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package javax.script;
import java.util.List;
ScriptEngineFactory
is used to describe and instantiate
ScriptEngines
.
Each class implementing ScriptEngine
has a corresponding
factory that exposes metadata describing the engine class.
The ScriptEngineManager
uses the service-provider loader mechanism described in the ServiceLoader
class to obtain instances of ScriptEngineFactory
instances. See ScriptEngineManager()
and ScriptEngineManager(ClassLoader)
. Since: 1.6
/**
* <code>ScriptEngineFactory</code> is used to describe and instantiate
* <code>ScriptEngines</code>.
* <br><br>
* Each class implementing <code>ScriptEngine</code> has a corresponding
* factory that exposes metadata describing the engine class.
* <br><br>The <code>ScriptEngineManager</code>
* uses the service-provider loader mechanism described in the
* {@link java.util.ServiceLoader} class to obtain
* instances of {@code ScriptEngineFactory} instances.
* See {@link ScriptEngineManager#ScriptEngineManager()} and
* {@link ScriptEngineManager#ScriptEngineManager(java.lang.ClassLoader)}.
*
* @since 1.6
*/
public interface ScriptEngineFactory {
Returns the full name of the ScriptEngine
. For
instance an implementation based on the Mozilla Rhino Javascript engine
might return Rhino Mozilla Javascript Engine.
Returns: The name of the engine implementation.
/**
* Returns the full name of the <code>ScriptEngine</code>. For
* instance an implementation based on the Mozilla Rhino Javascript engine
* might return <i>Rhino Mozilla Javascript Engine</i>.
* @return The name of the engine implementation.
*/
public String getEngineName();
Returns the version of the ScriptEngine
.
Returns: The ScriptEngine
implementation version.
/**
* Returns the version of the <code>ScriptEngine</code>.
* @return The <code>ScriptEngine</code> implementation version.
*/
public String getEngineVersion();
Returns an immutable list of filename extensions, which generally identify scripts
written in the language supported by this ScriptEngine
.
The array is used by the ScriptEngineManager
to implement its
getEngineByExtension
method.
Returns: The list of extensions.
/**
* Returns an immutable list of filename extensions, which generally identify scripts
* written in the language supported by this <code>ScriptEngine</code>.
* The array is used by the <code>ScriptEngineManager</code> to implement its
* <code>getEngineByExtension</code> method.
* @return The list of extensions.
*/
public List<String> getExtensions();
Returns an immutable list of mimetypes, associated with scripts that
can be executed by the engine. The list is used by the
ScriptEngineManager
class to implement its
getEngineByMimetype
method.
Returns: The list of mime types.
/**
* Returns an immutable list of mimetypes, associated with scripts that
* can be executed by the engine. The list is used by the
* <code>ScriptEngineManager</code> class to implement its
* <code>getEngineByMimetype</code> method.
* @return The list of mime types.
*/
public List<String> getMimeTypes();
Returns an immutable list of short names for the ScriptEngine
, which may be used to
identify the ScriptEngine
by the ScriptEngineManager
.
For instance, an implementation based on the Mozilla Rhino Javascript engine might
return list containing {"javascript", "rhino"}.
Returns: an immutable list of short names
/**
* Returns an immutable list of short names for the <code>ScriptEngine</code>, which may be used to
* identify the <code>ScriptEngine</code> by the <code>ScriptEngineManager</code>.
* For instance, an implementation based on the Mozilla Rhino Javascript engine might
* return list containing {"javascript", "rhino"}.
* @return an immutable list of short names
*/
public List<String> getNames();
Returns the name of the scripting language supported by this
ScriptEngine
.
Returns: The name of the supported language.
/**
* Returns the name of the scripting language supported by this
* <code>ScriptEngine</code>.
* @return The name of the supported language.
*/
public String getLanguageName();
Returns the version of the scripting language supported by this
ScriptEngine
.
Returns: The version of the supported language.
/**
* Returns the version of the scripting language supported by this
* <code>ScriptEngine</code>.
* @return The version of the supported language.
*/
public String getLanguageVersion();
Returns the value of an attribute whose meaning may be implementation-specific.
