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   this work for additional information regarding copyright ownership.
   The ASF licenses this file to You under the Apache License, Version 2.0
   (the "License"); you may not use this file except in compliance with
   the License.  You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

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package org.apache.batik.ext.awt.image.rendered;

import java.awt.Rectangle;
import java.awt.image.DataBufferInt;
import java.awt.image.Raster;
import java.awt.image.RenderedImage;
import java.awt.image.SinglePixelPackedSampleModel;

Default BumpMap implementation.
Author:Vincent Hardy
Version:$Id: BumpMap.java 1733416 2016-03-03 07:07:13Z gadams $
/** * Default BumpMap implementation. * * @author <a href="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a> * @version $Id: BumpMap.java 1733416 2016-03-03 07:07:13Z gadams $ */
public final class BumpMap {
Image whose alpha channel is used for the normal calculation
/** * Image whose alpha channel is used for the * normal calculation */
private RenderedImage texture;
Surface scale used in the normal computation
/** * Surface scale used in the normal computation */
private double surfaceScale, surfaceScaleX, surfaceScaleY;
User space to device space scale factors
/** * User space to device space scale factors */
private double scaleX, scaleY;
Stores the normals for this bumpMap. scaleX and scaleY are the user space to device space scales.
/** * Stores the normals for this bumpMap. * scaleX and scaleY are the user space to device * space scales. */
public BumpMap(RenderedImage texture, double surfaceScale, double scaleX, double scaleY){ this.texture = texture; this.surfaceScaleX = surfaceScale*scaleX; this.surfaceScaleY = surfaceScale*scaleY; this.surfaceScale = surfaceScale; this.scaleX = scaleX; this.scaleY = scaleY; }
Returns:surface scale used by this bump map.
/** * @return surface scale used by this bump map. */
public double getSurfaceScale(){ return surfaceScale; }
Params:
  • x – x-axis coordinate for which the normal is computed
  • y – y-axis coordinate for which the normal is computed
/** * @param x x-axis coordinate for which the normal is computed * @param y y-axis coordinate for which the normal is computed */
public double[][][] getNormalArray (final int x, final int y, final int w, final int h) { final double[][][] N = new double[h][w][4]; Rectangle srcRect = new Rectangle(x-1, y-1, w+2, h+2); Rectangle srcBound = new Rectangle (texture.getMinX(), texture.getMinY(), texture.getWidth(), texture.getHeight()); if ( ! srcRect.intersects(srcBound) ) return N; srcRect = srcRect.intersection(srcBound); final Raster r = texture.getData(srcRect); srcRect = r.getBounds(); // System.out.println("SrcRect: " + srcRect); // System.out.println("rect: [" + // x + ", " + y + ", " + // w + ", " + h + "]"); final DataBufferInt db = (DataBufferInt)r.getDataBuffer(); final int[] pixels = db.getBankData()[0]; final SinglePixelPackedSampleModel sppsm; sppsm = (SinglePixelPackedSampleModel)r.getSampleModel(); final int scanStride = sppsm.getScanlineStride(); final int scanStridePP = scanStride + 1; final int scanStrideMM = scanStride - 1; double prpc=0, prcc=0, prnc=0; double crpc=0, crcc=0, crnc=0; double nrpc=0, nrcc=0, nrnc=0; double invNorm; final double quarterSurfaceScaleX = surfaceScaleX / 4f; final double quarterSurfaceScaleY = surfaceScaleY / 4f; final double halfSurfaceScaleX = surfaceScaleX / 2f; final double halfSurfaceScaleY = surfaceScaleY /2; final double thirdSurfaceScaleX = surfaceScaleX / 3f; final double