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package org.openjdk.jmh.annotations;

State scope.
/** * {@link State} scope. */
public enum Scope {

Benchmark state scope.

With benchmark scope, all instances of the same type will be shared across all worker threads.

Setup and TearDown methods on this state object would be performed by one of the worker threads, and only once per Level. No other threads would ever touch the state object.

/** * <p>Benchmark state scope.</p> * * <p>With benchmark scope, all instances of the same type will be shared across all * worker threads.</p> * * <p>{@link Setup} and {@link TearDown} methods on this state object would be performed * by one of the worker threads, and only once per {@link Level}. * No other threads would ever touch the state object.</p> */
Benchmark,

Group state scope.

With group scope, all instances of the same type will be shared across all threads within the same group. Each thread group will be supplied with its own state object.

Setup and TearDown methods on this state object would be performed by one of the group threads, and only once per Level. No other threads would ever touch the state object.

See Also:
/** * <p>Group state scope.</p> * * <p>With group scope, all instances of the same type will be shared across all * threads within the same group. Each thread group will be supplied with its own * state object.</p> * * <p>{@link Setup} and {@link TearDown} methods on this state object would be performed * by one of the group threads, and only once per {@link Level}. * No other threads would ever touch the state object.</p> * * @see Group */
Group,

Thread state scope.

With thread scope, all instances of the same type are distinct, even if multiple state objects are injected in the same benchmark

Setup and TearDown methods on this state object would be performed by single worker thread exclusively, and only once per Level. No other threads would ever touch the state object.

/** * <p>Thread state scope.</p> * * <p>With thread scope, all instances of the same type are distinct, even if multiple * state objects are injected in the same benchmark</p> * * <p>{@link Setup} and {@link TearDown} methods on this state object would be performed * by single worker thread exclusively, and only once per {@link Level}. * No other threads would ever touch the state object.</p> * */
Thread, }