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package org.eclipse.jetty.io;

import java.io.Closeable;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ReadPendingException;
import java.nio.channels.WritePendingException;

import org.eclipse.jetty.util.Callback;
import org.eclipse.jetty.util.FutureCallback;
import org.eclipse.jetty.util.IteratingCallback;
import org.eclipse.jetty.util.thread.Invocable;

A transport EndPoint

Asynchronous Methods

The asynchronous scheduling methods of EndPoint has been influenced by NIO.2 Futures and Completion handlers, but does not use those actual interfaces because they have some inefficiencies.

This class will frequently be used in conjunction with some of the utility implementations of Callback, such as FutureCallback and IteratingCallback. Examples are:

Blocking Read

A FutureCallback can be used to block until an endpoint is ready to be filled from:

FutureCallback<String> future = new FutureCallback<>();
endpoint.fillInterested("ContextObj",future);
...
String context = future.get(); // This blocks
int filled=endpoint.fill(mybuffer);

Dispatched Read

By using a different callback, the read can be done asynchronously in its own dispatched thread:

endpoint.fillInterested("ContextObj",new ExecutorCallback<String>(executor)
{
  public void onCompleted(String context)
  {
    int filled=endpoint.fill(mybuffer);
    ...
  }
  public void onFailed(String context,Throwable cause) {...}
});

The executor callback can also be customized to not dispatch in some circumstances when it knows it can use the callback thread and does not need to dispatch.

Blocking Write

The write contract is that the callback complete is not called until all data has been written or there is a failure. For blocking this looks like:

FutureCallback<String> future = new FutureCallback<>();
endpoint.write("ContextObj",future,headerBuffer,contentBuffer);
String context = future.get(); // This blocks

Dispatched Write

Note also that multiple buffers may be passed in write so that gather writes can be done:

endpoint.write("ContextObj",new ExecutorCallback<String>(executor)
{
  public void onCompleted(String context)
  {
    int filled=endpoint.fill(mybuffer);
    ...
  }
  public void onFailed(String context,Throwable cause) {...}
},headerBuffer,contentBuffer);
/** * A transport EndPoint * * <h3>Asynchronous Methods</h3> * <p>The asynchronous scheduling methods of {@link EndPoint} * has been influenced by NIO.2 Futures and Completion * handlers, but does not use those actual interfaces because they have * some inefficiencies.</p> * <p>This class will frequently be used in conjunction with some of the utility * implementations of {@link Callback}, such as {@link FutureCallback} and * {@link IteratingCallback}. Examples are:</p> * * <h3>Blocking Read</h3> * <p>A FutureCallback can be used to block until an endpoint is ready to be filled * from:</p> * <blockquote><pre> * FutureCallback&lt;String&gt; future = new FutureCallback&lt;&gt;(); * endpoint.fillInterested("ContextObj",future); * ... * String context = future.get(); // This blocks * int filled=endpoint.fill(mybuffer); * </pre></blockquote> * * <h3>Dispatched Read</h3> * <p>By using a different callback, the read can be done asynchronously in its own dispatched thread:</p> * <blockquote><pre> * endpoint.fillInterested("ContextObj",new ExecutorCallback&lt;String&gt;(executor) * { * public void onCompleted(String context) * { * int filled=endpoint.fill(mybuffer); * ... * } * public void onFailed(String context,Throwable cause) {...} * }); * </pre></blockquote> * <p>The executor callback can also be customized to not dispatch in some circumstances when * it knows it can use the callback thread and does not need to dispatch.</p> * * <h3>Blocking Write</h3> * <p>The write contract is that the callback complete is not called until all data has been * written or there is a failure. For blocking this looks like:</p> * <blockquote><pre> * FutureCallback&lt;String&gt; future = new FutureCallback&lt;&gt;(); * endpoint.write("ContextObj",future,headerBuffer,contentBuffer); * String context = future.get(); // This blocks * </pre></blockquote> * * <h3>Dispatched Write</h3> * <p>Note also that multiple buffers may be passed in write so that gather writes * can be done:</p> * <blockquote><pre> * endpoint.write("ContextObj",new ExecutorCallback&lt;String&gt;(executor) * { * public void onCompleted(String context) * { * int filled=endpoint.fill(mybuffer); * ... * } * public void onFailed(String context,Throwable cause) {...} * },headerBuffer,contentBuffer); * </pre></blockquote> */
public interface EndPoint extends Closeable {
Returns:The local Inet address to which this EndPoint is bound, or null if this EndPoint does not represent a network connection.
/** * @return The local Inet address to which this <code>EndPoint</code> is bound, or <code>null</code> * if this <code>EndPoint</code> does not represent a network connection. */
InetSocketAddress getLocalAddress();
Returns:The remote Inet address to which this EndPoint is bound, or null if this EndPoint does not represent a network connection.
/** * @return The remote Inet address to which this <code>EndPoint</code> is bound, or <code>null</code> * if this <code>EndPoint</code> does not represent a network connection. */
InetSocketAddress getRemoteAddress(); boolean isOpen(); long getCreatedTimeStamp();
Shutdown the output.

