/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
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 *
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/*
 * This file is available under and governed by the GNU General Public
 * License version 2 only, as published by the Free Software Foundation.
 * However, the following notice accompanied the original version of this
 * file:
 *
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package java.util.concurrent.locks;

import java.util.ArrayList;
import java.util.Collection;
import java.util.Date;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.ForkJoinPool;
import jdk.internal.misc.Unsafe;

Provides a framework for implementing blocking locks and related synchronizers (semaphores, events, etc) that rely on first-in-first-out (FIFO) wait queues. This class is designed to be a useful basis for most kinds of synchronizers that rely on a single atomic int value to represent state. Subclasses must define the protected methods that change this state, and which define what that state means in terms of this object being acquired or released. Given these, the other methods in this class carry out all queuing and blocking mechanics. Subclasses can maintain other state fields, but only the atomically updated int value manipulated using methods getState, setState and compareAndSetState is tracked with respect to synchronization.

Subclasses should be defined as non-public internal helper classes that are used to implement the synchronization properties of their enclosing class. Class AbstractQueuedSynchronizer does not implement any synchronization interface. Instead it defines methods such as acquireInterruptibly that can be invoked as appropriate by concrete locks and related synchronizers to implement their public methods.

This class supports either or both a default exclusive mode and a shared mode. When acquired in exclusive mode, attempted acquires by other threads cannot succeed. Shared mode acquires by multiple threads may (but need not) succeed. This class does not "understand" these differences except in the mechanical sense that when a shared mode acquire succeeds, the next waiting thread (if one exists) must also determine whether it can acquire as well. Threads waiting in the different modes share the same FIFO queue. Usually, implementation subclasses support only one of these modes, but both can come into play for example in a ReadWriteLock. Subclasses that support only exclusive or only shared modes need not define the methods supporting the unused mode.

This class defines a nested ConditionObject class that can be used as a Condition implementation by subclasses supporting exclusive mode for which method isHeldExclusively reports whether synchronization is exclusively held with respect to the current thread, method release invoked with the current getState value fully releases this object, and acquire, given this saved state value, eventually restores this object to its previous acquired state. No AbstractQueuedSynchronizer method otherwise creates such a condition, so if this constraint cannot be met, do not use it. The behavior of ConditionObject depends of course on the semantics of its synchronizer implementation.

This class provides inspection, instrumentation, and monitoring methods for the internal queue, as well as similar methods for condition objects. These can be exported as desired into classes using an AbstractQueuedSynchronizer for their synchronization mechanics.

Serialization of this class stores only the underlying atomic integer maintaining state, so deserialized objects have empty thread queues. Typical subclasses requiring serializability will define a readObject method that restores this to a known initial state upon deserialization.

Usage

To use this class as the basis of a synchronizer, redefine the following methods, as applicable, by inspecting and/or modifying the synchronization state using getState, setState and/or compareAndSetState:

Each of these methods by default throws UnsupportedOperationException. Implementations of these methods must be internally thread-safe, and should in general be short and not block. Defining these methods is the only supported means of using this class. All other methods are declared final because they cannot be independently varied.

You may also find the inherited methods from AbstractOwnableSynchronizer useful to keep track of the thread owning an exclusive synchronizer. You are encouraged to use them -- this enables monitoring and diagnostic tools to assist users in determining which threads hold locks.

Even though this class is based on an internal FIFO queue, it does not automatically enforce FIFO acquisition policies. The core of exclusive synchronization takes the form:

Acquire:
    while (!tryAcquire(arg)) {
       enqueue thread if it is not already queued;
       possibly block current thread;
    }
Release:
    if (tryRelease(arg))
       unblock the first queued thread;
(Shared mode is similar but may involve cascading signals.)

Because checks in acquire are invoked before enqueuing, a newly acquiring thread may barge ahead of others that are blocked and queued. However, you can, if desired, define tryAcquire and/or tryAcquireShared to disable barging by internally invoking one or more of the inspection methods, thereby providing a fair FIFO acquisition order. In particular, most fair synchronizers can define tryAcquire to return false if hasQueuedPredecessors (a method specifically designed to be used by fair synchronizers) returns true. Other variations are possible.

Throughput and scalability are generally highest for the default barging (also known as greedy, renouncement, and convoy-avoidance) strategy. While this is not guaranteed to be fair or starvation-free, earlier queued threads are allowed to recontend before later queued threads, and each recontention has an unbiased chance to succeed against incoming threads. Also, while acquires do not "spin" in the usual sense, they may perform multiple invocations of tryAcquire interspersed with other computations before blocking. This gives most of the benefits of spins when exclusive synchronization is only briefly held, without most of the liabilities when it isn't. If so desired, you can augment this by preceding calls to acquire methods with "fast-path" checks, possibly prechecking hasContended and/or hasQueuedThreads to only do so if the synchronizer is likely not to be contended.

This class provides an efficient and scalable basis for synchronization in part by specializing its range of use to synchronizers that can rely on int state, acquire, and release parameters, and an internal FIFO wait queue. When this does not suffice, you can build synchronizers from a lower level using atomic classes, your own custom Queue classes, and LockSupport blocking support.

Usage Examples

Here is a non-reentrant mutual exclusion lock class that uses the value zero to represent the unlocked state, and one to represent the locked state. While a non-reentrant lock does not strictly require recording of the current owner thread, this class does so anyway to make usage easier to monitor. It also supports conditions and exposes some instrumentation methods:

 
class Mutex implements Lock, java.io.Serializable {
  // Our internal helper class
  private static class Sync extends AbstractQueuedSynchronizer {
    // Acquires the lock if state is zero
    public boolean tryAcquire(int acquires) {
      assert acquires == 1; // Otherwise unused
      if (compareAndSetState(0, 1)) {
        setExclusiveOwnerThread(Thread.currentThread());
        return true;
      }
      return false;
    }
    // Releases the lock by setting state to zero
    protected boolean tryRelease(int releases) {
      assert releases == 1; // Otherwise unused
      if (!isHeldExclusively())
        throw new IllegalMonitorStateException();
      setExclusiveOwnerThread(null);
      setState(0);
      return true;
    }
    // Reports whether in locked state
    public boolean isLocked() {
      return getState() != 0;
    }
    public boolean isHeldExclusively() {
      // a data race, but safe due to out-of-thin-air guarantees
      return getExclusiveOwnerThread() == Thread.currentThread();
    }
    // Provides a Condition
    public Condition newCondition() {
      return new ConditionObject();
    }
    // Deserializes properly
    private void readObject(ObjectInputStream s)
        throws IOException, ClassNotFoundException {
      s.defaultReadObject();
      setState(0); // reset to unlocked state
    }
  }
  // The sync object does all the hard work. We just forward to it.
  private final Sync sync = new Sync();
  public void lock()              { sync.acquire(1); }
  public boolean tryLock()        { return sync.tryAcquire(1); }
  public void unlock()            { sync.release(1); }
  public Condition newCondition() { return sync.newCondition(); }
  public boolean isLocked()       { return sync.isLocked(); }
  public boolean isHeldByCurrentThread() {
    return sync.isHeldExclusively();
  }
  public boolean hasQueuedThreads() {
    return sync.hasQueuedThreads();
  }
  public void lockInterruptibly() throws InterruptedException {
    sync.acquireInterruptibly(1);
  }
  public boolean tryLock(long timeout, TimeUnit unit)
      throws InterruptedException {
    return sync.tryAcquireNanos(1, unit.toNanos(timeout));
  }
 }

Here is a latch class that is like a CountDownLatch except that it only requires a single signal to fire. Because a latch is non-exclusive, it uses the shared acquire and release methods.

