final class sun.java2d.marlin.Helpers implements sun.java2d.marlin.MarlinConst
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: sun.java2d.marlin.Helpers
  super_class: java.lang.Object
{
  static final boolean $assertionsDisabled;
    descriptor: Z
    flags: (0x1018) ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=1, locals=0, args_size=0
         0: .line 34
            ldc Lsun/java2d/marlin/Helpers;
            invokevirtual java.lang.Class.desiredAssertionStatus:()Z
            ifne 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: putstatic sun.java2d.marlin.Helpers.$assertionsDisabled:Z
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private void <init>();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Helpers this
         0: .line 36
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 37
            new java.lang.Error
            dup
            ldc "This is a non instantiable class"
            invokespecial java.lang.Error.<init>:(Ljava/lang/String;)V
            athrow
        end local 0 // sun.java2d.marlin.Helpers this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Helpers;

  static boolean within(float, float, float);
    descriptor: (FFF)Z
    flags: (0x0008) ACC_STATIC
    Code:
      stack=2, locals=4, args_size=3
        start local 0 // float x
        start local 1 // float y
        start local 2 // float err
         0: .line 41
            fload 1 /* y */
            fload 0 /* x */
            fsub
            fstore 3 /* d */
        start local 3 // float d
         1: .line 42
            fload 3 /* d */
            fload 2 /* err */
            fcmpg
            ifgt 2
            fload 3 /* d */
            fload 2 /* err */
            fneg
            fcmpl
            iflt 2
            iconst_1
            ireturn
      StackMap locals: float
      StackMap stack:
         2: iconst_0
            ireturn
        end local 3 // float d
        end local 2 // float err
        end local 1 // float y
        end local 0 // float x
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0     x  F
            0    3     1     y  F
            0    3     2   err  F
            1    3     3     d  F
    MethodParameters:
      Name  Flags
      x     final
      y     final
      err   final

  static boolean within(double, double, double);
    descriptor: (DDD)Z
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=8, args_size=3
        start local 0 // double x
        start local 2 // double y
        start local 4 // double err
         0: .line 46
            dload 2 /* y */
            dload 0 /* x */
            dsub
            dstore 6 /* d */
        start local 6 // double d
         1: .line 47
            dload 6 /* d */
            dload 4 /* err */
            dcmpg
            ifgt 2
            dload 6 /* d */
            dload 4 /* err */
            dneg
            dcmpl
            iflt 2
            iconst_1
            ireturn
      StackMap locals: double
      StackMap stack:
         2: iconst_0
            ireturn
        end local 6 // double d
        end local 4 // double err
        end local 2 // double y
        end local 0 // double x
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0     x  D
            0    3     2     y  D
            0    3     4   err  D
            1    3     6     d  D
    MethodParameters:
      Name  Flags
      x     final
      y     final
      err   final

  static int quadraticRoots(float, float, float, float[], int);
    descriptor: (FFF[FI)I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=5, locals=9, args_size=5
        start local 0 // float a
        start local 1 // float b
        start local 2 // float c
        start local 3 // float[] zeroes
        start local 4 // int off
         0: .line 53
            iload 4 /* off */
            istore 5 /* ret */
        start local 5 // int ret
         1: .line 55
            fload 0 /* a */
            fconst_0
            fcmpl
            ifeq 16
         2: .line 56
            fload 1 /* b */
            fload 1 /* b */
            fmul
            ldc 4.0
            fload 0 /* a */
            fmul
            fload 2 /* c */
            fmul
            fsub
            fstore 7 /* dis */
        start local 7 // float dis
         3: .line 57
            fload 7 /* dis */
            fconst_0
            fcmpl
            ifle 12
         4: .line 58
            fload 7 /* dis */
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 8 /* sqrtDis */
        start local 8 // float sqrtDis
         5: .line 63
            fload 1 /* b */
            fconst_0
            fcmpl
            iflt 9
         6: .line 64
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fconst_2
            fload 2 /* c */
            fmul
            fload 1 /* b */
            fneg
            fload 8 /* sqrtDis */
            fsub
            fdiv
            fastore
         7: .line 65
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fload 1 /* b */
            fneg
            fload 8 /* sqrtDis */
            fsub
            fconst_2
            fload 0 /* a */
            fmul
            fdiv
            fastore
         8: .line 66
            goto 19
         9: .line 67
      StackMap locals: float float float float[] int int top float float
      StackMap stack:
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fload 1 /* b */
            fneg
            fload 8 /* sqrtDis */
            fadd
            fconst_2
            fload 0 /* a */
            fmul
            fdiv
            fastore
        10: .line 68
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fconst_2
            fload 2 /* c */
            fmul
            fload 1 /* b */
            fneg
            fload 8 /* sqrtDis */
            fadd
            fdiv
            fastore
        end local 8 // float sqrtDis
        11: .line 70
            goto 19
      StackMap locals:
      StackMap stack:
        12: fload 7 /* dis */
            fconst_0
            fcmpl
            ifne 19
        13: .line 71
            fload 1 /* b */
            fneg
            fconst_2
            fload 0 /* a */
            fmul
            fdiv
            fstore 6 /* t */
        start local 6 // float t
        14: .line 72
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fload 6 /* t */
            fastore
        end local 7 // float dis
        end local 6 // float t
        15: .line 74
            goto 19
        16: .line 75
      StackMap locals: float float float float[] int int
      StackMap stack:
            fload 1 /* b */
            fconst_0
            fcmpl
            ifeq 19
        17: .line 76
            fload 2 /* c */
            fneg
            fload 1 /* b */
            fdiv
            fstore 6 /* t */
        start local 6 // float t
        18: .line 77
            aload 3 /* zeroes */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            fload 6 /* t */
            fastore
        end local 6 // float t
        19: .line 80
      StackMap locals:
      StackMap stack:
            iload 5 /* ret */
            iload 4 /* off */
            isub
            ireturn
        end local 5 // int ret
        end local 4 // int off
        end local 3 // float[] zeroes
        end local 2 // float c
        end local 1 // float b
        end local 0 // float a
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   20     0        a  F
            0   20     1        b  F
            0   20     2        c  F
            0   20     3   zeroes  [F
            0   20     4      off  I
            1   20     5      ret  I
           14   15     6        t  F
           18   19     6        t  F
            3   15     7      dis  F
            5   11     8  sqrtDis  F
    MethodParameters:
        Name  Flags
      a       final
      b       final
      c       final
      zeroes  
      off     final

