/*
* Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package javax.swing.text.html;
import java.awt.*;
import java.awt.image.ImageObserver;
import java.net.*;
import java.util.Dictionary;
import javax.swing.*;
import javax.swing.text.*;
import javax.swing.event.*;
View of an Image, intended to support the HTML <IMG> tag.
Supports scaling via the HEIGHT and WIDTH attributes of the tag.
If the image is unable to be loaded any text specified via the
ALT
attribute will be rendered.
While this class has been part of swing for a while now, it is public
as of 1.4.
Author: Scott Violet See Also: Since: 1.4
/**
* View of an Image, intended to support the HTML <IMG> tag.
* Supports scaling via the HEIGHT and WIDTH attributes of the tag.
* If the image is unable to be loaded any text specified via the
* <code>ALT</code> attribute will be rendered.
* <p>
* While this class has been part of swing for a while now, it is public
* as of 1.4.
*
* @author Scott Violet
* @see IconView
* @since 1.4
*/
public class ImageView extends View {
If true, when some of the bits are available a repaint is done.
This is set to false as swing does not offer a repaint that takes a
delay. If this were true, a bunch of immediate repaints would get
generated that end up significantly delaying the loading of the image
(or anything else going on for that matter).
/**
* If true, when some of the bits are available a repaint is done.
* <p>
* This is set to false as swing does not offer a repaint that takes a
* delay. If this were true, a bunch of immediate repaints would get
* generated that end up significantly delaying the loading of the image
* (or anything else going on for that matter).
*/
private static boolean sIsInc = false;
Repaint delay when some of the bits are available.
/**
* Repaint delay when some of the bits are available.
*/
private static int sIncRate = 100;
Property name for pending image icon
/**
* Property name for pending image icon
*/
private static final String PENDING_IMAGE = "html.pendingImage";
Property name for missing image icon
/**
* Property name for missing image icon
*/
private static final String MISSING_IMAGE = "html.missingImage";
Document property for image cache.
/**
* Document property for image cache.
*/
private static final String IMAGE_CACHE_PROPERTY = "imageCache";
// Height/width to use before we know the real size, these should at least
// the size of <code>sMissingImageIcon</code> and
// <code>sPendingImageIcon</code>
private static final int DEFAULT_WIDTH = 38;
private static final int DEFAULT_HEIGHT= 38;
Default border to use if one is not specified.
/**
* Default border to use if one is not specified.
*/
private static final int DEFAULT_BORDER = 2;
// Bitmask values
private static final int LOADING_FLAG = 1;
private static final int LINK_FLAG = 2;
private static final int WIDTH_FLAG = 4;
private static final int HEIGHT_FLAG = 8;
private static final int RELOAD_FLAG = 16;
private static final int RELOAD_IMAGE_FLAG = 32;
private static final int SYNC_LOAD_FLAG = 64;
private AttributeSet attr;
private Image image;
private Image disabledImage;
private int width;
private int height;
Bitmask containing some of the above bitmask values. Because the
image loading notification can happen on another thread access to
this is synchronized (at least for modifying it). /** Bitmask containing some of the above bitmask values. Because the
* image loading notification can happen on another thread access to
* this is synchronized (at least for modifying it). */
private int state;
private Container container;
private Rectangle fBounds;
private Color borderColor;
// Size of the border, the insets contains this valid. For example, if
// the HSPACE attribute was 4 and BORDER 2, leftInset would be 6.
private short borderSize;
// Insets, obtained from the painter.
private short leftInset;
private short rightInset;
private short topInset;
private short bottomInset;
We don't directly implement ImageObserver, instead we use an instance
that calls back to us.
/**
* We don't directly implement ImageObserver, instead we use an instance
* that calls back to us.
*/
private ImageObserver imageObserver;
Used for alt text. Will be non-null if the image couldn't be found,
and there is valid alt text.
/**
* Used for alt text. Will be non-null if the image couldn't be found,
* and there is valid alt text.
*/
private View altView;
Alignment along the vertical (Y) axis. /** Alignment along the vertical (Y) axis. */
private float vAlign;
Creates a new view that represents an IMG element.
Params: - elem – the element to create a view for
/**
* Creates a new view that represents an IMG element.
