/*
* Copyright (c) 1998, 2018, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package sun.print;
import java.lang.ref.SoftReference;
import java.util.Hashtable;
import sun.font.CharToGlyphMapper;
import sun.font.CompositeFont;
import sun.font.Font2D;
import sun.font.Font2DHandle;
import sun.font.FontManager;
import sun.font.FontManagerFactory;
import sun.font.FontUtilities;
import java.awt.AlphaComposite;
import java.awt.Composite;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Paint;
import java.awt.Polygon;
import java.awt.Shape;
import java.awt.geom.Path2D;
import java.text.AttributedCharacterIterator;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.font.TextAttribute;
import java.awt.font.TextLayout;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.RoundRectangle2D;
import java.awt.geom.PathIterator;
import java.awt.image.BufferedImage;
import java.awt.image.BufferedImageOp;
import java.awt.image.ColorModel;
import java.awt.image.DataBuffer;
import java.awt.image.DataBufferInt;
import java.awt.image.ImageObserver;
import java.awt.image.IndexColorModel;
import java.awt.image.Raster;
import java.awt.image.RenderedImage;
import java.awt.image.SampleModel;
import java.awt.image.SinglePixelPackedSampleModel;
import java.awt.image.VolatileImage;
import sun.awt.image.ByteComponentRaster;
import sun.awt.image.ToolkitImage;
import sun.awt.image.SunWritableRaster;
import java.awt.print.PageFormat;
import java.awt.print.Printable;
import java.awt.print.PrinterException;
import java.awt.print.PrinterGraphics;
import java.awt.print.PrinterJob;
import java.util.Map;
public abstract class PathGraphics extends ProxyGraphics2D {
private Printable mPainter;
private PageFormat mPageFormat;
private int mPageIndex;
private boolean mCanRedraw;
protected boolean printingGlyphVector;
protected PathGraphics(Graphics2D graphics, PrinterJob printerJob,
Printable painter, PageFormat pageFormat,
int pageIndex, boolean canRedraw) {
super(graphics, printerJob);
mPainter = painter;
mPageFormat = pageFormat;
mPageIndex = pageIndex;
mCanRedraw = canRedraw;
}
Return the Printable instance responsible for drawing
into this Graphics.
/**
* Return the Printable instance responsible for drawing
* into this Graphics.
*/
protected Printable getPrintable() {
return mPainter;
}
Return the PageFormat associated with this page of
Graphics.
/**
* Return the PageFormat associated with this page of
* Graphics.
*/
protected PageFormat getPageFormat() {
return mPageFormat;
}
Return the page index associated with this Graphics.
/**
* Return the page index associated with this Graphics.
*/
protected int getPageIndex() {
return mPageIndex;
}
Return true if we are allowed to ask the application
to redraw portions of the page. In general, with the
PrinterJob API, the application can be asked to do a
redraw. When PrinterJob is emulating PrintJob then we
can not.
/**
* Return true if we are allowed to ask the application
* to redraw portions of the page. In general, with the
* PrinterJob API, the application can be asked to do a
* redraw. When PrinterJob is emulating PrintJob then we
* can not.
*/
public boolean canDoRedraws() {
return mCanRedraw;
}
Redraw a rectanglular area using a proxy graphics
/**
* Redraw a rectanglular area using a proxy graphics
*/
public abstract void redrawRegion(Rectangle2D region,
double scaleX, double scaleY,
Shape clip,
AffineTransform devTransform)
throws PrinterException ;
Draws a line, using the current color, between the points
(x1, y1)
and (x2, y2)
in this graphics context's coordinate system.
Params: - x1 – the first point's x coordinate.
- y1 – the first point's y coordinate.
- x2 – the second point's x coordinate.
- y2 – the second point's y coordinate.
/**
* Draws a line, using the current color, between the points
* <code>(x1, y1)</code> and <code>(x2, y2)</code>
* in this graphics context's coordinate system.
* @param x1 the first point's <i>x</i> coordinate.
* @param y1 the first point's <i>y</i> coordinate.
* @param x2 the second point's <i>x</i> coordinate.
* @param y2 the second point's <i>y</i> coordinate.
*/
public void drawLine(int x1, int y1, int x2, int y2) {
Paint paint = getPaint();
try {
AffineTransform deviceTransform = getTransform();
if (getClip() != null) {
deviceClip(getClip().getPathIterator(deviceTransform));
}
deviceDrawLine(x1, y1, x2, y2, (Color) paint);
} catch (ClassCastException e) {
throw new IllegalArgumentException("Expected a Color instance");
}
}
Draws the outline of the specified rectangle. The left and right edges of the rectangle are at x
and x + width
. The top and bottom edges are at y
and y + height
.
