/*

   Licensed to the Apache Software Foundation (ASF) under one or more
   contributor license agreements.  See the NOTICE file distributed with
   this work for additional information regarding copyright ownership.
   The ASF licenses this file to You under the Apache License, Version 2.0
   (the "License"); you may not use this file except in compliance with
   the License.  You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

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package org.apache.batik.anim.values;

import org.apache.batik.anim.dom.AnimationTarget;

An SVG point list value in the animation system.
Author:Cameron McCormack
Version:$Id: AnimatablePointListValue.java 1733416 2016-03-03 07:07:13Z gadams $
/** * An SVG point list value in the animation system. * * @author <a href="mailto:cam%40mcc%2eid%2eau">Cameron McCormack</a> * @version $Id: AnimatablePointListValue.java 1733416 2016-03-03 07:07:13Z gadams $ */
public class AnimatablePointListValue extends AnimatableNumberListValue {
Creates a new, uninitialized AnimatablePointListValue.
/** * Creates a new, uninitialized AnimatablePointListValue. */
protected AnimatablePointListValue(AnimationTarget target) { super(target); }
Creates a new AnimatablePointListValue.
/** * Creates a new AnimatablePointListValue. */
public AnimatablePointListValue(AnimationTarget target, float[] numbers) { super(target, numbers); }
Performs interpolation to the given value.
/** * Performs interpolation to the given value. */
public AnimatableValue interpolate(AnimatableValue result, AnimatableValue to, float interpolation, AnimatableValue accumulation, int multiplier) { if (result == null) { result = new AnimatablePointListValue(target); } return super.interpolate (result, to, interpolation, accumulation, multiplier); }
Returns whether two values of this type can have their distance computed, as needed by paced animation.
/** * Returns whether two values of this type can have their distance * computed, as needed by paced animation. */
public boolean canPace() { return false; }
Returns the absolute distance between this value and the specified other value.
/** * Returns the absolute distance between this value and the specified other * value. */
public float distanceTo(AnimatableValue other) { return 0f; }
Returns a zero value of this AnimatableValue's type.
/** * Returns a zero value of this AnimatableValue's type. */
public AnimatableValue getZeroValue() { float[] ns = new float[numbers.length]; return new AnimatablePointListValue(target, ns); } }