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 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
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 *      http://www.apache.org/licenses/LICENSE-2.0
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/* $Id$ */

package org.apache.fop.complexscripts.util;

import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;

// CSOFF: LineLengthCheck

A GlyphSequence encapsulates a sequence of character codes, a sequence of glyph codes, and a sequence of character associations, where, for each glyph in the sequence of glyph codes, there is a corresponding character association. Character associations server to relate the glyph codes in a glyph sequence to the specific characters in an original character code sequence with which the glyph codes are associated.

This work was originally authored by Glenn Adams (gadams@apache.org).

/** * <p>A GlyphSequence encapsulates a sequence of character codes, a sequence of glyph codes, * and a sequence of character associations, where, for each glyph in the sequence of glyph * codes, there is a corresponding character association. Character associations server to * relate the glyph codes in a glyph sequence to the specific characters in an original * character code sequence with which the glyph codes are associated.</p> * * <p>This work was originally authored by Glenn Adams (gadams@apache.org).</p> */
public class GlyphSequence implements Cloneable {
default character buffer capacity in case new character buffer is created
/** default character buffer capacity in case new character buffer is created */
private static final int DEFAULT_CHARS_CAPACITY = 8;
character buffer
/** character buffer */
private IntBuffer characters;
glyph buffer
/** glyph buffer */
private IntBuffer glyphs;
association list
/** association list */
private List associations;
predications flag
/** predications flag */
private boolean predications;
Instantiate a glyph sequence, reusing (i.e., not copying) the referenced character and glyph buffers and associations. If characters is null, then an empty character buffer is created. If glyphs is null, then a glyph buffer is created whose capacity is that of the character buffer. If associations is null, then identity associations are created.
Params:
  • characters – a (possibly null) buffer of associated (originating) characters
  • glyphs – a (possibly null) buffer of glyphs
  • associations – a (possibly null) array of glyph to character associations
  • predications – true if predications are enabled
/** * Instantiate a glyph sequence, reusing (i.e., not copying) the referenced * character and glyph buffers and associations. If characters is null, then * an empty character buffer is created. If glyphs is null, then a glyph buffer * is created whose capacity is that of the character buffer. If associations is * null, then identity associations are created. * @param characters a (possibly null) buffer of associated (originating) characters * @param glyphs a (possibly null) buffer of glyphs * @param associations a (possibly null) array of glyph to character associations * @param predications true if predications are enabled */
public GlyphSequence(IntBuffer characters, IntBuffer glyphs, List associations, boolean predications) { if (characters == null) { characters = IntBuffer.allocate(DEFAULT_CHARS_CAPACITY); } if (glyphs == null) { glyphs = IntBuffer.allocate(characters.capacity()); } if (associations == null) { associations = makeIdentityAssociations(characters.limit(), glyphs.limit()); } this.characters = characters; this.glyphs = glyphs; this.associations = associations; this.predications = predications; }
Instantiate a glyph sequence, reusing (i.e., not copying) the referenced character and glyph buffers and associations. If characters is null, then an empty character buffer is created. If glyphs is null, then a glyph buffer is created whose capacity is that of the character buffer. If associations is null, then identity associations are created.
Params:
  • characters – a (possibly null) buffer of associated (originating) characters
  • glyphs – a (possibly null) buffer of glyphs
  • associations – a (possibly null) array of glyph to character associations
/** * Instantiate a glyph sequence, reusing (i.e., not copying) the referenced * character and glyph buffers and associations. If characters is null, then * an empty character buffer is created. If glyphs is null, then a glyph buffer * is created whose capacity is that of the character buffer. If associations is * null, then identity associations are created. * @param characters a (possibly null) buffer of associated (originating) characters * @param glyphs a (possibly null) buffer of glyphs * @param associations a (possibly null) array of glyph to character associations */
public GlyphSequence(IntBuffer characters, IntBuffer glyphs, List associations) { this (characters, glyphs, associations, false); }
Instantiate a glyph sequence using an existing glyph sequence, where the new glyph sequence shares the character array of the existing sequence (but not the buffer object), and creates new copies of glyphs buffer and association list.
