/*
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package org.apache.batik.ext.awt.image.renderable;
import java.awt.Graphics2D;
Interface for Rable's that can more efficently represent there
action as a paint method instead of a RenderedImage when going to a
Graphics2D anyways.
Version: $Id: PaintRable.java 1733416 2016-03-03 07:07:13Z gadams $
/**
* Interface for Rable's that can more efficently represent there
* action as a paint method instead of a RenderedImage when going to a
* Graphics2D anyways.
*
* @version $Id: PaintRable.java 1733416 2016-03-03 07:07:13Z gadams $
*/
public interface PaintRable {
Should perform the equivilent action as
createRendering followed by drawing the RenderedImage.
Params: - g2d – The Graphics2D to draw to.
Returns: true if the paint call succeeded, false if
for some reason the paint failed (in which
case a createRendering should be used).
/**
* Should perform the equivilent action as
* createRendering followed by drawing the RenderedImage.
*
* @param g2d The Graphics2D to draw to.
* @return true if the paint call succeeded, false if
* for some reason the paint failed (in which
* case a createRendering should be used).
*/
boolean paintRable(Graphics2D g2d);
}