  static int cubicRootsInAB(float, float, float, float, float[], int, float, float);
    descriptor: (FFFF[FIFF)I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=8, locals=25, args_size=8
        start local 0 // float d
        start local 1 // float a
        start local 2 // float b
        start local 3 // float c
        start local 4 // float[] pts
        start local 5 // int off
        start local 6 // float A
        start local 7 // float B
         0: .line 88
            fload 0 /* d */
            fconst_0
            fcmpl
            ifne 3
         1: .line 89
            fload 1 /* a */
            fload 2 /* b */
            fload 3 /* c */
            aload 4 /* pts */
            iload 5 /* off */
            invokestatic sun.java2d.marlin.Helpers.quadraticRoots:(FFF[FI)I
            istore 8 /* num */
        start local 8 // int num
         2: .line 90
            aload 4 /* pts */
            iload 5 /* off */
            iload 8 /* num */
            fload 6 /* A */
            fload 7 /* B */
            invokestatic sun.java2d.marlin.Helpers.filterOutNotInAB:([FIIFF)I
            iload 5 /* off */
            isub
            ireturn
        end local 8 // int num
         3: .line 99
      StackMap locals:
      StackMap stack:
            fload 1 /* a */
            fload 0 /* d */
            fdiv
            fstore 1 /* a */
         4: .line 100
            fload 2 /* b */
            fload 0 /* d */
            fdiv
            fstore 2 /* b */
         5: .line 101
            fload 3 /* c */
            fload 0 /* d */
            fdiv
            fstore 3 /* c */
         6: .line 111
            fload 1 /* a */
            fload 1 /* a */
            fmul
            f2d
            dstore 8 /* sq_A */
        start local 8 // double sq_A
         7: .line 112
            ldc 0.3333333333333333
            ldc -0.3333333333333333
            dload 8 /* sq_A */
            dmul
            fload 2 /* b */
            f2d
            dadd
            dmul
            dstore 10 /* p */
        start local 10 // double p
         8: .line 113
            ldc 0.5
            ldc 0.07407407407407407
            fload 1 /* a */
            f2d
            dmul
            dload 8 /* sq_A */
            dmul
            ldc 0.3333333333333333
            fload 1 /* a */
            f2d
            dmul
            fload 2 /* b */
            f2d
            dmul
            dsub
            fload 3 /* c */
            f2d
            dadd
            dmul
            dstore 12 /* q */
        start local 12 // double q
         9: .line 117
            dload 10 /* p */
            dload 10 /* p */
            dmul
            dload 10 /* p */
            dmul
            dstore 14 /* cb_p */
        start local 14 // double cb_p
        10: .line 118
            dload 12 /* q */
            dload 12 /* q */
            dmul
            dload 14 /* cb_p */
            dadd
            dstore 16 /* D */
        start local 16 // double D
        11: .line 121
            dload 16 /* D */
            dconst_0
            dcmpg
            ifge 19
        12: .line 123
            ldc 0.3333333333333333
            dload 12 /* q */
            dneg
            dload 14 /* cb_p */
            dneg
            invokestatic java.lang.Math.sqrt:(D)D
            ddiv
            invokestatic java.lang.Math.acos:(D)D
            dmul
            dstore 19 /* phi */
        start local 19 // double phi
        13: .line 124
            ldc 2.0
            dload 10 /* p */
            dneg
            invokestatic java.lang.Math.sqrt:(D)D
            dmul
            dstore 21 /* t */
        start local 21 // double t
        14: .line 126
            aload 4 /* pts */
            iload 5 /* off */
            iconst_0
            iadd
            dload 21 /* t */
            dload 19 /* phi */
            invokestatic java.lang.Math.cos:(D)D
            dmul
            d2f
            fastore
        15: .line 127
            aload 4 /* pts */
            iload 5 /* off */
            iconst_1
            iadd
            dload 21 /* t */
            dneg
            dload 19 /* phi */
            ldc 1.0471975511965976
            dadd
            invokestatic java.lang.Math.cos:(D)D
            dmul
            d2f
            fastore
        16: .line 128
            aload 4 /* pts */
            iload 5 /* off */
            iconst_2
            iadd
            dload 21 /* t */
            dneg
            dload 19 /* phi */
            ldc 1.0471975511965976
            dsub
            invokestatic java.lang.Math.cos:(D)D
            dmul
            d2f
            fastore
        17: .line 129
            iconst_3
            istore 18 /* num */
        end local 21 // double t
        end local 19 // double phi
        start local 18 // int num
        18: .line 130
            goto 27
        end local 18 // int num
        19: .line 131
      StackMap locals: float float float float float[] int float float double double double double double
      StackMap stack:
            dload 16 /* D */
            invokestatic java.lang.Math.sqrt:(D)D
            dstore 19 /* sqrt_D */
        start local 19 // double sqrt_D
        20: .line 132
            dload 19 /* sqrt_D */
            dload 12 /* q */
            dsub
            invokestatic java.lang.Math.cbrt:(D)D
            dstore 21 /* u */
        start local 21 // double u
        21: .line 133
            dload 19 /* sqrt_D */
            dload 12 /* q */
            dadd
            invokestatic java.lang.Math.cbrt:(D)D
            dneg
            dstore 23 /* v */
        start local 23 // double v
        22: .line 135
            aload 4 /* pts */
            iload 5 /* off */
            dload 21 /* u */
            dload 23 /* v */
            dadd
            d2f
            fastore
        23: .line 136
            iconst_1
            istore 18 /* num */
        start local 18 // int num
        24: .line 138
            dload 16 /* D */
            dconst_0
            ldc 1.0E-8
            invokestatic sun.java2d.marlin.Helpers.within:(DDD)Z
            ifeq 27
        25: .line 139
            aload 4 /* pts */
            iload 5 /* off */
            iconst_1
            iadd
            aload 4 /* pts */
            iload 5 /* off */
            faload
            fconst_2
            fdiv
            fneg
            fastore
        26: .line 140
            iconst_2
            istore 18 /* num */
        end local 23 // double v
        end local 21 // double u
        end local 19 // double sqrt_D
        27: .line 144
      StackMap locals: int
      StackMap stack:
            ldc 0.33333334
            fload 1 /* a */
            fmul
            fstore 19 /* sub */
        start local 19 // float sub
        28: .line 146
            iconst_0
            istore 20 /* i */
        start local 20 // int i
        29: goto 32
        30: .line 147
      StackMap locals: float int
      StackMap stack:
            aload 4 /* pts */
            iload 5 /* off */
            iload 20 /* i */
            iadd
            dup2
            faload
            fload 19 /* sub */
            fsub
            fastore
        31: .line 146
            iinc 20 /* i */ 1
      StackMap locals:
      StackMap stack:
        32: iload 20 /* i */
            iload 18 /* num */
            if_icmplt 30
        end local 20 // int i
        33: .line 150
            aload 4 /* pts */
            iload 5 /* off */
            iload 18 /* num */
            fload 6 /* A */
            fload 7 /* B */
            invokestatic sun.java2d.marlin.Helpers.filterOutNotInAB:([FIIFF)I
            iload 5 /* off */
            isub
            ireturn
        end local 19 // float sub
        end local 18 // int num
        end local 16 // double D
        end local 14 // double cb_p
        end local 12 // double q
        end local 10 // double p
        end local 8 // double sq_A
        end local 7 // float B
        end local 6 // float A
        end local 5 // int off
        end local 4 // float[] pts
        end local 3 // float c
        end local 2 // float b
        end local 1 // float a
        end local 0 // float d
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   34     0       d  F
            0   34     1       a  F
            0   34     2       b  F
            0   34     3       c  F
            0   34     4     pts  [F
            0   34     5     off  I
            0   34     6       A  F
            0   34     7       B  F
            2    3     8     num  I
            7   34     8    sq_A  D
            8   34    10       p  D
            9   34    12       q  D
           10   34    14    cb_p  D
           11   34    16       D  D
           18   19    18     num  I
           24   34    18     num  I
           13   18    19     phi  D
           14   18    21       t  D
           20   27    19  sqrt_D  D
           21   27    21       u  D
           22   27    23       v  D
           28   34    19     sub  F
           29   33    20       i  I
    MethodParameters:
      Name  Flags
      d     
      a     
      b     
      c     
      pts   
      off   final
      A     final
      B     final

