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package com.sun.xml.internal.ws.api.pipe;

import com.sun.xml.internal.ws.api.message.Message;
import com.sun.xml.internal.ws.api.message.Packet;
import com.sun.xml.internal.ws.api.pipe.helper.AbstractFilterPipeImpl;
import com.sun.xml.internal.ws.api.pipe.helper.AbstractPipeImpl;

import javax.annotation.PreDestroy;
import javax.xml.ws.Dispatch;
import javax.xml.ws.Provider;
import javax.xml.ws.WebServiceException;
import javax.xml.ws.handler.Handler;
import javax.xml.ws.handler.LogicalHandler;
import javax.xml.ws.handler.MessageContext;
import javax.xml.ws.handler.soap.SOAPHandler;

Abstraction of the intermediate layers in the processing chain and transport.

What is a Pipe?

Transport is a kind of pipe. It sends the Packet through, say, HTTP connection, and receives the data back into another Packet.

More often, a pipe is a filter. It acts on a packet, and then it passes the packet into another pipe. It can do the same on the way back.

For example, XWSS will be a Pipe that delegates to another Pipe, and it can wrap a Packet into another Packet to encrypt the body and add a header, for example.

Yet another kind of filter pipe is those that wraps LogicalHandler and SOAPHandler. These pipes are heavy-weight; they often consume a message in a packet and create a new one, and then pass it to the next pipe. For performance reason it probably makes sense to have one Pipe instance that invokes a series of LogicalHandlers, another one for SOAPHandler.

There would be a Pipe implementation that invokes Provider. There would be a Pipe implementation that invokes a service method on the user's code. There would be a Dispatch implementation that invokes a Pipe.

WS-MEX can be implemented as a Pipe that looks for Message.getPayloadNamespaceURI() and serves the request.

Pipe Lifecycle

Pipeline is expensive to set up, so once it's created it will be reused. A Pipeline is not reentrant; one pipeline is used to process one request/response at at time. The same pipeline instance may serve request/response for different threads, if one comes after another and they don't overlap.

Where a need arises to process multiple requests concurrently, a pipeline gets cloned through PipeCloner. Note that this need may happen on both server (because it quite often serves multiple requests concurrently) and client (because it needs to support asynchronous method invocations.)

Created pipelines (including cloned ones and the original) may be discarded and GCed at any time at the discretion of whoever owns pipelines. Pipes can, however, expect at least one copy (or original) of pipeline to live at any given time while a pipeline owner is interested in the given pipeline configuration (in more concerete terms, for example, as long as a dispatch object lives, it's going to keep at least one copy of a pipeline alive.)

Before a pipeline owner dies, it may invoke preDestroy() on the last remaining pipeline. It is "may" for pipeline owners that live in the client-side of JAX-WS (such as dispatches and proxies), but it is a "must" for pipeline owners that live in the server-side of JAX-WS.

This last invocation gives a chance for some pipes to clean up any state/resource acquired (such as WS-RM's sequence, WS-Trust's SecurityToken), although as stated above, this is not required for clients.

Pipe and State

The lifecycle of pipelines is designed to allow a Pipe to store various state in easily accessible fashion.

Per-packet state

Any information that changes from a packet to packet should be stored in Packet. This includes information like transport-specific headers.

Per-thread state

Any expensive objects that are non-reentrant can be stored in instance variables of a Pipe, since process(Packet) is non reentrant. When a pipe is copied, new instances should be allocated so that two Pipe instances don't share thread-unsafe resources. This includes things like canonicalizers, JAXB unmarshallers, buffers, and so on.

Per-proxy/per-endpoint state

Information that is tied to a particular proxy/dispatch can be stored in a separate object that is referenced from a pipe. When a new pipe is copied, you can simply hand out a reference to the newly created one, so that all copied pipes refer to the same instance. See the following code as an example:

class PipeImpl {
  // this object stores per-proxy state
  class DataStore {
    int counter;
  }
  private DataStore ds;
  // create a fresh new pipe
  public PipeImpl(...) {
    ....
    ds = new DataStore();
  }
  // copy constructor
  private PipeImpl(PipeImpl that, PipeCloner cloner) {
    cloner.add(that,this);
    ...
    this.ds = that.ds;
  }
  public PipeImpl copy(PipeCloner pc) {
    return new PipeImpl(this,pc);
  }
}

Note that access to such resource often needs to be synchronized, since multiple copies of pipelines may execute concurrently.

If such information is read-only, it can be stored as instance variables of a pipe, and its reference copied as pipes get copied. (The only difference between this and per-thread state is that you just won't allocate new things when pipes get copied here.)

VM-wide state

static is always there for you to use.

