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package sun.java2d.pisces;
import sun.awt.geom.PathConsumer2D;
The Dasher
class takes a series of linear commands (moveTo
, lineTo
, close
and end
) and breaks them into smaller segments according to a dash pattern array and a starting dash phase. Issues: in J2Se, a zero length dash segment as drawn as a very
short dash, whereas Pisces does not draw anything. The PostScript
semantics are unclear.
/**
* The {@code Dasher} class takes a series of linear commands
* ({@code moveTo}, {@code lineTo}, {@code close} and
* {@code end}) and breaks them into smaller segments according to a
* dash pattern array and a starting dash phase.
*
* <p> Issues: in J2Se, a zero length dash segment as drawn as a very
* short dash, whereas Pisces does not draw anything. The PostScript
* semantics are unclear.
*
*/
final class Dasher implements sun.awt.geom.PathConsumer2D {
private final PathConsumer2D out;
private final float[] dash;
private final float startPhase;
private final boolean startDashOn;
private final int startIdx;
private boolean starting;
private boolean needsMoveTo;
private int idx;
private boolean dashOn;
private float phase;
private float sx, sy;
private float x0, y0;
// temporary storage for the current curve
private float[] curCurvepts;
Constructs a Dasher
. Params: - out – an output
PathConsumer2D
. - dash – an array of
float
s containing the dash pattern - phase – a
float
containing the dash phase
/**
* Constructs a {@code Dasher}.
*
* @param out an output {@code PathConsumer2D}.
* @param dash an array of {@code float}s containing the dash pattern
* @param phase a {@code float} containing the dash phase
*/
public Dasher(PathConsumer2D out, float[] dash, float phase) {
if (phase < 0) {
throw new IllegalArgumentException("phase < 0 !");
}
this.out = out;
// Normalize so 0 <= phase < dash[0]
int idx = 0;
dashOn = true;
float d;
while (phase >= (d = dash[idx])) {
phase -= d;
idx = (idx + 1) % dash.length;
dashOn = !dashOn;
}
this.dash = dash;
this.startPhase = this.phase = phase;
this.startDashOn = dashOn;
this.startIdx = idx;
this.starting = true;
// we need curCurvepts to be able to contain 2 curves because when
// dashing curves, we need to subdivide it
curCurvepts = new float[8 * 2];
}
public void moveTo(float x0, float y0) {
if (firstSegidx > 0) {
out.moveTo(sx, sy);
emitFirstSegments();
}
needsMoveTo = true;
this.idx = startIdx;
this.dashOn = this.startDashOn;
this.phase = this.startPhase;
this.sx = this.x0 = x0;
this.sy = this.y0 = y0;
this.starting = true;
}
private void emitSeg(float[] buf, int off, int type) {
switch (type) {
case 8:
out.curveTo(buf[off+0], buf[off+1],
buf[off+2], buf[off+3],
buf[off+4], buf[off+5]);
break;
case 6:
out.quadTo(buf[off+0], buf[off+1],
buf[off+2], buf[off+3]);
break;
case 4:
out.lineTo(buf[off], buf[off+1]);
}
}
private void emitFirstSegments() {
for (int i = 0; i < firstSegidx; ) {
emitSeg(firstSegmentsBuffer, i+1, (int)firstSegmentsBuffer[i]);
i += (((int)firstSegmentsBuffer[i]) - 1);
}
firstSegidx = 0;
}
// We don't emit the first dash right away. If we did, caps would be
// drawn on it, but we need joins to be drawn if there's a closePath()
// So, we store the path elements that make up the first dash in the
// buffer below.
private float[] firstSegmentsBuffer = new float[7];
private int firstSegidx = 0;
// precondition: pts must be in relative coordinates (relative to x0,y0)
// fullCurve is true iff the curve in pts has not been split.
private void goTo(float[] pts, int off, final int type) {
float x = pts[off + type - 4];
float y = pts[off + type - 3];
if (dashOn) {
if (starting) {
firstSegmentsBuffer = Helpers.widenArray(firstSegmentsBuffer,
firstSegidx, type - 2 + 1);
firstSegmentsBuffer[firstSegidx++] = type;
System.arraycopy(pts, off, firstSegmentsBuffer, firstSegidx, type - 2);
firstSegidx += type - 2;
} else {
if (needsMoveTo) {
out.moveTo(x0, y0);
needsMoveTo = false;
}
emitSeg(pts, off, type);
}
} else {
starting = false;
needsMoveTo = true;
}
this.x0 = x;
this.y0 = y;
}
public void lineTo(float x1, float y1) {
float dx = x1 - x0;
float dy = y1 - y0;
float len = (float) Math.sqrt(dx*dx + dy*dy);
if (len == 0) {
return;
}
// The scaling factors needed to get the dx and dy of the
// transformed dash segments.