  static float evalCubic(float, float, float, float, float);
    descriptor: (FFFFF)F
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=5, args_size=5
        start local 0 // float a
        start local 1 // float b
        start local 2 // float c
        start local 3 // float d
        start local 4 // float t
         0: .line 157
            fload 4 /* t */
            fload 4 /* t */
            fload 4 /* t */
            fload 0 /* a */
            fmul
            fload 1 /* b */
            fadd
            fmul
            fload 2 /* c */
            fadd
            fmul
            fload 3 /* d */
            fadd
            freturn
        end local 4 // float t
        end local 3 // float d
        end local 2 // float c
        end local 1 // float b
        end local 0 // float a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0     a  F
            0    1     1     b  F
            0    1     2     c  F
            0    1     3     d  F
            0    1     4     t  F
    MethodParameters:
      Name  Flags
      a     final
      b     final
      c     final
      d     final
      t     final

  static float evalQuad(float, float, float, float);
    descriptor: (FFFF)F
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // float a
        start local 1 // float b
        start local 2 // float c
        start local 3 // float t
         0: .line 163
            fload 3 /* t */
            fload 3 /* t */
            fload 0 /* a */
            fmul
            fload 1 /* b */
            fadd
            fmul
            fload 2 /* c */
            fadd
            freturn
        end local 3 // float t
        end local 2 // float c
        end local 1 // float b
        end local 0 // float a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0     a  F
            0    1     1     b  F
            0    1     2     c  F
            0    1     3     t  F
    MethodParameters:
      Name  Flags
      a     final
      b     final
      c     final
      t     final

  static int filterOutNotInAB(float[], int, int, float, float);
    descriptor: ([FIIFF)I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=8, args_size=5
        start local 0 // float[] nums
        start local 1 // int off
        start local 2 // int len
        start local 3 // float a
        start local 4 // float b
         0: .line 170
            iload 1 /* off */
            istore 5 /* ret */
        start local 5 // int ret
         1: .line 171
            iload 1 /* off */
            istore 6 /* i */
        start local 6 // int i
         2: iload 1 /* off */
            iload 2 /* len */
            iadd
            istore 7 /* end */
        start local 7 // int end
         3: goto 7
         4: .line 172
      StackMap locals: int int int
      StackMap stack:
            aload 0 /* nums */
            iload 6 /* i */
            faload
            fload 3 /* a */
            fcmpl
            iflt 6
            aload 0 /* nums */
            iload 6 /* i */
            faload
            fload 4 /* b */
            fcmpg
            ifge 6
         5: .line 173
            aload 0 /* nums */
            iload 5 /* ret */
            iinc 5 /* ret */ 1
            aload 0 /* nums */
            iload 6 /* i */
            faload
            fastore
         6: .line 171
      StackMap locals:
      StackMap stack:
            iinc 6 /* i */ 1
      StackMap locals:
      StackMap stack:
         7: iload 6 /* i */
            iload 7 /* end */
            if_icmplt 4
        end local 7 // int end
        end local 6 // int i
         8: .line 176
            iload 5 /* ret */
            ireturn
        end local 5 // int ret
        end local 4 // float b
        end local 3 // float a
        end local 2 // int len
        end local 1 // int off
        end local 0 // float[] nums
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    9     0  nums  [F
            0    9     1   off  I
            0    9     2   len  I
            0    9     3     a  F
            0    9     4     b  F
            1    9     5   ret  I
            2    8     6     i  I
            3    8     7   end  I
    MethodParameters:
      Name  Flags
      nums  
      off   final
      len   final
      a     final
      b     final

  static float polyLineLength(float[], int, int);
    descriptor: ([FII)F
    flags: (0x0008) ACC_STATIC
    Code:
      stack=7, locals=5, args_size=3
        start local 0 // float[] poly
        start local 1 // int off
        start local 2 // int nCoords
         0: .line 180
            getstatic sun.java2d.marlin.Helpers.$assertionsDisabled:Z
            ifne 2
            iload 2 /* nCoords */
            iconst_2
            irem
            ifne 1
            aload 0 /* poly */
            arraylength
            iload 1 /* off */
            iload 2 /* nCoords */
            iadd
            if_icmpge 2
      StackMap locals:
      StackMap stack:
         1: new java.lang.AssertionError
            dup
            ldc ""
            invokespecial java.lang.AssertionError.<init>:(Ljava/lang/Object;)V
            athrow
         2: .line 181
      StackMap locals:
      StackMap stack:
            fconst_0
            fstore 3 /* acc */
        start local 3 // float acc
         3: .line 182
            iload 1 /* off */
            iconst_2
            iadd
            istore 4 /* i */
        start local 4 // int i
         4: goto 7
         5: .line 183
      StackMap locals: float int
      StackMap stack:
            fload 3 /* acc */
            aload 0 /* poly */
            iload 4 /* i */
            faload
            aload 0 /* poly */
            iload 4 /* i */
            iconst_1
            iadd
            faload
            aload 0 /* poly */
            iload 4 /* i */
            iconst_2
            isub
            faload
            aload 0 /* poly */
            iload 4 /* i */
            iconst_1
            isub
            faload
            invokestatic sun.java2d.marlin.Helpers.linelen:(FFFF)F
            fadd
            fstore 3 /* acc */
         6: .line 182
            iinc 4 /* i */ 2
      StackMap locals:
      StackMap stack:
         7: iload 4 /* i */
            iload 1 /* off */
            iload 2 /* nCoords */
            iadd
            if_icmplt 5
        end local 4 // int i
         8: .line 185
            fload 3 /* acc */
            freturn
        end local 3 // float acc
        end local 2 // int nCoords
        end local 1 // int off
        end local 0 // float[] poly
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    9     0     poly  [F
            0    9     1      off  I
            0    9     2  nCoords  I
            3    9     3      acc  F
            4    8     4        i  I
    MethodParameters:
         Name  Flags
      poly     
      off      final
      nCoords  final