*
* @param elem the element to create a view for
*/
public ImageView(Element elem) {
super(elem);
fBounds = new Rectangle();
imageObserver = new ImageHandler();
state = RELOAD_FLAG | RELOAD_IMAGE_FLAG;
}
Returns the text to display if the image can't be loaded. This is
obtained from the Elements attribute set with the attribute name
HTML.Attribute.ALT
.
/**
* Returns the text to display if the image can't be loaded. This is
* obtained from the Elements attribute set with the attribute name
* <code>HTML.Attribute.ALT</code>.
*/
public String getAltText() {
return (String)getElement().getAttributes().getAttribute
(HTML.Attribute.ALT);
}
Return a URL for the image source,
or null if it could not be determined.
/**
* Return a URL for the image source,
* or null if it could not be determined.
*/
public URL getImageURL() {
String src = (String)getElement().getAttributes().
getAttribute(HTML.Attribute.SRC);
if (src == null) {
return null;
}
URL reference = ((HTMLDocument)getDocument()).getBase();
try {
URL u = new URL(reference,src);
return u;
} catch (MalformedURLException e) {
return null;
}
}
Returns the icon to use if the image couldn't be found.
/**
* Returns the icon to use if the image couldn't be found.
*/
public Icon getNoImageIcon() {
return (Icon) UIManager.getLookAndFeelDefaults().get(MISSING_IMAGE);
}
Returns the icon to use while in the process of loading the image.
/**
* Returns the icon to use while in the process of loading the image.
*/
public Icon getLoadingImageIcon() {
return (Icon) UIManager.getLookAndFeelDefaults().get(PENDING_IMAGE);
}
Returns the image to render.
/**
* Returns the image to render.
*/
public Image getImage() {
sync();
return image;
}
private Image getImage(boolean enabled) {
Image img = getImage();
if (! enabled) {
if (disabledImage == null) {
disabledImage = GrayFilter.createDisabledImage(img);
}
img = disabledImage;
}
return img;
}
Sets how the image is loaded. If newValue
is true,
the image we be loaded when first asked for, otherwise it will
be loaded asynchronously. The default is to not load synchronously,
that is to load the image asynchronously.
/**
* Sets how the image is loaded. If <code>newValue</code> is true,
* the image we be loaded when first asked for, otherwise it will
* be loaded asynchronously. The default is to not load synchronously,
* that is to load the image asynchronously.
*/
public void setLoadsSynchronously(boolean newValue) {
synchronized(this) {
if (newValue) {
state |= SYNC_LOAD_FLAG;
}
else {
state = (state | SYNC_LOAD_FLAG) ^ SYNC_LOAD_FLAG;
}
}
}
Returns true if the image should be loaded when first asked for.
/**
* Returns true if the image should be loaded when first asked for.
*/
public boolean getLoadsSynchronously() {
return ((state & SYNC_LOAD_FLAG) != 0);
}
Convenience method to get the StyleSheet.
/**
* Convenience method to get the StyleSheet.
*/
protected StyleSheet getStyleSheet() {
HTMLDocument doc = (HTMLDocument) getDocument();
return doc.getStyleSheet();
}
Fetches the attributes to use when rendering. This is
implemented to multiplex the attributes specified in the
model with a StyleSheet.
/**
* Fetches the attributes to use when rendering. This is
* implemented to multiplex the attributes specified in the
* model with a StyleSheet.
*/
public AttributeSet getAttributes() {
sync();
return attr;
}
For images the tooltip text comes from text specified with the
ALT
attribute. This is overriden to return
getAltText
.
See Also: - getToolTipText.getToolTipText
/**
* For images the tooltip text comes from text specified with the
* <code>ALT</code> attribute. This is overriden to return
* <code>getAltText</code>.
*
* @see JTextComponent#getToolTipText
*/
public String getToolTipText(float x, float y, Shape allocation) {
return getAltText();
}
Update any cached values that come from attributes.
/**
* Update any cached values that come from attributes.
*/
protected void setPropertiesFromAttributes() {
StyleSheet sheet = getStyleSheet();
this.attr = sheet.getViewAttributes(this);
// Gutters
borderSize = (short)getIntAttr(HTML.Attribute.BORDER, isLink() ?
DEFAULT_BORDER : 0);
leftInset = rightInset = (short)(getIntAttr(HTML.Attribute.HSPACE,
0) + borderSize);
topInset = bottomInset = (short)(getIntAttr(HTML.Attribute.VSPACE,
0) + borderSize);
borderColor = ((StyledDocument)getDocument()).getForeground
(getAttributes());
AttributeSet attr = getElement().getAttributes();
// Alignment.
