/*
* Copyright (c) 2008, 2020 Oracle and/or its affiliates. All rights reserved.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0, which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the
* Eclipse Public License v. 2.0 are satisfied: GNU General Public License,
* version 2 with the GNU Classpath Exception, which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
*/
package org.glassfish.grizzly.asyncqueue;
import org.glassfish.grizzly.Connection;
Cloner, which will be called by AsyncQueueWriter
, when message could not be written directly, and will be added to the queue. Cloner may create a clone of original message and return it to the AsyncQueueWriter
instead of original one. Using MessageCloner, developer has a chance to clone a message only in case, when it is really required. Author: Alexey Stashok
/**
* Cloner, which will be called by {@link AsyncQueueWriter}, when message could not be written directly, and will be
* added to the queue. Cloner may create a clone of original message and return it to the {@link AsyncQueueWriter}
* instead of original one. Using MessageCloner, developer has a chance to clone a message only in case, when it is
* really required.
*
* @author Alexey Stashok
*/
public interface MessageCloner<E> {
Method will be called by AsyncQueueWriter
, when message could not be written directly, and will be added to the queue. Cloner may create a clone of original message and return it to the AsyncQueueWriter
instead of original one. Using MessageCloner, developer has a chance to clone a message only in case, when it is really required. Params: - connection –
Connection
, where the Buffer
will be written. - originalMessage –
Buffer
to be written.
Returns: original Buffer
or its clone to be added to asynchronous queue.
/**
* Method will be called by {@link AsyncQueueWriter}, when message could not be written directly, and will be added to
* the queue. Cloner may create a clone of original message and return it to the {@link AsyncQueueWriter} instead of
* original one. Using MessageCloner, developer has a chance to clone a message only in case, when it is really
* required.
*
* @param connection {@link Connection}, where the {@link org.glassfish.grizzly.Buffer} will be written.
* @param originalMessage {@link org.glassfish.grizzly.Buffer} to be written.
*
* @return original {@link org.glassfish.grizzly.Buffer} or its clone to be added to asynchronous queue.
*/
E clone(Connection connection, E originalMessage);
}