  static float linelen(float, float, float, float);
    descriptor: (FFFF)F
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=6, args_size=4
        start local 0 // float x1
        start local 1 // float y1
        start local 2 // float x2
        start local 3 // float y2
         0: .line 189
            fload 2 /* x2 */
            fload 0 /* x1 */
            fsub
            fstore 4 /* dx */
        start local 4 // float dx
         1: .line 190
            fload 3 /* y2 */
            fload 1 /* y1 */
            fsub
            fstore 5 /* dy */
        start local 5 // float dy
         2: .line 191
            fload 4 /* dx */
            fload 4 /* dx */
            fmul
            fload 5 /* dy */
            fload 5 /* dy */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            freturn
        end local 5 // float dy
        end local 4 // float dx
        end local 3 // float y2
        end local 2 // float x2
        end local 1 // float y1
        end local 0 // float x1
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0    x1  F
            0    3     1    y1  F
            0    3     2    x2  F
            0    3     3    y2  F
            1    3     4    dx  F
            2    3     5    dy  F
    MethodParameters:
      Name  Flags
      x1    
      y1    
      x2    
      y2    

  static void subdivide(float[], int, float[], int, float[], int, int);
    descriptor: ([FI[FI[FII)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=6, locals=7, args_size=7
        start local 0 // float[] src
        start local 1 // int srcoff
        start local 2 // float[] left
        start local 3 // int leftoff
        start local 4 // float[] right
        start local 5 // int rightoff
        start local 6 // int type
         0: .line 197
            iload 6 /* type */
            tableswitch { // 6 - 8
                    6: 1
                    7: 5
                    8: 3
              default: 5
          }
         1: .line 199
      StackMap locals:
      StackMap stack:
            aload 0 /* src */
            iload 1 /* srcoff */
            aload 2 /* left */
            iload 3 /* leftoff */
            aload 4 /* right */
            iload 5 /* rightoff */
            invokestatic sun.java2d.marlin.Helpers.subdivideQuad:([FI[FI[FI)V
         2: .line 200
            return
         3: .line 202
      StackMap locals:
      StackMap stack:
            aload 0 /* src */
            iload 1 /* srcoff */
            aload 2 /* left */
            iload 3 /* leftoff */
            aload 4 /* right */
            iload 5 /* rightoff */
            invokestatic sun.java2d.marlin.Helpers.subdivideCubic:([FI[FI[FI)V
         4: .line 203
            return
         5: .line 205
      StackMap locals:
      StackMap stack:
            new java.lang.InternalError
            dup
            ldc "Unsupported curve type"
            invokespecial java.lang.InternalError.<init>:(Ljava/lang/String;)V
            athrow
        end local 6 // int type
        end local 5 // int rightoff
        end local 4 // float[] right
        end local 3 // int leftoff
        end local 2 // float[] left
        end local 1 // int srcoff
        end local 0 // float[] src
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    6     0       src  [F
            0    6     1    srcoff  I
            0    6     2      left  [F
            0    6     3   leftoff  I
            0    6     4     right  [F
            0    6     5  rightoff  I
            0    6     6      type  I
    MethodParameters:
          Name  Flags
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  
      type      

  static void isort(float[], int, int);
    descriptor: ([FII)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=7, args_size=3
        start local 0 // float[] a
        start local 1 // int off
        start local 2 // int len
         0: .line 210
            iload 1 /* off */
            iconst_1
            iadd
            istore 3 /* i */
        start local 3 // int i
         1: iload 1 /* off */
            iload 2 /* len */
            iadd
            istore 4 /* end */
        start local 4 // int end
         2: goto 11
         3: .line 211
      StackMap locals: int int
      StackMap stack:
            aload 0 /* a */
            iload 3 /* i */
            faload
            fstore 5 /* ai */
        start local 5 // float ai
         4: .line 212
            iload 3 /* i */
            iconst_1
            isub
            istore 6 /* j */
        start local 6 // int j
         5: .line 213
            goto 8
         6: .line 214
      StackMap locals: float int
      StackMap stack:
            aload 0 /* a */
            iload 6 /* j */
            iconst_1
            iadd
            aload 0 /* a */
            iload 6 /* j */
            faload
            fastore
         7: .line 213
            iinc 6 /* j */ -1
      StackMap locals:
      StackMap stack:
         8: iload 6 /* j */
            iload 1 /* off */
            if_icmplt 9
            aload 0 /* a */
            iload 6 /* j */
            faload
            fload 5 /* ai */
            fcmpl
            ifgt 6
         9: .line 216
      StackMap locals:
      StackMap stack:
            aload 0 /* a */
            iload 6 /* j */
            iconst_1
            iadd
            fload 5 /* ai */
            fastore
        end local 6 // int j
        end local 5 // float ai
        10: .line 210
            iinc 3 /* i */ 1
      StackMap locals:
      StackMap stack:
        11: iload 3 /* i */
            iload 4 /* end */
            if_icmplt 3
        end local 4 // int end
        end local 3 // int i
        12: .line 218
            return
        end local 2 // int len
        end local 1 // int off
        end local 0 // float[] a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   13     0     a  [F
            0   13     1   off  I
            0   13     2   len  I
            1   12     3     i  I
            2   12     4   end  I
            4   10     5    ai  F
            5   10     6     j  I
    MethodParameters:
      Name  Flags
      a     
      off   
      len   