 
class BooleanLatch {
  private static class Sync extends AbstractQueuedSynchronizer {
    boolean isSignalled() { return getState() != 0; }
    protected int tryAcquireShared(int ignore) {
      return isSignalled() ? 1 : -1;
    }
    protected boolean tryReleaseShared(int ignore) {
      setState(1);
      return true;
    }
  }
  private final Sync sync = new Sync();
  public boolean isSignalled() { return sync.isSignalled(); }
  public void signal()         { sync.releaseShared(1); }
  public void await() throws InterruptedException {
    sync.acquireSharedInterruptibly(1);
  }
 }
Author:Doug Lea
Since:1.5
/** * Provides a framework for implementing blocking locks and related * synchronizers (semaphores, events, etc) that rely on * first-in-first-out (FIFO) wait queues. This class is designed to * be a useful basis for most kinds of synchronizers that rely on a * single atomic {@code int} value to represent state. Subclasses * must define the protected methods that change this state, and which * define what that state means in terms of this object being acquired * or released. Given these, the other methods in this class carry * out all queuing and blocking mechanics. Subclasses can maintain * other state fields, but only the atomically updated {@code int} * value manipulated using methods {@link #getState}, {@link * #setState} and {@link #compareAndSetState} is tracked with respect * to synchronization. * * <p>Subclasses should be defined as non-public internal helper * classes that are used to implement the synchronization properties * of their enclosing class. Class * {@code AbstractQueuedSynchronizer} does not implement any * synchronization interface. Instead it defines methods such as * {@link #acquireInterruptibly} that can be invoked as * appropriate by concrete locks and related synchronizers to * implement their public methods. * * <p>This class supports either or both a default <em>exclusive</em> * mode and a <em>shared</em> mode. When acquired in exclusive mode, * attempted acquires by other threads cannot succeed. Shared mode * acquires by multiple threads may (but need not) succeed. This class * does not &quot;understand&quot; these differences except in the * mechanical sense that when a shared mode acquire succeeds, the next * waiting thread (if one exists) must also determine whether it can * acquire as well. Threads waiting in the different modes share the * same FIFO queue. Usually, implementation subclasses support only * one of these modes, but both can come into play for example in a * {@link ReadWriteLock}. Subclasses that support only exclusive or * only shared modes need not define the methods supporting the unused mode. * * <p>This class defines a nested {@link ConditionObject} class that * can be used as a {@link Condition} implementation by subclasses * supporting exclusive mode for which method {@link * #isHeldExclusively} reports whether synchronization is exclusively * held with respect to the current thread, method {@link #release} * invoked with the current {@link #getState} value fully releases * this object, and {@link #acquire}, given this saved state value, * eventually restores this object to its previous acquired state. No * {@code AbstractQueuedSynchronizer} method otherwise creates such a * condition, so if this constraint cannot be met, do not use it. The * behavior of {@link ConditionObject} depends of course on the * semantics of its synchronizer implementation. * * <p>This class provides inspection, instrumentation, and monitoring * methods for the internal queue, as well as similar methods for * condition objects. These can be exported as desired into classes * using an {@code AbstractQueuedSynchronizer} for their * synchronization mechanics. * * <p>Serialization of this class stores only the underlying atomic * integer maintaining state, so deserialized objects have empty * thread queues. Typical subclasses requiring serializability will * define a {@code readObject} method that restores this to a known * initial state upon deserialization. * * <h2>Usage</h2> * * <p>To use this class as the basis of a synchronizer, redefine the * following methods, as applicable, by inspecting and/or modifying * the synchronization state using {@link #getState}, {@link * #setState} and/or {@link #compareAndSetState}: * * <ul> * <li>{@link #tryAcquire} * <li>{@link #tryRelease} * <li>{@link #tryAcquireShared} * <li>{@link #tryReleaseShared} * <li>{@link #isHeldExclusively} * </ul> * * Each of these methods by default throws {@link * UnsupportedOperationException}. Implementations of these methods * must be internally thread-safe, and should in general be short and * not block. Defining these methods is the <em>only</em> supported * means of using this class. All other methods are declared * {@code final} because they cannot be independently varied. * * <p>You may also find the inherited methods from {@link * AbstractOwnableSynchronizer} useful to keep track of the thread * owning an exclusive synchronizer. You are encouraged to use them * -- this enables monitoring and diagnostic tools to assist users in * determining which threads hold locks. * * <p>Even though this class is based on an internal FIFO queue, it * does not automatically enforce FIFO acquisition policies. The core * of exclusive synchronization takes the form: * * <pre> * Acquire: * while (!tryAcquire(arg)) { * <em>enqueue thread if it is not already queued</em>; * <em>possibly block current thread</em>; * } * * Release: * if (tryRelease(arg)) * <em>unblock the first queued thread</em>; * </pre> * * (Shared mode is similar but may involve cascading signals.) * * <p id="barging">Because checks in acquire are invoked before * enqueuing, a newly acquiring thread may <em>barge</em> ahead of * others that are blocked and queued. However, you can, if desired, * define {@code tryAcquire} and/or {@code tryAcquireShared} to * disable barging by internally invoking one or more of the inspection * methods, thereby providing a <em>fair</em> FIFO acquisition order. * In particular, most fair synchronizers can define {@code tryAcquire} * to return {@code false} if {@link #hasQueuedPredecessors} (a method * specifically designed to be used by fair synchronizers) returns * {@code true}. Other variations are possible. * * <p>Throughput and scalability are generally highest for the * default barging (also known as <em>greedy</em>, * <em>renouncement</em>, and <em>convoy-avoidance</em>) strategy. * While this is not guaranteed to be fair or starvation-free, earlier * queued threads are allowed to recontend before later queued * threads, and each recontention has an unbiased chance to succeed * against incoming threads. Also, while acquires do not * &quot;spin&quot; in the usual sense, they may perform multiple * invocations of {@code tryAcquire} interspersed with other * computations before blocking. This gives most of the benefits of * spins when exclusive synchronization is only briefly held, without * most of the liabilities when it isn't. If so desired, you can * augment this by preceding calls to acquire methods with * "fast-path" checks, possibly prechecking {@link #hasContended} * and/or {@link #hasQueuedThreads} to only do so if the synchronizer * is likely not to be contended. * * <p>This class provides an efficient and scalable basis for * synchronization in part by specializing its range of use to * synchronizers that can rely on {@code int} state, acquire, and * release parameters, and an internal FIFO wait queue. When this does * not suffice, you can build synchronizers from a lower level using * {@link java.util.concurrent.atomic atomic} classes, your own custom * {@link java.util.Queue} classes, and {@link LockSupport} blocking * support. * * <h2>Usage Examples</h2> * * <p>Here is a non-reentrant mutual exclusion lock class that uses * the value zero to represent the unlocked state, and one to * represent the locked state. While a non-reentrant lock * does not strictly require recording of the current owner * thread, this class does so anyway to make usage easier to monitor. * It also supports conditions and exposes some instrumentation methods: * * <pre> {@code * class Mutex implements Lock, java.io.Serializable { * * // Our internal helper class * private static class Sync extends AbstractQueuedSynchronizer { * // Acquires the lock if state is zero * public boolean tryAcquire(int acquires) { * assert acquires == 1; // Otherwise unused * if (compareAndSetState(0, 1)) { * setExclusiveOwnerThread(Thread.currentThread()); * return true; * } * return false; * } * * // Releases the lock by setting state to zero * protected boolean tryRelease(int releases) { * assert releases == 1; // Otherwise unused * if (!isHeldExclusively()) * throw new IllegalMonitorStateException(); * setExclusiveOwnerThread(null); * setState(0); * return true; * } * * // Reports whether in locked state * public boolean isLocked() { * return getState() != 0; * } * * public boolean isHeldExclusively() { * // a data race, but safe due to out-of-thin-air guarantees * return getExclusiveOwnerThread() == Thread.currentThread(); * } * * // Provides a Condition * public Condition newCondition() { * return new ConditionObject(); * } * * // Deserializes properly * private void readObject(ObjectInputStream s) * throws IOException, ClassNotFoundException { * s.defaultReadObject(); * setState(0); // reset to unlocked state * } * } * * // The sync object does all the hard work. We just forward to it. * private final Sync sync = new Sync(); * * public void lock() { sync.acquire(1); } * public boolean tryLock() { return sync.tryAcquire(1); } * public void unlock() { sync.release(1); } * public Condition newCondition() { return sync.newCondition(); } * public boolean isLocked() { return sync.isLocked(); } * public boolean isHeldByCurrentThread() { * return sync.isHeldExclusively(); * } * public boolean hasQueuedThreads() { * return sync.hasQueuedThreads(); * } * public void lockInterruptibly() throws InterruptedException { * sync.acquireInterruptibly(1); * } * public boolean tryLock(long timeout, TimeUnit unit) * throws InterruptedException { * return sync.tryAcquireNanos(1, unit.toNanos(timeout)); * } * }}</pre> * * <p>Here is a latch class that is like a * {@link java.util.concurrent.CountDownLatch CountDownLatch} * except that it only requires a single {@code signal} to * fire. Because a latch is non-exclusive, it uses the {@code shared} * acquire and release methods. * * <pre> {@code * class BooleanLatch { * * private static class Sync extends AbstractQueuedSynchronizer { * boolean isSignalled() { return getState() != 0; } * * protected int tryAcquireShared(int ignore) { * return isSignalled() ? 1 : -1; * } * * protected boolean tryReleaseShared(int ignore) { * setState(1); * return true; * } * } * * private final Sync sync = new Sync(); * public boolean isSignalled() { return sync.isSignalled(); } * public void signal() { sync.releaseShared(1); } * public void await() throws InterruptedException { * sync.acquireSharedInterruptibly(1); * } * }}</pre> * * @since 1.5 * @author Doug Lea */
