/*
 * Hibernate, Relational Persistence for Idiomatic Java
 *
 * License: GNU Lesser General Public License (LGPL), version 2.1 or later.
 * See the lgpl.txt file in the root directory or <http://www.gnu.org/licenses/lgpl-2.1.html>.
 */
package org.hibernate.engine.spi;

import java.io.IOException;
import java.io.ObjectOutputStream;
import java.io.Serializable;

import org.hibernate.LockMode;
import org.hibernate.collection.spi.PersistentCollection;
import org.hibernate.persister.entity.EntityPersister;

We need an entry to tell us all about the current state of an object with respect to its persistent state Implementation Warning: Hibernate needs to instantiate a high amount of instances of this class, therefore we need to take care of its impact on memory consumption.
Author:Gavin King, Emmanuel Bernard , Gunnar Morling, Sanne Grinovero
/** * We need an entry to tell us all about the current state of an object with respect to its persistent state * * Implementation Warning: Hibernate needs to instantiate a high amount of instances of this class, * therefore we need to take care of its impact on memory consumption. * * @author Gavin King * @author Emmanuel Bernard <emmanuel@hibernate.org> * @author Gunnar Morling * @author Sanne Grinovero <sanne@hibernate.org> */
public interface EntityEntry { LockMode getLockMode(); void setLockMode(LockMode lockMode); Status getStatus(); void setStatus(Status status); Serializable getId(); Object[] getLoadedState(); Object getLoadedValue(String propertyName); void overwriteLoadedStateCollectionValue(String propertyName, PersistentCollection collection); Object[] getDeletedState(); void setDeletedState(Object[] deletedState); boolean isExistsInDatabase(); Object getVersion(); EntityPersister getPersister();
Get the EntityKey based on this EntityEntry.
Throws:
Returns:the EntityKey
/** * Get the EntityKey based on this EntityEntry. * @return the EntityKey * @throws IllegalStateException if getId() is null */
EntityKey getEntityKey(); String getEntityName(); boolean isBeingReplicated(); Object getRowId();
Handle updating the internal state of the entry after actually performing the database update. Specifically we update the snapshot information and escalate the lock mode
Params:
  • entity – The entity instance
  • updatedState – The state calculated after the update (becomes the new loaded state.
  • nextVersion – The new version.
/** * Handle updating the internal state of the entry after actually performing * the database update. Specifically we update the snapshot information and * escalate the lock mode * * @param entity The entity instance * @param updatedState The state calculated after the update (becomes the * new {@link #getLoadedState() loaded state}. * @param nextVersion The new version. */
void postUpdate(Object entity, Object[] updatedState, Object nextVersion);
After actually deleting a row, record the fact that the instance no longer exists in the database
/** * After actually deleting a row, record the fact that the instance no longer * exists in the database */
void postDelete();
After actually inserting a row, record the fact that the instance exists on the database (needed for identity-column key generation)
/** * After actually inserting a row, record the fact that the instance exists on the * database (needed for identity-column key generation) */
void postInsert(Object[] insertedState); boolean isNullifiable(boolean earlyInsert, SharedSessionContractImplementor session);
Not sure this is the best method name, but the general idea here is to return true if the entity can possibly be dirty. This can only be the case if it is in a modifiable state (not read-only/deleted) and it either has mutable properties or field-interception is not telling us it is dirty. Clear as mud? :/ A name like canPossiblyBeDirty might be better
Params:
  • entity – The entity to test
Returns:true indicates that the entity could possibly be dirty and that dirty check should happen; false indicates there is no way the entity can be dirty
/** * Not sure this is the best method name, but the general idea here is to return {@code true} if the entity can * possibly be dirty. This can only be the case if it is in a modifiable state (not read-only/deleted) and it * either has mutable properties or field-interception is not telling us it is dirty. Clear as mud? :/ * * A name like canPossiblyBeDirty might be better * * @param entity The entity to test * * @return {@code true} indicates that the entity could possibly be dirty and that dirty check * should happen; {@code false} indicates there is no way the entity can be dirty */
boolean requiresDirtyCheck(Object entity);
Can the entity be modified? The entity is modifiable if all of the following are true:
  • the entity class is mutable
  • the entity is not read-only
  • if the current status is Status.DELETED, then the entity was not read-only when it was deleted
Returns:true, if the entity is modifiable; false, otherwise,
/** * Can the entity be modified? * * The entity is modifiable if all of the following are true: * <ul> * <li>the entity class is mutable</li> * <li>the entity is not read-only</li> * <li>if the current status is Status.DELETED, then the entity was not read-only when it was deleted</li> * </ul> * @return true, if the entity is modifiable; false, otherwise, */
boolean isModifiableEntity(); void forceLocked(Object entity, Object nextVersion); boolean isReadOnly(); void setReadOnly(boolean readOnly, Object entity); @Override String toString();
Custom serialization routine used during serialization of a Session/PersistenceContext for increased performance.
Params:
  • oos – The stream to which we should write the serial data.
Throws:
/** * Custom serialization routine used during serialization of a * Session/PersistenceContext for increased performance. * * @param oos The stream to which we should write the serial data. * * @throws java.io.IOException If a stream error occurs */
void serialize(ObjectOutputStream oos) throws IOException; //the following methods are handling extraState contracts. //they are not shared by a common superclass to avoid alignment padding //we are trading off duplication for padding efficiency void addExtraState(EntityEntryExtraState extraState); <T extends EntityEntryExtraState> T getExtraState(Class<T> extraStateType); }