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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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package javax.swing;

import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.beans.PropertyChangeListener;
import java.util.Locale;
import java.util.Vector;

import javax.accessibility.*;

This class is inserted in between cell renderers and the components that use them. It just exists to thwart the repaint() and invalidate() methods which would otherwise propagate up the tree when the renderer was configured. It's used by the implementations of JTable, JTree, and JList. For example, here's how CellRendererPane is used in the code the paints each row in a JList:
  cellRendererPane = new CellRendererPane();
  ...
  Component rendererComponent = renderer.getListCellRendererComponent();
  renderer.configureListCellRenderer(dataModel.getElementAt(row), row);
  cellRendererPane.paintComponent(g, rendererComponent, this, x, y, w, h);

A renderer component must override isShowing() and unconditionally return true to work correctly because the Swing paint does nothing for components with isShowing false.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans package. Please see XMLEncoder.

Author:Hans Muller
/** * This class is inserted in between cell renderers and the components that * use them. It just exists to thwart the repaint() and invalidate() methods * which would otherwise propagate up the tree when the renderer was configured. * It's used by the implementations of JTable, JTree, and JList. For example, * here's how CellRendererPane is used in the code the paints each row * in a JList: * <pre> * cellRendererPane = new CellRendererPane(); * ... * Component rendererComponent = renderer.getListCellRendererComponent(); * renderer.configureListCellRenderer(dataModel.getElementAt(row), row); * cellRendererPane.paintComponent(g, rendererComponent, this, x, y, w, h); * </pre> * <p> * A renderer component must override isShowing() and unconditionally return * true to work correctly because the Swing paint does nothing for components * with isShowing false. * <p> * <strong>Warning:</strong> * Serialized objects of this class will not be compatible with * future Swing releases. The current serialization support is * appropriate for short term storage or RMI between applications running * the same version of Swing. As of 1.4, support for long term storage * of all JavaBeans&trade; * has been added to the <code>java.beans</code> package. * Please see {@link java.beans.XMLEncoder}. * * @author Hans Muller */
public class CellRendererPane extends Container implements Accessible {
Construct a CellRendererPane object.
/** * Construct a CellRendererPane object. */
public CellRendererPane() { super(); setLayout(null); setVisible(false); }
Overridden to avoid propagating a invalidate up the tree when the cell renderer child is configured.
/** * Overridden to avoid propagating a invalidate up the tree when the * cell renderer child is configured. */
public void invalidate() { }
Shouldn't be called.
/** * Shouldn't be called. */
public void paint(Graphics g) { }
Shouldn't be called.
/** * Shouldn't be called. */
public void update(Graphics g) { }
If the specified component is already a child of this then we don't bother doing anything - stacking order doesn't matter for cell renderer components (CellRendererPane doesn't paint anyway).
/** * If the specified component is already a child of this then we don't * bother doing anything - stacking order doesn't matter for cell * renderer components (CellRendererPane doesn't paint anyway). */
protected void addImpl(Component x, Object constraints, int index) { if (x.getParent() == this) { return; } else { super.addImpl(x, constraints, index); } }
Paint a cell renderer component c on graphics object g. Before the component is drawn it's reparented to this (if that's necessary), it's bounds are set to w,h and the graphics object is (effectively) translated to x,y. If it's a JComponent, double buffering is temporarily turned off. After the component is painted it's bounds are reset to -w, -h, 0, 0 so that, if it's the last renderer component painted, it will not start consuming input. The Container p is the component we're actually drawing on, typically it's equal to this.getParent(). If shouldValidate is true the component c will be validated before painted.
/** * Paint a cell renderer component c on graphics object g. Before the component * is drawn it's reparented to this (if that's necessary), it's bounds * are set to w,h and the graphics object is (effectively) translated to x,y. * If it's a JComponent, double buffering is temporarily turned off. After * the component is painted it's bounds are reset to -w, -h, 0, 0 so that, if * it's the last renderer component painted, it will not start consuming input. * The Container p is the component we're actually drawing on, typically it's * equal to this.getParent(). If shouldValidate is true the component c will be * validated before painted. */
public void paintComponent(Graphics g, Component c, Container p, int x, int y, int w, int h, boolean shouldValidate) { if (c == null) { if (p != null) { Color oldColor = g.getColor(); g.setColor(p.getBackground()); g.fillRect(x, y, w, h); g.setColor(oldColor); } return; } if (c.getParent() != this) { this.add(c); } c.setBounds(x, y, w, h); if(shouldValidate) { c.validate(); } boolean wasDoubleBuffered = false; if ((c instanceof JComponent) && ((JComponent)c).isDoubleBuffered()) { wasDoubleBuffered = true; ((JComponent)c).setDoubleBuffered(false); } Graphics cg = g.create(x, y, w, h); try { c.paint(cg); } finally { cg.dispose(); } if (wasDoubleBuffered && (c instanceof JComponent)) { ((JComponent)c).setDoubleBuffered(true); } c.setBounds(-w, -h, 0, 0); }
Calls this.paintComponent(g, c, p, x, y, w, h, false).
/** * Calls this.paintComponent(g, c, p, x, y, w, h, false). */
public void paintComponent(Graphics g, Component c, Container p, int x, int y, int w, int h) { paintComponent(g, c, p, x, y, w, h, false); }
Calls this.paintComponent() with the rectangles x,y,width,height fields.
/** * Calls this.paintComponent() with the rectangles x,y,width,height fields. */
public void paintComponent(Graphics g, Component c, Container p, Rectangle r) { paintComponent(g, c, p, r.x, r.y, r.width, r.height); } private void writeObject(ObjectOutputStream s) throws IOException { removeAll(); s.defaultWriteObject(); } ///////////////// // Accessibility support //////////////// protected AccessibleContext accessibleContext = null;
Gets the AccessibleContext associated with this CellRendererPane. For CellRendererPanes, the AccessibleContext takes the form of an AccessibleCellRendererPane. A new AccessibleCellRendererPane instance is created if necessary.
Returns:an AccessibleCellRendererPane that serves as the AccessibleContext of this CellRendererPane
/** * Gets the AccessibleContext associated with this CellRendererPane. * For CellRendererPanes, the AccessibleContext takes the form of an * AccessibleCellRendererPane. * A new AccessibleCellRendererPane instance is created if necessary. * * @return an AccessibleCellRendererPane that serves as the * AccessibleContext of this CellRendererPane */
public AccessibleContext getAccessibleContext() { if (accessibleContext == null) { accessibleContext = new AccessibleCellRendererPane(); } return accessibleContext; }
This class implements accessibility support for the CellRendererPane class.
/** * This class implements accessibility support for the * <code>CellRendererPane</code> class. */
protected class AccessibleCellRendererPane extends AccessibleAWTContainer { // AccessibleContext methods //
Get the role of this object.
See Also:
Returns:an instance of AccessibleRole describing the role of the object
/** * Get the role of this object. * * @return an instance of AccessibleRole describing the role of the * object * @see AccessibleRole */
public AccessibleRole getAccessibleRole() { return AccessibleRole.PANEL; } } // inner class AccessibleCellRendererPane }