Pipes and Handlers

JAX-WS has a notion of LogicalHandler and SOAPHandler, and we intend to have one Pipe implementation that invokes all the LogicalHandlers and another Pipe implementation that invokes all the SOAPHandlers. Those implementations need to convert a Message into an appropriate format, but grouping all the handlers together eliminates the intermediate Message instanciation between such handlers.

This grouping also allows such implementations to follow the event notifications to handlers (i.e. Handler.close(MessageContext) method.

TODO: Possible types of pipe:
     creator: create message from wire
         to SAAJ SOAP message
         to cached representation
         directly to JAXB beans
     transformer: transform message from one representation to another
         JAXB beans to encoded SOAP message
         StAX writing + JAXB bean to encoded SOAP message
     modifier: modify message
         add SOAP header blocks
         security processing
     header block processor:
         process certain SOAP header blocks
     outbound initiator: input from the client
         Manage input e.g. JAXB beans and associated with parts of the SOAP message
     inbound invoker: invoke the service
        Inkoke SEI, e.g. EJB or SEI in servlet.
See Also:
Deprecated: Use Tube.
/** * Abstraction of the intermediate layers in the processing chain * and transport. * * <h2>What is a {@link Pipe}?</h2> * <p> * Transport is a kind of pipe. It sends the {@link Packet} * through, say, HTTP connection, and receives the data back into another {@link Packet}. * * <p> * More often, a pipe is a filter. It acts on a packet, * and then it passes the packet into another pipe. It can * do the same on the way back. * * <p> * For example, XWSS will be a {@link Pipe} * that delegates to another {@link Pipe}, and it can wrap a {@link Packet} into * another {@link Packet} to encrypt the body and add a header, for example. * * <p> * Yet another kind of filter pipe is those that wraps {@link LogicalHandler} * and {@link SOAPHandler}. These pipes are heavy-weight; they often consume * a message in a packet and create a new one, and then pass it to the next pipe. * For performance reason it probably makes sense to have one {@link Pipe} * instance that invokes a series of {@link LogicalHandler}s, another one * for {@link SOAPHandler}. * * <p> * There would be a {@link Pipe} implementation that invokes {@link Provider}. * There would be a {@link Pipe} implementation that invokes a service method * on the user's code. * There would be a {@link Dispatch} implementation that invokes a {@link Pipe}. * * <p> * WS-MEX can be implemented as a {@link Pipe} that looks for * {@link Message#getPayloadNamespaceURI()} and serves the request. * * * <h2>Pipe Lifecycle</h2> * {@link Pipe}line is expensive to set up, so once it's created it will be reused. * A {@link Pipe}line is not reentrant; one pipeline is used to process one request/response * at at time. The same pipeline instance may serve request/response for different threads, * if one comes after another and they don't overlap. * <p> * Where a need arises to process multiple requests concurrently, a pipeline * gets cloned through {@link PipeCloner}. Note that this need may happen on * both server (because it quite often serves multiple requests concurrently) * and client (because it needs to support asynchronous method invocations.) * <p> * Created pipelines (including cloned ones and the original) may be discarded and GCed * at any time at the discretion of whoever owns pipelines. Pipes can, however, expect * at least one copy (or original) of pipeline to live at any given time while a pipeline * owner is interested in the given pipeline configuration (in more concerete terms, * for example, as long as a dispatch object lives, it's going to keep at least one * copy of a pipeline alive.) * <p> * Before a pipeline owner dies, it may invoke {@link #preDestroy()} on the last * remaining pipeline. It is "may" for pipeline owners that live in the client-side * of JAX-WS (such as dispatches and proxies), but it is a "must" for pipeline owners * that live in the server-side of JAX-WS. * <p> * This last invocation gives a chance for some pipes to clean up any state/resource * acquired (such as WS-RM's sequence, WS-Trust's SecurityToken), although as stated above, * this is not required for clients. * * * * <h2>Pipe and State</h2> * <p> * The lifecycle of pipelines is designed to allow a {@link Pipe} to store various * state in easily accessible fashion. * * * <h3>Per-packet state</h3> * <p> * Any information that changes from a packet to packet should be * stored in {@link Packet}. This includes information like * transport-specific headers. * * <h3>Per-thread state</h3> * <p> * Any expensive objects that are non-reentrant can be stored in * instance variables of a {@link Pipe}, since {@link #process(Packet)} is * non reentrant. When a pipe is copied, new instances should be allocated * so that two {@link Pipe} instances don't share thread-unsafe resources. * This includes things like canonicalizers, JAXB unmarshallers, buffers, * and so on. * * <h3>Per-proxy/per-endpoint state</h3> * <p> * Information that is tied to a particular proxy/dispatch can be stored * in a separate object that is referenced from a pipe. When * a new pipe is copied, you can simply hand out a reference to the newly * created one, so that all copied pipes refer to the same instance. * See the following code as an example: * * <pre> * class PipeImpl { * // this object stores per-proxy state * class DataStore { * int counter; * } * * private DataStore ds; * * // create a fresh new pipe * public PipeImpl(...) { * .... * ds = new DataStore(); * } * * // copy constructor * private PipeImpl(PipeImpl that, PipeCloner cloner) { * cloner.add(that,this); * ... * this.ds = that.ds; * } * * public PipeImpl copy(PipeCloner pc) { * return new PipeImpl(this,pc); * } * } * </pre> * * <p> * Note that access to such resource often needs to be synchronized, * since multiple copies of pipelines may execute concurrently. * * <p> * If such information is read-only, * it can be stored as instance variables of a pipe, * and its reference copied as pipes get copied. (The only difference between * this and per-thread state is that you just won't allocate new things when * pipes get copied here.) * * * <h3>VM-wide state</h3> * <p> * {@code static} is always there for you to use. * * * * <h2>Pipes and Handlers</h2> * <p> * JAX-WS has a notion of {@link LogicalHandler} and {@link SOAPHandler}, and * we intend to have one {@link Pipe} implementation that invokes all the * {@link LogicalHandler}s and another {@link Pipe} implementation that invokes * all the {@link SOAPHandler}s. Those implementations need to convert a {@link Message} * into an appropriate format, but grouping all the handlers together eliminates * the intermediate {@link Message} instanciation between such handlers. * <p> * This grouping also allows such implementations to follow the event notifications * to handlers (i.e. {@link Handler#close(MessageContext)} method. * * * <pre> * TODO: Possible types of pipe: * creator: create message from wire * to SAAJ SOAP message * to cached representation * directly to JAXB beans * transformer: transform message from one representation to another * JAXB beans to encoded SOAP message * StAX writing + JAXB bean to encoded SOAP message * modifier: modify message * add SOAP header blocks * security processing * header block processor: * process certain SOAP header blocks * outbound initiator: input from the client * Manage input e.g. JAXB beans and associated with parts of the SOAP message * inbound invoker: invoke the service * Inkoke SEI, e.g. EJB or SEI in servlet. * </pre> * * @see AbstractPipeImpl * @see AbstractFilterPipeImpl * @deprecated * Use {@link Tube}. */
public interface Pipe {
Sends a Packet and returns a response Packet to it.
Params:
  • request – The packet that represents a request message. Must not be null. If the packet has a non-null message, it must be a valid unconsumed Message. This message represents the SOAP message to be sent as a request.