The rectangle is drawn using the graphics context's current color.
Params: - x – the x coordinate
of the rectangle to be drawn.
- y – the y coordinate
of the rectangle to be drawn.
- width – the width of the rectangle to be drawn.
- height – the height of the rectangle to be drawn.
See Also:
/**
* Draws the outline of the specified rectangle.
* The left and right edges of the rectangle are at
* {@code x} and <code>x + width</code>.
* The top and bottom edges are at
* {@code y} and <code>y + height</code>.
* The rectangle is drawn using the graphics context's current color.
* @param x the <i>x</i> coordinate
* of the rectangle to be drawn.
* @param y the <i>y</i> coordinate
* of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @see java.awt.Graphics#fillRect
* @see java.awt.Graphics#clearRect
*/
public void drawRect(int x, int y, int width, int height) {
Paint paint = getPaint();
try {
AffineTransform deviceTransform = getTransform();
if (getClip() != null) {
deviceClip(getClip().getPathIterator(deviceTransform));
}
deviceFrameRect(x, y, width, height, (Color) paint);
} catch (ClassCastException e) {
throw new IllegalArgumentException("Expected a Color instance");
}
}
Fills the specified rectangle. The left and right edges of the rectangle are at x
and x + width - 1
. The top and bottom edges are at y
and y + height - 1
. The resulting rectangle covers an area width
pixels wide by height
pixels tall. The rectangle is filled using the graphics context's current color. Params: - x – the x coordinate
of the rectangle to be filled.
- y – the y coordinate
of the rectangle to be filled.
- width – the width of the rectangle to be filled.
- height – the height of the rectangle to be filled.
See Also:
/**
* Fills the specified rectangle.
* The left and right edges of the rectangle are at
* {@code x} and <code>x + width - 1</code>.
* The top and bottom edges are at
* {@code y} and <code>y + height - 1</code>.
* The resulting rectangle covers an area
* {@code width} pixels wide by
* {@code height} pixels tall.
* The rectangle is filled using the graphics context's current color.
* @param x the <i>x</i> coordinate
* of the rectangle to be filled.
* @param y the <i>y</i> coordinate
* of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @see java.awt.Graphics#clearRect
* @see java.awt.Graphics#drawRect
*/
public void fillRect(int x, int y, int width, int height){
Paint paint = getPaint();
try {
AffineTransform deviceTransform = getTransform();
if (getClip() != null) {
deviceClip(getClip().getPathIterator(deviceTransform));
}
deviceFillRect(x, y, width, height, (Color) paint);
} catch (ClassCastException e) {
throw new IllegalArgumentException("Expected a Color instance");
}
}
Clears the specified rectangle by filling it with the background
color of the current drawing surface. This operation does not
use the current paint mode.
Beginning with Java 1.1, the background color of offscreen images may be system dependent. Applications should use setColor
followed by fillRect
to ensure that an offscreen image is cleared to a specific color.
Params: - x – the x coordinate of the rectangle to clear.
- y – the y coordinate of the rectangle to clear.
- width – the width of the rectangle to clear.
- height – the height of the rectangle to clear.
See Also:
/**
* Clears the specified rectangle by filling it with the background
* color of the current drawing surface. This operation does not
* use the current paint mode.
* <p>
* Beginning with Java 1.1, the background color
* of offscreen images may be system dependent. Applications should
* use {@code setColor} followed by {@code fillRect} to
* ensure that an offscreen image is cleared to a specific color.
* @param x the <i>x</i> coordinate of the rectangle to clear.
* @param y the <i>y</i> coordinate of the rectangle to clear.
* @param width the width of the rectangle to clear.
* @param height the height of the rectangle to clear.
* @see java.awt.Graphics#fillRect(int, int, int, int)
* @see java.awt.Graphics#drawRect
* @see java.awt.Graphics#setColor(java.awt.Color)
* @see java.awt.Graphics#setPaintMode
* @see java.awt.Graphics#setXORMode(java.awt.Color)
*/
public void clearRect(int x, int y, int width, int height) {
fill(new Rectangle2D.Float(x, y, width, height), getBackground());
}
Draws an outlined round-cornered rectangle using this graphics context's current color. The left and right edges of the rectangle are at x
and x + width
, respectively. The top and bottom edges of the rectangle are at y
and y + height
.
