/*
 * Hibernate Validator, declare and validate application constraints
 *
 * License: Apache License, Version 2.0
 * See the license.txt file in the root directory or <http://www.apache.org/licenses/LICENSE-2.0>.
 */
package org.hibernate.validator.constraints.br;

import static java.lang.annotation.ElementType.ANNOTATION_TYPE;
import static java.lang.annotation.ElementType.CONSTRUCTOR;
import static java.lang.annotation.ElementType.FIELD;
import static java.lang.annotation.ElementType.METHOD;
import static java.lang.annotation.ElementType.PARAMETER;
import static java.lang.annotation.ElementType.TYPE_USE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;

import java.lang.annotation.Documented;
import java.lang.annotation.Repeatable;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;

import javax.validation.Constraint;
import javax.validation.Payload;
import javax.validation.ReportAsSingleViolation;
import javax.validation.constraints.Pattern;

import org.hibernate.validator.constraints.br.CNPJ.List;

Validates a CNPJ (Cadastro de Pessoa Jur\u00eddica - Brazilian corporate tax payer registry number).
Author:George Gastaldi
/** * Validates a CNPJ (Cadastro de Pessoa Jur\u00eddica - Brazilian corporate tax payer registry number). * * @author George Gastaldi */
@Pattern(regexp = "([0-9]{2}[.]?[0-9]{3}[.]?[0-9]{3}[/]?[0-9]{4}[-]?[0-9]{2})") @ReportAsSingleViolation @Documented @Constraint(validatedBy = { }) @Target({ METHOD, FIELD, ANNOTATION_TYPE, CONSTRUCTOR, PARAMETER, TYPE_USE }) @Retention(RUNTIME) @Repeatable(List.class) public @interface CNPJ { String message() default "{org.hibernate.validator.constraints.br.CNPJ.message}"; Class<?>[] groups() default { }; Class<? extends Payload>[] payload() default { };
Defines several @CNPJ annotations on the same element.
/** * Defines several {@code @CNPJ} annotations on the same element. */
@Target({ METHOD, FIELD, ANNOTATION_TYPE, CONSTRUCTOR, PARAMETER, TYPE_USE }) @Retention(RUNTIME) @Documented public @interface List { CNPJ[] value(); } }