/*
 * Copyright (c) 2020 Goldman Sachs and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v. 1.0 which accompany this distribution.
 * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 * http://www.eclipse.org/org/documents/edl-v10.php.
 */

package org.eclipse.collections.api.factory.set.primitive;

import org.eclipse.collections.api.IntIterable;
import org.eclipse.collections.api.set.primitive.MutableIntSet;
import java.util.stream.IntStream;

A factory which creates instances of type MutableIntSet. This file was automatically generated from template file mutablePrimitiveSetFactory.stg.
Since:6.0.
/** * A factory which creates instances of type {@link MutableIntSet}. * This file was automatically generated from template file mutablePrimitiveSetFactory.stg. * * @since 6.0. */
public interface MutableIntSetFactory { MutableIntSet empty();
Same as empty().
/** * Same as {@link #empty()}. */
MutableIntSet of();
Same as empty().
/** * Same as {@link #empty()}. */
MutableIntSet with();
Same as empty(). but takes in an initial capacity
Since:10.3
/** * Same as {@link #empty()}. but takes in an initial capacity * @since 10.3 */
default MutableIntSet withInitialCapacity(int capacity) { throw new UnsupportedOperationException("Default method to ensure backwards compatibility"); }
Same as with(int[]).
/** * Same as {@link #with(int[])}. */
MutableIntSet of(int... items); MutableIntSet with(int... items); /** * Same as {@link #withAll(IntIterable)}. */ MutableIntSet ofAll(IntIterable items); MutableIntSet withAll(IntIterable items); /** * Same as {@link #withAll(Iterable)}. */ MutableIntSet ofAll(Iterable<Integer> iterable); MutableIntSet withAll(Iterable<Integer> iterable);
Since:9.0
/** * @since 9.0 */
MutableIntSet ofAll(IntStream items);
Since:9.0
/** * @since 9.0 */
MutableIntSet withAll(IntStream items); }