  static void subdivideCubic(float[], int, float[], int, float[], int);
    descriptor: ([FI[FI[FI)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=16, args_size=6
        start local 0 // float[] src
        start local 1 // int srcoff
        start local 2 // float[] left
        start local 3 // int leftoff
        start local 4 // float[] right
        start local 5 // int rightoff
         0: .line 255
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_0
            iadd
            faload
            fstore 6 /* x1 */
        start local 6 // float x1
         1: .line 256
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_1
            iadd
            faload
            fstore 7 /* y1 */
        start local 7 // float y1
         2: .line 257
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_2
            iadd
            faload
            fstore 8 /* ctrlx1 */
        start local 8 // float ctrlx1
         3: .line 258
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_3
            iadd
            faload
            fstore 9 /* ctrly1 */
        start local 9 // float ctrly1
         4: .line 259
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_4
            iadd
            faload
            fstore 10 /* ctrlx2 */
        start local 10 // float ctrlx2
         5: .line 260
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_5
            iadd
            faload
            fstore 11 /* ctrly2 */
        start local 11 // float ctrly2
         6: .line 261
            aload 0 /* src */
            iload 1 /* srcoff */
            bipush 6
            iadd
            faload
            fstore 12 /* x2 */
        start local 12 // float x2
         7: .line 262
            aload 0 /* src */
            iload 1 /* srcoff */
            bipush 7
            iadd
            faload
            fstore 13 /* y2 */
        start local 13 // float y2
         8: .line 263
            aload 2 /* left */
            ifnull 11
         9: .line 264
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_0
            iadd
            fload 6 /* x1 */
            fastore
        10: .line 265
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_1
            iadd
            fload 7 /* y1 */
            fastore
        11: .line 267
      StackMap locals: float[] int float[] int float[] int float float float float float float float float
      StackMap stack:
            aload 4 /* right */
            ifnull 14
        12: .line 268
            aload 4 /* right */
            iload 5 /* rightoff */
            bipush 6
            iadd
            fload 12 /* x2 */
            fastore
        13: .line 269
            aload 4 /* right */
            iload 5 /* rightoff */
            bipush 7
            iadd
            fload 13 /* y2 */
            fastore
        14: .line 271
      StackMap locals:
      StackMap stack:
            fload 6 /* x1 */
            fload 8 /* ctrlx1 */
            fadd
            fconst_2
            fdiv
            fstore 6 /* x1 */
        15: .line 272
            fload 7 /* y1 */
            fload 9 /* ctrly1 */
            fadd
            fconst_2
            fdiv
            fstore 7 /* y1 */
        16: .line 273
            fload 12 /* x2 */
            fload 10 /* ctrlx2 */
            fadd
            fconst_2
            fdiv
            fstore 12 /* x2 */
        17: .line 274
            fload 13 /* y2 */
            fload 11 /* ctrly2 */
            fadd
            fconst_2
            fdiv
            fstore 13 /* y2 */
        18: .line 275
            fload 8 /* ctrlx1 */
            fload 10 /* ctrlx2 */
            fadd
            fconst_2
            fdiv
            fstore 14 /* centerx */
        start local 14 // float centerx
        19: .line 276
            fload 9 /* ctrly1 */
            fload 11 /* ctrly2 */
            fadd
            fconst_2
            fdiv
            fstore 15 /* centery */
        start local 15 // float centery
        20: .line 277
            fload 6 /* x1 */
            fload 14 /* centerx */
            fadd
            fconst_2
            fdiv
            fstore 8 /* ctrlx1 */
        21: .line 278
            fload 7 /* y1 */
            fload 15 /* centery */
            fadd
            fconst_2
            fdiv
            fstore 9 /* ctrly1 */
        22: .line 279
            fload 12 /* x2 */
            fload 14 /* centerx */
            fadd
            fconst_2
            fdiv
            fstore 10 /* ctrlx2 */
        23: .line 280
            fload 13 /* y2 */
            fload 15 /* centery */
            fadd
            fconst_2
            fdiv
            fstore 11 /* ctrly2 */
        24: .line 281
            fload 8 /* ctrlx1 */
            fload 10 /* ctrlx2 */
            fadd
            fconst_2
            fdiv
            fstore 14 /* centerx */
        25: .line 282
            fload 9 /* ctrly1 */
            fload 11 /* ctrly2 */
            fadd
            fconst_2
            fdiv
            fstore 15 /* centery */
        26: .line 283
            aload 2 /* left */
            ifnull 33
        27: .line 284
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_2
            iadd
            fload 6 /* x1 */
            fastore
        28: .line 285
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_3
            iadd
            fload 7 /* y1 */
            fastore
        29: .line 286
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_4
            iadd
            fload 8 /* ctrlx1 */
            fastore
        30: .line 287
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_5
            iadd
            fload 9 /* ctrly1 */
            fastore
        31: .line 288
            aload 2 /* left */
            iload 3 /* leftoff */
            bipush 6
            iadd
            fload 14 /* centerx */
            fastore
        32: .line 289
            aload 2 /* left */
            iload 3 /* leftoff */
            bipush 7
            iadd
            fload 15 /* centery */
            fastore
        33: .line 291
      StackMap locals: float float
      StackMap stack:
            aload 4 /* right */
            ifnull 40
        34: .line 292
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_0
            iadd
            fload 14 /* centerx */
            fastore
        35: .line 293
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_1
            iadd
            fload 15 /* centery */
            fastore
        36: .line 294
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_2
            iadd
            fload 10 /* ctrlx2 */
            fastore
        37: .line 295
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_3
            iadd
            fload 11 /* ctrly2 */
            fastore
        38: .line 296
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_4
            iadd
            fload 12 /* x2 */
            fastore
        39: .line 297
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_5
            iadd
            fload 13 /* y2 */
            fastore
        40: .line 299
      StackMap locals:
      StackMap stack:
            return
        end local 15 // float centery
        end local 14 // float centerx
        end local 13 // float y2
        end local 12 // float x2
        end local 11 // float ctrly2
        end local 10 // float ctrlx2
        end local 9 // float ctrly1
        end local 8 // float ctrlx1
        end local 7 // float y1
        end local 6 // float x1
        end local 5 // int rightoff
        end local 4 // float[] right
        end local 3 // int leftoff
        end local 2 // float[] left
        end local 1 // int srcoff
        end local 0 // float[] src
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   41     0       src  [F
            0   41     1    srcoff  I
            0   41     2      left  [F
            0   41     3   leftoff  I
            0   41     4     right  [F
            0   41     5  rightoff  I
            1   41     6        x1  F
            2   41     7        y1  F
            3   41     8    ctrlx1  F
            4   41     9    ctrly1  F
            5   41    10    ctrlx2  F
            6   41    11    ctrly2  F
            7   41    12        x2  F
            8   41    13        y2  F
           19   41    14   centerx  F
           20   41    15   centery  F
    MethodParameters:
          Name  Flags
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  