Keys for which the value is defined in all implementations are:
- ScriptEngine.ENGINE
- ScriptEngine.ENGINE_VERSION
- ScriptEngine.LANGUAGE
- ScriptEngine.LANGUAGE_VERSION
- ScriptEngine.NAME
The values for these keys are the Strings returned by getEngineName
,
getEngineVersion
, getLanguageName
,
getLanguageVersion
for the first four keys respectively. For NAME, one of the Strings
returned by getNames
is returned.
A reserved key, THREADING
, whose value describes the behavior of the engine
with respect to concurrent execution of scripts and maintenance of state is also defined.
These values for the THREADING
key are:
null
- The engine implementation is not thread safe, and cannot
be used to execute scripts concurrently on multiple threads.
"MULTITHREADED"
- The engine implementation is internally
thread-safe and scripts may execute concurrently although effects of script execution
on one thread may be visible to scripts on other threads.
"THREAD-ISOLATED"
- The implementation satisfies the requirements
of "MULTITHREADED", and also, the engine maintains independent values
for symbols in scripts executing on different threads.
"STATELESS"
- The implementation satisfies the requirements of
"THREAD-ISOLATED"
. In addition, script executions do not alter the
mappings in the Bindings
which is the engine scope of the
ScriptEngine
. In particular, the keys in the Bindings
and their associated values are the same before and after the execution of the script.
Implementations may define implementation-specific keys.
Params: - key – The name of the parameter
Throws: - NullPointerException – if the key is null.
Returns: The value for the given parameter. Returns null
if no
value is assigned to the key.
/**
* Returns the value of an attribute whose meaning may be implementation-specific.
* Keys for which the value is defined in all implementations are:
* <ul>
* <li>ScriptEngine.ENGINE</li>
* <li>ScriptEngine.ENGINE_VERSION</li>
* <li>ScriptEngine.LANGUAGE</li>
* <li>ScriptEngine.LANGUAGE_VERSION</li>
* <li>ScriptEngine.NAME</li>
* </ul>
* <p>
* The values for these keys are the Strings returned by <code>getEngineName</code>,
* <code>getEngineVersion</code>, <code>getLanguageName</code>,
* <code>getLanguageVersion</code> for the first four keys respectively. For NAME, one of the Strings
* returned by <code>getNames</code> is returned.<br><br>
* A reserved key, <code><b>THREADING</b></code>, whose value describes the behavior of the engine
* with respect to concurrent execution of scripts and maintenance of state is also defined.
* These values for the <code><b>THREADING</b></code> key are:<br><br>
* <ul>
* <li><code>null</code> - The engine implementation is not thread safe, and cannot
* be used to execute scripts concurrently on multiple threads.
* <li><code>"MULTITHREADED"</code> - The engine implementation is internally
* thread-safe and scripts may execute concurrently although effects of script execution
* on one thread may be visible to scripts on other threads.
* <li><code>"THREAD-ISOLATED"</code> - The implementation satisfies the requirements
* of "MULTITHREADED", and also, the engine maintains independent values
* for symbols in scripts executing on different threads.
* <li><code>"STATELESS"</code> - The implementation satisfies the requirements of
* <code>"THREAD-ISOLATED"</code>. In addition, script executions do not alter the
* mappings in the <code>Bindings</code> which is the engine scope of the
* <code>ScriptEngine</code>. In particular, the keys in the <code>Bindings</code>
* and their associated values are the same before and after the execution of the script.
* </ul>
* <br><br>
* Implementations may define implementation-specific keys.
*
* @param key The name of the parameter
* @return The value for the given parameter. Returns <code>null</code> if no
* value is assigned to the key.
*
* @throws NullPointerException if the key is null.
*/
public Object getParameter(String key);
Returns a String which can be used to invoke a method of a Java object using the syntax
of the supported scripting language. For instance, an implementation for a Javascript
engine might be;
public String getMethodCallSyntax(String obj,
String m, String... args) {
String ret = obj;
ret += "." + m + "(";
for (int i = 0; i < args.length; i++) {
ret += args[i];
if (i < args.length - 1) {
ret += ",";
}
}
ret += ")";
return ret;
}
Params: - obj – The name representing the object whose method is to be invoked. The
name is the one used to create bindings using the
put
method of
ScriptEngine
, the put
method of an ENGINE_SCOPE
Bindings
,or the setAttribute
method
of ScriptContext
. The identifier used in scripts may be a decorated form of the
specified one. - m – The name of the method to invoke.