// PENDING: This needs to be changed to support the CSS versions
// when conversion from ALIGN to VERTICAL_ALIGN is complete.
Object alignment = attr.getAttribute(HTML.Attribute.ALIGN);
vAlign = 1.0f;
if (alignment != null) {
alignment = alignment.toString();
if ("top".equals(alignment)) {
vAlign = 0f;
}
else if ("middle".equals(alignment)) {
vAlign = .5f;
}
}
AttributeSet anchorAttr = (AttributeSet)attr.getAttribute(HTML.Tag.A);
if (anchorAttr != null && anchorAttr.isDefined
(HTML.Attribute.HREF)) {
synchronized(this) {
state |= LINK_FLAG;
}
}
else {
synchronized(this) {
state = (state | LINK_FLAG) ^ LINK_FLAG;
}
}
}
Establishes the parent view for this view.
Seize this moment to cache the AWT Container I'm in.
/**
* Establishes the parent view for this view.
* Seize this moment to cache the AWT Container I'm in.
*/
public void setParent(View parent) {
View oldParent = getParent();
super.setParent(parent);
container = (parent != null) ? getContainer() : null;
if (oldParent != parent) {
synchronized(this) {
state |= RELOAD_FLAG;
}
}
}
Invoked when the Elements attributes have changed. Recreates the image.
/**
* Invoked when the Elements attributes have changed. Recreates the image.
*/
public void changedUpdate(DocumentEvent e, Shape a, ViewFactory f) {
super.changedUpdate(e,a,f);
synchronized(this) {
state |= RELOAD_FLAG | RELOAD_IMAGE_FLAG;
}
// Assume the worst.
preferenceChanged(null, true, true);
}
Paints the View.
Params: - g – the rendering surface to use
- a – the allocated region to render into
See Also:
/**
* Paints the View.
*
* @param g the rendering surface to use
* @param a the allocated region to render into
* @see View#paint
*/
public void paint(Graphics g, Shape a) {
sync();
Rectangle rect = (a instanceof Rectangle) ? (Rectangle)a :
a.getBounds();
Rectangle clip = g.getClipBounds();
fBounds.setBounds(rect);
paintHighlights(g, a);
paintBorder(g, rect);
if (clip != null) {
g.clipRect(rect.x + leftInset, rect.y + topInset,
rect.width - leftInset - rightInset,
rect.height - topInset - bottomInset);
}
Container host = getContainer();
Image img = getImage(host == null || host.isEnabled());
if (img != null) {
if (! hasPixels(img)) {
// No pixels yet, use the default
Icon icon = getLoadingImageIcon();
if (icon != null) {
icon.paintIcon(host, g,
rect.x + leftInset, rect.y + topInset);
}
}
else {
// Draw the image
g.drawImage(img, rect.x + leftInset, rect.y + topInset,
width, height, imageObserver);
}
}
else {
Icon icon = getNoImageIcon();
if (icon != null) {
icon.paintIcon(host, g,
rect.x + leftInset, rect.y + topInset);
}
View view = getAltView();
// Paint the view representing the alt text, if its non-null
if (view != null && ((state & WIDTH_FLAG) == 0 ||
width > DEFAULT_WIDTH)) {
// Assume layout along the y direction
Rectangle altRect = new Rectangle
(rect.x + leftInset + DEFAULT_WIDTH, rect.y + topInset,
rect.width - leftInset - rightInset - DEFAULT_WIDTH,
rect.height - topInset - bottomInset);
view.paint(g, altRect);
}
}
if (clip != null) {
// Reset clip.
g.setClip(clip.x, clip.y, clip.width, clip.height);
}
}
private void paintHighlights(Graphics g, Shape shape) {
if (container instanceof JTextComponent) {
JTextComponent tc = (JTextComponent)container;
Highlighter h = tc.getHighlighter();
if (h instanceof LayeredHighlighter) {
((LayeredHighlighter)h).paintLayeredHighlights
(g, getStartOffset(), getEndOffset(), shape, tc, this);
}
}
}
private void paintBorder(Graphics g, Rectangle rect) {
Color color = borderColor;
if ((borderSize > 0 || image == null) && color != null) {
int xOffset = leftInset - borderSize;
int yOffset = topInset - borderSize;
g.setColor(color);
int n = (image == null) ? 1 : borderSize;
for (int counter = 0; counter < n; counter++) {
g.drawRect(rect.x + xOffset + counter,
rect.y + yOffset + counter,
rect.width - counter - counter - xOffset -xOffset-1,
rect.height - counter - counter -yOffset-yOffset-1);
}
}
}
Determines the preferred span for this view along an
axis.
