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package java.awt;
import java.awt.image.Raster;
import java.awt.image.ColorModel;
The PaintContext
interface defines the encapsulated and optimized environment to generate color patterns in device space for fill or stroke operations on a Graphics2D
. The PaintContext
provides
the necessary colors for Graphics2D
operations in the form of a Raster
associated with a ColorModel
. The PaintContext
maintains state for a particular paint operation. In a multi-threaded environment, several contexts can exist simultaneously for a single Paint
object. See Also:
/**
* The <code>PaintContext</code> interface defines the encapsulated
* and optimized environment to generate color patterns in device
* space for fill or stroke operations on a
* {@link Graphics2D}. The <code>PaintContext</code> provides
* the necessary colors for <code>Graphics2D</code> operations in the
* form of a {@link Raster} associated with a {@link ColorModel}.
* The <code>PaintContext</code> maintains state for a particular paint
* operation. In a multi-threaded environment, several
* contexts can exist simultaneously for a single {@link Paint} object.
* @see Paint
*/
public interface PaintContext {
Releases the resources allocated for the operation.
/**
* Releases the resources allocated for the operation.
*/
public void dispose();
Returns the ColorModel
of the output. Note that
this ColorModel
might be different from the hint specified in the createContext
method of Paint
. Not all PaintContext
objects are
capable of generating color patterns in an arbitrary
ColorModel
.
Returns: the ColorModel
of the output.
/**
* Returns the <code>ColorModel</code> of the output. Note that
* this <code>ColorModel</code> might be different from the hint
* specified in the
* {@link Paint#createContext(ColorModel, Rectangle, Rectangle2D,
AffineTransform, RenderingHints) createContext} method of
* <code>Paint</code>. Not all <code>PaintContext</code> objects are
* capable of generating color patterns in an arbitrary
* <code>ColorModel</code>.
* @return the <code>ColorModel</code> of the output.
*/
ColorModel getColorModel();
Returns a Raster
containing the colors generated for
the graphics operation.
Params: - x – the x coordinate of the area in device space
for which colors are generated.
- y – the y coordinate of the area in device space
for which colors are generated.
- w – the width of the area in device space
- h – the height of the area in device space
Returns: a Raster
representing the specified
rectangular area and containing the colors generated for
the graphics operation.
/**
* Returns a <code>Raster</code> containing the colors generated for
* the graphics operation.
* @param x the x coordinate of the area in device space
* for which colors are generated.
* @param y the y coordinate of the area in device space
* for which colors are generated.
* @param w the width of the area in device space
* @param h the height of the area in device space
* @return a <code>Raster</code> representing the specified
* rectangular area and containing the colors generated for
* the graphics operation.
*/
Raster getRaster(int x,
int y,
int w,
int h);
}