Params: - x – the x coordinate of the rectangle to be drawn.
- y – the y coordinate of the rectangle to be drawn.
- width – the width of the rectangle to be drawn.
- height – the height of the rectangle to be drawn.
- arcWidth – the horizontal diameter of the arc
at the four corners.
- arcHeight – the vertical diameter of the arc
at the four corners.
See Also:
/**
* Draws an outlined round-cornered rectangle using this graphics
* context's current color. The left and right edges of the rectangle
* are at {@code x} and <code>x + width</code>,
* respectively. The top and bottom edges of the rectangle are at
* {@code y} and <code>y + height</code>.
* @param x the <i>x</i> coordinate of the rectangle to be drawn.
* @param y the <i>y</i> coordinate of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @param arcWidth the horizontal diameter of the arc
* at the four corners.
* @param arcHeight the vertical diameter of the arc
* at the four corners.
* @see java.awt.Graphics#fillRoundRect
*/
public void drawRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight) {
draw(new RoundRectangle2D.Float(x, y,
width, height,
arcWidth, arcHeight));
}
Fills the specified rounded corner rectangle with the current color. The left and right edges of the rectangle are at x
and x + width - 1
, respectively. The top and bottom edges of the rectangle are at y
and y + height - 1
.
Params: - x – the x coordinate of the rectangle to be filled.
- y – the y coordinate of the rectangle to be filled.
- width – the width of the rectangle to be filled.
- height – the height of the rectangle to be filled.
- arcWidth – the horizontal diameter
of the arc at the four corners.
- arcHeight – the vertical diameter
of the arc at the four corners.
See Also:
/**
* Fills the specified rounded corner rectangle with the current color.
* The left and right edges of the rectangle
* are at {@code x} and <code>x + width - 1</code>,
* respectively. The top and bottom edges of the rectangle are at
* {@code y} and <code>y + height - 1</code>.
* @param x the <i>x</i> coordinate of the rectangle to be filled.
* @param y the <i>y</i> coordinate of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @param arcWidth the horizontal diameter
* of the arc at the four corners.
* @param arcHeight the vertical diameter
* of the arc at the four corners.
* @see java.awt.Graphics#drawRoundRect
*/
public void fillRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight) {
fill(new RoundRectangle2D.Float(x, y,
width, height,
arcWidth, arcHeight));
}
Draws the outline of an oval. The result is a circle or ellipse that fits within the rectangle specified by the x
, y
, width
, and height
arguments.
The oval covers an area that is
width + 1
pixels wide
and height + 1
pixels tall.
Params: - x – the x coordinate of the upper left
corner of the oval to be drawn.
- y – the y coordinate of the upper left
corner of the oval to be drawn.
- width – the width of the oval to be drawn.
- height – the height of the oval to be drawn.
See Also: Since: 1.0
/**
* Draws the outline of an oval.
* The result is a circle or ellipse that fits within the
* rectangle specified by the {@code x}, {@code y},
* {@code width}, and {@code height} arguments.
* <p>
* The oval covers an area that is
* <code>width + 1</code> pixels wide
* and <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param y the <i>y</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param width the width of the oval to be drawn.
* @param height the height of the oval to be drawn.
* @see java.awt.Graphics#fillOval
* @since 1.0
*/
public void drawOval(int x, int y, int width, int height) {
draw(new Ellipse2D.Float(x, y, width, height));
}
Fills an oval bounded by the specified rectangle with the
current color.
Params: - x – the x coordinate of the upper left corner
of the oval to be filled.
- y – the y coordinate of the upper left corner
of the oval to be filled.
- width – the width of the oval to be filled.
- height – the height of the oval to be filled.
See Also:
/**
* Fills an oval bounded by the specified rectangle with the
* current color.
* @param x the <i>x</i> coordinate of the upper left corner
* of the oval to be filled.
* @param y the <i>y</i> coordinate of the upper left corner
* of the oval to be filled.
* @param width the width of the oval to be filled.
* @param height the height of the oval to be filled.
* @see java.awt.Graphics#drawOval
*/
public void fillOval(int x, int y, int width, int height){
fill(new Ellipse2D.Float(x, y, width, height));
}
Draws the outline of a circular or elliptical arc
covering the specified rectangle.