    The packet is also allowed to carry no message, which indicates that this is an output-only request. (that's called "solicit", right? - KK)

Throws:
  • WebServiceException – On the server side, this signals an error condition where a fault reply is in order (or the exception gets eaten by the top-most transport Pipe if it's one-way.) This frees each Pipe from try/catching a WebServiceException in every layer. Note that this method is also allowed to return a Packet that has a fault as the payload.

    On the client side, the WebServiceException thrown will be propagated all the way back to the calling client applications. (The consequence of that is that if you are a filtering Pipe, you must not catch the exception that your next Pipe threw.

  • RuntimeException – Other runtime exception thrown by this method must be treated as a bug in the pipe implementation, and therefore should not be converted into a fault. (Otherwise it becomes very difficult to debug implementation problems.)

    On the server side, this exception should be most likely just logged. On the client-side it gets propagated to the client application.

    The consequence of this is that if a pipe calls into an user application (such as SOAPHandler or LogicalHandler), where a RuntimeException is *not* a bug in the JAX-WS implementation, it must be catched and wrapped into a WebServiceException.

Returns: The packet that represents a response message. Must not be null. If the packet has a non-null message, it must be a valid unconsumed Message. This message represents a response to the request message passed as a parameter.

The packet is also allowed to carry no message, which indicates that there was no response. This is used for things like one-way message and/or one-way transports.

