/*
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contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package org.apache.batik.bridge;
import java.awt.font.FontRenderContext;
import java.awt.geom.Point2D;
import java.text.AttributedCharacterIterator;
Interface implemented by factory instances that can return
TextSpanLayouts appropriate to AttributedCharacterIterator
instances.
Author: Bill Haneman See Also: - TextSpanLayout
Version: $Id: TextLayoutFactory.java 1733416 2016-03-03 07:07:13Z gadams $
/**
* Interface implemented by factory instances that can return
* TextSpanLayouts appropriate to AttributedCharacterIterator
* instances.
*
* @see org.apache.batik.bridge.TextSpanLayout
* @author <a href="mailto:bill.haneman@ireland.sun.com">Bill Haneman</a>
* @version $Id: TextLayoutFactory.java 1733416 2016-03-03 07:07:13Z gadams $
*/
public interface TextLayoutFactory {
Returns an instance of TextSpanLayout suitable for rendering the
AttributedCharacterIterator.
Params: - aci – the character iterator to be laid out
- charMap – Indicates how chars in aci map to original
text char array.
- offset – The offset position for the text layout.
- frc – the rendering context for the fonts used.
/**
* Returns an instance of TextSpanLayout suitable for rendering the
* AttributedCharacterIterator.
* @param aci the character iterator to be laid out
* @param charMap Indicates how chars in aci map to original
* text char array.
* @param offset The offset position for the text layout.
* @param frc the rendering context for the fonts used.
*/
TextSpanLayout createTextLayout(AttributedCharacterIterator aci,
int [] charMap,
Point2D offset,
FontRenderContext frc);
}