Params:
  • gs – an existing glyph sequence
/** * Instantiate a glyph sequence using an existing glyph sequence, where the new glyph sequence shares * the character array of the existing sequence (but not the buffer object), and creates new copies * of glyphs buffer and association list. * @param gs an existing glyph sequence */
public GlyphSequence(GlyphSequence gs) { this (gs.characters.duplicate(), copyBuffer(gs.glyphs), copyAssociations(gs.associations), gs.predications); }
Instantiate a glyph sequence using an existing glyph sequence, where the new glyph sequence shares the character array of the existing sequence (but not the buffer object), but uses the specified backtrack, input, and lookahead glyph arrays to populate the glyphs, and uses the specified of glyphs buffer and association list. backtrack, input, and lookahead association arrays to populate the associations.
Params:
  • gs – an existing glyph sequence
  • bga – backtrack glyph array
  • iga – input glyph array
  • lga – lookahead glyph array
  • bal – backtrack association list
  • ial – input association list
  • lal – lookahead association list
/** * Instantiate a glyph sequence using an existing glyph sequence, where the new glyph sequence shares * the character array of the existing sequence (but not the buffer object), but uses the specified * backtrack, input, and lookahead glyph arrays to populate the glyphs, and uses the specified * of glyphs buffer and association list. * backtrack, input, and lookahead association arrays to populate the associations. * @param gs an existing glyph sequence * @param bga backtrack glyph array * @param iga input glyph array * @param lga lookahead glyph array * @param bal backtrack association list * @param ial input association list * @param lal lookahead association list */
public GlyphSequence(GlyphSequence gs, int[] bga, int[] iga, int[] lga, CharAssociation[] bal, CharAssociation[] ial, CharAssociation[] lal) { this (gs.characters.duplicate(), concatGlyphs(bga, iga, lga), concatAssociations(bal, ial, lal), gs.predications); }
Obtain reference to underlying character buffer.
Returns:character buffer reference
/** * Obtain reference to underlying character buffer. * @return character buffer reference */
public IntBuffer getCharacters() { return characters; }
Obtain array of characters. If copy is true, then a newly instantiated array is returned, otherwise a reference to the underlying buffer's array is returned. N.B. in case a reference to the undelying buffer's array is returned, the length of the array is not necessarily the number of characters in array. To determine the number of characters, use getCharacterCount.
Params:
  • copy – true if to return a newly instantiated array of characters
Returns:array of characters
/** * Obtain array of characters. If <code>copy</code> is true, then * a newly instantiated array is returned, otherwise a reference to * the underlying buffer's array is returned. N.B. in case a reference * to the undelying buffer's array is returned, the length * of the array is not necessarily the number of characters in array. * To determine the number of characters, use {@link #getCharacterCount}. * @param copy true if to return a newly instantiated array of characters * @return array of characters */
public int[] getCharacterArray(boolean copy) { if (copy) { return toArray(characters); } else { return characters.array(); } }
Obtain the number of characters in character array, where each character constitutes a unicode scalar value. NB: Supplementary characters (non-BMP code points) count as 1 character, not as two UTF-16 code units.
Returns:number of characters available in character array
/** * Obtain the number of characters in character array, where * each character constitutes a unicode scalar value. * NB: Supplementary characters (non-BMP code points) count as 1 * character, not as two UTF-16 code units. * @return number of characters available in character array */
public int getCharacterCount() { return characters.limit(); }
Obtain the number of characters in character array, where each character constitutes a UTF-16 character. This means that every non-BMP character is counted as 2 characters.
Returns:number of chars (UTF-16 code units) available in character array
/** * Obtain the number of characters in character array, where * each character constitutes a UTF-16 character. This means * that every non-BMP character is counted as 2 characters. * @return number of chars (UTF-16 code units) available in * character array */
public int getUTF16CharacterCount() { int count = 0; for (int ch : characters.array()) { count += Character.charCount(ch); } return count; }
Obtain glyph id at specified index.
Params:
  • index – to obtain glyph
Throws:
Returns:the glyph identifier of glyph at specified index
/** * Obtain glyph id at specified index. * @param index to obtain glyph * @return the glyph identifier of glyph at specified index * @throws IndexOutOfBoundsException if index is less than zero * or exceeds last valid position */
public int getGlyph(int index) throws IndexOutOfBoundsException { return glyphs.get(index); }
Set glyph id at specified index.
Params:
  • index – to set glyph
  • gi – glyph index
Throws:
/** * Set glyph id at specified index. * @param index to set glyph * @param gi glyph index * @throws IndexOutOfBoundsException if index is greater or equal to * the limit of the underlying glyph buffer */
public void setGlyph(int index, int gi) throws IndexOutOfBoundsException { if (gi > 65535) { gi = 65535; } glyphs.put(index, gi); }
Obtain reference to underlying glyph buffer.