The resulting arc begins at startAngle
and extends for arcAngle
degrees, using the current color. Angles are interpreted such that 0 degrees is at the 3 o'clock position. A positive value indicates a counter-clockwise rotation while a negative value indicates a clockwise rotation.
The center of the arc is the center of the rectangle whose origin
is (x, y) and whose size is specified by the width
and height
arguments.
The resulting arc covers an area
width + 1
pixels wide
by height + 1
pixels tall.
The angles are specified relative to the non-square extents of
the bounding rectangle such that 45 degrees always falls on the
line from the center of the ellipse to the upper right corner of
the bounding rectangle. As a result, if the bounding rectangle is
noticeably longer in one axis than the other, the angles to the
start and end of the arc segment will be skewed farther along the
longer axis of the bounds.
Params: - x – the x coordinate of the
upper-left corner of the arc to be drawn.
- y – the y coordinate of the
upper-left corner of the arc to be drawn.
- width – the width of the arc to be drawn.
- height – the height of the arc to be drawn.
- startAngle – the beginning angle.
- arcAngle – the angular extent of the arc,
relative to the start angle.
See Also:
/**
* Draws the outline of a circular or elliptical arc
* covering the specified rectangle.
* <p>
* The resulting arc begins at {@code startAngle} and extends
* for {@code arcAngle} degrees, using the current color.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* {@code width} and {@code height} arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* <p>
* The angles are specified relative to the non-square extents of
* the bounding rectangle such that 45 degrees always falls on the
* line from the center of the ellipse to the upper right corner of
* the bounding rectangle. As a result, if the bounding rectangle is
* noticeably longer in one axis than the other, the angles to the
* start and end of the arc segment will be skewed farther along the
* longer axis of the bounds.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param width the width of the arc to be drawn.
* @param height the height of the arc to be drawn.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#fillArc
*/
public void drawArc(int x, int y, int width, int height,
int startAngle, int arcAngle) {
draw(new Arc2D.Float(x, y, width, height,
startAngle, arcAngle,
Arc2D.OPEN));
}
Fills a circular or elliptical arc covering the specified rectangle.
The resulting arc begins at startAngle
and extends for arcAngle
degrees. Angles are interpreted such that 0 degrees is at the 3 o'clock position. A positive value indicates a counter-clockwise rotation while a negative value indicates a clockwise rotation.
The center of the arc is the center of the rectangle whose origin
is (x, y) and whose size is specified by the width
and height
arguments.
The resulting arc covers an area
width + 1
pixels wide
by height + 1
pixels tall.
The angles are specified relative to the non-square extents of
the bounding rectangle such that 45 degrees always falls on the
line from the center of the ellipse to the upper right corner of
the bounding rectangle. As a result, if the bounding rectangle is
noticeably longer in one axis than the other, the angles to the
start and end of the arc segment will be skewed farther along the
longer axis of the bounds.
Params: - x – the x coordinate of the
upper-left corner of the arc to be filled.
- y – the y coordinate of the
upper-left corner of the arc to be filled.
- width – the width of the arc to be filled.
- height – the height of the arc to be filled.
- startAngle – the beginning angle.
- arcAngle – the angular extent of the arc,
relative to the start angle.
See Also:
/**
* Fills a circular or elliptical arc covering the specified rectangle.
* <p>
* The resulting arc begins at {@code startAngle} and extends
* for {@code arcAngle} degrees.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* {@code width} and {@code height} arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* <p>
* The angles are specified relative to the non-square extents of
* the bounding rectangle such that 45 degrees always falls on the
* line from the center of the ellipse to the upper right corner of
* the bounding rectangle. As a result, if the bounding rectangle is
* noticeably longer in one axis than the other, the angles to the
* start and end of the arc segment will be skewed farther along the
* longer axis of the bounds.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param width the width of the arc to be filled.
* @param height the height of the arc to be filled.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#drawArc
*/
public void fillArc(int x, int y, int width, int height,
int startAngle, int arcAngle) {
fill(new Arc2D.Float(x, y, width, height,
startAngle, arcAngle,
Arc2D.PIE));
}
Draws a sequence of connected lines defined by
arrays of x and y coordinates.
Each pair of (x, y) coordinates defines a point.
The figure is not closed if the first point
differs from the last point.
Params: - xPoints – an array of x points
- yPoints – an array of y points
- nPoints – the total number of points
See Also: Since: 1.1
/**
* Draws a sequence of connected lines defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* The figure is not closed if the first point
* differs from the last point.