float cx = dx / len;
float cy = dy / len;
while (true) {
float leftInThisDashSegment = dash[idx] - phase;
if (len <= leftInThisDashSegment) {
curCurvepts[0] = x1;
curCurvepts[1] = y1;
goTo(curCurvepts, 0, 4);
// Advance phase within current dash segment
phase += len;
if (len == leftInThisDashSegment) {
phase = 0f;
idx = (idx + 1) % dash.length;
dashOn = !dashOn;
}
return;
}
float dashdx = dash[idx] * cx;
float dashdy = dash[idx] * cy;
if (phase == 0) {
curCurvepts[0] = x0 + dashdx;
curCurvepts[1] = y0 + dashdy;
} else {
float p = leftInThisDashSegment / dash[idx];
curCurvepts[0] = x0 + p * dashdx;
curCurvepts[1] = y0 + p * dashdy;
}
goTo(curCurvepts, 0, 4);
len -= leftInThisDashSegment;
// Advance to next dash segment
idx = (idx + 1) % dash.length;
dashOn = !dashOn;
phase = 0;
}
}
private LengthIterator li = null;
// preconditions: curCurvepts must be an array of length at least 2 * type,
// that contains the curve we want to dash in the first type elements
private void somethingTo(int type) {
if (pointCurve(curCurvepts, type)) {
return;
}
if (li == null) {
li = new LengthIterator(4, 0.01f);
}
li.initializeIterationOnCurve(curCurvepts, type);
int curCurveoff = 0; // initially the current curve is at curCurvepts[0...type]
float lastSplitT = 0;
float t = 0;
float leftInThisDashSegment = dash[idx] - phase;
while ((t = li.next(leftInThisDashSegment)) < 1) {
if (t != 0) {
Helpers.subdivideAt((t - lastSplitT) / (1 - lastSplitT),
curCurvepts, curCurveoff,
curCurvepts, 0,
curCurvepts, type, type);
lastSplitT = t;
goTo(curCurvepts, 2, type);
curCurveoff = type;
}
// Advance to next dash segment
idx = (idx + 1) % dash.length;
dashOn = !dashOn;
phase = 0;
leftInThisDashSegment = dash[idx];
}
goTo(curCurvepts, curCurveoff+2, type);
phase += li.lastSegLen();
if (phase >= dash[idx]) {
phase = 0f;
idx = (idx + 1) % dash.length;
dashOn = !dashOn;
}
}
private static boolean pointCurve(float[] curve, int type) {
for (int i = 2; i < type; i++) {
if (curve[i] != curve[i-2]) {
return false;
}
}
return true;
}
// Objects of this class are used to iterate through curves. They return
// t values where the left side of the curve has a specified length.
// It does this by subdividing the input curve until a certain error
// condition has been met. A recursive subdivision procedure would
// return as many as 1<<limit curves, but this is an iterator and we
// don't need all the curves all at once, so what we carry out a
// lazy inorder traversal of the recursion tree (meaning we only move
// through the tree when we need the next subdivided curve). This saves
// us a lot of memory because at any one time we only need to store
// limit+1 curves - one for each level of the tree + 1.
// NOTE: the way we do things here is not enough to traverse a general
// tree; however, the trees we are interested in have the property that
// every non leaf node has exactly 2 children
private static class LengthIterator {
private enum Side {LEFT, RIGHT};
// Holds the curves at various levels of the recursion. The root
// (i.e. the original curve) is at recCurveStack[0] (but then it
// gets subdivided, the left half is put at 1, so most of the time
// only the right half of the original curve is at 0)
private float[][] recCurveStack;
// sides[i] indicates whether the node at level i+1 in the path from
// the root to the current leaf is a left or right child of its parent.
private Side[] sides;
private int curveType;
private final int limit;
private final float ERR;
private final float minTincrement;
// lastT and nextT delimit the current leaf.
private float nextT;
private float lenAtNextT;
private float lastT;
private float lenAtLastT;
private float lenAtLastSplit;
private float lastSegLen;
// the current level in the recursion tree. 0 is the root. limit
// is the deepest possible leaf.