  static void subdivideCubicAt(float, float[], int, float[], int, float[], int);
    descriptor: (F[FI[FI[FI)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=17, args_size=7
        start local 0 // float t
        start local 1 // float[] src
        start local 2 // int srcoff
        start local 3 // float[] left
        start local 4 // int leftoff
        start local 5 // float[] right
        start local 6 // int rightoff
         0: .line 306
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_0
            iadd
            faload
            fstore 7 /* x1 */
        start local 7 // float x1
         1: .line 307
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_1
            iadd
            faload
            fstore 8 /* y1 */
        start local 8 // float y1
         2: .line 308
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_2
            iadd
            faload
            fstore 9 /* ctrlx1 */
        start local 9 // float ctrlx1
         3: .line 309
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_3
            iadd
            faload
            fstore 10 /* ctrly1 */
        start local 10 // float ctrly1
         4: .line 310
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_4
            iadd
            faload
            fstore 11 /* ctrlx2 */
        start local 11 // float ctrlx2
         5: .line 311
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_5
            iadd
            faload
            fstore 12 /* ctrly2 */
        start local 12 // float ctrly2
         6: .line 312
            aload 1 /* src */
            iload 2 /* srcoff */
            bipush 6
            iadd
            faload
            fstore 13 /* x2 */
        start local 13 // float x2
         7: .line 313
            aload 1 /* src */
            iload 2 /* srcoff */
            bipush 7
            iadd
            faload
            fstore 14 /* y2 */
        start local 14 // float y2
         8: .line 314
            aload 3 /* left */
            ifnull 11
         9: .line 315
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_0
            iadd
            fload 7 /* x1 */
            fastore
        10: .line 316
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_1
            iadd
            fload 8 /* y1 */
            fastore
        11: .line 318
      StackMap locals: float float[] int float[] int float[] int float float float float float float float float
      StackMap stack:
            aload 5 /* right */
            ifnull 14
        12: .line 319
            aload 5 /* right */
            iload 6 /* rightoff */
            bipush 6
            iadd
            fload 13 /* x2 */
            fastore
        13: .line 320
            aload 5 /* right */
            iload 6 /* rightoff */
            bipush 7
            iadd
            fload 14 /* y2 */
            fastore
        14: .line 322
      StackMap locals:
      StackMap stack:
            fload 7 /* x1 */
            fload 0 /* t */
            fload 9 /* ctrlx1 */
            fload 7 /* x1 */
            fsub
            fmul
            fadd
            fstore 7 /* x1 */
        15: .line 323
            fload 8 /* y1 */
            fload 0 /* t */
            fload 10 /* ctrly1 */
            fload 8 /* y1 */
            fsub
            fmul
            fadd
            fstore 8 /* y1 */
        16: .line 324
            fload 11 /* ctrlx2 */
            fload 0 /* t */
            fload 13 /* x2 */
            fload 11 /* ctrlx2 */
            fsub
            fmul
            fadd
            fstore 13 /* x2 */
        17: .line 325
            fload 12 /* ctrly2 */
            fload 0 /* t */
            fload 14 /* y2 */
            fload 12 /* ctrly2 */
            fsub
            fmul
            fadd
            fstore 14 /* y2 */
        18: .line 326
            fload 9 /* ctrlx1 */
            fload 0 /* t */
            fload 11 /* ctrlx2 */
            fload 9 /* ctrlx1 */
            fsub
            fmul
            fadd
            fstore 15 /* centerx */
        start local 15 // float centerx
        19: .line 327
            fload 10 /* ctrly1 */
            fload 0 /* t */
            fload 12 /* ctrly2 */
            fload 10 /* ctrly1 */
            fsub
            fmul
            fadd
            fstore 16 /* centery */
        start local 16 // float centery
        20: .line 328
            fload 7 /* x1 */
            fload 0 /* t */
            fload 15 /* centerx */
            fload 7 /* x1 */
            fsub
            fmul
            fadd
            fstore 9 /* ctrlx1 */
        21: .line 329
            fload 8 /* y1 */
            fload 0 /* t */
            fload 16 /* centery */
            fload 8 /* y1 */
            fsub
            fmul
            fadd
            fstore 10 /* ctrly1 */
        22: .line 330
            fload 15 /* centerx */
            fload 0 /* t */
            fload 13 /* x2 */
            fload 15 /* centerx */
            fsub
            fmul
            fadd
            fstore 11 /* ctrlx2 */
        23: .line 331
            fload 16 /* centery */
            fload 0 /* t */
            fload 14 /* y2 */
            fload 16 /* centery */
            fsub
            fmul
            fadd
            fstore 12 /* ctrly2 */
        24: .line 332
            fload 9 /* ctrlx1 */
            fload 0 /* t */
            fload 11 /* ctrlx2 */
            fload 9 /* ctrlx1 */
            fsub
            fmul
            fadd
            fstore 15 /* centerx */
        25: .line 333
            fload 10 /* ctrly1 */
            fload 0 /* t */
            fload 12 /* ctrly2 */
            fload 10 /* ctrly1 */
            fsub
            fmul
            fadd
            fstore 16 /* centery */
        26: .line 334
            aload 3 /* left */
            ifnull 33
        27: .line 335
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_2
            iadd
            fload 7 /* x1 */
            fastore
        28: .line 336
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_3
            iadd
            fload 8 /* y1 */
            fastore
        29: .line 337
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_4
            iadd
            fload 9 /* ctrlx1 */
            fastore
        30: .line 338
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_5
            iadd
            fload 10 /* ctrly1 */
            fastore
        31: .line 339
            aload 3 /* left */
            iload 4 /* leftoff */
            bipush 6
            iadd
            fload 15 /* centerx */
            fastore
        32: .line 340
            aload 3 /* left */
            iload 4 /* leftoff */
            bipush 7
            iadd
            fload 16 /* centery */
            fastore
        33: .line 342
      StackMap locals: float float
      StackMap stack:
            aload 5 /* right */
            ifnull 40
        34: .line 343
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_0
            iadd
            fload 15 /* centerx */
            fastore
        35: .line 344
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_1
            iadd
            fload 16 /* centery */
            fastore
        36: .line 345
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_2
            iadd
            fload 11 /* ctrlx2 */
            fastore
        37: .line 346
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_3
            iadd
            fload 12 /* ctrly2 */
            fastore
        38: .line 347
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_4
            iadd
            fload 13 /* x2 */
            fastore
        39: .line 348
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_5
            iadd
            fload 14 /* y2 */
            fastore
        40: .line 350
      StackMap locals:
      StackMap stack:
            return
        end local 16 // float centery
        end local 15 // float centerx
        end local 14 // float y2
        end local 13 // float x2
        end local 12 // float ctrly2
        end local 11 // float ctrlx2
        end local 10 // float ctrly1
        end local 9 // float ctrlx1
        end local 8 // float y1
        end local 7 // float x1
        end local 6 // int rightoff
        end local 5 // float[] right
        end local 4 // int leftoff
        end local 3 // float[] left
        end local 2 // int srcoff
        end local 1 // float[] src
        end local 0 // float t
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   41     0         t  F
            0   41     1       src  [F
            0   41     2    srcoff  I
            0   41     3      left  [F
            0   41     4   leftoff  I
            0   41     5     right  [F
            0   41     6  rightoff  I
            1   41     7        x1  F
            2   41     8        y1  F
            3   41     9    ctrlx1  F
            4   41    10    ctrly1  F
            5   41    11    ctrlx2  F
            6   41    12    ctrly2  F
            7   41    13        x2  F
            8   41    14        y2  F
           19   41    15   centerx  F
           20   41    16   centery  F
    MethodParameters:
          Name  Flags
      t         
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  