This call indicates that no more data will be sent on this endpoint that that the remote end should read an EOF once all previously sent data has been consumed. Shutdown may be done either at the TCP/IP level, as a protocol exchange (Eg TLS close handshake) or both.

If the endpoint has isInputShutdown() true, then this call has the same effect as close().

/** * Shutdown the output. * <p>This call indicates that no more data will be sent on this endpoint that * that the remote end should read an EOF once all previously sent data has been * consumed. Shutdown may be done either at the TCP/IP level, as a protocol exchange (Eg * TLS close handshake) or both. * <p> * If the endpoint has {@link #isInputShutdown()} true, then this call has the same effect * as {@link #close()}. */
void shutdownOutput();
Test if output is shutdown. The output is shutdown by a call to shutdownOutput() or close().
Returns:true if the output is shutdown or the endpoint is closed.
/** * Test if output is shutdown. * The output is shutdown by a call to {@link #shutdownOutput()} * or {@link #close()}. * * @return true if the output is shutdown or the endpoint is closed. */
boolean isOutputShutdown();
Test if the input is shutdown. The input is shutdown if an EOF has been read while doing a fill(ByteBuffer). Once the input is shutdown, all calls to fill(ByteBuffer) will return -1, until such time as the end point is close, when they will return EofException.
Returns:True if the input is shutdown or the endpoint is closed.
/** * Test if the input is shutdown. * The input is shutdown if an EOF has been read while doing * a {@link #fill(ByteBuffer)}. Once the input is shutdown, all calls to * {@link #fill(ByteBuffer)} will return -1, until such time as the * end point is close, when they will return {@link EofException}. * * @return True if the input is shutdown or the endpoint is closed. */
boolean isInputShutdown();
Close any backing stream associated with the endpoint
/** * Close any backing stream associated with the endpoint */
@Override default void close() { close(null); }
Close any backing stream associated with the endpoint, passing a cause
Params:
  • cause – the reason for the close or null
/** * Close any backing stream associated with the endpoint, passing a cause * * @param cause the reason for the close or null */
void close(Throwable cause);
Fill the passed buffer with data from this endpoint. The bytes are appended to any data already in the buffer by writing from the buffers limit up to it's capacity. The limit is updated to include the filled bytes.
Params:
  • buffer – The buffer to fill. The position and limit are modified during the fill. After the operation, the position is unchanged and the limit is increased to reflect the new data filled.
Throws:
Returns:an int value indicating the number of bytes filled or -1 if EOF is read or the input is shutdown.
/** * Fill the passed buffer with data from this endpoint. The bytes are appended to any * data already in the buffer by writing from the buffers limit up to it's capacity. * The limit is updated to include the filled bytes. * * @param buffer The buffer to fill. The position and limit are modified during the fill. After the * operation, the position is unchanged and the limit is increased to reflect the new data filled. * @return an <code>int</code> value indicating the number of bytes * filled or -1 if EOF is read or the input is shutdown. * @throws IOException if the endpoint is closed. */
int fill(ByteBuffer buffer) throws IOException;
Flush data from the passed header/buffer to this endpoint. As many bytes as can be consumed are taken from the header/buffer position up until the buffer limit. The header/buffers position is updated to indicate how many bytes have been consumed.
Params:
  • buffer – the buffers to flush
Throws:
  • IOException – If the endpoint is closed or output is shutdown.
Returns:True IFF all the buffers have been consumed and the endpoint has flushed the data to its destination (ie is not buffering any data).
/** * Flush data from the passed header/buffer to this endpoint. As many bytes as can be consumed * are taken from the header/buffer position up until the buffer limit. The header/buffers position * is updated to indicate how many bytes have been consumed. * * @param buffer the buffers to flush * @return True IFF all the buffers have been consumed and the endpoint has flushed the data to its * destination (ie is not buffering any data). * @throws IOException If the endpoint is closed or output is shutdown. */
boolean flush(ByteBuffer... buffer) throws IOException;
Returns:The underlying transport object (socket, channel, etc.)
/** * @return The underlying transport object (socket, channel, etc.) */
Object getTransport();
Get the max idle time in ms.