Returns:glyph buffer reference
/** * Obtain reference to underlying glyph buffer. * @return glyph buffer reference */
public IntBuffer getGlyphs() { return glyphs; }
Obtain count glyphs starting at offset. If count is negative, then it is treated as if the number of available glyphs were specified.
Params:
  • offset – into glyph sequence
  • count – of glyphs to obtain starting at offset, or negative, indicating all avaialble glyphs starting at offset
Returns:glyph array
/** * Obtain count glyphs starting at offset. If <code>count</code> is * negative, then it is treated as if the number of available glyphs * were specified. * @param offset into glyph sequence * @param count of glyphs to obtain starting at offset, or negative, * indicating all avaialble glyphs starting at offset * @return glyph array */
public int[] getGlyphs(int offset, int count) { int ng = getGlyphCount(); if (offset < 0) { offset = 0; } else if (offset > ng) { offset = ng; } if (count < 0) { count = ng - offset; } int[] ga = new int [ count ]; for (int i = offset, n = offset + count, k = 0; i < n; i++) { if (k < ga.length) { ga [ k++ ] = glyphs.get(i); } } return ga; }
Obtain array of glyphs. If copy is true, then a newly instantiated array is returned, otherwise a reference to the underlying buffer's array is returned. N.B. in case a reference to the undelying buffer's array is returned, the length of the array is not necessarily the number of glyphs in array. To determine the number of glyphs, use getGlyphCount.
Params:
  • copy – true if to return a newly instantiated array of glyphs
Returns:array of glyphs
/** * Obtain array of glyphs. If <code>copy</code> is true, then * a newly instantiated array is returned, otherwise a reference to * the underlying buffer's array is returned. N.B. in case a reference * to the undelying buffer's array is returned, the length * of the array is not necessarily the number of glyphs in array. * To determine the number of glyphs, use {@link #getGlyphCount}. * @param copy true if to return a newly instantiated array of glyphs * @return array of glyphs */
public int[] getGlyphArray(boolean copy) { if (copy) { return toArray(glyphs); } else { return glyphs.array(); } }
Obtain the number of glyphs in glyphs array, where each glyph constitutes a font specific glyph index.
Returns:number of glyphs available in character array
/** * Obtain the number of glyphs in glyphs array, where * each glyph constitutes a font specific glyph index. * @return number of glyphs available in character array */
public int getGlyphCount() { return glyphs.limit(); }
Obtain association at specified index.
Params:
  • index – into associations array
Throws:
Returns:glyph to character associations at specified index
/** * Obtain association at specified index. * @param index into associations array * @return glyph to character associations at specified index * @throws IndexOutOfBoundsException if index is less than zero * or exceeds last valid position */
public CharAssociation getAssociation(int index) throws IndexOutOfBoundsException { return (CharAssociation) associations.get(index); }
Obtain reference to underlying associations list.
Returns:associations list
/** * Obtain reference to underlying associations list. * @return associations list */
public List getAssociations() { return associations; }
Obtain count associations starting at offset.
Params:
  • offset – into glyph sequence
  • count – of associations to obtain starting at offset, or negative, indicating all avaialble associations starting at offset
Returns:associations
/** * Obtain count associations starting at offset. * @param offset into glyph sequence * @param count of associations to obtain starting at offset, or negative, * indicating all avaialble associations starting at offset * @return associations */
public CharAssociation[] getAssociations(int offset, int count) { int ng = getGlyphCount(); if (offset < 0) { offset = 0; } else if (offset > ng) { offset = ng; } if (count < 0) { count = ng - offset; } CharAssociation[] aa = new CharAssociation [ count ]; for (int i = offset, n = offset + count, k = 0; i < n; i++) { if (k < aa.length) { aa [ k++ ] = (CharAssociation) associations.get(i); } } return aa; }
Enable or disable predications.
Params:
  • enable – true if predications are to be enabled; otherwise false to disable
/** * Enable or disable predications. * @param enable true if predications are to be enabled; otherwise false to disable */
public void setPredications(boolean enable) { this.predications = enable; }
Obtain predications state.
Returns:true if predications are enabled
/** * Obtain predications state. * @return true if predications are enabled */
public boolean getPredications() { return this.predications; }
Set predication <KEY,VALUE> at glyph sequence OFFSET.