* @param xPoints an array of <i>x</i> points
* @param yPoints an array of <i>y</i> points
* @param nPoints the total number of points
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
* @since 1.1
*/
public void drawPolyline(int[] xPoints, int[] yPoints,
int nPoints) {
if (nPoints == 2) {
draw(new Line2D.Float(xPoints[0], yPoints[0],
xPoints[1], yPoints[1]));
} else if (nPoints > 2) {
Path2D path = new Path2D.Float(Path2D.WIND_EVEN_ODD, nPoints);
path.moveTo(xPoints[0], yPoints[0]);
for(int i = 1; i < nPoints; i++) {
path.lineTo(xPoints[i], yPoints[i]);
}
draw(path);
}
}
Draws a closed polygon defined by
arrays of x and y coordinates.
Each pair of (x, y) coordinates defines a point.
This method draws the polygon defined by nPoint
line segments, where the first nPoint - 1
line segments are line segments from
(xPoints[i - 1], yPoints[i - 1])
to (xPoints[i], yPoints[i])
, for
1 ≤ i ≤ nPoints
. The figure is automatically closed by drawing a line connecting the final point to the first point, if those points are different.
Params: - xPoints – a an array of
x
coordinates. - yPoints – a an array of
y
coordinates. - nPoints – a the total number of points.
See Also:
/**
* Draws a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* <p>
* This method draws the polygon defined by {@code nPoint} line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ {@code nPoints}.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* @param xPoints a an array of {@code x} coordinates.
* @param yPoints a an array of {@code y} coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#fillPolygon
* @see java.awt.Graphics#drawPolyline
*/
public void drawPolygon(int[] xPoints, int[] yPoints,
int nPoints) {
draw(new Polygon(xPoints, yPoints, nPoints));
}
Draws the outline of a polygon defined by the specified Polygon
object. Params: - p – the polygon to draw.
See Also:
/**
* Draws the outline of a polygon defined by the specified
* {@code Polygon} object.
* @param p the polygon to draw.
* @see java.awt.Graphics#fillPolygon
* @see java.awt.Graphics#drawPolyline
*/
public void drawPolygon(Polygon p) {
draw(p);
}
Fills a closed polygon defined by
arrays of x and y coordinates.
This method draws the polygon defined by nPoint
line segments, where the first nPoint - 1
line segments are line segments from
(xPoints[i - 1], yPoints[i - 1])
to (xPoints[i], yPoints[i])
, for
1 ≤ i ≤ nPoints
. The figure is automatically closed by drawing a line connecting the final point to the first point, if those points are different.
The area inside the polygon is defined using an
even-odd fill rule, also known as the alternating rule.
Params: - xPoints – a an array of
x
coordinates. - yPoints – a an array of
y
coordinates. - nPoints – a the total number of points.
See Also:
/**
* Fills a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* <p>
* This method draws the polygon defined by {@code nPoint} line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ {@code nPoints}.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* <p>
* The area inside the polygon is defined using an
* even-odd fill rule, also known as the alternating rule.
* @param xPoints a an array of {@code x} coordinates.
* @param yPoints a an array of {@code y} coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
*/
public void fillPolygon(int[] xPoints, int[] yPoints,
int nPoints) {
fill(new Polygon(xPoints, yPoints, nPoints));
}
Fills the polygon defined by the specified Polygon object with
the graphics context's current color.
The area inside the polygon is defined using an
even-odd fill rule, also known as the alternating rule.
Params: - p – the polygon to fill.
See Also:
/**
* Fills the polygon defined by the specified Polygon object with
* the graphics context's current color.
* <p>
* The area inside the polygon is defined using an
* even-odd fill rule, also known as the alternating rule.
* @param p the polygon to fill.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
*/
public void fillPolygon(Polygon p) {
fill(p);
}
Draws the text given by the specified string, using this
graphics context's current font and color. The baseline of the
first character is at position (x, y) in this
graphics context's coordinate system.
Params: - str – the string to be drawn.
- x – the x coordinate.
- y – the y coordinate.