thirdSurfaceScaleY = surfaceScaleY / 3f; final double twoThirdSurfaceScaleX = surfaceScaleX * 2 / 3f; final double twoThirdSurfaceScaleY = surfaceScaleY * 2 / 3f; final double pixelScale = 1.0/255; if(w <= 0) return N; // Process pixels on the border if(h <= 0) return N; final int xEnd = Math.min(srcRect.x+srcRect.width -1, x+w); final int yEnd = Math.min(srcRect.y+srcRect.height-1, y+h); final int offset = (db.getOffset() + sppsm.getOffset(srcRect.x -r.getSampleModelTranslateX(), srcRect.y -r.getSampleModelTranslateY())); int yloc=y; if (yloc < srcRect.y) { yloc = srcRect.y; } // Top edge extend filters... if (yloc == srcRect.y) { if (yloc == yEnd) { // Only one row of pixels... final double [][] NRow = N[yloc-y]; int xloc=x; if (xloc < srcRect.x) xloc = srcRect.x; int p = (offset + (xloc-srcRect.x) + scanStride*(yloc-srcRect.y)); crcc = (pixels[p] >>> 24)*pixelScale; if (xloc != srcRect.x) { crpc = (pixels[p - 1] >>> 24)*pixelScale; } else if (xloc < xEnd) { // Top left pixel, in src (0, 0); crnc = (pixels[p+1] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = 2*surfaceScaleX*(crcc - crnc); invNorm = 1.0/Math.sqrt(n[0]*n[0] + 1); n[0] *= invNorm; n[1] = 0; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; xloc++; crpc = crcc; crcc = crnc; } else { // Single pix. crpc = crcc; } for (; xloc<xEnd; xloc++) { // Middle Top row... crnc = (pixels[p+1] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = surfaceScaleX * (crpc - crnc ); invNorm = 1.0/Math.sqrt(n[0]*n[0] + 1); n[0] *= invNorm; n[1] = 0; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; crpc = crcc; crcc = crnc; } if ((xloc < x+w) && (xloc == srcRect.x+srcRect.width-1)) { // Last pixel of top row final double [] n = NRow[xloc-x]; n[0] = 2*surfaceScaleX*(crpc - crcc); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; } return N; } final double [][] NRow = N[yloc-y]; int p = offset + scanStride*(yloc-srcRect.y); int xloc=x; if (xloc < srcRect.x) xloc = srcRect.x; p += xloc-srcRect.x; crcc = (pixels[p] >>> 24)*pixelScale; nrcc = (pixels[p + scanStride] >>> 24)*pixelScale; if (xloc != srcRect.x) { crpc = (pixels[p - 1] >>> 24)*pixelScale; nrpc = (pixels[p + scanStrideMM] >>> 24)*pixelScale; } else if (xloc < xEnd) { // Top left pixel, in src (0, 0); crnc = (pixels[p+1] >>> 24)*pixelScale; nrnc = (pixels[p + scanStridePP] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = - twoThirdSurfaceScaleX * ((2*crnc + nrnc - 2*crcc - nrcc)); n[1] = - twoThirdSurfaceScaleY * ((2*nrcc + nrnc - 2*crcc - crnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; xloc++; crpc = crcc; nrpc = nrcc; crcc = crnc; nrcc = nrnc; } else { // Single pix crpc = crcc; nrpc = nrcc; } for (; xloc<xEnd; xloc++) { // Middle Top row... crnc = (pixels[p+1] >>> 24)*pixelScale; nrnc = (pixels[p + scanStridePP] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = - thirdSurfaceScaleX * (( 2*crnc + nrnc) - (2*crpc + nrpc)); n[1] = - halfSurfaceScaleY *(( nrpc + 2*nrcc + nrnc) - (crpc + 2*crcc + crnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; crpc = crcc; nrpc = nrcc; crcc = crnc; nrcc = nrnc; } if ((xloc < x+w) && (xloc == srcRect.x+srcRect.width-1)) { // Last pixel of top row final double [] n = NRow[xloc-x]; n[0] = - twoThirdSurfaceScaleX *(( 2*crcc + nrcc) - (2*crpc + nrpc)); n[1] = - twoThirdSurfaceScaleY *(( 2*nrcc + nrpc) - (2*crcc + crpc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; } yloc++; } for (; yloc<yEnd; yloc++) { final double [][] NRow = N[yloc-y]; int p = offset + scanStride*(yloc-srcRect.y); int xloc=x; if (xloc < srcRect.x) xloc = srcRect.x; p += xloc-srcRect.x; prcc = (pixels[p - scanStride] >>> 24)*pixelScale; crcc = (pixels[p] >>> 24)*pixelScale; nrcc = (pixels[p + scanStride] >>> 24)*pixelScale; if (xloc != srcRect.x) { prpc = (pixels[p - scanStridePP] >>> 24)*pixelScale; crpc = (pixels[p - 1] >>> 24)*pixelScale; nrpc = (pixels[p + scanStrideMM] >>> 24)*pixelScale; } else if (xloc < xEnd) { // Now, process left column, from (0, 1) to (0, h-1) crnc = (pixels[p+1] >>> 24)*pixelScale; prnc = (pixels[p - scanStrideMM] >>> 24)*pixelScale; nrnc = (pixels[p + scanStridePP] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = - halfSurfaceScaleX *(( prnc + 2*crnc + nrnc) - (prcc + 2*crcc + nrcc)); n[1] = - thirdSurfaceScaleY *(( 2*prcc + prnc) - ( 2*crcc + crnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; xloc++; prpc = prcc; crpc = crcc; nrpc = nrcc; prcc = prnc; crcc = crnc; nrcc = nrnc; } else { // Single pix prpc = prcc; crpc = crcc; nrpc = nrcc; } for (; xloc<xEnd; xloc++) { // Middle Middle row... prnc = (pixels[p - scanStrideMM] >>> 24)*pixelScale; crnc = (pixels[p+1] >>> 24)*pixelScale; nrnc = (pixels[p + scanStridePP] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = - quarterSurfaceScaleX *(( prnc + 2*crnc + nrnc) - (prpc + 2*crpc + nrpc)); n[1] = - quarterSurfaceScaleY *(( nrpc + 2*nrcc + nrnc) - (prpc + 2*prcc + prnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; prpc = prcc; crpc = crcc; nrpc = nrcc; prcc = prnc; crcc = crnc; nrcc = nrnc; } if ((xloc < x+w) && (xloc == srcRect.x+srcRect.width-1)) { // Now, proces right column, from (w-1, 1) to (w-1, h-1) final double [] n = NRow[xloc-x]; n[0] = - halfSurfaceScaleX *( (prcc + 2*crcc + nrcc) -(prpc + 2*crpc + nrpc)); n[1] = - thirdSurfaceScaleY *(( nrpc + 2*nrcc) - ( prpc + 2*prcc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; } } if ((yloc < y+h) && (yloc == srcRect.y+srcRect.height-1)) { final double [][] NRow = N[yloc-y]; int p = offset + scanStride*(yloc-srcRect.y); int xloc=x; if (xloc < srcRect.x) xloc = srcRect.x; p += xloc-srcRect.x; crcc = (pixels[p] >>> 24)*pixelScale; prcc = (pixels[p - scanStride] >>> 24)*pixelScale; if (xloc != srcRect.x) { prpc = (pixels[p - scanStridePP] >>> 24)*pixelScale; crpc = (pixels[p - 1] >>> 24)*pixelScale; } else if (xloc < xEnd) { // Process first pixel of last row crnc = (pixels[p + 1] >>> 24)*pixelScale; prnc = (pixels[p - scanStrideMM] >>> 24)*pixelScale; final double [] n = NRow[xloc-x]; n[0] = - twoThirdSurfaceScaleX * ((2*crnc + prnc - 2*crcc - prcc)); n[1] = - twoThirdSurfaceScaleY * ((2*crcc + crnc - 2*prcc - prnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; xloc++; crpc = crcc; prpc = prcc; crcc = crnc; prcc = prnc; } else { // Single pix crpc = crcc; prpc = prcc; } for (; xloc<xEnd; xloc++) { // Middle of Bottom row... crnc = (pixels[p + 1] >>> 24)*pixelScale; prnc = (pixels[p - scanStrideMM] >>> 24)*pixelScale; // System.out.println("Vals: " + // prpc + "," + prcc + "," + prnc + " " + // crpc + "," + crcc + "," + crnc ); final double [] n = NRow[xloc-x]; n[0] = - thirdSurfaceScaleX *(( 2*crnc + prnc) - (2*crpc + prpc)); n[1] = - halfSurfaceScaleY *(( crpc + 2*crcc + crnc) - (prpc + 2*prcc + prnc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; p++; crpc = crcc; prpc = prcc; crcc = crnc; prcc = prnc; } if ((xloc < x+w) && (xloc == srcRect.x+srcRect.width-1)) { // Bottom right corner final double [] n = NRow[xloc-x]; n[0] = - twoThirdSurfaceScaleX *(( 2*crcc + prcc) - (2*crpc + prpc)); n[1] = - twoThirdSurfaceScaleY *(( 2*crcc + crpc) - (2*prcc + prpc)); invNorm = 1.0/Math.sqrt(n[0]*n[0] + n[1]*n[1] + 1); n[0] *= invNorm; n[1] *= invNorm; n[2] = invNorm; n[3] = crcc*surfaceScale; } } return N; } }