private int recLevel;
private boolean done;
// the lengths of the lines of the control polygon. Only its first
// curveType/2 - 1 elements are valid. This is an optimization. See
// next(float) for more detail.
private float[] curLeafCtrlPolyLengths = new float[3];
public LengthIterator(int reclimit, float err) {
this.limit = reclimit;
this.minTincrement = 1f / (1 << limit);
this.ERR = err;
this.recCurveStack = new float[reclimit+1][8];
this.sides = new Side[reclimit];
// if any methods are called without first initializing this object on
// a curve, we want it to fail ASAP.
this.nextT = Float.MAX_VALUE;
this.lenAtNextT = Float.MAX_VALUE;
this.lenAtLastSplit = Float.MIN_VALUE;
this.recLevel = Integer.MIN_VALUE;
this.lastSegLen = Float.MAX_VALUE;
this.done = true;
}
public void initializeIterationOnCurve(float[] pts, int type) {
System.arraycopy(pts, 0, recCurveStack[0], 0, type);
this.curveType = type;
this.recLevel = 0;
this.lastT = 0;
this.lenAtLastT = 0;
this.nextT = 0;
this.lenAtNextT = 0;
goLeft(); // initializes nextT and lenAtNextT properly
this.lenAtLastSplit = 0;
if (recLevel > 0) {
this.sides[0] = Side.LEFT;
this.done = false;
} else {
// the root of the tree is a leaf so we're done.
this.sides[0] = Side.RIGHT;
this.done = true;
}
this.lastSegLen = 0;
}
// 0 == false, 1 == true, -1 == invalid cached value.
private int cachedHaveLowAcceleration = -1;
private boolean haveLowAcceleration(float err) {
if (cachedHaveLowAcceleration == -1) {
final float len1 = curLeafCtrlPolyLengths[0];
final float len2 = curLeafCtrlPolyLengths[1];
// the test below is equivalent to !within(len1/len2, 1, err).
// It is using a multiplication instead of a division, so it
// should be a bit faster.
if (!Helpers.within(len1, len2, err*len2)) {
cachedHaveLowAcceleration = 0;
return false;
}
if (curveType == 8) {
final float len3 = curLeafCtrlPolyLengths[2];
// if len1 is close to 2 and 2 is close to 3, that probably
// means 1 is close to 3 so the second part of this test might
// not be needed, but it doesn't hurt to include it.
if (!(Helpers.within(len2, len3, err*len3) &&
Helpers.within(len1, len3, err*len3))) {
cachedHaveLowAcceleration = 0;
return false;
}
}
cachedHaveLowAcceleration = 1;
return true;
}
return (cachedHaveLowAcceleration == 1);
}
// we want to avoid allocations/gc so we keep this array so we
// can put roots in it,
private float[] nextRoots = new float[4];
// caches the coefficients of the current leaf in its flattened
// form (see inside next() for what that means). The cache is
// invalid when it's third element is negative, since in any
// valid flattened curve, this would be >= 0.
private float[] flatLeafCoefCache = new float[] {0, 0, -1, 0};
// returns the t value where the remaining curve should be split in
// order for the left subdivided curve to have length len. If len
// is >= than the length of the uniterated curve, it returns 1.
public float next(final float len) {
final float targetLength = lenAtLastSplit + len;
while(lenAtNextT < targetLength) {
if (done) {
lastSegLen = lenAtNextT - lenAtLastSplit;
return 1;
}
goToNextLeaf();
}
lenAtLastSplit = targetLength;
final float leaflen = lenAtNextT - lenAtLastT;
float t = (targetLength - lenAtLastT) / leaflen;
// cubicRootsInAB is a fairly expensive call, so we just don't do it
// if the acceleration in this section of the curve is small enough.
if (!haveLowAcceleration(0.05f)) {
// We flatten the current leaf along the x axis, so that we're
// left with a, b, c which define a 1D Bezier curve. We then
// solve this to get the parameter of the original leaf that
// gives us the desired length.
if (flatLeafCoefCache[2] < 0) {
float x = 0+curLeafCtrlPolyLengths[0],
y = x+curLeafCtrlPolyLengths[1];
if (curveType == 8) {
float z = y + curLeafCtrlPolyLengths[2];
flatLeafCoefCache[0] = 3*(x - y) + z;
flatLeafCoefCache[1] = 3*(y - 2*x);
flatLeafCoefCache[2] = 3*x;
flatLeafCoefCache[3] = -z;
} else if (curveType == 6) {
flatLeafCoefCache[0] = 0f;
flatLeafCoefCache[1] = y - 2*x;
flatLeafCoefCache[2] = 2*x;
flatLeafCoefCache[3] = -y;
}
}
float a = flatLeafCoefCache[0];
float b = flatLeafCoefCache[1];
float c = flatLeafCoefCache[2];
float d = t*flatLeafCoefCache[3];
// we use cubicRootsInAB here, because we want only roots in 0, 1,
// and our quadratic root finder doesn't filter, so it's just a
// matter of convenience.