The max idle time is the time the endpoint can be idle before extraordinary handling takes place.

Returns:the max idle time in ms or if ms <= 0 implies an infinite timeout
/** * Get the max idle time in ms. * <p>The max idle time is the time the endpoint can be idle before * extraordinary handling takes place. * * @return the max idle time in ms or if ms &lt;= 0 implies an infinite timeout */
long getIdleTimeout();
Set the idle timeout.
Params:
  • idleTimeout – the idle timeout in MS. Timeout <= 0 implies an infinite timeout
/** * Set the idle timeout. * * @param idleTimeout the idle timeout in MS. Timeout &lt;= 0 implies an infinite timeout */
void setIdleTimeout(long idleTimeout);

Requests callback methods to be invoked when a call to fill(ByteBuffer) would return data or EOF.

Params:
  • callback – the callback to call when an error occurs or we are readable. The callback may implement the Invocable interface to self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays.
Throws:
/** * <p>Requests callback methods to be invoked when a call to {@link #fill(ByteBuffer)} would return data or EOF.</p> * * @param callback the callback to call when an error occurs or we are readable. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @throws ReadPendingException if another read operation is concurrent. */
void fillInterested(Callback callback) throws ReadPendingException;

Requests callback methods to be invoked when a call to fill(ByteBuffer) would return data or EOF.

Params:
  • callback – the callback to call when an error occurs or we are readable. The callback may implement the Invocable interface to self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays.
Returns:true if set
/** * <p>Requests callback methods to be invoked when a call to {@link #fill(ByteBuffer)} would return data or EOF.</p> * * @param callback the callback to call when an error occurs or we are readable. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @return true if set */
boolean tryFillInterested(Callback callback);
Returns:whether fillInterested(Callback) has been called, but fill(ByteBuffer) has not yet been called
/** * @return whether {@link #fillInterested(Callback)} has been called, but {@link #fill(ByteBuffer)} has not yet * been called */
boolean isFillInterested();

Writes the given buffers via flush(ByteBuffer...) and invokes callback methods when either all the data has been flushed or an error occurs.

Params:
  • callback – the callback to call when an error occurs or the write completed. The callback may implement the Invocable interface to self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays.
  • buffers – one or more ByteBuffers that will be flushed.
Throws:
/** * <p>Writes the given buffers via {@link #flush(ByteBuffer...)} and invokes callback methods when either * all the data has been flushed or an error occurs.</p> * * @param callback the callback to call when an error occurs or the write completed. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @param buffers one or more {@link ByteBuffer}s that will be flushed. * @throws WritePendingException if another write operation is concurrent. */
void write(Callback callback, ByteBuffer... buffers) throws WritePendingException;
See Also:
Returns:the Connection associated with this EndPoint
/** * @return the {@link Connection} associated with this {@link EndPoint} * @see #setConnection(Connection) */
Connection getConnection();
Params:
See Also:
/** * @param connection the {@link Connection} associated with this {@link EndPoint} * @see #getConnection() * @see #upgrade(Connection) */
void setConnection(Connection connection);

Callback method invoked when this EndPoint is opened.

See Also:
/** * <p>Callback method invoked when this {@link EndPoint} is opened.</p> * * @see #onClose(Throwable) */
void onOpen();

Callback method invoked when this EndPoint is close.

Params:
  • cause – The reason for the close, or null if a normal close.
See Also:
/** * <p>Callback method invoked when this {@link EndPoint} is close.</p> * * @param cause The reason for the close, or null if a normal close. * @see #onOpen() */
void onClose(Throwable cause);
Is the endpoint optimized for DirectBuffer usage
Returns:True if direct buffers can be used optimally.
/** * Is the endpoint optimized for DirectBuffer usage * * @return True if direct buffers can be used optimally. */
boolean isOptimizedForDirectBuffers();
Upgrade connections. Close the old connection, update the endpoint and open the new connection. If the oldConnection is an instance of UpgradeFrom then a prefilled buffer is requested and passed to the newConnection if it is an instance of UpgradeTo
Params:
  • newConnection – The connection to upgrade to
/** * Upgrade connections. * Close the old connection, update the endpoint and open the new connection. * If the oldConnection is an instance of {@link Connection.UpgradeFrom} then * a prefilled buffer is requested and passed to the newConnection if it is an instance * of {@link Connection.UpgradeTo} * * @param newConnection The connection to upgrade to */
public void upgrade(Connection newConnection); }