Params: - axis – may be either X_AXIS or Y_AXIS
Returns: the span the view would like to be rendered into;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the view
/**
* Determines the preferred span for this view along an
* axis.
*
* @param axis may be either X_AXIS or Y_AXIS
* @return the span the view would like to be rendered into;
* typically the view is told to render into the span
* that is returned, although there is no guarantee;
* the parent may choose to resize or break the view
*/
public float getPreferredSpan(int axis) {
sync();
// If the attributes specified a width/height, always use it!
if (axis == View.X_AXIS && (state & WIDTH_FLAG) == WIDTH_FLAG) {
getPreferredSpanFromAltView(axis);
return width + leftInset + rightInset;
}
if (axis == View.Y_AXIS && (state & HEIGHT_FLAG) == HEIGHT_FLAG) {
getPreferredSpanFromAltView(axis);
return height + topInset + bottomInset;
}
Image image = getImage();
if (image != null) {
switch (axis) {
case View.X_AXIS:
return width + leftInset + rightInset;
case View.Y_AXIS:
return height + topInset + bottomInset;
default:
throw new IllegalArgumentException("Invalid axis: " + axis);
}
}
else {
View view = getAltView();
float retValue = 0f;
if (view != null) {
retValue = view.getPreferredSpan(axis);
}
switch (axis) {
case View.X_AXIS:
return retValue + (float)(width + leftInset + rightInset);
case View.Y_AXIS:
return retValue + (float)(height + topInset + bottomInset);
default:
throw new IllegalArgumentException("Invalid axis: " + axis);
}
}
}
Determines the desired alignment for this view along an
axis. This is implemented to give the alignment to the
bottom of the icon along the y axis, and the default
along the x axis.
Params: - axis – may be either X_AXIS or Y_AXIS
Returns: the desired alignment; this should be a value
between 0.0 and 1.0 where 0 indicates alignment at the
origin and 1.0 indicates alignment to the full span
away from the origin; an alignment of 0.5 would be the
center of the view
/**
* Determines the desired alignment for this view along an
* axis. This is implemented to give the alignment to the
* bottom of the icon along the y axis, and the default
* along the x axis.
*
* @param axis may be either X_AXIS or Y_AXIS
* @return the desired alignment; this should be a value
* between 0.0 and 1.0 where 0 indicates alignment at the
* origin and 1.0 indicates alignment to the full span
* away from the origin; an alignment of 0.5 would be the
* center of the view
*/
public float getAlignment(int axis) {
switch (axis) {
case View.Y_AXIS:
return vAlign;
default:
return super.getAlignment(axis);
}
}
Provides a mapping from the document model coordinate space
to the coordinate space of the view mapped to it.
Params: - pos – the position to convert
- a – the allocated region to render into
Throws: - BadLocationException – if the given position does not represent a
valid location in the associated document
See Also: Returns: the bounding box of the given position
/**
* Provides a mapping from the document model coordinate space
* to the coordinate space of the view mapped to it.
*
* @param pos the position to convert
* @param a the allocated region to render into
* @return the bounding box of the given position
* @exception BadLocationException if the given position does not represent a
* valid location in the associated document
* @see View#modelToView
*/
public Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException {
int p0 = getStartOffset();
int p1 = getEndOffset();
if ((pos >= p0) && (pos <= p1)) {
Rectangle r = a.getBounds();
if (pos == p1) {
r.x += r.width;
}
r.width = 0;
return r;
}
return null;
}
Provides a mapping from the view coordinate space to the logical
coordinate space of the model.
Params: - x – the X coordinate
- y – the Y coordinate
- a – the allocated region to render into
See Also: Returns: the location within the model that best represents the
given point of view
/**
* Provides a mapping from the view coordinate space to the logical
* coordinate space of the model.
