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this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
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http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package org.apache.batik.css.engine;
A simple hashtable, not synchronized, with fixed load factor.
Keys are Strings and values are ints.
Author: Stephane Hillion Version: $Id: StringIntMap.java 1733416 2016-03-03 07:07:13Z gadams $
/**
* A simple hashtable, not synchronized, with fixed load factor.
* Keys are Strings and values are ints.
*
* @author <a href="mailto:stephane@hillion.org">Stephane Hillion</a>
* @version $Id: StringIntMap.java 1733416 2016-03-03 07:07:13Z gadams $
*/
public class StringIntMap {
The underlying array
/**
* The underlying array
*/
protected Entry[] table;
The number of entries
/**
* The number of entries
*/
protected int count;
Creates a new table.
Params: - c – The capacity of the table.
/**
* Creates a new table.
* @param c The capacity of the table.
*/
public StringIntMap(int c) {
// the table is set to 75% of the requested size
table = new Entry[( c - ( c >> 2)) + 1];
}
Gets the value corresponding to the given string.
Returns: the value or -1.
/**
* Gets the value corresponding to the given string.
* @return the value or -1.
*/
public int get( String key ) {
int hash = key.hashCode() & 0x7FFFFFFF;
int index = hash % table.length;
for ( Entry e = table[ index ]; e != null; e = e.next ) {
if ( ( e.hash == hash ) && e.key.equals( key ) ) {
return e.value;
}
}
return -1;
}
Sets a new value for the given variable
/**
* Sets a new value for the given variable
*/
public void put( String key, int value ) {
int hash = key.hashCode() & 0x7FFFFFFF;
int index = hash % table.length;
for ( Entry e = table[ index ]; e != null; e = e.next ) {
if ( ( e.hash == hash ) && e.key.equals( key ) ) {
e.value = value;
return;
}
}
// The key is not in the hash table
int len = table.length;
if ( count++ >= ( len - ( len >> 2 ) ) ) {
// more than 75% loaded: grow
rehash();
index = hash % table.length;
}
Entry e = new Entry( hash, key, value, table[ index ] );
table[ index ] = e;
}
Rehash the table
/**
* Rehash the table
*/
protected void rehash() {
Entry[] oldTable = table;
table = new Entry[oldTable.length * 2 + 1];
for ( int i = oldTable.length - 1; i >= 0; i-- ) {
for ( Entry old = oldTable[ i ]; old != null; ) {
Entry e = old;
old = old.next;
int index = e.hash % table.length;
e.next = table[ index ];
table[ index ] = e;
}
}
}
To manage collisions
/**
* To manage collisions
*/
protected static class Entry {
The hash code, must not change after init.
/**
* The hash code, must not change after init.
*/
public final int hash;
The key
/**
* The key
*/
public String key;
The value, not changed after creation.
/**
* The value, not changed after creation.
*/
public int value;
The next entry - changed, when table[] is reordered.
/**
* The next entry - changed, when table[] is reordered.
*/
public Entry next;
Creates a new entry
/**
* Creates a new entry
*/
public Entry( int hash, String key, int value, Entry next ) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
}
}