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/*
 * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved
 * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved
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package java.awt.font;
import java.lang.String;

The TextHitInfo class represents a character position in a text model, and a bias, or "side," of the character. Biases are either leading (the left edge, for a left-to-right character) or trailing (the right edge, for a left-to-right character). Instances of TextHitInfo are used to specify caret and insertion positions within text.

For example, consider the text "abc". TextHitInfo.trailing(1) corresponds to the right side of the 'b' in the text.

TextHitInfo is used primarily by TextLayout and clients of TextLayout. Clients of TextLayout query TextHitInfo instances for an insertion offset, where new text is inserted into the text model. The insertion offset is equal to the character position in the TextHitInfo if the bias is leading, and one character after if the bias is trailing. The insertion offset for TextHitInfo.trailing(1) is 2.

Sometimes it is convenient to construct a TextHitInfo with the same insertion offset as an existing one, but on the opposite character. The getOtherHit method constructs a new TextHitInfo with the same insertion offset as an existing one, with a hit on the character on the other side of the insertion offset. Calling getOtherHit on trailing(1) would return leading(2). In general, getOtherHit for trailing(n) returns leading(n+1) and getOtherHit for leading(n) returns trailing(n-1).

Example:

Converting a graphical point to an insertion point within a text model

TextLayout layout = ...;
Point2D.Float hitPoint = ...;
TextHitInfo hitInfo = layout.hitTestChar(hitPoint.x, hitPoint.y);
int insPoint = hitInfo.getInsertionIndex();
// insPoint is relative to layout;  may need to adjust for use
// in a text model
See Also:
/** * The <code>TextHitInfo</code> class represents a character position in a * text model, and a <b>bias</b>, or "side," of the character. Biases are * either <EM>leading</EM> (the left edge, for a left-to-right character) * or <EM>trailing</EM> (the right edge, for a left-to-right character). * Instances of <code>TextHitInfo</code> are used to specify caret and * insertion positions within text. * <p> * For example, consider the text "abc". TextHitInfo.trailing(1) * corresponds to the right side of the 'b' in the text. * <p> * <code>TextHitInfo</code> is used primarily by {@link TextLayout} and * clients of <code>TextLayout</code>. Clients of <code>TextLayout</code> * query <code>TextHitInfo</code> instances for an insertion offset, where * new text is inserted into the text model. The insertion offset is equal * to the character position in the <code>TextHitInfo</code> if the bias * is leading, and one character after if the bias is trailing. The * insertion offset for TextHitInfo.trailing(1) is 2. * <p> * Sometimes it is convenient to construct a <code>TextHitInfo</code> with * the same insertion offset as an existing one, but on the opposite * character. The <code>getOtherHit</code> method constructs a new * <code>TextHitInfo</code> with the same insertion offset as an existing * one, with a hit on the character on the other side of the insertion offset. * Calling <code>getOtherHit</code> on trailing(1) would return leading(2). * In general, <code>getOtherHit</code> for trailing(n) returns * leading(n+1) and <code>getOtherHit</code> for leading(n) * returns trailing(n-1). * <p> * <strong>Example</strong>:<p> * Converting a graphical point to an insertion point within a text * model * <blockquote><pre> * TextLayout layout = ...; * Point2D.Float hitPoint = ...; * TextHitInfo hitInfo = layout.hitTestChar(hitPoint.x, hitPoint.y); * int insPoint = hitInfo.getInsertionIndex(); * // insPoint is relative to layout; may need to adjust for use * // in a text model * </pre></blockquote> * * @see TextLayout */
public final class TextHitInfo { private int charIndex; private boolean isLeadingEdge;
Constructs a new TextHitInfo.
Params:
  • charIndex – the index of the character hit
  • isLeadingEdge – true if the leading edge of the character was hit
/** * Constructs a new <code>TextHitInfo</code>. * @param charIndex the index of the character hit * @param isLeadingEdge <code>true</code> if the leading edge of the * character was hit */
private TextHitInfo(int charIndex, boolean isLeadingEdge) { this.charIndex = charIndex; this.isLeadingEdge = isLeadingEdge; }
Returns the index of the character hit.
Returns:the index of the character hit.
/** * Returns the index of the character hit. * @return the index of the character hit. */
public int getCharIndex() { return charIndex; }
Returns true if the leading edge of the character was hit.
Returns:true if the leading edge of the character was hit; false otherwise.
/** * Returns <code>true</code> if the leading edge of the character was * hit. * @return <code>true</code> if the leading edge of the character was * hit; <code>false</code> otherwise. */
public boolean isLeadingEdge() { return isLeadingEdge; }
Returns the insertion index. This is the character index if the leading edge of the character was hit, and one greater than the character index if the trailing edge was hit.
Returns:the insertion index.
/** * Returns the insertion index. This is the character index if * the leading edge of the character was hit, and one greater * than the character index if the trailing edge was hit. * @return the insertion index. */
public int getInsertionIndex() { return isLeadingEdge ? charIndex : charIndex + 1; }
Returns the hash code.
Returns:the hash code of this TextHitInfo, which is also the charIndex of this TextHitInfo.