*
* @param x the X coordinate
* @param y the Y coordinate
* @param a the allocated region to render into
* @return the location within the model that best represents the
* given point of view
* @see View#viewToModel
*/
public int viewToModel(float x, float y, Shape a, Position.Bias[] bias) {
Rectangle alloc = (Rectangle) a;
if (x < alloc.x + alloc.width) {
bias[0] = Position.Bias.Forward;
return getStartOffset();
}
bias[0] = Position.Bias.Backward;
return getEndOffset();
}
Sets the size of the view. This should cause
layout of the view if it has any layout duties.
Params: - width – the width >= 0
- height – the height >= 0
/**
* Sets the size of the view. This should cause
* layout of the view if it has any layout duties.
*
* @param width the width >= 0
* @param height the height >= 0
*/
public void setSize(float width, float height) {
sync();
if (getImage() == null) {
View view = getAltView();
if (view != null) {
view.setSize(Math.max(0f, width - (float)(DEFAULT_WIDTH + leftInset + rightInset)),
Math.max(0f, height - (float)(topInset + bottomInset)));
}
}
}
Returns true if this image within a link?
/**
* Returns true if this image within a link?
*/
private boolean isLink() {
return ((state & LINK_FLAG) == LINK_FLAG);
}
Returns true if the passed in image has a non-zero width and height.
/**
* Returns true if the passed in image has a non-zero width and height.
*/
private boolean hasPixels(Image image) {
return image != null &&
(image.getHeight(imageObserver) > 0) &&
(image.getWidth(imageObserver) > 0);
}
Returns the preferred span of the View used to display the alt text,
or 0 if the view does not exist.
/**
* Returns the preferred span of the View used to display the alt text,
* or 0 if the view does not exist.
*/
private float getPreferredSpanFromAltView(int axis) {
if (getImage() == null) {
View view = getAltView();
if (view != null) {
return view.getPreferredSpan(axis);
}
}
return 0f;
}
Request that this view be repainted.
Assumes the view is still at its last-drawn location.
/**
* Request that this view be repainted.
* Assumes the view is still at its last-drawn location.
*/
private void repaint(long delay) {
if (container != null && fBounds != null) {
container.repaint(delay, fBounds.x, fBounds.y, fBounds.width,
fBounds.height);
}
}
Convenience method for getting an integer attribute from the elements
AttributeSet.
/**
* Convenience method for getting an integer attribute from the elements
* AttributeSet.
*/
private int getIntAttr(HTML.Attribute name, int deflt) {
AttributeSet attr = getElement().getAttributes();
if (attr.isDefined(name)) { // does not check parents!
int i;
String val = (String)attr.getAttribute(name);
if (val == null) {
i = deflt;
}
else {
try{
i = Math.max(0, Integer.parseInt(val));
}catch( NumberFormatException x ) {
i = deflt;
}
}
return i;
} else
return deflt;
}
Makes sure the necessary properties and image is loaded.
/**
* Makes sure the necessary properties and image is loaded.
*/
private void sync() {
int s = state;
if ((s & RELOAD_IMAGE_FLAG) != 0) {
refreshImage();
}
s = state;
if ((s & RELOAD_FLAG) != 0) {
synchronized(this) {
state = (state | RELOAD_FLAG) ^ RELOAD_FLAG;
}
setPropertiesFromAttributes();
}
}
Loads the image and updates the size accordingly. This should be
invoked instead of invoking loadImage
or
updateImageSize
directly.
/**
* Loads the image and updates the size accordingly. This should be
* invoked instead of invoking <code>loadImage</code> or
* <code>updateImageSize</code> directly.
*/
private void refreshImage() {
synchronized(this) {
// clear out width/height/realoadimage flag and set loading flag
state = (state | LOADING_FLAG | RELOAD_IMAGE_FLAG | WIDTH_FLAG |
HEIGHT_FLAG) ^ (WIDTH_FLAG | HEIGHT_FLAG |
RELOAD_IMAGE_FLAG);
image = null;
width = height = 0;
}
try {
// Load the image
loadImage();
// And update the size params
updateImageSize();
}
finally {
synchronized(this) {
// Clear out state in case someone threw an exception.
state = (state | LOADING_FLAG) ^ LOADING_FLAG;
}
}
}
Loads the image from the URL getImageURL
. This should
only be invoked from refreshImage
.