Params:
  • offset – offset (index) into glyph sequence
  • key – predication key
  • value – predication value
/** * Set predication &lt;KEY,VALUE&gt; at glyph sequence OFFSET. * @param offset offset (index) into glyph sequence * @param key predication key * @param value predication value */
public void setPredication(int offset, String key, Object value) { if (predications) { CharAssociation[] aa = getAssociations(offset, 1); CharAssociation ca = aa[0]; ca.setPredication(key, value); } }
Get predication KEY at glyph sequence OFFSET.
Params:
  • offset – offset (index) into glyph sequence
  • key – predication key
Returns:predication KEY at OFFSET or null if none exists
/** * Get predication KEY at glyph sequence OFFSET. * @param offset offset (index) into glyph sequence * @param key predication key * @return predication KEY at OFFSET or null if none exists */
public Object getPredication(int offset, String key) { if (predications) { CharAssociation[] aa = getAssociations(offset, 1); CharAssociation ca = aa[0]; return ca.getPredication(key); } else { return null; } }
Compare glyphs.
Params:
  • gb – buffer containing glyph indices with which this glyph sequence's glyphs are to be compared
Returns:zero if glyphs are the same, otherwise returns 1 or -1 according to whether this glyph sequence's glyphs are lexicographically greater or lesser than the glyphs in the specified string buffer
/** * Compare glyphs. * @param gb buffer containing glyph indices with which this glyph sequence's glyphs are to be compared * @return zero if glyphs are the same, otherwise returns 1 or -1 according to whether this glyph sequence's * glyphs are lexicographically greater or lesser than the glyphs in the specified string buffer */
public int compareGlyphs(IntBuffer gb) { int ng = getGlyphCount(); for (int i = 0, n = gb.limit(); i < n; i++) { if (i < ng) { int g1 = glyphs.get(i); int g2 = gb.get(i); if (g1 > g2) { return 1; } else if (g1 < g2) { return -1; } } else { return -1; // this gb is a proper prefix of specified gb } } return 0; // same lengths with no difference }
{@inheritDoc}
/** {@inheritDoc} */
public Object clone() { try { GlyphSequence gs = (GlyphSequence) super.clone(); gs.characters = copyBuffer(characters); gs.glyphs = copyBuffer(glyphs); gs.associations = copyAssociations(associations); return gs; } catch (CloneNotSupportedException e) { return null; } }
{@inheritDoc}
/** {@inheritDoc} */
public String toString() { StringBuffer sb = new StringBuffer(); sb.append('{'); sb.append("chars = ["); sb.append(characters); sb.append("], glyphs = ["); sb.append(glyphs); sb.append("], associations = ["); sb.append(associations); sb.append("]"); sb.append('}'); return sb.toString(); }
Determine if two arrays of glyphs are identical.
Params:
  • ga1 – first glyph array
  • ga2 – second glyph array
Returns:true if arrays are botth null or both non-null and have identical elements
/** * Determine if two arrays of glyphs are identical. * @param ga1 first glyph array * @param ga2 second glyph array * @return true if arrays are botth null or both non-null and have identical elements */
public static boolean sameGlyphs(int[] ga1, int[] ga2) { if (ga1 == ga2) { return true; } else if ((ga1 == null) || (ga2 == null)) { return false; } else if (ga1.length != ga2.length) { return false; } else { for (int i = 0, n = ga1.length; i < n; i++) { if (ga1[i] != ga2[i]) { return false; } } return true; } }
Concatenante glyph arrays.
Params:
  • bga – backtrack glyph array
  • iga – input glyph array
  • lga – lookahead glyph array
Returns:new integer buffer containing concatenated glyphs
/** * Concatenante glyph arrays. * @param bga backtrack glyph array * @param iga input glyph array * @param lga lookahead glyph array * @return new integer buffer containing concatenated glyphs */
public static IntBuffer concatGlyphs(int[] bga, int[] iga, int[] lga) { int ng = 0; if (bga != null) { ng += bga.length; } if (iga != null) { ng += iga.length; } if (lga != null) { ng += lga.length; } IntBuffer gb = IntBuffer.allocate(ng); if (bga != null) { gb.put(bga); } if (iga != null) { gb.put(iga); } if (lga != null) { gb.put(lga); } gb.flip(); return gb; }
Concatenante association arrays.