  static void subdivideQuad(float[], int, float[], int, float[], int);
    descriptor: ([FI[FI[FI)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=12, args_size=6
        start local 0 // float[] src
        start local 1 // int srcoff
        start local 2 // float[] left
        start local 3 // int leftoff
        start local 4 // float[] right
        start local 5 // int rightoff
         0: .line 356
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_0
            iadd
            faload
            fstore 6 /* x1 */
        start local 6 // float x1
         1: .line 357
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_1
            iadd
            faload
            fstore 7 /* y1 */
        start local 7 // float y1
         2: .line 358
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_2
            iadd
            faload
            fstore 8 /* ctrlx */
        start local 8 // float ctrlx
         3: .line 359
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_3
            iadd
            faload
            fstore 9 /* ctrly */
        start local 9 // float ctrly
         4: .line 360
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_4
            iadd
            faload
            fstore 10 /* x2 */
        start local 10 // float x2
         5: .line 361
            aload 0 /* src */
            iload 1 /* srcoff */
            iconst_5
            iadd
            faload
            fstore 11 /* y2 */
        start local 11 // float y2
         6: .line 362
            aload 2 /* left */
            ifnull 9
         7: .line 363
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_0
            iadd
            fload 6 /* x1 */
            fastore
         8: .line 364
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_1
            iadd
            fload 7 /* y1 */
            fastore
         9: .line 366
      StackMap locals: float[] int float[] int float[] int float float float float float float
      StackMap stack:
            aload 4 /* right */
            ifnull 12
        10: .line 367
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_4
            iadd
            fload 10 /* x2 */
            fastore
        11: .line 368
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_5
            iadd
            fload 11 /* y2 */
            fastore
        12: .line 370
      StackMap locals:
      StackMap stack:
            fload 6 /* x1 */
            fload 8 /* ctrlx */
            fadd
            fconst_2
            fdiv
            fstore 6 /* x1 */
        13: .line 371
            fload 7 /* y1 */
            fload 9 /* ctrly */
            fadd
            fconst_2
            fdiv
            fstore 7 /* y1 */
        14: .line 372
            fload 10 /* x2 */
            fload 8 /* ctrlx */
            fadd
            fconst_2
            fdiv
            fstore 10 /* x2 */
        15: .line 373
            fload 11 /* y2 */
            fload 9 /* ctrly */
            fadd
            fconst_2
            fdiv
            fstore 11 /* y2 */
        16: .line 374
            fload 6 /* x1 */
            fload 10 /* x2 */
            fadd
            fconst_2
            fdiv
            fstore 8 /* ctrlx */
        17: .line 375
            fload 7 /* y1 */
            fload 11 /* y2 */
            fadd
            fconst_2
            fdiv
            fstore 9 /* ctrly */
        18: .line 376
            aload 2 /* left */
            ifnull 23
        19: .line 377
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_2
            iadd
            fload 6 /* x1 */
            fastore
        20: .line 378
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_3
            iadd
            fload 7 /* y1 */
            fastore
        21: .line 379
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_4
            iadd
            fload 8 /* ctrlx */
            fastore
        22: .line 380
            aload 2 /* left */
            iload 3 /* leftoff */
            iconst_5
            iadd
            fload 9 /* ctrly */
            fastore
        23: .line 382
      StackMap locals:
      StackMap stack:
            aload 4 /* right */
            ifnull 28
        24: .line 383
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_0
            iadd
            fload 8 /* ctrlx */
            fastore
        25: .line 384
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_1
            iadd
            fload 9 /* ctrly */
            fastore
        26: .line 385
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_2
            iadd
            fload 10 /* x2 */
            fastore
        27: .line 386
            aload 4 /* right */
            iload 5 /* rightoff */
            iconst_3
            iadd
            fload 11 /* y2 */
            fastore
        28: .line 388
      StackMap locals:
      StackMap stack:
            return
        end local 11 // float y2
        end local 10 // float x2
        end local 9 // float ctrly
        end local 8 // float ctrlx
        end local 7 // float y1
        end local 6 // float x1
        end local 5 // int rightoff
        end local 4 // float[] right
        end local 3 // int leftoff
        end local 2 // float[] left
        end local 1 // int srcoff
        end local 0 // float[] src
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   29     0       src  [F
            0   29     1    srcoff  I
            0   29     2      left  [F
            0   29     3   leftoff  I
            0   29     4     right  [F
            0   29     5  rightoff  I
            1   29     6        x1  F
            2   29     7        y1  F
            3   29     8     ctrlx  F
            4   29     9     ctrly  F
            5   29    10        x2  F
            6   29    11        y2  F
    MethodParameters:
          Name  Flags
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  