public abstract class AbstractQueuedSynchronizer extends AbstractOwnableSynchronizer implements java.io.Serializable { private static final long serialVersionUID = 7373984972572414691L;
Creates a new AbstractQueuedSynchronizer instance with initial synchronization state of zero.
/** * Creates a new {@code AbstractQueuedSynchronizer} instance * with initial synchronization state of zero. */
protected AbstractQueuedSynchronizer() { } /* * Overview. * * The wait queue is a variant of a "CLH" (Craig, Landin, and * Hagersten) lock queue. CLH locks are normally used for * spinlocks. We instead use them for blocking synchronizers by * including explicit ("prev" and "next") links plus a "status" * field that allow nodes to signal successors when releasing * locks, and handle cancellation due to interrupts and timeouts. * The status field includes bits that track whether a thread * needs a signal (using LockSupport.unpark). Despite these * additions, we maintain most CLH locality properties. * * To enqueue into a CLH lock, you atomically splice it in as new * tail. To dequeue, you set the head field, so the next eligible * waiter becomes first. * * +------+ prev +-------+ +------+ * | head | <---- | first | <---- | tail | * +------+ +-------+ +------+ * * Insertion into a CLH queue requires only a single atomic * operation on "tail", so there is a simple point of demarcation * from unqueued to queued. The "next" link of the predecessor is * set by the enqueuing thread after successful CAS. Even though * non-atomic, this suffices to ensure that any blocked thread is * signalled by a predecessor when eligible (although in the case * of cancellation, possibly with the assistance of a signal in * method cleanQueue). Signalling is based in part on a * Dekker-like scheme in which the to-be waiting thread indicates * WAITING status, then retries acquiring, and then rechecks * status before blocking. The signaller atomically clears WAITING * status when unparking. * * Dequeuing on acquire involves detaching (nulling) a node's * "prev" node and then updating the "head". Other threads check * if a node is or was dequeued by checking "prev" rather than * head. We enforce the nulling then setting order by spin-waiting * if necessary. Because of this, the lock algorithm is not itself * strictly "lock-free" because an acquiring thread may need to * wait for a previous acquire to make progress. When used with * exclusive locks, such progress is required anyway. However * Shared mode may (uncommonly) require a spin-wait before * setting head field to ensure proper propagation. (Historical * note: This allows some simplifications and efficiencies * compared to previous versions of this class.) * * A node's predecessor can change due to cancellation while it is * waiting, until the node is first in queue, at which point it * cannot change. The acquire methods cope with this by rechecking * "prev" before waiting. The prev and next fields are modified * only via CAS by cancelled nodes in method cleanQueue. The * unsplice strategy is reminiscent of Michael-Scott queues in * that after a successful CAS to prev field, other threads help * fix next fields. Because cancellation often occurs in bunches * that complicate decisions about necessary signals, each call to * cleanQueue traverses the queue until a clean sweep. Nodes that * become relinked as first are unconditionally unparked * (sometimes unnecessarily, but those cases are not worth * avoiding). * * A thread may try to acquire if it is first (frontmost) in the * queue, and sometimes before. Being first does not guarantee * success; it only gives the right to contend. We balance * throughput, overhead, and fairness by allowing incoming threads * to "barge" and acquire the synchronizer while in the process of * enqueuing, in which case an awakened first thread may need to * rewait. To counteract possible repeated unlucky rewaits, we * exponentially increase retries (up to 256) to acquire each time * a thread is unparked. Except in this case, AQS locks do not * spin; they instead interleave attempts to acquire with * bookkeeping steps. (Users who want spinlocks can use * tryAcquire.) * * To improve garbage collectibility, fields of nodes not yet on * list are null. (It is not rare to create and then throw away a * node without using it.) Fields of nodes coming off the list are * nulled out as soon as possible. This accentuates the challenge * of externally determining the first waiting thread (as in * method getFirstQueuedThread). This sometimes requires the * fallback of traversing backwards from the atomically updated * "tail" when fields appear null. (This is never needed in the * process of signalling though.) * * CLH queues need a dummy header node to get started. But * we don't create them on construction, because it would be wasted * effort if there is never contention. Instead, the node * is constructed and head and tail pointers are set upon first * contention. * * Shared mode operations differ from Exclusive in that an acquire * signals the next waiter to try to acquire if it is also * Shared. The tryAcquireShared API allows users to indicate the * degree of propagation, but in most applications, it is more * efficient to ignore this, allowing the successor to try * acquiring in any case. * * Threads waiting on Conditions use nodes with an additional * link to maintain the (FIFO) list of conditions. Conditions only * need to link nodes in simple (non-concurrent) linked queues * because they are only accessed when exclusively held. Upon * await, a node is inserted into a condition queue. Upon signal, * the node is enqueued on the main queue. A special status field * value is used to track and atomically trigger this. * * Accesses to fields head, tail, and state use full Volatile * mode, along with CAS. Node fields status, prev and next also do * so while threads may be signallable, but sometimes use weaker * modes otherwise. Accesses to field "waiter" (the thread to be * signalled) are always sandwiched between other atomic accesses * so are used in Plain mode. We use jdk.internal Unsafe versions * of atomic access methods rather than VarHandles to avoid * potential VM bootstrap issues. * * Most of the above is performed by primary internal method * acquire, that is invoked in some way by all exported acquire * methods. (It is usually easy for compilers to optimize * call-site specializations when heavily used.) * * There are several arbitrary decisions about when and how to * check interrupts in both acquire and await before and/or after * blocking. The decisions are less arbitrary in implementation * updates because some users appear to rely on original behaviors * in ways that are racy and so (rarely) wrong in general but hard * to justify changing. * * Thanks go to Dave Dice, Mark Moir, Victor Luchangco, Bill * Scherer and Michael Scott, along with members of JSR-166 * expert group, for helpful ideas, discussions, and critiques * on the design of this class. */ // Node status bits, also used as argument and return values static final int WAITING = 1; // must be 1 static final int CANCELLED = 0x80000000; // must be negative static final int COND = 2; // in a condition wait
CLH Nodes
/** CLH Nodes */
abstract static class Node { volatile Node prev; // initially attached via casTail volatile Node next; // visibly nonnull when signallable Thread waiter; // visibly nonnull when enqueued volatile int status; // written by owner, atomic bit ops by others // methods for atomic operations final boolean casPrev(Node c, Node v) { // for cleanQueue return U.weakCompareAndSetReference(this, PREV, c, v); } final boolean casNext(Node c, Node v) { // for cleanQueue return U.weakCompareAndSetReference(this, NEXT, c, v); } final int getAndUnsetStatus(int v) { // for signalling return U.getAndBitwiseAndInt(this, STATUS, ~v); } final void setPrevRelaxed(Node p) { // for off-queue assignment U.putReference(this, PREV, p); } final void setStatusRelaxed(int s) { // for off-queue assignment U.putInt(this, STATUS, s); } final void clearStatus() { // for reducing unneeded signals U.putIntOpaque(this, STATUS, 0); } private static final long STATUS = U.objectFieldOffset(Node.class, "status"); private static final long NEXT = U.objectFieldOffset(Node.class, "next"); private static final long PREV = U.objectFieldOffset(Node.class, "prev"); } // Concrete classes tagged by type static final class ExclusiveNode extends Node { } static final class SharedNode extends Node { } static final class ConditionNode extends Node implements ForkJoinPool.ManagedBlocker { ConditionNode nextWaiter; // link to next waiting node