/**
* Loads the image from the URL <code>getImageURL</code>. This should
* only be invoked from <code>refreshImage</code>.
*/
private void loadImage() {
URL src = getImageURL();
Image newImage = null;
if (src != null) {
Dictionary cache = (Dictionary)getDocument().
getProperty(IMAGE_CACHE_PROPERTY);
if (cache != null) {
newImage = (Image)cache.get(src);
}
else {
newImage = Toolkit.getDefaultToolkit().createImage(src);
if (newImage != null && getLoadsSynchronously()) {
// Force the image to be loaded by using an ImageIcon.
ImageIcon ii = new ImageIcon();
ii.setImage(newImage);
}
}
}
image = newImage;
}
Recreates and reloads the image. This should
only be invoked from refreshImage
.
/**
* Recreates and reloads the image. This should
* only be invoked from <code>refreshImage</code>.
*/
private void updateImageSize() {
int newWidth = 0;
int newHeight = 0;
int newState = 0;
Image newImage = getImage();
if (newImage != null) {
Element elem = getElement();
AttributeSet attr = elem.getAttributes();
// Get the width/height and set the state ivar before calling
// anything that might cause the image to be loaded, and thus the
// ImageHandler to be called.
newWidth = getIntAttr(HTML.Attribute.WIDTH, -1);
if (newWidth > 0) {
newState |= WIDTH_FLAG;
}
newHeight = getIntAttr(HTML.Attribute.HEIGHT, -1);
if (newHeight > 0) {
newState |= HEIGHT_FLAG;
}
if (newWidth <= 0) {
newWidth = newImage.getWidth(imageObserver);
if (newWidth <= 0) {
newWidth = DEFAULT_WIDTH;
}
}
if (newHeight <= 0) {
newHeight = newImage.getHeight(imageObserver);
if (newHeight <= 0) {
newHeight = DEFAULT_HEIGHT;
}
}
// Make sure the image starts loading:
if ((newState & (WIDTH_FLAG | HEIGHT_FLAG)) != 0) {
Toolkit.getDefaultToolkit().prepareImage(newImage, newWidth,
newHeight,
imageObserver);
}
else {
Toolkit.getDefaultToolkit().prepareImage(newImage, -1, -1,
imageObserver);
}
boolean createText = false;
synchronized(this) {
// If imageloading failed, other thread may have called
// ImageLoader which will null out image, hence we check
// for it.
if (image != null) {
if ((newState & WIDTH_FLAG) == WIDTH_FLAG || width == 0) {
width = newWidth;
}
if ((newState & HEIGHT_FLAG) == HEIGHT_FLAG ||
height == 0) {
height = newHeight;
}
}
else {
createText = true;
if ((newState & WIDTH_FLAG) == WIDTH_FLAG) {
width = newWidth;
}
if ((newState & HEIGHT_FLAG) == HEIGHT_FLAG) {
height = newHeight;
}
}
state = state | newState;
state = (state | LOADING_FLAG) ^ LOADING_FLAG;
}
if (createText) {
// Only reset if this thread determined image is null
updateAltTextView();
}
}
else {
width = height = DEFAULT_HEIGHT;
updateAltTextView();
}
}
Updates the view representing the alt text.
/**
* Updates the view representing the alt text.
*/
private void updateAltTextView() {
String text = getAltText();
if (text != null) {
ImageLabelView newView;
newView = new ImageLabelView(getElement(), text);
synchronized(this) {
altView = newView;
}
}
}
Returns the view to use for alternate text. This may be null.
/**
* Returns the view to use for alternate text. This may be null.
*/
private View getAltView() {
View view;
synchronized(this) {
view = altView;
}
if (view != null && view.getParent() == null) {
view.setParent(getParent());
}
return view;
}
Invokes preferenceChanged
on the event displatching
thread.
/**
* Invokes <code>preferenceChanged</code> on the event displatching
* thread.
*/
private void safePreferenceChanged() {
if (SwingUtilities.isEventDispatchThread()) {
Document doc = getDocument();
if (doc instanceof AbstractDocument) {
((AbstractDocument)doc).readLock();
}
preferenceChanged(null, true, true);
if (doc instanceof AbstractDocument) {
((AbstractDocument)doc).readUnlock();
}
}
else {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
safePreferenceChanged();
}
});
}
}
ImageHandler implements the ImageObserver to correctly update the
display as new parts of the image become available.