- args – names of the arguments in the method call.
Throws: - NullPointerException – if obj or m or args or any of the elements of args is null.
Returns: The String used to invoke the method in the syntax of the scripting language.
/**
* Returns a String which can be used to invoke a method of a Java object using the syntax
* of the supported scripting language. For instance, an implementation for a Javascript
* engine might be;
*
* <pre>{@code
* public String getMethodCallSyntax(String obj,
* String m, String... args) {
* String ret = obj;
* ret += "." + m + "(";
* for (int i = 0; i < args.length; i++) {
* ret += args[i];
* if (i < args.length - 1) {
* ret += ",";
* }
* }
* ret += ")";
* return ret;
* }
* } </pre>
*
* @param obj The name representing the object whose method is to be invoked. The
* name is the one used to create bindings using the <code>put</code> method of
* <code>ScriptEngine</code>, the <code>put</code> method of an <code>ENGINE_SCOPE</code>
* <code>Bindings</code>,or the <code>setAttribute</code> method
* of <code>ScriptContext</code>. The identifier used in scripts may be a decorated form of the
* specified one.
*
* @param m The name of the method to invoke.
* @param args names of the arguments in the method call.
*
* @return The String used to invoke the method in the syntax of the scripting language.
*
* @throws NullPointerException if obj or m or args or any of the elements of args is null.
*/
public String getMethodCallSyntax(String obj, String m, String... args);
Returns a String that can be used as a statement to display the specified String using
the syntax of the supported scripting language. For instance, the implementation for a Perl
engine might be;
public String getOutputStatement(String toDisplay) {
return "print(" + toDisplay + ")";
}
Params: - toDisplay – The String to be displayed by the returned statement.
Returns: The string used to display the String in the syntax of the scripting language.
/**
* Returns a String that can be used as a statement to display the specified String using
* the syntax of the supported scripting language. For instance, the implementation for a Perl
* engine might be;
*
* <pre><code>
* public String getOutputStatement(String toDisplay) {
* return "print(" + toDisplay + ")";
* }
* </code></pre>
*
* @param toDisplay The String to be displayed by the returned statement.
* @return The string used to display the String in the syntax of the scripting language.
*
*
*/
public String getOutputStatement(String toDisplay);
Returns a valid scripting language executable program with given statements.
For instance an implementation for a PHP engine might be:
public String getProgram(String... statements) {
String retval = "<?\n";
int len = statements.length;
for (int i = 0; i < len; i++) {
retval += statements[i] + ";\n";
}
return retval += "?>";
}
@param statements The statements to be executed. May be return values of
calls to the getMethodCallSyntax
and getOutputStatement
methods.
@return The Program
@throws NullPointerException if the statements
array or any of its elements is null
/**
* Returns a valid scripting language executable program with given statements.
* For instance an implementation for a PHP engine might be:
*
* <pre>{@code
* public String getProgram(String... statements) {
* String retval = "<?\n";
* int len = statements.length;
* for (int i = 0; i < len; i++) {
* retval += statements[i] + ";\n";
* }
* return retval += "?>";
* }
* }</pre>
*
* @param statements The statements to be executed. May be return values of
* calls to the <code>getMethodCallSyntax</code> and <code>getOutputStatement</code> methods.
* @return The Program
*
* @throws NullPointerException if the <code>statements</code> array or any of its elements is null
*/
public String getProgram(String... statements);
Returns an instance of the ScriptEngine
associated with this
ScriptEngineFactory
. A new ScriptEngine is generally
returned, but implementations may pool, share or reuse engines.
Returns: A new ScriptEngine
instance.
/**
* Returns an instance of the <code>ScriptEngine</code> associated with this
* <code>ScriptEngineFactory</code>. A new ScriptEngine is generally
* returned, but implementations may pool, share or reuse engines.
*
* @return A new <code>ScriptEngine</code> instance.
*/
public ScriptEngine getScriptEngine();
}