/*
 * Copyright (c) 2003, 2017, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */


package com.sun.java_cup.internal.runtime;

import java.util.Stack;

This class implements a temporary or "virtual" parse stack that replaces the top portion of the actual parse stack (the part that has been changed by some set of operations) while maintaining its original contents. This data structure is used when the parse needs to "parse ahead" to determine if a given error recovery attempt will allow the parse to continue far enough to consider it successful. Once success or failure of parse ahead is determined the system then reverts to the original parse stack (which has not actually been modified). Since parse ahead does not execute actions, only parse state is maintained on the virtual stack, not full Symbol objects.
Author: Frank Flannery
See Also:
  • lr_parser
/** This class implements a temporary or "virtual" parse stack that * replaces the top portion of the actual parse stack (the part that * has been changed by some set of operations) while maintaining its * original contents. This data structure is used when the parse needs * to "parse ahead" to determine if a given error recovery attempt will * allow the parse to continue far enough to consider it successful. Once * success or failure of parse ahead is determined the system then * reverts to the original parse stack (which has not actually been * modified). Since parse ahead does not execute actions, only parse * state is maintained on the virtual stack, not full Symbol objects. * * @see com.sun.java_cup.internal.runtime.lr_parser * @author Frank Flannery */
public class virtual_parse_stack { /*-----------------------------------------------------------*/ /*--- Constructor(s) ----------------------------------------*/ /*-----------------------------------------------------------*/
Constructor to build a virtual stack out of a real stack.
/** Constructor to build a virtual stack out of a real stack. */
public virtual_parse_stack(Stack<Symbol> shadowing_stack) throws java.lang.Exception { /* sanity check */ if (shadowing_stack == null) throw new Exception( "Internal parser error: attempt to create null virtual stack"); /* set up our internals */ real_stack = shadowing_stack; vstack = new Stack<>(); real_next = 0; /* get one element onto the virtual portion of the stack */ get_from_real(); } /*-----------------------------------------------------------*/ /*--- (Access to) Instance Variables ------------------------*/ /*-----------------------------------------------------------*/
The real stack that we shadow. This is accessed when we move off the bottom of the virtual portion of the stack, but is always left unmodified.
/** The real stack that we shadow. This is accessed when we move off * the bottom of the virtual portion of the stack, but is always left * unmodified. */
protected Stack<Symbol> real_stack; /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
Top of stack indicator for where we leave off in the real stack. This is measured from top of stack, so 0 would indicate that no elements have been "moved" from the real to virtual stack.
/** Top of stack indicator for where we leave off in the real stack. * This is measured from top of stack, so 0 would indicate that no * elements have been "moved" from the real to virtual stack. */
protected int real_next; /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
The virtual top portion of the stack. This stack contains Integer objects with state numbers. This stack shadows the top portion of the real stack within the area that has been modified (via operations on the virtual stack). When this portion of the stack becomes empty we transfer elements from the underlying stack onto this stack.
/** The virtual top portion of the stack. This stack contains Integer * objects with state numbers. This stack shadows the top portion * of the real stack within the area that has been modified (via operations * on the virtual stack). When this portion of the stack becomes empty we * transfer elements from the underlying stack onto this stack. */
protected Stack<Integer> vstack; /*-----------------------------------------------------------*/ /*--- General Methods ---------------------------------------*/ /*-----------------------------------------------------------*/
Transfer an element from the real to the virtual stack. This assumes that the virtual stack is currently empty.
/** Transfer an element from the real to the virtual stack. This assumes * that the virtual stack is currently empty. */
protected void get_from_real() { Symbol stack_sym; /* don't transfer if the real stack is empty */ if (real_next >= real_stack.size()) return; /* get a copy of the first Symbol we have not transfered */ stack_sym = real_stack.get(real_stack.size()-1-real_next); /* record the transfer */ real_next++; /* put the state number from the Symbol onto the virtual stack */ vstack.push(stack_sym.parse_state); } /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
Indicate whether the stack is empty.
/** Indicate whether the stack is empty. */
public boolean empty() { /* if vstack is empty then we were unable to transfer onto it and the whole thing is empty. */ return vstack.empty(); } /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
Return value on the top of the stack (without popping it).
/** Return value on the top of the stack (without popping it). */
public int top() throws java.lang.Exception { if (vstack.empty()) throw new Exception( "Internal parser error: top() called on empty virtual stack"); return (vstack.peek()); } /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
Pop the stack.
/** Pop the stack. */
public void pop() throws java.lang.Exception { if (vstack.empty()) throw new Exception( "Internal parser error: pop from empty virtual stack"); /* pop it */ vstack.pop(); /* if we are now empty transfer an element (if there is one) */ if (vstack.empty()) get_from_real(); } /*. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .*/
Push a state number onto the stack.
/** Push a state number onto the stack. */
public void push(int state_num) { vstack.push(state_num); } /*-----------------------------------------------------------*/ }