/** * Sends a {@link Packet} and returns a response {@link Packet} to it. * * @throws WebServiceException * On the server side, this signals an error condition where * a fault reply is in order (or the exception gets eaten by * the top-most transport {@link Pipe} if it's one-way.) * This frees each {@link Pipe} from try/catching a * {@link WebServiceException} in every layer. * * Note that this method is also allowed to return a {@link Packet} * that has a fault as the payload. * * <p> * On the client side, the {@link WebServiceException} thrown * will be propagated all the way back to the calling client * applications. (The consequence of that is that if you are * a filtering {@link Pipe}, you must not catch the exception * that your next {@link Pipe} threw. * * @throws RuntimeException * Other runtime exception thrown by this method must * be treated as a bug in the pipe implementation, * and therefore should not be converted into a fault. * (Otherwise it becomes very difficult to debug implementation * problems.) * * <p> * On the server side, this exception should be most likely * just logged. On the client-side it gets propagated to the * client application. * * <p> * The consequence of this is that if a pipe calls * into an user application (such as {@link SOAPHandler} * or {@link LogicalHandler}), where a {@link RuntimeException} * is *not* a bug in the JAX-WS implementation, it must be catched * and wrapped into a {@link WebServiceException}. * * @param request * The packet that represents a request message. Must not be null. * If the packet has a non-null message, it must be a valid * unconsumed {@link Message}. This message represents the * SOAP message to be sent as a request. * <p> * The packet is also allowed to carry no message, which indicates * that this is an output-only request. * (that's called "solicit", right? - KK) * * @return * The packet that represents a response message. Must not be null. * If the packet has a non-null message, it must be * a valid unconsumed {@link Message}. This message represents * a response to the request message passed as a parameter. * <p> * The packet is also allowed to carry no message, which indicates * that there was no response. This is used for things like * one-way message and/or one-way transports. */
Packet process( Packet request);
Invoked before the last copy of the pipeline is about to be discarded, to give Pipes a chance to clean up any resources.

This can be used to invoke PreDestroy lifecycle methods on user handler. The invocation of it is optional on the client side, but mandatory on the server side.

When multiple copies of pipelines are created, this method is called only on one of them.

Throws:
/** * Invoked before the last copy of the pipeline is about to be discarded, * to give {@link Pipe}s a chance to clean up any resources. * * <p> * This can be used to invoke {@link PreDestroy} lifecycle methods * on user handler. The invocation of it is optional on the client side, * but mandatory on the server side. * * <p> * When multiple copies of pipelines are created, this method is called * only on one of them. * * @throws WebServiceException * If the clean up fails, {@link WebServiceException} can be thrown. * This exception will be propagated to users (if this is client), * or recorded (if this is server.) */
void preDestroy();
Creates an identical clone of this Pipe.

This method creates an identical pipeline that can be used concurrently with this pipeline. When the caller of a pipeline is multi-threaded and need concurrent use of the same pipeline, it can do so by creating copies through this method.

Implementation Note

It is the implementation's responsibility to call PipeCloner.add(Pipe, Pipe) to register the copied pipe with the original. This is required before you start copying the other Pipe references you have, or else there's a risk of infinite recursion.

For most Pipe implementations that delegate to another Pipe, this method requires that you also copy the Pipe that you delegate to.

For limited number of Pipes that do not maintain any thread unsafe resource, it is allowed to simply return this from this method (notice that even if you are stateless, if you got a delegating Pipe and that one isn't stateless, you still have to copy yourself.)

Note that this method might be invoked by one thread while another thread is executing the process(Packet) method. See the Codec.copy() for more discussion about this.

Params:
  • cloner – Use this object (in particular its PipeCloner.copy(Pipe) method to clone other pipe references you have in your pipe. See PipeCloner for more discussion about why.
Returns: always non-null Pipe.
/** * Creates an identical clone of this {@link Pipe}. * * <p> * This method creates an identical pipeline that can be used * concurrently with this pipeline. When the caller of a pipeline * is multi-threaded and need concurrent use of the same pipeline, * it can do so by creating copies through this method. * * <h3>Implementation Note</h3> * <p> * It is the implementation's responsibility to call * {@link PipeCloner#add(Pipe,Pipe)} to register the copied pipe * with the original. This is required before you start copying * the other {@link Pipe} references you have, or else there's a * risk of infinite recursion. * <p> * For most {@link Pipe} implementations that delegate to another * {@link Pipe}, this method requires that you also copy the {@link Pipe} * that you delegate to. * <p> * For limited number of {@link Pipe}s that do not maintain any * thread unsafe resource, it is allowed to simply return {@code this} * from this method (notice that even if you are stateless, if you * got a delegating {@link Pipe} and that one isn't stateless, you * still have to copy yourself.) * * <p> * Note that this method might be invoked by one thread while another * thread is executing the {@link #process(Packet)} method. See * the {@link Codec#copy()} for more discussion about this. * * @param cloner * Use this object (in particular its {@link PipeCloner#copy(Pipe)} method * to clone other pipe references you have * in your pipe. See {@link PipeCloner} for more discussion * about why. * * @return * always non-null {@link Pipe}. */
Pipe copy(PipeCloner cloner); }