ljava/lang/Object;
SourceFile: "BehaviorBase.java"
InnerClasses:
  public abstract Mapping = com.sun.javafx.scene.control.inputmap.InputMap$Mapping of com.sun.javafx.scene.control.inputmap.InputMap
  public final Lookup = java.lang.invoke.MethodHandles$Lookup of java.lang.invoke.MethodHandles