/*
* Hibernate, Relational Persistence for Idiomatic Java
*
* Copyright (c) 2011, Red Hat Inc. or third-party contributors as
* indicated by the @author tags or express copyright attribution
* statements applied by the authors. All third-party contributions are
* distributed under license by Red Hat Inc.
*
* This copyrighted material is made available to anyone wishing to use, modify,
* copy, or redistribute it subject to the terms and conditions of the GNU
* Lesser General Public License, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this distribution; if not, write to:
* Free Software Foundation, Inc.
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*/
package org.hibernate.annotations;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;
import static java.lang.annotation.ElementType.TYPE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;
Should the entity's current state be selected from the database when determining whether to perform an update when
re-attaching detached entities?
Author: Steve Ebersole
/**
* Should the entity's current state be selected from the database when determining whether to perform an update when
* re-attaching detached entities?
*
* @author Steve Ebersole
*/
@Target( TYPE )
@Retention( RUNTIME )
public @interface SelectBeforeUpdate {
true
(which is the default when this annotation is present) indicates that select-before-update
processing should occur. false
indicates select-before-update
processing should not occur. /**
* {@code true} (which is the default when this annotation is present) indicates that
* {@code select-before-update} processing should occur. {@code false} indicates
* {@code select-before-update} processing should not occur.
*/
boolean value() default true;
}