/** * Returns the hash code. * @return the hash code of this <code>TextHitInfo</code>, which is * also the <code>charIndex</code> of this <code>TextHitInfo</code>. */
public int hashCode() { return charIndex; }
Returns true if the specified Object is a TextHitInfo and equals this TextHitInfo.
Params:
  • obj – the Object to test for equality
Returns:true if the specified Object equals this TextHitInfo; false otherwise.
/** * Returns <code>true</code> if the specified <code>Object</code> is a * <code>TextHitInfo</code> and equals this <code>TextHitInfo</code>. * @param obj the <code>Object</code> to test for equality * @return <code>true</code> if the specified <code>Object</code> * equals this <code>TextHitInfo</code>; <code>false</code> otherwise. */
public boolean equals(Object obj) { return (obj instanceof TextHitInfo) && equals((TextHitInfo)obj); }
Returns true if the specified TextHitInfo has the same charIndex and isLeadingEdge as this TextHitInfo. This is not the same as having the same insertion offset.
Params:
  • hitInfo – a specified TextHitInfo
Returns:true if the specified TextHitInfo has the same charIndex and isLeadingEdge as this TextHitInfo.
/** * Returns <code>true</code> if the specified <code>TextHitInfo</code> * has the same <code>charIndex</code> and <code>isLeadingEdge</code> * as this <code>TextHitInfo</code>. This is not the same as having * the same insertion offset. * @param hitInfo a specified <code>TextHitInfo</code> * @return <code>true</code> if the specified <code>TextHitInfo</code> * has the same <code>charIndex</code> and <code>isLeadingEdge</code> * as this <code>TextHitInfo</code>. */
public boolean equals(TextHitInfo hitInfo) { return hitInfo != null && charIndex == hitInfo.charIndex && isLeadingEdge == hitInfo.isLeadingEdge; }
Returns a String representing the hit for debugging use only.
Returns:a String representing this TextHitInfo.
/** * Returns a <code>String</code> representing the hit for debugging * use only. * @return a <code>String</code> representing this * <code>TextHitInfo</code>. */
public String toString() { return "TextHitInfo[" + charIndex + (isLeadingEdge ? "L" : "T")+"]"; }
Creates a TextHitInfo on the leading edge of the character at the specified charIndex.
Params:
  • charIndex – the index of the character hit
Returns:a TextHitInfo on the leading edge of the character at the specified charIndex.
/** * Creates a <code>TextHitInfo</code> on the leading edge of the * character at the specified <code>charIndex</code>. * @param charIndex the index of the character hit * @return a <code>TextHitInfo</code> on the leading edge of the * character at the specified <code>charIndex</code>. */
public static TextHitInfo leading(int charIndex) { return new TextHitInfo(charIndex, true); }
Creates a hit on the trailing edge of the character at the specified charIndex.
Params:
  • charIndex – the index of the character hit
Returns:a TextHitInfo on the trailing edge of the character at the specified charIndex.
/** * Creates a hit on the trailing edge of the character at * the specified <code>charIndex</code>. * @param charIndex the index of the character hit * @return a <code>TextHitInfo</code> on the trailing edge of the * character at the specified <code>charIndex</code>. */
public static TextHitInfo trailing(int charIndex) { return new TextHitInfo(charIndex, false); }
Creates a TextHitInfo at the specified offset, associated with the character before the offset.
Params:
  • offset – an offset associated with the character before the offset
Returns:a TextHitInfo at the specified offset.
/** * Creates a <code>TextHitInfo</code> at the specified offset, * associated with the character before the offset. * @param offset an offset associated with the character before * the offset * @return a <code>TextHitInfo</code> at the specified offset. */
public static TextHitInfo beforeOffset(int offset) { return new TextHitInfo(offset-1, false); }
Creates a TextHitInfo at the specified offset, associated with the character after the offset.
Params:
  • offset – an offset associated with the character after the offset
Returns:a TextHitInfo at the specified offset.
/** * Creates a <code>TextHitInfo</code> at the specified offset, * associated with the character after the offset. * @param offset an offset associated with the character after * the offset * @return a <code>TextHitInfo</code> at the specified offset. */
public static TextHitInfo afterOffset(int offset) { return new TextHitInfo(offset, true); }
Creates a TextHitInfo on the other side of the insertion point. This TextHitInfo remains unchanged.
Returns:a TextHitInfo on the other side of the insertion point.
/** * Creates a <code>TextHitInfo</code> on the other side of the * insertion point. This <code>TextHitInfo</code> remains unchanged. * @return a <code>TextHitInfo</code> on the other side of the * insertion point. */
public TextHitInfo getOtherHit() { if (isLeadingEdge) { return trailing(charIndex - 1); } else { return leading(charIndex + 1); } }
Creates a TextHitInfo whose character index is offset by delta from the charIndex of this TextHitInfo. This TextHitInfo remains unchanged.
Params:
  • delta – the value to offset this charIndex
Returns:a TextHitInfo whose charIndex is offset by delta from the charIndex of this TextHitInfo.
/** * Creates a <code>TextHitInfo</code> whose character index is offset * by <code>delta</code> from the <code>charIndex</code> of this * <code>TextHitInfo</code>. This <code>TextHitInfo</code> remains * unchanged. * @param delta the value to offset this <code>charIndex</code> * @return a <code>TextHitInfo</code> whose <code>charIndex</code> is * offset by <code>delta</code> from the <code>charIndex</code> of * this <code>TextHitInfo</code>. */
public TextHitInfo getOffsetHit(int delta) { return new TextHitInfo(charIndex + delta, isLeadingEdge); } }