/**
* ImageHandler implements the ImageObserver to correctly update the
* display as new parts of the image become available.
*/
private class ImageHandler implements ImageObserver {
// This can come on any thread. If we are in the process of reloading
// the image and determining our state (loading == true) we don't fire
// preference changed, or repaint, we just reset the fWidth/fHeight as
// necessary and return. This is ok as we know when loading finishes
// it will pick up the new height/width, if necessary.
public boolean imageUpdate(Image img, int flags, int x, int y,
int newWidth, int newHeight ) {
if (img != image && img != disabledImage ||
image == null || getParent() == null) {
return false;
}
// Bail out if there was an error:
if ((flags & (ABORT|ERROR)) != 0) {
repaint(0);
synchronized(ImageView.this) {
if (image == img) {
// Be sure image hasn't changed since we don't
// initialy synchronize
image = null;
if ((state & WIDTH_FLAG) != WIDTH_FLAG) {
width = DEFAULT_WIDTH;
}
if ((state & HEIGHT_FLAG) != HEIGHT_FLAG) {
height = DEFAULT_HEIGHT;
}
} else {
disabledImage = null;
}
if ((state & LOADING_FLAG) == LOADING_FLAG) {
// No need to resize or repaint, still in the process
// of loading.
return false;
}
}
updateAltTextView();
safePreferenceChanged();
return false;
}
if (image == img) {
// Resize image if necessary:
short changed = 0;
if ((flags & ImageObserver.HEIGHT) != 0 && !getElement().
getAttributes().isDefined(HTML.Attribute.HEIGHT)) {
changed |= 1;
}
if ((flags & ImageObserver.WIDTH) != 0 && !getElement().
getAttributes().isDefined(HTML.Attribute.WIDTH)) {
changed |= 2;
}
synchronized(ImageView.this) {
if ((changed & 1) == 1 && (state & WIDTH_FLAG) == 0) {
width = newWidth;
}
if ((changed & 2) == 2 && (state & HEIGHT_FLAG) == 0) {
height = newHeight;
}
if ((state & LOADING_FLAG) == LOADING_FLAG) {
// No need to resize or repaint, still in the process of
// loading.
return true;
}
}
if (changed != 0) {
// May need to resize myself, asynchronously:
safePreferenceChanged();
return true;
}
}
// Repaint when done or when new pixels arrive:
if ((flags & (FRAMEBITS|ALLBITS)) != 0) {
repaint(0);
}
else if ((flags & SOMEBITS) != 0 && sIsInc) {
repaint(sIncRate);
}
return ((flags & ALLBITS) == 0);
}
}
ImageLabelView is used if the image can't be loaded, and
the attribute specified an alt attribute. It overriden a handle of
methods as the text is hardcoded and does not come from the document.
/**
* ImageLabelView is used if the image can't be loaded, and
* the attribute specified an alt attribute. It overriden a handle of
* methods as the text is hardcoded and does not come from the document.
*/
private class ImageLabelView extends InlineView {
private Segment segment;
private Color fg;
ImageLabelView(Element e, String text) {
super(e);
reset(text);
}
public void reset(String text) {
segment = new Segment(text.toCharArray(), 0, text.length());
}
public void paint(Graphics g, Shape a) {
// Don't use supers paint, otherwise selection will be wrong
// as our start/end offsets are fake.
GlyphPainter painter = getGlyphPainter();
if (painter != null) {
g.setColor(getForeground());
painter.paint(this, g, a, getStartOffset(), getEndOffset());
}
}
public Segment getText(int p0, int p1) {
if (p0 < 0 || p1 > segment.array.length) {
throw new RuntimeException("ImageLabelView: Stale view");
}
segment.offset = p0;
segment.count = p1 - p0;
return segment;
}
public int getStartOffset() {
return 0;
}
public int getEndOffset() {
return segment.array.length;
}
public View breakView(int axis, int p0, float pos, float len) {
// Don't allow a break
return this;
}
public Color getForeground() {
View parent;
if (fg == null && (parent = getParent()) != null) {
Document doc = getDocument();
AttributeSet attr = parent.getAttributes();
if (attr != null && (doc instanceof StyledDocument)) {
fg = ((StyledDocument)doc).getForeground(attr);
}
}
return fg;
}
}
}