Allows Conditions to be used in ForkJoinPools without risking fixed pool exhaustion. This is usable only for untimed Condition waits, not timed versions.
/** * Allows Conditions to be used in ForkJoinPools without * risking fixed pool exhaustion. This is usable only for * untimed Condition waits, not timed versions. */
public final boolean isReleasable() { return status <= 1 || Thread.currentThread().isInterrupted(); } public final boolean block() { while (!isReleasable()) LockSupport.park(); return true; } }
Head of the wait queue, lazily initialized.
/** * Head of the wait queue, lazily initialized. */
private transient volatile Node head;
Tail of the wait queue. After initialization, modified only via casTail.
/** * Tail of the wait queue. After initialization, modified only via casTail. */
private transient volatile Node tail;
The synchronization state.
/** * The synchronization state. */
private volatile int state;
Returns the current value of synchronization state. This operation has memory semantics of a volatile read.
Returns:current state value
/** * Returns the current value of synchronization state. * This operation has memory semantics of a {@code volatile} read. * @return current state value */
protected final int getState() { return state; }
Sets the value of synchronization state. This operation has memory semantics of a volatile write.
Params:
  • newState – the new state value
/** * Sets the value of synchronization state. * This operation has memory semantics of a {@code volatile} write. * @param newState the new state value */
protected final void setState(int newState) { state = newState; }
Atomically sets synchronization state to the given updated value if the current state value equals the expected value. This operation has memory semantics of a volatile read and write.
Params:
  • expect – the expected value
  • update – the new value
Returns:true if successful. False return indicates that the actual value was not equal to the expected value.
/** * Atomically sets synchronization state to the given updated * value if the current state value equals the expected value. * This operation has memory semantics of a {@code volatile} read * and write. * * @param expect the expected value * @param update the new value * @return {@code true} if successful. False return indicates that the actual * value was not equal to the expected value. */
protected final boolean compareAndSetState(int expect, int update) { return U.compareAndSetInt(this, STATE, expect, update); } // Queuing utilities private boolean casTail(Node c, Node v) { return U.compareAndSetReference(this, TAIL, c, v); }
tries once to CAS a new dummy node for head
/** tries once to CAS a new dummy node for head */
private void tryInitializeHead() { Node h = new ExclusiveNode(); if (U.compareAndSetReference(this, HEAD, null, h)) tail = h; }
Enqueues the node unless null. (Currently used only for ConditionNodes; other cases are interleaved with acquires.)
/** * Enqueues the node unless null. (Currently used only for * ConditionNodes; other cases are interleaved with acquires.) */
final void enqueue(Node node) { if (node != null) { for (;;) { Node t = tail; node.setPrevRelaxed(t); // avoid unnecessary fence if (t == null) // initialize tryInitializeHead(); else if (casTail(t, node)) { t.next = node; if (t.status < 0) // wake up to clean link LockSupport.unpark(node.waiter); break; } } } }
Returns true if node is found in traversal from tail
/** Returns true if node is found in traversal from tail */
final boolean isEnqueued(Node node) { for (Node t = tail; t != null; t = t.prev) if (t == node) return true; return false; }
Wakes up the successor of given node, if one exists, and unsets its WAITING status to avoid park race. This may fail to wake up an eligible thread when one or more have been cancelled, but cancelAcquire ensures liveness.
/** * Wakes up the successor of given node, if one exists, and unsets its * WAITING status to avoid park race. This may fail to wake up an * eligible thread when one or more have been cancelled, but * cancelAcquire ensures liveness. */
private static void signalNext(Node h) { Node s; if (h != null && (s = h.next) != null && s.status != 0) { s.getAndUnsetStatus(WAITING); LockSupport.unpark(s.waiter); } }
Wakes up the given node if in shared mode
/** Wakes up the given node if in shared mode */
private static void signalNextIfShared(Node h) { Node s; if (h != null && (s = h.next) != null && (s instanceof SharedNode) && s.status != 0) { s.getAndUnsetStatus(WAITING); LockSupport.unpark(s.waiter); } }
Main acquire method, invoked by all exported acquire methods.
Params:
  • node – null unless a reacquiring Condition
  • arg – the acquire argument
  • shared – true if shared mode else exclusive
  • interruptible – if abort and return negative on interrupt
  • timed – if true use timed waits
  • time – if timed, the System.nanoTime value to timeout
Returns:positive if acquired, 0 if timed out, negative if interrupted
/** * Main acquire method, invoked by all exported acquire methods. * * @param node null unless a reacquiring Condition * @param arg the acquire argument * @param shared true if shared mode else exclusive * @param interruptible if abort and return negative on interrupt * @param timed if true use timed waits * @param time if timed, the System.nanoTime value to timeout * @return positive if acquired, 0 if timed out, negative if interrupted */
final int acquire(Node node, int arg, boolean shared, boolean interruptible, boolean timed, long time) { Thread current = Thread.currentThread(); byte spins = 0, postSpins = 0; // retries upon unpark of first thread boolean interrupted = false, first = false; Node pred = null; // predecessor of node when enqueued /* * Repeatedly: * Check if node now first * if so, ensure head stable, else ensure valid predecessor * if node is first or not yet enqueued, try acquiring * else if node not yet created, create it * else if not yet enqueued, try once to enqueue * else if woken from park, retry (up to postSpins times) * else if WAITING status not set, set and retry * else park and clear WAITING status, and check cancellation */ for (;;) { if (!first && (pred = (node == null) ? null : node.prev) != null && !(first = (head == pred))) { if (pred.status < 0) { cleanQueue(); // predecessor cancelled continue; } else if (pred.prev == null) { Thread.onSpinWait(); // ensure serialization continue; } } if (first || pred == null) { boolean acquired; try { if (shared) acquired = (tryAcquireShared(arg) >= 0); else acquired = tryAcquire(arg); } catch (Throwable ex) { cancelAcquire(node, interrupted, false); throw ex; } if (acquired) { if (first) { node.prev = null; head = node; pred.next = null; node.waiter = null; if (shared) signalNextIfShared(node); if (interrupted) current.interrupt(); } return 1; } } if (node == null) { // allocate; retry before enqueue if (shared) node = new SharedNode(); else node = new ExclusiveNode(); } else if (pred == null) { // try to enqueue node.waiter = current; Node t = tail; node.setPrevRelaxed(t); // avoid unnecessary fence if (t == null) tryInitializeHead(); else if (!casTail(t, node)) node.setPrevRelaxed(null); // back out else t.next = node; } else if (first && spins != 0) { --spins; // reduce unfairness on rewaits Thread.onSpinWait(); } else if (node.status == 0) { node.status = WAITING; // enable signal and recheck } else { long nanos; spins = postSpins = (byte)((postSpins << 1) | 1); if (!timed) LockSupport.park(this); else if ((nanos = time - System.nanoTime()) > 0L) LockSupport.parkNanos(this, nanos); else break; node.clearStatus(); if ((interrupted |= Thread.interrupted()) && interruptible) break; } } return cancelAcquire(node, interrupted, interruptible); }
Possibly repeatedly traverses from tail, unsplicing cancelled nodes until none are found. Unparks nodes that may have been relinked to be next eligible acquirer.
/** * Possibly repeatedly traverses from tail, unsplicing cancelled * nodes until none are found. Unparks nodes that may have been * relinked to be next eligible acquirer. */
private void cleanQueue() { for (;;) { // restart point for (Node q = tail, s = null, p, n;;) { // (p, q, s) triples if (q == null || (p = q.prev) == null) return; // end of list if (s == null ? tail != q : (s.prev != q || s.status < 0)) break; // inconsistent if (q.status < 0) { // cancelled if ((s == null ? casTail(q, p) : s.casPrev(q, p)) && q.prev == p) { p.casNext(q, s); // OK if fails if (p.prev == null) signalNext(p); } break; } if ((n = p.next) != q) { // help finish if (n != null && q.prev == p) { p.casNext(n, q); if (p.prev == null) signalNext(p); } break; } s = q; q = q.prev; } } }
Cancels an ongoing attempt to acquire.
Params:
  • node – the node (may be null if cancelled before enqueuing)
  • interrupted – true if thread interrupted
  • interruptible – if should report interruption vs reset
/** * Cancels an ongoing attempt to acquire. * * @param node the node (may be null if cancelled before enqueuing) * @param interrupted true if thread interrupted * @param interruptible if should report interruption vs reset */
private int cancelAcquire(Node node, boolean interrupted, boolean interruptible) { if (node != null) { node.waiter = null; node.status = CANCELLED; if (node.prev != null) cleanQueue(); } if (interrupted) { if (interruptible) return CANCELLED; else Thread.currentThread().interrupt(); } return 0; } // Main exported methods
Attempts to acquire in exclusive mode. This method should query if the state of the object permits it to be acquired in the exclusive mode, and if so to acquire it.