See Also: Since: 1.0
/**
* Draws the text given by the specified string, using this
* graphics context's current font and color. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* @param str the string to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
* @since 1.0
*/
public void drawString(String str, int x, int y) {
drawString(str, (float) x, (float) y);
}
public void drawString(String str, float x, float y) {
if (str.length() == 0) {
return;
}
TextLayout layout =
new TextLayout(str, getFont(), getFontRenderContext());
layout.draw(this, x, y);
}
protected void drawString(String str, float x, float y,
Font font, FontRenderContext frc, float w) {
TextLayout layout =
new TextLayout(str, font, frc);
Shape textShape =
layout.getOutline(AffineTransform.getTranslateInstance(x, y));
fill(textShape);
}
Draws the text given by the specified iterator, using this
graphics context's current color. The iterator has to specify a font
for each character. The baseline of the
first character is at position (x, y) in this
graphics context's coordinate system.
Params: - iterator – the iterator whose text is to be drawn
- x – the x coordinate.
- y – the y coordinate.
See Also:
/**
* Draws the text given by the specified iterator, using this
* graphics context's current color. The iterator has to specify a font
* for each character. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* @param iterator the iterator whose text is to be drawn
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
*/
public void drawString(AttributedCharacterIterator iterator,
int x, int y) {
drawString(iterator, (float) x, (float) y);
}
public void drawString(AttributedCharacterIterator iterator,
float x, float y) {
if (iterator == null) {
throw
new NullPointerException("attributedcharacteriterator is null");
}
TextLayout layout =
new TextLayout(iterator, getFontRenderContext());
layout.draw(this, x, y);
}
Draws a GlyphVector.
The rendering attributes applied include the clip, transform,
paint or color, and composite attributes. The GlyphVector specifies
individual glyphs from a Font.
Params: - g – The GlyphVector to be drawn.
See Also: @param x,y The coordinates where the glyphs should be drawn.
/**
* Draws a GlyphVector.
* The rendering attributes applied include the clip, transform,
* paint or color, and composite attributes. The GlyphVector specifies
* individual glyphs from a Font.
* @param g The GlyphVector to be drawn.
* @param x,y The coordinates where the glyphs should be drawn.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawGlyphVector(GlyphVector g,
float x,
float y) {
/* We should not reach here if printingGlyphVector is already true.
* Add an assert so this can be tested if need be.
* But also ensure that we do at least render properly by filling
* the outline.
*/
if (printingGlyphVector) {
assert !printingGlyphVector; // ie false.
fill(g.getOutline(x, y));
return;
}
try {
printingGlyphVector = true;
if (RasterPrinterJob.shapeTextProp ||
!printedSimpleGlyphVector(g, x, y)) {
fill(g.getOutline(x, y));
}
} finally {
printingGlyphVector = false;
}
}
protected static SoftReference<Hashtable<Font2DHandle,Object>>
fontMapRef = new SoftReference<Hashtable<Font2DHandle,Object>>(null);
protected int platformFontCount(Font font, String str) {
return 0;
}
Default implementation returns false.
Callers of this method must always be prepared for this,
and delegate to outlines or some other solution.
/**
* Default implementation returns false.
* Callers of this method must always be prepared for this,
* and delegate to outlines or some other solution.
*/
protected boolean printGlyphVector(GlyphVector gv, float x, float y) {
return false;
}
/* GlyphVectors are usually encountered because TextLayout is in use.
* Some times TextLayout is needed to handle complex text or some
* rendering attributes trigger it.
* We try to print GlyphVectors by reconstituting into a String,
* as that is most recoverable for applications that export to formats
* such as Postscript or PDF. In some cases (eg where its not complex
* text and its just that positions aren't what we'd expect) we print
* one character at a time. positioning individually.
* Failing that, if we can directly send glyph codes to the printer
* then we do that (printGlyphVector).
* As a last resort we return false and let the caller print as filled
* shapes.
