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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package com.sun.jndi.dns;
import java.io.IOException;
import java.net.DatagramSocket;
import java.net.SocketException;
import java.util.Random;
class DNSDatagramSocketFactory {
static final int DEVIATION = 3;
static final int THRESHOLD = 6;
static final int BIT_DEVIATION = 2;
static final int HISTORY = 32;
static final int MAX_RANDOM_TRIES = 5;
The dynamic allocation port range (aka ephemeral ports), as configured
on the system. Use nested class for lazy evaluation.
/**
* The dynamic allocation port range (aka ephemeral ports), as configured
* on the system. Use nested class for lazy evaluation.
*/
static final class EphemeralPortRange {
private EphemeralPortRange() {}
static final int LOWER = sun.net.PortConfig.getLower();
static final int UPPER = sun.net.PortConfig.getUpper();
static final int RANGE = UPPER - LOWER + 1;
}
// Records a subset of max {@code capacity} previously used ports
static final class PortHistory {
final int capacity;
final int[] ports;
final Random random;
int index;
PortHistory(int capacity, Random random) {
this.random = random;
this.capacity = capacity;
this.ports = new int[capacity];
}
// returns true if the history contains the specified port.
public boolean contains(int port) {
int p = 0;
for (int i=0; i<capacity; i++) {
if ((p = ports[i]) == 0 || p == port) break;
}
return p == port;
}
// Adds the port to the history - doesn't check whether the port
// is already present. Always adds the port and always return true.
public boolean add(int port) {
if (ports[index] != 0) { // at max capacity
// remove one port at random and store the new port there
ports[random.nextInt(capacity)] = port;
} else { // there's a free slot
ports[index] = port;
}
if (++index == capacity) index = 0;
return true;
}
// Adds the port to the history if not already present.
// Return true if the port was added, false if the port was already
// present.
public boolean offer(int port) {
if (contains(port)) return false;
else return add(port);
}
}
int lastport = 0;
int suitablePortCount;
int unsuitablePortCount;
final int thresholdCount; // decision point
final int deviation;
final Random random;
final PortHistory history;
DNSDatagramSocketFactory() {
this(new Random());
}
DNSDatagramSocketFactory(Random random) {
this(random, DEVIATION, THRESHOLD);
}
DNSDatagramSocketFactory(Random random,
int deviation,
int threshold) {
if (random == null) {
throw new NullPointerException();
}
this.random = random;
this.history = new PortHistory(HISTORY, random);
this.deviation = Math.max(1, deviation);
this.thresholdCount = Math.max(2, threshold);
}
Opens a datagram socket listening to the wildcard address on a
random port. If the underlying OS supports UDP port randomization
out of the box (if binding a socket to port 0 binds it to a random
port) then the underlying OS implementation is used. Otherwise, this
method will allocate and bind a socket on a randomly selected ephemeral
port in the dynamic range.
Throws: - SocketException – if the socket cannot be created.
Returns: A new DatagramSocket bound to a random port.
/**
* Opens a datagram socket listening to the wildcard address on a
* random port. If the underlying OS supports UDP port randomization
* out of the box (if binding a socket to port 0 binds it to a random
* port) then the underlying OS implementation is used. Otherwise, this
* method will allocate and bind a socket on a randomly selected ephemeral
* port in the dynamic range.
* @return A new DatagramSocket bound to a random port.
* @throws SocketException if the socket cannot be created.
*/
public synchronized DatagramSocket open() throws SocketException {
int lastseen = lastport;
DatagramSocket s;
boolean thresholdCrossed = unsuitablePortCount > thresholdCount;
if (thresholdCrossed) {
// Underlying stack does not support random UDP port out of the box.
// Use our own algorithm to allocate a random UDP port
s = openRandom();
if (s != null) return s;
// couldn't allocate a random port: reset all counters and fall
// through.
unsuitablePortCount = 0; suitablePortCount = 0; lastseen = 0;
}
// Allocate an ephemeral port (port 0)
s = openDefault();
lastport = s.getLocalPort();
if (lastseen == 0) {
history.offer(lastport);
return s;
}
thresholdCrossed = suitablePortCount > thresholdCount;
boolean farEnough = Integer.bitCount(lastseen ^ lastport) > BIT_DEVIATION
&& Math.abs(lastport - lastseen) > deviation;
boolean recycled = history.contains(lastport);
boolean suitable = (thresholdCrossed || farEnough && !recycled);
if (suitable && !recycled) history.add(lastport);
if (suitable) {
if (!thresholdCrossed) {
suitablePortCount++;
} else if (!farEnough || recycled) {
unsuitablePortCount = 1;
suitablePortCount = thresholdCount/2;
}
// Either the underlying stack supports random UDP port allocation,
// or the new port is sufficiently distant from last port to make
// it look like it is. Let's use it.
return s;
}
// Undecided... the new port was too close. Let's allocate a random
// port using our own algorithm
assert !thresholdCrossed;
DatagramSocket ss = openRandom();
if (ss == null) return s;
unsuitablePortCount++;
s.close();
return ss;
}
private DatagramSocket openDefault() throws SocketException {
return new DatagramSocket();
}
synchronized boolean isUsingNativePortRandomization() {
return unsuitablePortCount <= thresholdCount
&& suitablePortCount > thresholdCount;
}
synchronized boolean isUsingJavaPortRandomization() {
return unsuitablePortCount > thresholdCount ;
}
synchronized boolean isUndecided() {
return !isUsingJavaPortRandomization()
&& !isUsingNativePortRandomization();
}
private DatagramSocket openRandom() {
int maxtries = MAX_RANDOM_TRIES;
while (maxtries-- > 0) {
int port = EphemeralPortRange.LOWER
+ random.nextInt(EphemeralPortRange.RANGE);
try {
return new DatagramSocket(port);
} catch (IOException x) {
// try again until maxtries == 0;
}
}
return null;
}
}