This method is always invoked by the thread performing acquire. If this method reports failure, the acquire method may queue the thread, if it is not already queued, until it is signalled by a release from some other thread. This can be used to implement method Lock.tryLock().

The default implementation throws UnsupportedOperationException.

Params:
  • arg – the acquire argument. This value is always the one passed to an acquire method, or is the value saved on entry to a condition wait. The value is otherwise uninterpreted and can represent anything you like.
Throws:
Returns:true if successful. Upon success, this object has been acquired.
/** * Attempts to acquire in exclusive mode. This method should query * if the state of the object permits it to be acquired in the * exclusive mode, and if so to acquire it. * * <p>This method is always invoked by the thread performing * acquire. If this method reports failure, the acquire method * may queue the thread, if it is not already queued, until it is * signalled by a release from some other thread. This can be used * to implement method {@link Lock#tryLock()}. * * <p>The default * implementation throws {@link UnsupportedOperationException}. * * @param arg the acquire argument. This value is always the one * passed to an acquire method, or is the value saved on entry * to a condition wait. The value is otherwise uninterpreted * and can represent anything you like. * @return {@code true} if successful. Upon success, this object has * been acquired. * @throws IllegalMonitorStateException if acquiring would place this * synchronizer in an illegal state. This exception must be * thrown in a consistent fashion for synchronization to work * correctly. * @throws UnsupportedOperationException if exclusive mode is not supported */
protected boolean tryAcquire(int arg) { throw new UnsupportedOperationException(); }
Attempts to set the state to reflect a release in exclusive mode.

This method is always invoked by the thread performing release.

The default implementation throws UnsupportedOperationException.

Params:
  • arg – the release argument. This value is always the one passed to a release method, or the current state value upon entry to a condition wait. The value is otherwise uninterpreted and can represent anything you like.
Throws:
Returns:true if this object is now in a fully released state, so that any waiting threads may attempt to acquire; and false otherwise.
/** * Attempts to set the state to reflect a release in exclusive * mode. * * <p>This method is always invoked by the thread performing release. * * <p>The default implementation throws * {@link UnsupportedOperationException}. * * @param arg the release argument. This value is always the one * passed to a release method, or the current state value upon * entry to a condition wait. The value is otherwise * uninterpreted and can represent anything you like. * @return {@code true} if this object is now in a fully released * state, so that any waiting threads may attempt to acquire; * and {@code false} otherwise. * @throws IllegalMonitorStateException if releasing would place this * synchronizer in an illegal state. This exception must be * thrown in a consistent fashion for synchronization to work * correctly. * @throws UnsupportedOperationException if exclusive mode is not supported */
protected boolean tryRelease(int arg) { throw new UnsupportedOperationException(); }
Attempts to acquire in shared mode. This method should query if the state of the object permits it to be acquired in the shared mode, and if so to acquire it.

This method is always invoked by the thread performing acquire. If this method reports failure, the acquire method may queue the thread, if it is not already queued, until it is signalled by a release from some other thread.

The default implementation throws UnsupportedOperationException.

Params:
  • arg – the acquire argument. This value is always the one passed to an acquire method, or is the value saved on entry to a condition wait. The value is otherwise uninterpreted and can represent anything you like.
Throws:
Returns:a negative value on failure; zero if acquisition in shared mode succeeded but no subsequent shared-mode acquire can succeed; and a positive value if acquisition in shared mode succeeded and subsequent shared-mode acquires might also succeed, in which case a subsequent waiting thread must check availability. (Support for three different return values enables this method to be used in contexts where acquires only sometimes act exclusively.) Upon success, this object has been acquired.
/** * Attempts to acquire in shared mode. This method should query if * the state of the object permits it to be acquired in the shared * mode, and if so to acquire it. * * <p>This method is always invoked by the thread performing * acquire. If this method reports failure, the acquire method * may queue the thread, if it is not already queued, until it is * signalled by a release from some other thread. * * <p>The default implementation throws {@link * UnsupportedOperationException}. * * @param arg the acquire argument. This value is always the one * passed to an acquire method, or is the value saved on entry * to a condition wait. The value is otherwise uninterpreted * and can represent anything you like. * @return a negative value on failure; zero if acquisition in shared * mode succeeded but no subsequent shared-mode acquire can * succeed; and a positive value if acquisition in shared * mode succeeded and subsequent shared-mode acquires might * also succeed, in which case a subsequent waiting thread * must check availability. (Support for three different * return values enables this method to be used in contexts * where acquires only sometimes act exclusively.) Upon * success, this object has been acquired. * @throws IllegalMonitorStateException if acquiring would place this * synchronizer in an illegal state. This exception must be * thrown in a consistent fashion for synchronization to work * correctly. * @throws UnsupportedOperationException if shared mode is not supported */
protected int tryAcquireShared(int arg) { throw new UnsupportedOperationException(); }
Attempts to set the state to reflect a release in shared mode.

This method is always invoked by the thread performing release.

The default implementation throws UnsupportedOperationException.