  static void subdivideQuadAt(float, float[], int, float[], int, float[], int);
    descriptor: (F[FI[FI[FI)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=13, args_size=7
        start local 0 // float t
        start local 1 // float[] src
        start local 2 // int srcoff
        start local 3 // float[] left
        start local 4 // int leftoff
        start local 5 // float[] right
        start local 6 // int rightoff
         0: .line 394
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_0
            iadd
            faload
            fstore 7 /* x1 */
        start local 7 // float x1
         1: .line 395
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_1
            iadd
            faload
            fstore 8 /* y1 */
        start local 8 // float y1
         2: .line 396
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_2
            iadd
            faload
            fstore 9 /* ctrlx */
        start local 9 // float ctrlx
         3: .line 397
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_3
            iadd
            faload
            fstore 10 /* ctrly */
        start local 10 // float ctrly
         4: .line 398
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_4
            iadd
            faload
            fstore 11 /* x2 */
        start local 11 // float x2
         5: .line 399
            aload 1 /* src */
            iload 2 /* srcoff */
            iconst_5
            iadd
            faload
            fstore 12 /* y2 */
        start local 12 // float y2
         6: .line 400
            aload 3 /* left */
            ifnull 9
         7: .line 401
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_0
            iadd
            fload 7 /* x1 */
            fastore
         8: .line 402
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_1
            iadd
            fload 8 /* y1 */
            fastore
         9: .line 404
      StackMap locals: float float[] int float[] int float[] int float float float float float float
      StackMap stack:
            aload 5 /* right */
            ifnull 12
        10: .line 405
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_4
            iadd
            fload 11 /* x2 */
            fastore
        11: .line 406
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_5
            iadd
            fload 12 /* y2 */
            fastore
        12: .line 408
      StackMap locals:
      StackMap stack:
            fload 7 /* x1 */
            fload 0 /* t */
            fload 9 /* ctrlx */
            fload 7 /* x1 */
            fsub
            fmul
            fadd
            fstore 7 /* x1 */
        13: .line 409
            fload 8 /* y1 */
            fload 0 /* t */
            fload 10 /* ctrly */
            fload 8 /* y1 */
            fsub
            fmul
            fadd
            fstore 8 /* y1 */
        14: .line 410
            fload 9 /* ctrlx */
            fload 0 /* t */
            fload 11 /* x2 */
            fload 9 /* ctrlx */
            fsub
            fmul
            fadd
            fstore 11 /* x2 */
        15: .line 411
            fload 10 /* ctrly */
            fload 0 /* t */
            fload 12 /* y2 */
            fload 10 /* ctrly */
            fsub
            fmul
            fadd
            fstore 12 /* y2 */
        16: .line 412
            fload 7 /* x1 */
            fload 0 /* t */
            fload 11 /* x2 */
            fload 7 /* x1 */
            fsub
            fmul
            fadd
            fstore 9 /* ctrlx */
        17: .line 413
            fload 8 /* y1 */
            fload 0 /* t */
            fload 12 /* y2 */
            fload 8 /* y1 */
            fsub
            fmul
            fadd
            fstore 10 /* ctrly */
        18: .line 414
            aload 3 /* left */
            ifnull 23
        19: .line 415
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_2
            iadd
            fload 7 /* x1 */
            fastore
        20: .line 416
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_3
            iadd
            fload 8 /* y1 */
            fastore
        21: .line 417
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_4
            iadd
            fload 9 /* ctrlx */
            fastore
        22: .line 418
            aload 3 /* left */
            iload 4 /* leftoff */
            iconst_5
            iadd
            fload 10 /* ctrly */
            fastore
        23: .line 420
      StackMap locals:
      StackMap stack:
            aload 5 /* right */
            ifnull 28
        24: .line 421
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_0
            iadd
            fload 9 /* ctrlx */
            fastore
        25: .line 422
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_1
            iadd
            fload 10 /* ctrly */
            fastore
        26: .line 423
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_2
            iadd
            fload 11 /* x2 */
            fastore
        27: .line 424
            aload 5 /* right */
            iload 6 /* rightoff */
            iconst_3
            iadd
            fload 12 /* y2 */
            fastore
        28: .line 426
      StackMap locals:
      StackMap stack:
            return
        end local 12 // float y2
        end local 11 // float x2
        end local 10 // float ctrly
        end local 9 // float ctrlx
        end local 8 // float y1
        end local 7 // float x1
        end local 6 // int rightoff
        end local 5 // float[] right
        end local 4 // int leftoff
        end local 3 // float[] left
        end local 2 // int srcoff
        end local 1 // float[] src
        end local 0 // float t
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   29     0         t  F
            0   29     1       src  [F
            0   29     2    srcoff  I
            0   29     3      left  [F
            0   29     4   leftoff  I
            0   29     5     right  [F
            0   29     6  rightoff  I
            1   29     7        x1  F
            2   29     8        y1  F
            3   29     9     ctrlx  F
            4   29    10     ctrly  F
            5   29    11        x2  F
            6   29    12        y2  F
    MethodParameters:
          Name  Flags
      t         
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  

  static void subdivideAt(float, float[], int, float[], int, float[], int, int);
    descriptor: (F[FI[FI[FII)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=7, locals=8, args_size=8
        start local 0 // float t
        start local 1 // float[] src
        start local 2 // int srcoff
        start local 3 // float[] left
        start local 4 // int leftoff
        start local 5 // float[] right
        start local 6 // int rightoff
        start local 7 // int size
         0: .line 432
            iload 7 /* size */
            tableswitch { // 6 - 8
                    6: 3
                    7: 5
                    8: 1
              default: 5
          }
         1: .line 434
      StackMap locals:
      StackMap stack:
            fload 0 /* t */
            aload 1 /* src */
            iload 2 /* srcoff */
            aload 3 /* left */
            iload 4 /* leftoff */
            aload 5 /* right */
            iload 6 /* rightoff */
            invokestatic sun.java2d.marlin.Helpers.subdivideCubicAt:(F[FI[FI[FI)V
         2: .line 435
            return
         3: .line 437
      StackMap locals:
      StackMap stack:
            fload 0 /* t */
            aload 1 /* src */
            iload 2 /* srcoff */
            aload 3 /* left */
            iload 4 /* leftoff */
            aload 5 /* right */
            iload 6 /* rightoff */
            invokestatic sun.java2d.marlin.Helpers.subdivideQuadAt:(F[FI[FI[FI)V
         4: .line 438
            return
         5: .line 440
      StackMap locals:
      StackMap stack:
            return
        end local 7 // int size
        end local 6 // int rightoff
        end local 5 // float[] right
        end local 4 // int leftoff
        end local 3 // float[] left
        end local 2 // int srcoff
        end local 1 // float[] src
        end local 0 // float t
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    6     0         t  F
            0    6     1       src  [F
            0    6     2    srcoff  I
            0    6     3      left  [F
            0    6     4   leftoff  I
            0    6     5     right  [F
            0    6     6  rightoff  I
            0    6     7      size  I
    MethodParameters:
          Name  Flags
      t         
      src       
      srcoff    
      left      
      leftoff   
      right     
      rightoff  
      size      
}
SourceFile: "Helpers.java"