/*
[The "BSD license"]
Copyright (c) 2005-2009 Terence Parr
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
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2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.antlr.runtime;
A simple stream of integers used when all I care about is the char
or token type sequence (such as interpretation).
/** A simple stream of integers used when all I care about is the char
* or token type sequence (such as interpretation).
*/
public interface IntStream {
void consume();
Get int at current input pointer + i ahead where i=1 is next int.
Negative indexes are allowed. LA(-1) is previous token (token
just matched). LA(-i) where i is before first token should
yield -1, invalid char / EOF.
/** Get int at current input pointer + i ahead where i=1 is next int.
* Negative indexes are allowed. LA(-1) is previous token (token
* just matched). LA(-i) where i is before first token should
* yield -1, invalid char / EOF.
*/
int LA(int i);
Tell the stream to start buffering if it hasn't already. Return
current input position, index(), or some other marker so that
when passed to rewind() you get back to the same spot.
rewind(mark()) should not affect the input cursor. The Lexer
track line/col info as well as input index so its markers are
not pure input indexes. Same for tree node streams.
/** Tell the stream to start buffering if it hasn't already. Return
* current input position, index(), or some other marker so that
* when passed to rewind() you get back to the same spot.
* rewind(mark()) should not affect the input cursor. The Lexer
* track line/col info as well as input index so its markers are
* not pure input indexes. Same for tree node streams.
*/
int mark();
Return the current input symbol index 0..n where n indicates the
last symbol has been read. The index is the symbol about to be
read not the most recently read symbol.
/** Return the current input symbol index 0..n where n indicates the
* last symbol has been read. The index is the symbol about to be
* read not the most recently read symbol.
*/
int index();
Reset the stream so that next call to index would return marker.
The marker will usually be index() but it doesn't have to be. It's
just a marker to indicate what state the stream was in. This is
essentially calling release() and seek(). If there are markers
created after this marker argument, this routine must unroll them
like a stack. Assume the state the stream was in when this marker
was created.
/** Reset the stream so that next call to index would return marker.
* The marker will usually be index() but it doesn't have to be. It's
* just a marker to indicate what state the stream was in. This is
* essentially calling release() and seek(). If there are markers
* created after this marker argument, this routine must unroll them
* like a stack. Assume the state the stream was in when this marker
* was created.
*/
void rewind(int marker);
Rewind to the input position of the last marker.
Used currently only after a cyclic DFA and just
before starting a sem/syn predicate to get the
input position back to the start of the decision.
Do not "pop" the marker off the state. mark(i)
and rewind(i) should balance still. It is
like invoking rewind(last marker) but it should not "pop"
the marker off. It's like seek(last marker's input position).
/** Rewind to the input position of the last marker.
* Used currently only after a cyclic DFA and just
* before starting a sem/syn predicate to get the
* input position back to the start of the decision.
* Do not "pop" the marker off the state. mark(i)
* and rewind(i) should balance still. It is
* like invoking rewind(last marker) but it should not "pop"
* the marker off. It's like seek(last marker's input position).
*/
void rewind();
You may want to commit to a backtrack but don't want to force the
stream to keep bookkeeping objects around for a marker that is
no longer necessary. This will have the same behavior as
rewind() except it releases resources without the backward seek.
This must throw away resources for all markers back to the marker
argument. So if you're nested 5 levels of mark(), and then release(2)
you have to release resources for depths 2..5.
/** You may want to commit to a backtrack but don't want to force the
* stream to keep bookkeeping objects around for a marker that is
* no longer necessary. This will have the same behavior as
* rewind() except it releases resources without the backward seek.
* This must throw away resources for all markers back to the marker
* argument. So if you're nested 5 levels of mark(), and then release(2)
* you have to release resources for depths 2..5.
*/
void release(int marker);
Set the input cursor to the position indicated by index. This is
normally used to seek ahead in the input stream. No buffering is
required to do this unless you know your stream will use seek to
move backwards such as when backtracking.
This is different from rewind in its multi-directional
requirement and in that its argument is strictly an input cursor (index).
For char streams, seeking forward must update the stream state such
as line number. For seeking backwards, you will be presumably
backtracking using the mark/rewind mechanism that restores state and
so this method does not need to update state when seeking backwards.
Currently, this method is only used for efficient backtracking using
memoization, but in the future it may be used for incremental parsing.
The index is 0..n-1. A seek to position i means that LA(1) will
return the ith symbol. So, seeking to 0 means LA(1) will return the
first element in the stream.
/** Set the input cursor to the position indicated by index. This is
* normally used to seek ahead in the input stream. No buffering is
* required to do this unless you know your stream will use seek to
* move backwards such as when backtracking.
*
* This is different from rewind in its multi-directional
* requirement and in that its argument is strictly an input cursor (index).
*
* For char streams, seeking forward must update the stream state such
* as line number. For seeking backwards, you will be presumably
* backtracking using the mark/rewind mechanism that restores state and
* so this method does not need to update state when seeking backwards.
*
* Currently, this method is only used for efficient backtracking using
* memoization, but in the future it may be used for incremental parsing.
*
* The index is 0..n-1. A seek to position i means that LA(1) will
* return the ith symbol. So, seeking to 0 means LA(1) will return the
* first element in the stream.
*/
void seek(int index);
Only makes sense for streams that buffer everything up probably, but
might be useful to display the entire stream or for testing. This
value includes a single EOF.
/** Only makes sense for streams that buffer everything up probably, but
* might be useful to display the entire stream or for testing. This
* value includes a single EOF.
*/
int size();
Where are you getting symbols from? Normally, implementations will
pass the buck all the way to the lexer who can ask its input stream
for the file name or whatever.
/** Where are you getting symbols from? Normally, implementations will
* pass the buck all the way to the lexer who can ask its input stream
* for the file name or whatever.
*/
public String getSourceName();
}