Params:
  • arg – the release argument. This value is always the one passed to a release method, or the current state value upon entry to a condition wait. The value is otherwise uninterpreted and can represent anything you like.
Throws:
Returns:true if this release of shared mode may permit a waiting acquire (shared or exclusive) to succeed; and false otherwise
/** * Attempts to set the state to reflect a release in shared mode. * * <p>This method is always invoked by the thread performing release. * * <p>The default implementation throws * {@link UnsupportedOperationException}. * * @param arg the release argument. This value is always the one * passed to a release method, or the current state value upon * entry to a condition wait. The value is otherwise * uninterpreted and can represent anything you like. * @return {@code true} if this release of shared mode may permit a * waiting acquire (shared or exclusive) to succeed; and * {@code false} otherwise * @throws IllegalMonitorStateException if releasing would place this * synchronizer in an illegal state. This exception must be * thrown in a consistent fashion for synchronization to work * correctly. * @throws UnsupportedOperationException if shared mode is not supported */
protected boolean tryReleaseShared(int arg) { throw new UnsupportedOperationException(); }
Returns true if synchronization is held exclusively with respect to the current (calling) thread. This method is invoked upon each call to a ConditionObject method.

The default implementation throws UnsupportedOperationException. This method is invoked internally only within ConditionObject methods, so need not be defined if conditions are not used.

Throws:
Returns:true if synchronization is held exclusively; false otherwise
/** * Returns {@code true} if synchronization is held exclusively with * respect to the current (calling) thread. This method is invoked * upon each call to a {@link ConditionObject} method. * * <p>The default implementation throws {@link * UnsupportedOperationException}. This method is invoked * internally only within {@link ConditionObject} methods, so need * not be defined if conditions are not used. * * @return {@code true} if synchronization is held exclusively; * {@code false} otherwise * @throws UnsupportedOperationException if conditions are not supported */
protected boolean isHeldExclusively() { throw new UnsupportedOperationException(); }
Acquires in exclusive mode, ignoring interrupts. Implemented by invoking at least once tryAcquire, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquire until success. This method can be used to implement method Lock.lock.
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquire but is otherwise uninterpreted and can represent anything you like.
/** * Acquires in exclusive mode, ignoring interrupts. Implemented * by invoking at least once {@link #tryAcquire}, * returning on success. Otherwise the thread is queued, possibly * repeatedly blocking and unblocking, invoking {@link * #tryAcquire} until success. This method can be used * to implement method {@link Lock#lock}. * * @param arg the acquire argument. This value is conveyed to * {@link #tryAcquire} but is otherwise uninterpreted and * can represent anything you like. */
public final void acquire(int arg) { if (!tryAcquire(arg)) acquire(null, arg, false, false, false, 0L); }
Acquires in exclusive mode, aborting if interrupted. Implemented by first checking interrupt status, then invoking at least once tryAcquire, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquire until success or the thread is interrupted. This method can be used to implement method Lock.lockInterruptibly.
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquire but is otherwise uninterpreted and can represent anything you like.
Throws:
/** * Acquires in exclusive mode, aborting if interrupted. * Implemented by first checking interrupt status, then invoking * at least once {@link #tryAcquire}, returning on * success. Otherwise the thread is queued, possibly repeatedly * blocking and unblocking, invoking {@link #tryAcquire} * until success or the thread is interrupted. This method can be * used to implement method {@link Lock#lockInterruptibly}. * * @param arg the acquire argument. This value is conveyed to * {@link #tryAcquire} but is otherwise uninterpreted and * can represent anything you like. * @throws InterruptedException if the current thread is interrupted */
public final void acquireInterruptibly(int arg) throws InterruptedException { if (Thread.interrupted() || (!tryAcquire(arg) && acquire(null, arg, false, true, false, 0L) < 0)) throw new InterruptedException(); }
Attempts to acquire in exclusive mode, aborting if interrupted, and failing if the given timeout elapses. Implemented by first checking interrupt status, then invoking at least once tryAcquire, returning on success. Otherwise, the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquire until success or the thread is interrupted or the timeout elapses. This method can be used to implement method Lock.tryLock(long, TimeUnit).
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquire but is otherwise uninterpreted and can represent anything you like.
  • nanosTimeout – the maximum number of nanoseconds to wait
Throws:
Returns:true if acquired; false if timed out
/** * Attempts to acquire in exclusive mode, aborting if interrupted, * and failing if the given timeout elapses. Implemented by first * checking interrupt status, then invoking at least once {@link * #tryAcquire}, returning on success. Otherwise, the thread is * queued, possibly repeatedly blocking and unblocking, invoking * {@link #tryAcquire} until success or the thread is interrupted * or the timeout elapses. This method can be used to implement * method {@link Lock#tryLock(long, TimeUnit)}. * * @param arg the acquire argument. This value is conveyed to * {@link #tryAcquire} but is otherwise uninterpreted and * can represent anything you like. * @param nanosTimeout the maximum number of nanoseconds to wait * @return {@code true} if acquired; {@code false} if timed out * @throws InterruptedException if the current thread is interrupted */
public final boolean tryAcquireNanos(int arg, long nanosTimeout) throws InterruptedException { if (!Thread.interrupted()) { if (tryAcquire(arg)) return true; if (nanosTimeout <= 0L) return false; int stat = acquire(null, arg, false, true, true, System.nanoTime() + nanosTimeout); if (stat > 0) return true; if (stat == 0) return false; } throw new InterruptedException(); }
Releases in exclusive mode. Implemented by unblocking one or more threads if tryRelease returns true. This method can be used to implement method Lock.unlock.
Params:
  • arg – the release argument. This value is conveyed to tryRelease but is otherwise uninterpreted and can represent anything you like.
Returns:the value returned from tryRelease
/** * Releases in exclusive mode. Implemented by unblocking one or * more threads if {@link #tryRelease} returns true. * This method can be used to implement method {@link Lock#unlock}. * * @param arg the release argument. This value is conveyed to * {@link #tryRelease} but is otherwise uninterpreted and * can represent anything you like. * @return the value returned from {@link #tryRelease} */
public final boolean release(int arg) { if (tryRelease(arg)) { signalNext(head); return true; } return false; }
Acquires in shared mode, ignoring interrupts. Implemented by first invoking at least once tryAcquireShared, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquireShared until success.
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquireShared but is otherwise uninterpreted and can represent anything you like.
/** * Acquires in shared mode, ignoring interrupts. Implemented by * first invoking at least once {@link #tryAcquireShared}, * returning on success. Otherwise the thread is queued, possibly * repeatedly blocking and unblocking, invoking {@link * #tryAcquireShared} until success. * * @param arg the acquire argument. This value is conveyed to * {@link #tryAcquireShared} but is otherwise uninterpreted * and can represent anything you like. */
public final void acquireShared(int arg) { if (tryAcquireShared(arg) < 0) acquire(null, arg, true, false, false, 0L); }
Acquires in shared mode, aborting if interrupted. Implemented by first checking interrupt status, then invoking at least once tryAcquireShared, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquireShared until success or the thread is interrupted.
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquireShared but is otherwise uninterpreted and can represent anything you like.
Throws:
/** * Acquires in shared mode, aborting if interrupted. Implemented * by first checking interrupt status, then invoking at least once * {@link #tryAcquireShared}, returning on success. Otherwise the * thread is queued, possibly repeatedly blocking and unblocking, * invoking {@link #tryAcquireShared} until success or the thread * is interrupted. * @param arg the acquire argument. * This value is conveyed to {@link #tryAcquireShared} but is * otherwise uninterpreted and can represent anything * you like. * @throws InterruptedException if the current thread is interrupted */
public final void acquireSharedInterruptibly(int arg) throws InterruptedException { if (Thread.interrupted() || (tryAcquireShared(arg) < 0 && acquire(null, arg, true, true, false, 0L) < 0)) throw new InterruptedException(); }
Attempts to acquire in shared mode, aborting if interrupted, and failing if the given timeout elapses. Implemented by first checking interrupt status, then invoking at least once tryAcquireShared, returning on success. Otherwise, the thread is queued, possibly repeatedly blocking and unblocking, invoking tryAcquireShared until success or the thread is interrupted or the timeout elapses.
Params:
  • arg – the acquire argument. This value is conveyed to tryAcquireShared but is otherwise uninterpreted and can represent anything you like.
  • nanosTimeout – the maximum number of nanoseconds to wait
Throws:
Returns:true if acquired; false if timed out
/** * Attempts to acquire in shared mode, aborting if interrupted, and * failing if the given timeout elapses. Implemented by first * checking interrupt status, then invoking at least once {@link * #tryAcquireShared}, returning on success. Otherwise, the * thread is queued, possibly repeatedly blocking and unblocking, * invoking {@link #tryAcquireShared} until success or the thread * is interrupted or the timeout elapses. * * @param arg the acquire argument. This value is conveyed to * {@link #tryAcquireShared} but is otherwise uninterpreted * and can represent anything you like. * @param nanosTimeout the maximum number of nanoseconds to wait * @return {@code true} if acquired; {@code false} if timed out * @throws InterruptedException if the current thread is interrupted */
public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout) throws InterruptedException { if (!Thread.interrupted()) { if (tryAcquireShared(arg) >= 0) return true; if (nanosTimeout <= 0L) return false; int stat = acquire(null, arg, true, true, true, System.nanoTime() + nanosTimeout); if (stat > 0) return true; if (stat == 0) return false; } throw new InterruptedException(); }
Releases in shared mode. Implemented by unblocking one or more threads if tryReleaseShared returns true.
Params:
  • arg – the release argument. This value is conveyed to tryReleaseShared but is otherwise uninterpreted and can represent anything you like.
Returns:the value returned from tryReleaseShared
/** * Releases in shared mode. Implemented by unblocking one or more * threads if {@link #tryReleaseShared} returns true. * * @param arg the release argument. This value is conveyed to * {@link #tryReleaseShared} but is otherwise uninterpreted * and can represent anything you like. * @return the value returned from {@link #tryReleaseShared} */
public final boolean releaseShared(int arg) { if (tryReleaseShared(arg)) { signalNext(head); return true; } return false; } // Queue inspection methods
Queries whether any threads are waiting to acquire. Note that because cancellations due to interrupts and timeouts may occur at any time, a true return does not guarantee that any other thread will ever acquire.
Returns:true if there may be other threads waiting to acquire
/** * Queries whether any threads are waiting to acquire. Note that * because cancellations due to interrupts and timeouts may occur * at any time, a {@code true} return does not guarantee that any * other thread will ever acquire. * * @return {@code true} if there may be other threads waiting to acquire */
public final boolean hasQueuedThreads() { for (Node p = tail, h = head; p != h && p != null; p = p.prev) if (p.status >= 0) return true; return false; }
Queries whether any threads have ever contended to acquire this synchronizer; that is, if an acquire method has ever blocked.

