final class sun.java2d.d3d.D3DContext extends sun.java2d.pipe.BufferedContext
minor version: 0
major version: 59
flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
this_class: sun.java2d.d3d.D3DContext
super_class: sun.java2d.pipe.BufferedContext
{
private final sun.java2d.d3d.D3DGraphicsDevice device;
descriptor: Lsun/java2d/d3d/D3DGraphicsDevice;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
void <init>(sun.java2d.pipe.RenderQueue, sun.java2d.d3d.D3DGraphicsDevice);
descriptor: (Lsun/java2d/pipe/RenderQueue;Lsun/java2d/d3d/D3DGraphicsDevice;)V
flags: (0x0000)
Code:
stack=2, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
aload 1
invokespecial sun.java2d.pipe.BufferedContext.<init>:(Lsun/java2d/pipe/RenderQueue;)V
1: aload 0
aload 2
putfield sun.java2d.d3d.D3DContext.device:Lsun/java2d/d3d/D3DGraphicsDevice;
2: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lsun/java2d/d3d/D3DContext;
0 3 1 rq Lsun/java2d/pipe/RenderQueue;
0 3 2 device Lsun/java2d/d3d/D3DGraphicsDevice;
MethodParameters:
Name Flags
rq
device
static void invalidateCurrentContext();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=2, locals=1, args_size=0
0: getstatic sun.java2d.d3d.D3DContext.currentContext:Lsun/java2d/pipe/BufferedContext;
ifnull 3
1: getstatic sun.java2d.d3d.D3DContext.currentContext:Lsun/java2d/pipe/BufferedContext;
invokevirtual sun.java2d.pipe.BufferedContext.invalidateContext:()V
2: aconst_null
putstatic sun.java2d.d3d.D3DContext.currentContext:Lsun/java2d/pipe/BufferedContext;
3: StackMap locals:
StackMap stack:
invokestatic sun.java2d.d3d.D3DRenderQueue.getInstance:()Lsun/java2d/d3d/D3DRenderQueue;
astore 0
start local 0 4: aload 0
iconst_4
invokevirtual sun.java2d.d3d.D3DRenderQueue.ensureCapacity:(I)V
5: aload 0
invokevirtual sun.java2d.d3d.D3DRenderQueue.getBuffer:()Lsun/java2d/pipe/RenderBuffer;
bipush 75
invokevirtual sun.java2d.pipe.RenderBuffer.putInt:(I)Lsun/java2d/pipe/RenderBuffer;
pop
6: aload 0
invokevirtual sun.java2d.d3d.D3DRenderQueue.flushNow:()V
7: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
4 8 0 rq Lsun/java2d/d3d/D3DRenderQueue;
static void setScratchSurface(sun.java2d.d3d.D3DContext);
descriptor: (Lsun/java2d/d3d/D3DContext;)V
flags: (0x0008) ACC_STATIC
Code:
stack=2, locals=3, args_size=1
start local 0 0: aload 0
getstatic sun.java2d.d3d.D3DContext.currentContext:Lsun/java2d/pipe/BufferedContext;
if_acmpeq 2
1: aconst_null
putstatic sun.java2d.d3d.D3DContext.currentContext:Lsun/java2d/pipe/BufferedContext;
2: StackMap locals:
StackMap stack:
invokestatic sun.java2d.d3d.D3DRenderQueue.getInstance:()Lsun/java2d/d3d/D3DRenderQueue;
astore 1
start local 1 3: aload 1
invokevirtual sun.java2d.d3d.D3DRenderQueue.getBuffer:()Lsun/java2d/pipe/RenderBuffer;
astore 2
start local 2 4: aload 1
bipush 8
invokevirtual sun.java2d.d3d.D3DRenderQueue.ensureCapacity:(I)V
5: aload 2
bipush 71
invokevirtual sun.java2d.pipe.RenderBuffer.putInt:(I)Lsun/java2d/pipe/RenderBuffer;
pop
6: aload 2
aload 0
invokevirtual sun.java2d.d3d.D3DContext.getDevice:()Lsun/java2d/d3d/D3DGraphicsDevice;
invokevirtual sun.java2d.d3d.D3DGraphicsDevice.getScreen:()I
invokevirtual sun.java2d.pipe.RenderBuffer.putInt:(I)Lsun/java2d/pipe/RenderBuffer;
pop
7: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 d3dc Lsun/java2d/d3d/D3DContext;
3 8 1 rq Lsun/java2d/d3d/D3DRenderQueue;
4 8 2 buf Lsun/java2d/pipe/RenderBuffer;
MethodParameters:
Name Flags
d3dc
sun.java2d.d3d.D3DGraphicsDevice getDevice();
descriptor: ()Lsun/java2d/d3d/D3DGraphicsDevice;
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield sun.java2d.d3d.D3DContext.device:Lsun/java2d/d3d/D3DGraphicsDevice;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lsun/java2d/d3d/D3DContext;
}
SourceFile: "D3DContext.java"
NestMembers:
sun.java2d.d3d.D3DContext$D3DContextCaps
InnerClasses:
D3DContextCaps = sun.java2d.d3d.D3DContext$D3DContextCaps of sun.java2d.d3d.D3DContext