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package org.graalvm.compiler.nodes;
import org.graalvm.compiler.nodes.spi.NodeWithState;
Interface implemented by nodes which may need deoptimization information. Sub-interfaces are used to specify exactly when the deoptimization can take place: before, after, and/or
during.
Note that these sub-interfaces are not mutually exclusive so that nodes that may deoptimize at
multiple times can be modeled.
/**
* Interface implemented by nodes which may need {@linkplain FrameState deoptimization information}.
* <p>
* Sub-interfaces are used to specify exactly when the deoptimization can take place:
* {@linkplain DeoptBefore before}, {@linkplain DeoptAfter after}, and/or {@linkplain DeoptDuring
* during}. <br>
* Note that these sub-interfaces are not mutually exclusive so that nodes that may deoptimize at
* multiple times can be modeled.
*/
public interface DeoptimizingNode extends NodeWithState {
Determines if this node needs deoptimization information.
/**
* Determines if this node needs deoptimization information.
*/
boolean canDeoptimize();
Interface for nodes that need a FrameState
for deoptimizing to a point before their execution. /**
* Interface for nodes that need a {@link FrameState} for deoptimizing to a point before their
* execution.
*/
public interface DeoptBefore extends DeoptimizingNode {
Sets the FrameState
describing the program state before the execution of this node. /**
* Sets the {@link FrameState} describing the program state before the execution of this
* node.
*/
void setStateBefore(FrameState state);
FrameState stateBefore();
default boolean canUseAsStateDuring() {
return false;
}
}
Interface for nodes that need a FrameState
for deoptimizing to a point after their execution. /**
* Interface for nodes that need a {@link FrameState} for deoptimizing to a point after their
* execution.
*/
public interface DeoptAfter extends DeoptimizingNode, StateSplit {
}
Interface for nodes that need a special FrameState
for deoptimizing during their execution (e.g. Invoke
). /**
* Interface for nodes that need a special {@link FrameState} for deoptimizing during their
* execution (e.g. {@link Invoke}).
*/
public interface DeoptDuring extends DeoptimizingNode, StateSplit {
FrameState stateDuring();
Sets the FrameState
describing the program state during the execution of this node. /**
* Sets the {@link FrameState} describing the program state during the execution of this
* node.
*/
void setStateDuring(FrameState state);
Compute the FrameState
describing the program state during the execution of this node from an input FrameState
describing the program state after finishing the execution of this node. /**
* Compute the {@link FrameState} describing the program state during the execution of this
* node from an input {@link FrameState} describing the program state after finishing the
* execution of this node.
*/
void computeStateDuring(FrameState stateAfter);
}
}