In this implementation, this operation returns in constant time.

Returns:true if there has ever been contention
/** * Queries whether any threads have ever contended to acquire this * synchronizer; that is, if an acquire method has ever blocked. * * <p>In this implementation, this operation returns in * constant time. * * @return {@code true} if there has ever been contention */
public final boolean hasContended() { return head != null; }
Returns the first (longest-waiting) thread in the queue, or null if no threads are currently queued.

In this implementation, this operation normally returns in constant time, but may iterate upon contention if other threads are concurrently modifying the queue.

Returns:the first (longest-waiting) thread in the queue, or null if no threads are currently queued
/** * Returns the first (longest-waiting) thread in the queue, or * {@code null} if no threads are currently queued. * * <p>In this implementation, this operation normally returns in * constant time, but may iterate upon contention if other threads are * concurrently modifying the queue. * * @return the first (longest-waiting) thread in the queue, or * {@code null} if no threads are currently queued */
public final Thread getFirstQueuedThread() { Thread first = null, w; Node h, s; if ((h = head) != null && ((s = h.next) == null || (first = s.waiter) == null || s.prev == null)) { // traverse from tail on stale reads for (Node p = tail, q; p != null && (q = p.prev) != null; p = q) if ((w = p.waiter) != null) first = w; } return first; }
Returns true if the given thread is currently queued.

This implementation traverses the queue to determine presence of the given thread.

Params:
  • thread – the thread
Throws:
Returns:true if the given thread is on the queue
/** * Returns true if the given thread is currently queued. * * <p>This implementation traverses the queue to determine * presence of the given thread. * * @param thread the thread * @return {@code true} if the given thread is on the queue * @throws NullPointerException if the thread is null */
public final boolean isQueued(Thread thread) { if (thread == null) throw new NullPointerException(); for (Node p = tail; p != null; p = p.prev) if (p.waiter == thread) return true; return false; }
Returns true if the apparent first queued thread, if one exists, is waiting in exclusive mode. If this method returns true, and the current thread is attempting to acquire in shared mode (that is, this method is invoked from tryAcquireShared) then it is guaranteed that the current thread is not the first queued thread. Used only as a heuristic in ReentrantReadWriteLock.
/** * Returns {@code true} if the apparent first queued thread, if one * exists, is waiting in exclusive mode. If this method returns * {@code true}, and the current thread is attempting to acquire in * shared mode (that is, this method is invoked from {@link * #tryAcquireShared}) then it is guaranteed that the current thread * is not the first queued thread. Used only as a heuristic in * ReentrantReadWriteLock. */
final boolean apparentlyFirstQueuedIsExclusive() { Node h, s; return (h = head) != null && (s = h.next) != null && !(s instanceof SharedNode) && s.waiter != null; }
Queries whether any threads have been waiting to acquire longer than the current thread.

An invocation of this method is equivalent to (but may be more efficient than):

 
getFirstQueuedThread() != Thread.currentThread()
  && hasQueuedThreads()

Note that because cancellations due to interrupts and timeouts may occur at any time, a true return does not guarantee that some other thread will acquire before the current thread. Likewise, it is possible for another thread to win a race to enqueue after this method has returned false, due to the queue being empty.

This method is designed to be used by a fair synchronizer to avoid barging. Such a synchronizer's tryAcquire method should return false, and its tryAcquireShared method should return a negative value, if this method returns true (unless this is a reentrant acquire). For example, the tryAcquire method for a fair, reentrant, exclusive mode synchronizer might look like this:

 
protected boolean tryAcquire(int arg) {
  if (isHeldExclusively()) {
    // A reentrant acquire; increment hold count
    return true;
  } else if (hasQueuedPredecessors()) {
    return false;
  } else {
    // try to acquire normally
  }
 }
Returns:true if there is a queued thread preceding the current thread, and false if the current thread is at the head of the queue or the queue is empty
Since:1.7
/** * Queries whether any threads have been waiting to acquire longer * than the current thread. * * <p>An invocation of this method is equivalent to (but may be * more efficient than): * <pre> {@code * getFirstQueuedThread() != Thread.currentThread() * && hasQueuedThreads()}</pre> * * <p>Note that because cancellations due to interrupts and * timeouts may occur at any time, a {@code true} return does not * guarantee that some other thread will acquire before the current * thread. Likewise, it is possible for another thread to win a * race to enqueue after this method has returned {@code false}, * due to the queue being empty. * * <p>This method is designed to be used by a fair synchronizer to * avoid <a href="AbstractQueuedSynchronizer.html#barging">barging</a>. * Such a synchronizer's {@link #tryAcquire} method should return * {@code false}, and its {@link #tryAcquireShared} method should * return a negative value, if this method returns {@code true} * (unless this is a reentrant acquire). For example, the {@code * tryAcquire} method for a fair, reentrant, exclusive mode * synchronizer might look like this: * * <pre> {@code * protected boolean tryAcquire(int arg) { * if (isHeldExclusively()) { * // A reentrant acquire; increment hold count * return true; * } else if (hasQueuedPredecessors()) { * return false; * } else { * // try to acquire normally * } * }}</pre> * * @return {@code true} if there is a queued thread preceding the * current thread, and {@code false} if the current thread * is at the head of the queue or the queue is empty * @since 1.7 */
public final boolean hasQueuedPredecessors() { Thread first = null; Node h, s; if ((h = head) != null && ((s = h.next) == null || (first = s.waiter) == null || s.prev == null)) first = getFirstQueuedThread(); // retry via getFirstQueuedThread return first != null && first != Thread.currentThread(); } // Instrumentation and monitoring methods
Returns an estimate of the number of threads waiting to acquire. The value is only an estimate because the number of threads may change dynamically while this method traverses internal data structures. This method is designed for use in monitoring system state, not for synchronization control.
Returns:the estimated number of threads waiting to acquire
/** * Returns an estimate of the number of threads waiting to * acquire. The value is only an estimate because the number of * threads may change dynamically while this method traverses * internal data structures. This method is designed for use in * monitoring system state, not for synchronization control. * * @return the estimated number of threads waiting to acquire */
public final int getQueueLength() { int n = 0; for (Node p = tail; p != null; p = p.prev) { if (p.waiter != null) ++n; } return n; }
Returns a collection containing threads that may be waiting to acquire. Because the actual set of threads may change dynamically while constructing this result, the returned collection is only a best-effort estimate. The elements of the returned collection are in no particular order. This method is designed to facilitate construction of subclasses that provide more extensive monitoring facilities.
Returns:the collection of threads
/** * Returns a collection containing threads that may be waiting to * acquire. Because the actual set of threads may change * dynamically while constructing this result, the returned * collection is only a best-effort estimate. The elements of the * returned collection are in no particular order. This method is * designed to facilitate construction of subclasses that provide * more extensive monitoring facilities. * * @return the collection of threads */
public final Collection<Thread> getQueuedThreads() { ArrayList<Thread> list = new ArrayList<>(); for (Node p = tail; p != null; p = p.prev) { Thread t = p.waiter; if (t != null) list.add(t); } return list; }
Returns a collection containing threads that may be waiting to acquire in exclusive mode. This has the same properties as getQueuedThreads except that it only returns those threads waiting due to an exclusive acquire.
Returns:the collection of threads
/** * Returns a collection containing threads that may be waiting to * acquire in exclusive mode. This has the same properties * as {@link #getQueuedThreads} except that it only returns * those threads waiting due to an exclusive acquire. * * @return the collection of threads */
public final Collection<Thread> getExclusiveQueuedThreads() { ArrayList<Thread> list = new ArrayList<>(); for (Node p = tail; p != null; p = p.prev) { if (!(p instanceof SharedNode)) { Thread t = p.waiter; if (t != null) list.add(t); } } return list; }
Returns a collection containing threads that may be waiting to acquire in shared mode. This has the same properties as getQueuedThreads except that it only returns those threads waiting due to a shared acquire.
Returns:the collection of threads
/** * Returns a collection containing threads that may be waiting to * acquire in shared mode. This has the same properties * as {@link #getQueuedThreads} except that it only returns * those threads waiting due to a shared acquire. * * @return the collection of threads */
public final Collection<Thread> getSharedQueuedThreads() { ArrayList<Thread> list = new ArrayList<>(); for (Node p = tail; p != null; p = p.prev) { if (p instanceof SharedNode) { Thread t = p.waiter; if (t != null) list.add(t); } } return list; }
Returns a string identifying this synchronizer, as well as its state. The state, in brackets, includes the String "State =" followed by the current value of getState, and either "nonempty" or "empty" depending on whether the queue is empty.
Returns:a string identifying this synchronizer, as well as its state
/** * Returns a string identifying this synchronizer, as well as its state. * The state, in brackets, includes the String {@code "State ="} * followed by the current value of {@link #getState}, and either * {@code "nonempty"} or {@code "empty"} depending on whether the * queue is empty. * * @return a string identifying this synchronizer, as well as its state */
public String toString() { return super.toString() + "[State = " + getState() + ", " + (hasQueuedThreads() ? "non" : "") + "empty queue]"; } // Instrumentation methods for conditions
Queries whether the given ConditionObject uses this synchronizer as its lock.
Params:
  • condition – the condition
Throws:
Returns:true if owned
/** * Queries whether the given ConditionObject * uses this synchronizer as its lock. * * @param condition the condition * @return {@code true} if owned * @throws NullPointerException if the condition is null */
public final boolean owns(ConditionObject condition) { return condition.isOwnedBy(this); }
Queries whether any threads are waiting on the given condition associated with this synchronizer. Note that because timeouts and interrupts may occur at any time, a true return does not guarantee that a future signal will awaken any threads. This method is designed primarily for use in monitoring of the system state.
Params:
  • condition – the condition
Throws:
Returns:true if there are any waiting threads
/** * Queries whether any threads are waiting on the given condition * associated with this synchronizer. Note that because timeouts * and interrupts may occur at any time, a {@code true} return * does not guarantee that a future {@code signal} will awaken * any threads. This method is designed primarily for use in * monitoring of the system state. * * @param condition the condition * @return {@code true} if there are any waiting threads * @throws IllegalMonitorStateException if exclusive synchronization * is not held * @throws IllegalArgumentException if the given condition is * not associated with this synchronizer * @throws NullPointerException if the condition is null */
public final boolean hasWaiters(ConditionObject condition) { if (!owns(condition)) throw new IllegalArgumentException("Not owner"); return condition.hasWaiters(); }
Returns an estimate of the number of threads waiting on the given condition associated with this synchronizer. Note that because timeouts and interrupts may occur at any time, the estimate serves only as an upper bound on the actual number of waiters. This method is designed for use in monitoring system state, not for synchronization control.
Params:
  • condition – the condition
Throws:
Returns:the estimated number of waiting threads
/** * Returns an estimate of the number of threads waiting on the * given condition associated with this synchronizer. Note that * because timeouts and interrupts may occur at any time, the * estimate serves only as an upper bound on the actual number of * waiters. This method is designed for use in monitoring system * state, not for synchronization control. * * @param condition the condition * @return the estimated number of waiting threads * @throws IllegalMonitorStateException if exclusive synchronization * is not held * @throws IllegalArgumentException if the given condition is * not associated with this synchronizer * @throws NullPointerException if the condition is null */
public final int getWaitQueueLength(ConditionObject condition) { if (!owns(condition)) throw new IllegalArgumentException("Not owner"); return condition.getWaitQueueLength(); }
Returns a collection containing those threads that may be waiting on the given condition associated with this synchronizer. Because the actual set of threads may change dynamically while constructing this result, the returned collection is only a best-effort estimate. The elements of the returned collection are in no particular order.
Params:
  • condition – the condition
Throws:
Returns:the collection of threads
/** * Returns a collection containing those threads that may be * waiting on the given condition associated with this * synchronizer. Because the actual set of threads may change * dynamically while constructing this result, the returned * collection is only a best-effort estimate. The elements of the * returned collection are in no particular order. * * @param condition the condition * @return the collection of threads * @throws IllegalMonitorStateException if exclusive synchronization * is not held * @throws IllegalArgumentException if the given condition is * not associated with this synchronizer * @throws NullPointerException if the condition is null */
public final Collection<Thread> getWaitingThreads(ConditionObject condition) { if (!owns(condition)) throw new IllegalArgumentException("Not owner"); return condition.getWaitingThreads(); }
Condition implementation for a AbstractQueuedSynchronizer serving as the basis of a Lock implementation.