int n = Helpers.cubicRootsInAB(a, b, c, d, nextRoots, 0, 0, 1);
if (n == 1 && !Float.isNaN(nextRoots[0])) {
t = nextRoots[0];
}
}
// t is relative to the current leaf, so we must make it a valid parameter
// of the original curve.
t = t * (nextT - lastT) + lastT;
if (t >= 1) {
t = 1;
done = true;
}
// even if done = true, if we're here, that means targetLength
// is equal to, or very, very close to the total length of the
// curve, so lastSegLen won't be too high. In cases where len
// overshoots the curve, this method will exit in the while
// loop, and lastSegLen will still be set to the right value.
lastSegLen = len;
return t;
}
public float lastSegLen() {
return lastSegLen;
}
// go to the next leaf (in an inorder traversal) in the recursion tree
// preconditions: must be on a leaf, and that leaf must not be the root.
private void goToNextLeaf() {
// We must go to the first ancestor node that has an unvisited
// right child.
recLevel--;
while(sides[recLevel] == Side.RIGHT) {
if (recLevel == 0) {
done = true;
return;
}
recLevel--;
}
sides[recLevel] = Side.RIGHT;
System.arraycopy(recCurveStack[recLevel], 0, recCurveStack[recLevel+1], 0, curveType);
recLevel++;
goLeft();
}
// go to the leftmost node from the current node. Return its length.
private void goLeft() {
float len = onLeaf();
if (len >= 0) {
lastT = nextT;
lenAtLastT = lenAtNextT;
nextT += (1 << (limit - recLevel)) * minTincrement;
lenAtNextT += len;
// invalidate caches
flatLeafCoefCache[2] = -1;
cachedHaveLowAcceleration = -1;
} else {
Helpers.subdivide(recCurveStack[recLevel], 0,
recCurveStack[recLevel+1], 0,
recCurveStack[recLevel], 0, curveType);
sides[recLevel] = Side.LEFT;
recLevel++;
goLeft();
}
}
// this is a bit of a hack. It returns -1 if we're not on a leaf, and
// the length of the leaf if we are on a leaf.
private float onLeaf() {
float[] curve = recCurveStack[recLevel];
float polyLen = 0;
float x0 = curve[0], y0 = curve[1];
for (int i = 2; i < curveType; i += 2) {
final float x1 = curve[i], y1 = curve[i+1];
final float len = Helpers.linelen(x0, y0, x1, y1);
polyLen += len;
curLeafCtrlPolyLengths[i/2 - 1] = len;
x0 = x1;
y0 = y1;
}
final float lineLen = Helpers.linelen(curve[0], curve[1], curve[curveType-2], curve[curveType-1]);
if (polyLen - lineLen < ERR || recLevel == limit) {
return (polyLen + lineLen)/2;
}
return -1;
}
}
@Override
public void curveTo(float x1, float y1,
float x2, float y2,
float x3, float y3)
{
curCurvepts[0] = x0; curCurvepts[1] = y0;
curCurvepts[2] = x1; curCurvepts[3] = y1;
curCurvepts[4] = x2; curCurvepts[5] = y2;
curCurvepts[6] = x3; curCurvepts[7] = y3;
somethingTo(8);
}
@Override
public void quadTo(float x1, float y1, float x2, float y2) {
curCurvepts[0] = x0; curCurvepts[1] = y0;
curCurvepts[2] = x1; curCurvepts[3] = y1;
curCurvepts[4] = x2; curCurvepts[5] = y2;
somethingTo(6);
}
public void closePath() {
lineTo(sx, sy);
if (firstSegidx > 0) {
if (!dashOn || needsMoveTo) {
out.moveTo(sx, sy);
}
emitFirstSegments();
}
moveTo(sx, sy);
}
public void pathDone() {
if (firstSegidx > 0) {
out.moveTo(sx, sy);
emitFirstSegments();
}
out.pathDone();
}
@Override
public long getNativeConsumer() {
throw new InternalError("Dasher does not use a native consumer");
}
}