*/
boolean printedSimpleGlyphVector(GlyphVector g, float x, float y) {
int flags = g.getLayoutFlags();
/* We can't handle RTL, re-ordering, complex glyphs etc by
* reconstituting glyphs into a String. So if any flags besides
* position adjustments are set, see if we can directly
* print the GlyphVector as glyph codes, using the positions
* layout has assigned. If that fails return false;
*/
if (flags != 0 && flags != GlyphVector.FLAG_HAS_POSITION_ADJUSTMENTS) {
return printGlyphVector(g, x, y);
}
Font font = g.getFont();
Font2D font2D = FontUtilities.getFont2D(font);
if (font2D.handle.font2D != font2D) {
/* suspicious, may be a bad font. lets bail */
return false;
}
Hashtable<Font2DHandle,Object> fontMap;
synchronized (PathGraphics.class) {
fontMap = fontMapRef.get();
if (fontMap == null) {
fontMap = new Hashtable<Font2DHandle,Object>();
fontMapRef =
new SoftReference<Hashtable<Font2DHandle,Object>>(fontMap);
}
}
int numGlyphs = g.getNumGlyphs();
int[] glyphCodes = g.getGlyphCodes(0, numGlyphs, null);
char[] glyphToCharMap = null;
char[][] mapArray = null;
CompositeFont cf = null;
/* Build the needed maps for this font in a synchronized block */
synchronized (fontMap) {
if (font2D instanceof CompositeFont) {
cf = (CompositeFont)font2D;
int numSlots = cf.getNumSlots();
mapArray = (char[][])fontMap.get(font2D.handle);
if (mapArray == null) {
mapArray = new char[numSlots][];
fontMap.put(font2D.handle, mapArray);
}
for (int i=0; i<numGlyphs;i++) {
int slot = glyphCodes[i] >>> 24;
if (slot >= numSlots) { /* shouldn't happen */
return false;
}
if (mapArray[slot] == null) {
Font2D slotFont = cf.getSlotFont(slot);
char[] map = (char[])fontMap.get(slotFont.handle);
if (map == null) {
map = getGlyphToCharMapForFont(slotFont);
}
mapArray[slot] = map;
}
}
} else {
glyphToCharMap = (char[])fontMap.get(font2D.handle);
if (glyphToCharMap == null) {
glyphToCharMap = getGlyphToCharMapForFont(font2D);
fontMap.put(font2D.handle, glyphToCharMap);
}
}
}
char[] chars = new char[numGlyphs];
if (cf != null) {
for (int i=0; i<numGlyphs; i++) {
int gc = glyphCodes[i];
char[] map = mapArray[gc >>> 24];
gc = gc & 0xffffff;
if (map == null) {
return false;
}
/* X11 symbol & dingbats fonts used only for global metrics,
* so the glyph codes we have really refer to Lucida Sans
* Regular.
* So its possible the glyph code may appear out of range.
* Note that later on we double-check the glyph codes that
* we get from re-creating the GV from the string are the
* same as those we started with.
*
* If the glyphcode is INVISIBLE_GLYPH_ID then this may
* be \t, \n or \r which are mapped to that by layout.
* This is a case we can handle. It doesn't matter what
* character we use (we use \n) so long as layout maps it
* back to this in the verification, since the invisible
* glyph isn't visible :)
*/
char ch;
if (gc == CharToGlyphMapper.INVISIBLE_GLYPH_ID) {
ch = '\n';
} else if (gc < 0 || gc >= map.length) {
return false;
} else {
ch = map[gc];
}
if (ch != CharToGlyphMapper.INVISIBLE_GLYPH_ID) {
chars[i] = ch;
} else {
return false;
}
}
} else {
for (int i=0; i<numGlyphs; i++) {
int gc = glyphCodes[i];
char ch;
if (gc == CharToGlyphMapper.INVISIBLE_GLYPH_ID) {
ch = '\n';
} else if (gc < 0 || gc >= glyphToCharMap.length) {
return false;
} else {
ch = glyphToCharMap[gc];
}
if (ch != CharToGlyphMapper.INVISIBLE_GLYPH_ID) {
chars[i] = ch;
} else {
return false;
}
}
}
FontRenderContext gvFrc = g.getFontRenderContext();
GlyphVector gv2 = font.createGlyphVector(gvFrc, chars);
if (gv2.getNumGlyphs() != numGlyphs) {
return printGlyphVector(g, x, y);
}
int[] glyphCodes2 = gv2.getGlyphCodes(0, numGlyphs, null);
/*
* Needed to double-check remapping of X11 symbol & dingbats.
*/
for (int i=0; i<numGlyphs; i++) {
if (glyphCodes[i] != glyphCodes2[i]) {
return printGlyphVector(g, x, y);
}
}
FontRenderContext g2dFrc = getFontRenderContext();
boolean compatibleFRC = gvFrc.equals(g2dFrc);
/* If differ only in specifying A-A or a translation, these are
* also compatible FRC's, and we can do one drawString call.