Method documentation for this class describes mechanics, not behavioral specifications from the point of view of Lock and Condition users. Exported versions of this class will in general need to be accompanied by documentation describing condition semantics that rely on those of the associated AbstractQueuedSynchronizer.

This class is Serializable, but all fields are transient, so deserialized conditions have no waiters.

/** * Condition implementation for a {@link AbstractQueuedSynchronizer} * serving as the basis of a {@link Lock} implementation. * * <p>Method documentation for this class describes mechanics, * not behavioral specifications from the point of view of Lock * and Condition users. Exported versions of this class will in * general need to be accompanied by documentation describing * condition semantics that rely on those of the associated * {@code AbstractQueuedSynchronizer}. * * <p>This class is Serializable, but all fields are transient, * so deserialized conditions have no waiters. */
public class ConditionObject implements Condition, java.io.Serializable { private static final long serialVersionUID = 1173984872572414699L;
First node of condition queue.
/** First node of condition queue. */
private transient ConditionNode firstWaiter;
Last node of condition queue.
/** Last node of condition queue. */
private transient ConditionNode lastWaiter;
Creates a new ConditionObject instance.
/** * Creates a new {@code ConditionObject} instance. */
public ConditionObject() { } // Signalling methods
Removes and transfers one or all waiters to sync queue.
/** * Removes and transfers one or all waiters to sync queue. */
private void doSignal(ConditionNode first, boolean all) { while (first != null) { ConditionNode next = first.nextWaiter; if ((firstWaiter = next) == null) lastWaiter = null; if ((first.getAndUnsetStatus(COND) & COND) != 0) { enqueue(first); if (!all) break; } first = next; } }
Moves the longest-waiting thread, if one exists, from the wait queue for this condition to the wait queue for the owning lock.
Throws:
/** * Moves the longest-waiting thread, if one exists, from the * wait queue for this condition to the wait queue for the * owning lock. * * @throws IllegalMonitorStateException if {@link #isHeldExclusively} * returns {@code false} */
public final void signal() { ConditionNode first = firstWaiter; if (!isHeldExclusively()) throw new IllegalMonitorStateException(); if (first != null) doSignal(first, false); }
Moves all threads from the wait queue for this condition to the wait queue for the owning lock.
Throws:
/** * Moves all threads from the wait queue for this condition to * the wait queue for the owning lock. * * @throws IllegalMonitorStateException if {@link #isHeldExclusively} * returns {@code false} */
public final void signalAll() { ConditionNode first = firstWaiter; if (!isHeldExclusively()) throw new IllegalMonitorStateException(); if (first != null) doSignal(first, true); } // Waiting methods
Adds node to condition list and releases lock.
Params:
  • node – the node
Returns:savedState to reacquire after wait
/** * Adds node to condition list and releases lock. * * @param node the node * @return savedState to reacquire after wait */
private int enableWait(ConditionNode node) { if (isHeldExclusively()) { node.waiter = Thread.currentThread(); node.setStatusRelaxed(COND | WAITING); ConditionNode last = lastWaiter; if (last == null) firstWaiter = node; else last.nextWaiter = node; lastWaiter = node; int savedState = getState(); if (release(savedState)) return savedState; } node.status = CANCELLED; // lock not held or inconsistent throw new IllegalMonitorStateException(); }
Returns true if a node that was initially placed on a condition queue is now ready to reacquire on sync queue.
Params:
  • node – the node
Returns:true if is reacquiring
/** * Returns true if a node that was initially placed on a condition * queue is now ready to reacquire on sync queue. * @param node the node * @return true if is reacquiring */
private boolean canReacquire(ConditionNode node) { // check links, not status to avoid enqueue race return node != null && node.prev != null && isEnqueued(node); }
Unlinks the given node and other non-waiting nodes from condition queue unless already unlinked.
/** * Unlinks the given node and other non-waiting nodes from * condition queue unless already unlinked. */
private void unlinkCancelledWaiters(ConditionNode node) { if (node == null || node.nextWaiter != null || node == lastWaiter) { ConditionNode w = firstWaiter, trail = null; while (w != null) { ConditionNode next = w.nextWaiter; if ((w.status & COND) == 0) { w.nextWaiter = null; if (trail == null) firstWaiter = next; else trail.nextWaiter = next; if (next == null) lastWaiter = trail; } else trail = w; w = next; } } }
Implements uninterruptible condition wait.
  1. Save lock state returned by AbstractQueuedSynchronizer.getState.
  2. Invoke release with saved state as argument, throwing IllegalMonitorStateException if it fails.
  3. Block until signalled.
  4. Reacquire by invoking specialized version of acquire with saved state as argument.
/** * Implements uninterruptible condition wait. * <ol> * <li>Save lock state returned by {@link #getState}. * <li>Invoke {@link #release} with saved state as argument, * throwing IllegalMonitorStateException if it fails. * <li>Block until signalled. * <li>Reacquire by invoking specialized version of * {@link #acquire} with saved state as argument. * </ol> */
public final void awaitUninterruptibly() { ConditionNode node = new ConditionNode(); int savedState = enableWait(node); LockSupport.setCurrentBlocker(this); // for back-compatibility boolean interrupted = false; while (!canReacquire(node)) { if (Thread.interrupted()) interrupted = true; else if ((node.status & COND) != 0) { try { ForkJoinPool.managedBlock(node); } catch (InterruptedException ie) { interrupted = true; } } else Thread.onSpinWait(); // awoke while enqueuing } LockSupport.setCurrentBlocker(null); node.clearStatus(); acquire(node, savedState, false, false, false, 0L); if (interrupted) Thread.currentThread().interrupt(); }
Implements interruptible condition wait.
  1. If current thread is interrupted, throw InterruptedException.
  2. Save lock state returned by AbstractQueuedSynchronizer.getState.
  3. Invoke release with saved state as argument, throwing IllegalMonitorStateException if it fails.
  4. Block until signalled or interrupted.
  5. Reacquire by invoking specialized version of acquire with saved state as argument.
  6. If interrupted while blocked in step 4, throw InterruptedException.
/** * Implements interruptible condition wait. * <ol> * <li>If current thread is interrupted, throw InterruptedException. * <li>Save lock state returned by {@link #getState}. * <li>Invoke {@link #release} with saved state as argument, * throwing IllegalMonitorStateException if it fails. * <li>Block until signalled or interrupted. * <li>Reacquire by invoking specialized version of * {@link #acquire} with saved state as argument. * <li>If interrupted while blocked in step 4, throw InterruptedException. * </ol> */
public final void await() throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); ConditionNode node = new ConditionNode(); int savedState = enableWait(node); LockSupport.setCurrentBlocker(this); // for back-compatibility boolean interrupted = false, cancelled = false; while (!canReacquire(node)) { if (interrupted |= Thread.interrupted()) { if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) break; // else interrupted after signal } else if ((node.status & COND) != 0) { try { ForkJoinPool.managedBlock(node); } catch (InterruptedException ie) { interrupted = true; } } else Thread.onSpinWait(); // awoke while enqueuing } LockSupport.setCurrentBlocker(null); node.clearStatus(); acquire(node, savedState, false, false, false, 0L); if (interrupted) { if (cancelled) { unlinkCancelledWaiters(node); throw new InterruptedException(); } Thread.currentThread().interrupt(); } }
Implements timed condition wait.
  1. If current thread is interrupted, throw InterruptedException.
  2. Save lock state returned by AbstractQueuedSynchronizer.getState.
  3. Invoke release with saved state as argument, throwing IllegalMonitorStateException if it fails.
  4. Block until signalled, interrupted, or timed out.
  5. Reacquire by invoking specialized version of acquire with saved state as argument.
  6. If interrupted while blocked in step 4, throw InterruptedException.
/** * Implements timed condition wait. * <ol> * <li>If current thread is interrupted, throw InterruptedException. * <li>Save lock state returned by {@link #getState}. * <li>Invoke {@link #release} with saved state as argument, * throwing IllegalMonitorStateException if it fails. * <li>Block until signalled, interrupted, or timed out. * <li>Reacquire by invoking specialized version of * {@link #acquire} with saved state as argument. * <li>If interrupted while blocked in step 4, throw InterruptedException. * </ol> */
public final long awaitNanos(long nanosTimeout) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); ConditionNode node = new ConditionNode(); int savedState = enableWait(node); long nanos = (nanosTimeout < 0L) ? 0L : nanosTimeout; long deadline = System.nanoTime() + nanos; boolean cancelled = false, interrupted = false; while (!canReacquire(node)) { if ((interrupted |= Thread.interrupted()) || (nanos = deadline - System.nanoTime()) <= 0L) { if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) break; } else LockSupport.parkNanos(this, nanos); } node.clearStatus(); acquire(node, savedState, false, false, false, 0L); if (cancelled) { unlinkCancelledWaiters(node); if (interrupted) throw new InterruptedException(); } else if (interrupted) Thread.currentThread().interrupt(); long remaining = deadline - System.nanoTime(); // avoid overflow return (remaining <= nanosTimeout) ? remaining : Long.MIN_VALUE; }
Implements absolute timed condition wait.
  1. If current thread is interrupted, throw InterruptedException.
  2. Save lock state returned by AbstractQueuedSynchronizer.getState.
  3. Invoke release with saved state as argument, throwing IllegalMonitorStateException if it fails.
  4. Block until signalled, interrupted, or timed out.
  5. Reacquire by invoking specialized version of acquire with saved state as argument.
  6. If interrupted while blocked in step 4, throw InterruptedException.
  7. If timed out while blocked in step 4, return false, else true.
/** * Implements absolute timed condition wait. * <ol> * <li>If current thread is interrupted, throw InterruptedException. * <li>Save lock state returned by {@link #getState}. * <li>Invoke {@link #release} with saved state as argument, * throwing IllegalMonitorStateException if it fails. * <li>Block until signalled, interrupted, or timed out. * <li>Reacquire by invoking specialized version of * {@link #acquire} with saved state as argument. * <li>If interrupted while blocked in step 4, throw InterruptedException. * <li>If timed out while blocked in step 4, return false, else true. * </ol> */
public final boolean awaitUntil(Date deadline) throws InterruptedException { long abstime = deadline.getTime(); if (Thread.interrupted()) throw new InterruptedException(); ConditionNode node = new ConditionNode(); int savedState = enableWait(node); boolean cancelled = false, interrupted = false; while (!canReacquire(node)) { if ((interrupted |= Thread.interrupted()) || System.currentTimeMillis() >= abstime) { if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) break; } else LockSupport.parkUntil(this, abstime); } node.clearStatus(); acquire(node, savedState, false, false, false, 0L); if (cancelled) { unlinkCancelledWaiters(node); if (interrupted) throw new InterruptedException(); } else if (interrupted) Thread.currentThread().interrupt(); return !cancelled; }
Implements timed condition wait.
  1. If current thread is interrupted, throw InterruptedException.
  2. Save lock state returned by AbstractQueuedSynchronizer.getState.
  3. Invoke release with saved state as argument, throwing IllegalMonitorStateException if it fails.
  4. Block until signalled, interrupted, or timed out.
  5. Reacquire by invoking specialized version of acquire with saved state as argument.
  6. If interrupted while blocked in step 4, throw InterruptedException.
  7. If timed out while blocked in step 4, return false, else true.
/** * Implements timed condition wait. * <ol> * <li>If current thread is interrupted, throw InterruptedException. * <li>Save lock state returned by {@link #getState}. * <li>Invoke {@link #release} with saved state as argument, * throwing IllegalMonitorStateException if it fails. * <li>Block until signalled, interrupted, or timed out. * <li>Reacquire by invoking specialized version of * {@link #acquire} with saved state as argument. * <li>If interrupted while blocked in step 4, throw InterruptedException. * <li>If timed out while blocked in step 4, return false, else true. * </ol> */
public final boolean await(long time, TimeUnit unit) throws InterruptedException { long nanosTimeout = unit.toNanos(time); if (Thread.interrupted()) throw new InterruptedException(); ConditionNode node = new ConditionNode(); int savedState = enableWait(node); long nanos = (nanosTimeout < 0L) ? 0L : nanosTimeout; long deadline = System.nanoTime() + nanos; boolean cancelled = false, interrupted = false; while (!canReacquire(node)) { if ((interrupted |= Thread.interrupted()) || (nanos = deadline - System.nanoTime()) <= 0L) { if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) break; } else LockSupport.parkNanos(this, nanos); } node.clearStatus(); acquire(node, savedState, false, false, false, 0L); if (cancelled) { unlinkCancelledWaiters(node); if (interrupted) throw new InterruptedException(); } else if (interrupted) Thread.currentThread().interrupt(); return !cancelled; } // support for instrumentation
Returns true if this condition was created by the given synchronization object.
Returns:true if owned
/** * Returns true if this condition was created by the given * synchronization object. * * @return {@code true} if owned */
final boolean isOwnedBy(AbstractQueuedSynchronizer sync) { return sync == AbstractQueuedSynchronizer.this; }
Queries whether any threads are waiting on this condition. Implements AbstractQueuedSynchronizer.hasWaiters(ConditionObject).
Throws:
Returns:true if there are any waiting threads
/** * Queries whether any threads are waiting on this condition. * Implements {@link AbstractQueuedSynchronizer#hasWaiters(ConditionObject)}. * * @return {@code true} if there are any waiting threads * @throws IllegalMonitorStateException if {@link #isHeldExclusively} * returns {@code false} */
protected final boolean hasWaiters() { if (!isHeldExclusively()) throw new IllegalMonitorStateException(); for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { if ((w.status & COND) != 0) return true; } return false; }
Returns an estimate of the number of threads waiting on this condition. Implements AbstractQueuedSynchronizer.getWaitQueueLength(ConditionObject).
Throws:
Returns:the estimated number of waiting threads
/** * Returns an estimate of the number of threads waiting on * this condition. * Implements {@link AbstractQueuedSynchronizer#getWaitQueueLength(ConditionObject)}. * * @return the estimated number of waiting threads * @throws IllegalMonitorStateException if {@link #isHeldExclusively} * returns {@code false} */
protected final int getWaitQueueLength() { if (!isHeldExclusively()) throw new IllegalMonitorStateException(); int n = 0; for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { if ((w.status & COND) != 0) ++n; } return n; }
Returns a collection containing those threads that may be waiting on this Condition. Implements AbstractQueuedSynchronizer.getWaitingThreads(ConditionObject).
Throws:
Returns:the collection of threads
/** * Returns a collection containing those threads that may be * waiting on this Condition. * Implements {@link AbstractQueuedSynchronizer#getWaitingThreads(ConditionObject)}. * * @return the collection of threads * @throws IllegalMonitorStateException if {@link #isHeldExclusively} * returns {@code false} */
protected final Collection<Thread> getWaitingThreads() { if (!isHeldExclusively()) throw new IllegalMonitorStateException(); ArrayList<Thread> list = new ArrayList<>(); for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { if ((w.status & COND) != 0) { Thread t = w.waiter; if (t != null) list.add(t); } } return list; } } // Unsafe private static final Unsafe U = Unsafe.getUnsafe(); private static final long STATE = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "state"); private static final long HEAD = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "head"); private static final long TAIL = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "tail"); static { Class<?> ensureLoaded = LockSupport.class; } }