Params:
  • baa – backtrack association array
  • iaa – input association array
  • laa – lookahead association array
Returns:new list containing concatenated associations
/** * Concatenante association arrays. * @param baa backtrack association array * @param iaa input association array * @param laa lookahead association array * @return new list containing concatenated associations */
public static List concatAssociations(CharAssociation[] baa, CharAssociation[] iaa, CharAssociation[] laa) { int na = 0; if (baa != null) { na += baa.length; } if (iaa != null) { na += iaa.length; } if (laa != null) { na += laa.length; } if (na > 0) { List gl = new ArrayList(na); if (baa != null) { Collections.addAll(gl, baa); } if (iaa != null) { Collections.addAll(gl, iaa); } if (laa != null) { Collections.addAll(gl, laa); } return gl; } else { return null; } }
Join (concatenate) glyph sequences.
Params:
  • gs – original glyph sequence from which to reuse character array reference
  • sa – array of glyph sequences, whose glyph arrays and association lists are to be concatenated
Returns:new glyph sequence referring to character array of GS and concatenated glyphs and associations of SA
/** * Join (concatenate) glyph sequences. * @param gs original glyph sequence from which to reuse character array reference * @param sa array of glyph sequences, whose glyph arrays and association lists are to be concatenated * @return new glyph sequence referring to character array of GS and concatenated glyphs and associations of SA */
public static GlyphSequence join(GlyphSequence gs, GlyphSequence[] sa) { assert sa != null; int tg = 0; int ta = 0; for (GlyphSequence s : sa) { IntBuffer ga = s.getGlyphs(); assert ga != null; int ng = ga.limit(); List al = s.getAssociations(); assert al != null; int na = al.size(); assert na == ng; tg += ng; ta += na; } IntBuffer uga = IntBuffer.allocate(tg); ArrayList ual = new ArrayList(ta); for (GlyphSequence s : sa) { uga.put(s.getGlyphs()); ual.addAll(s.getAssociations()); } return new GlyphSequence(gs.getCharacters(), uga, ual, gs.getPredications()); }
Reorder sequence such that [SOURCE,SOURCE+COUNT) is moved just prior to TARGET.
Params:
  • gs – input sequence
  • source – index of sub-sequence to reorder
  • count – length of sub-sequence to reorder
  • target – index to which source sub-sequence is to be moved
Returns:reordered sequence (or original if no reordering performed)
/** * Reorder sequence such that [SOURCE,SOURCE+COUNT) is moved just prior to TARGET. * @param gs input sequence * @param source index of sub-sequence to reorder * @param count length of sub-sequence to reorder * @param target index to which source sub-sequence is to be moved * @return reordered sequence (or original if no reordering performed) */
public static GlyphSequence reorder(GlyphSequence gs, int source, int count, int target) { if (source != target) { int ng = gs.getGlyphCount(); int[] ga = gs.getGlyphArray(false); int[] nga = new int [ ng ]; CharAssociation[] aa = gs.getAssociations(0, ng); CharAssociation[] naa = new CharAssociation [ ng ]; if (source < target) { int t = 0; for (int s = 0, e = source; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = source + count, e = target; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = source, e = source + count; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = target, e = ng; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } } else { int t = 0; for (int s = 0, e = target; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = source, e = source + count; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = target, e = source; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } for (int s = source + count, e = ng; s < e; s++, t++) { nga[t] = ga[s]; naa[t] = aa[s]; } } return new GlyphSequence(gs, null, nga, null, null, naa, null); } else { return gs; } } private static int[] toArray(IntBuffer ib) { if (ib != null) { int n = ib.limit(); int[] ia = new int[n]; ib.get(ia, 0, n); return ia; } else { return new int[0]; } } private static List makeIdentityAssociations(int numChars, int numGlyphs) { int nc = numChars; int ng = numGlyphs; List av = new ArrayList(ng); for (int i = 0, n = ng; i < n; i++) { int k = (i > nc) ? nc : i; av.add(new CharAssociation(i, (k == nc) ? 0 : 1)); } return av; } private static IntBuffer copyBuffer(IntBuffer ib) { if (ib != null) { int[] ia = new int [ ib.capacity() ]; int p = ib.position(); int l = ib.limit(); System.arraycopy(ib.array(), 0, ia, 0, ia.length); return IntBuffer.wrap(ia, p, l - p); } else { return null; } } private static List copyAssociations(List ca) { if (ca != null) { return new ArrayList(ca); } else { return ca; } } }