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this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
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*/
package org.apache.batik.anim;
import org.apache.batik.anim.dom.AnimatableElement;
import org.apache.batik.anim.timing.TimedElement;
import org.apache.batik.ext.awt.geom.Cubic;
import org.apache.batik.util.SMILConstants;
An abstract animation class for those animations that interpolate
values. Specifically, this is for animations that have the 'calcMode',
'keyTimes', 'keySplines', 'additive' and 'cumulative' attributes.
Author: Cameron McCormack Version: $Id: InterpolatingAnimation.java 1733416 2016-03-03 07:07:13Z gadams $
/**
* An abstract animation class for those animations that interpolate
* values. Specifically, this is for animations that have the 'calcMode',
* 'keyTimes', 'keySplines', 'additive' and 'cumulative' attributes.
*
* @author <a href="mailto:cam%40mcc%2eid%2eau">Cameron McCormack</a>
* @version $Id: InterpolatingAnimation.java 1733416 2016-03-03 07:07:13Z gadams $
*/
public abstract class InterpolatingAnimation extends AbstractAnimation {
The interpolation mode of this animator. This should take one of the CALC_MODE_* constants defined in AbstractAnimation
. /**
* The interpolation mode of this animator. This should take one
* of the CALC_MODE_* constants defined in {@link AbstractAnimation}.
*/
protected int calcMode;
Time values to control the pacing of the animation.
/**
* Time values to control the pacing of the animation.
*/
protected float[] keyTimes;
Bezier control points that control the pacing of the animation.
/**
* Bezier control points that control the pacing of the animation.
*/
protected float[] keySplines;
Cubics built from the bezier control points in keySplines
. /**
* Cubics built from the bezier control points in {@link #keySplines}.
*/
protected Cubic[] keySplineCubics;
Whether this animation adds to ones below it in the animation sandwich
or replaces them.
/**
* Whether this animation adds to ones below it in the animation sandwich
* or replaces them.
*/
protected boolean additive;
Whether this animation accumulates from previous iterations.
/**
* Whether this animation accumulates from previous iterations.
*/
protected boolean cumulative;
Creates a new InterpolatingAnimation.
/**
* Creates a new InterpolatingAnimation.
*/
public InterpolatingAnimation(TimedElement timedElement,
AnimatableElement animatableElement,
int calcMode,
float[] keyTimes,
float[] keySplines,
boolean additive,
boolean cumulative) {
super(timedElement, animatableElement);
this.calcMode = calcMode;
this.keyTimes = keyTimes;
this.keySplines = keySplines;
this.additive = additive;
this.cumulative = cumulative;
if (calcMode == CALC_MODE_SPLINE) {
if (keySplines == null || keySplines.length % 4 != 0) {
throw timedElement.createException
("attribute.malformed",
new Object[] { null,
SMILConstants.SMIL_KEY_SPLINES_ATTRIBUTE });
}
keySplineCubics = new Cubic[keySplines.length / 4];
for (int i = 0; i < keySplines.length / 4; i++) {
keySplineCubics[i] = new Cubic(0, 0,
keySplines[i * 4],
keySplines[i * 4 + 1],
keySplines[i * 4 + 2],
keySplines[i * 4 + 3],
1, 1);
}
}
if (keyTimes != null) {
boolean invalidKeyTimes = false;
if ((calcMode == CALC_MODE_LINEAR || calcMode == CALC_MODE_SPLINE
|| calcMode == CALC_MODE_PACED)
&& (keyTimes.length < 2
|| keyTimes[0] != 0
|| keyTimes[keyTimes.length - 1] != 1)
|| calcMode == CALC_MODE_DISCRETE
&& (keyTimes.length == 0 || keyTimes[0] != 0)) {
invalidKeyTimes = true;
}
if (!invalidKeyTimes) {
for (int i = 1; i < keyTimes.length; i++) {
if (keyTimes[i] < 0 || keyTimes[1] > 1
|| keyTimes[i] < keyTimes[i - 1]) {
invalidKeyTimes = true;
break;
}
}
}
if (invalidKeyTimes) {
throw timedElement.createException
("attribute.malformed",
new Object[] { null,
SMILConstants.SMIL_KEY_TIMES_ATTRIBUTE });
}
}
}
Returns whether this animation will replace values on animations
lower in the sandwich.
/**
* Returns whether this animation will replace values on animations
* lower in the sandwich.
*/
protected boolean willReplace() {
return !additive;
}
Called when the element is sampled for its "last" value.
/**
* Called when the element is sampled for its "last" value.
*/
protected void sampledLastValue(int repeatIteration) {
sampledAtUnitTime(1f, repeatIteration);
}
Called when the element is sampled at the given time.
/**
* Called when the element is sampled at the given time.
*/
protected void sampledAt(float simpleTime, float simpleDur,
int repeatIteration) {
float unitTime;
if (simpleDur == TimedElement.INDEFINITE) {
unitTime = 0;
} else {
unitTime = simpleTime / simpleDur;
}
sampledAtUnitTime(unitTime, repeatIteration);
}
Called when the element is sampled at the given unit time. This updates the AbstractAnimation.value
of the animation if active. /**
* Called when the element is sampled at the given unit time. This updates
* the {@link #value} of the animation if active.
*/
protected abstract void sampledAtUnitTime(float unitTime,
int repeatIteration);
}