*/
if (!compatibleFRC &&
gvFrc.usesFractionalMetrics() == g2dFrc.usesFractionalMetrics()) {
AffineTransform gvAT = gvFrc.getTransform();
AffineTransform g2dAT = getTransform();
double[] gvMatrix = new double[4];
double[] g2dMatrix = new double[4];
gvAT.getMatrix(gvMatrix);
g2dAT.getMatrix(g2dMatrix);
compatibleFRC = true;
for (int i=0;i<4;i++) {
if (gvMatrix[i] != g2dMatrix[i]) {
compatibleFRC = false;
break;
}
}
}
String str = new String(chars, 0, numGlyphs);
int numFonts = platformFontCount(font, str);
if (numFonts == 0) {
return false;
}
float[] positions = g.getGlyphPositions(0, numGlyphs, null);
boolean noPositionAdjustments =
((flags & GlyphVector.FLAG_HAS_POSITION_ADJUSTMENTS) == 0) ||
samePositions(gv2, glyphCodes2, glyphCodes, positions);
/* We have to consider that the application may be directly
* creating a GlyphVector, rather than one being created by
* TextLayout or indirectly from drawString. In such a case, if the
* font has layout attributes, the text may measure differently
* when we reconstitute it into a String and ask for the length that
* drawString would use. For example, KERNING will be applied in such
* a case but that Font attribute is not applied when the application
* directly created a GlyphVector. So in this case we need to verify
* that the text measures the same in both cases - ie that the
* layout attribute has no effect. If it does we can't always
* use the drawString call unless we can coerce the drawString call
* into measuring and displaying the string to the same length.
* That is the case where there is only one font used and we can
* specify the overall advance of the string. (See below).
*/
Point2D gvAdvancePt = g.getGlyphPosition(numGlyphs);
float gvAdvanceX = (float)gvAdvancePt.getX();
boolean layoutAffectsAdvance = false;
if (font.hasLayoutAttributes() && printingGlyphVector &&
noPositionAdjustments) {
/* If TRACKING is in use then the glyph vector will report
* position adjustments, then that ought to be sufficient to
* tell us we can't just ask native to do "drawString". But layout
* always sets the position adjustment flag, so we don't believe
* it and verify the positions are really different than
* createGlyphVector() (with no layout) would create. However
* inconsistently, TRACKING is applied when creating a GlyphVector,
* since it doesn't actually require "layout" (even though its
* considered a layout attribute), it just requires a fractional
* tweak to the[default]advances. So we need to specifically
* check for tracking until such time as we can trust
* the GlyphVector.FLAG_HAS_POSITION_ADJUSTMENTS bit.
*/
Map<TextAttribute, ?> map = font.getAttributes();
Object o = map.get(TextAttribute.TRACKING);
boolean tracking = o != null && (o instanceof Number) &&
(((Number)o).floatValue() != 0f);
if (tracking) {
noPositionAdjustments = false;
} else {
Rectangle2D bounds = font.getStringBounds(str, gvFrc);
float strAdvanceX = (float)bounds.getWidth();
if (Math.abs(strAdvanceX - gvAdvanceX) > 0.00001) {
layoutAffectsAdvance = true;
}
}
}
if (compatibleFRC && noPositionAdjustments && !layoutAffectsAdvance) {
drawString(str, x, y, font, gvFrc, 0f);
return true;
}
/* If positions have not been explicitly assigned, we can
* ask the string to be drawn adjusted to this width.
* This call is supported only in the PS generator.
* GDI has API to specify the advance for each glyph in a
* string which could be used here too, but that is not yet
* implemented, and we'd need to update the signature of the
* drawString method to take the advances (ie relative positions)
* and use that instead of the width.
*/
if (numFonts == 1 && canDrawStringToWidth() && noPositionAdjustments) {
drawString(str, x, y, font, gvFrc, gvAdvanceX);
return true;
}
/* In some scripts chars drawn individually do not have the
* same representation (glyphs) as when combined with other chars.
* The logic here is erring on the side of caution, in particular
* in including supplementary characters.
*/
if (FontUtilities.isComplexText(chars, 0, chars.length)) {
return printGlyphVector(g, x, y);
}
/* If we reach here we have mapped all the glyphs back
* one-to-one to simple unicode chars that we know are in the font.
* We can call "drawChars" on each one of them in turn, setting
* the position based on the glyph positions.
* There's typically overhead in this. If numGlyphs is 'large',
* it may even be better to try printGlyphVector() in this case.
* This may be less recoverable for apps, but sophisticated apps
* should be able to recover the text from simple glyph vectors
* and we can avoid penalising the more common case - although
* this is already a minority case.
*/
if (numGlyphs > 10 && printGlyphVector(g, x, y)) {
return true;
}
for (int i=0; i<numGlyphs; i++) {
String s = new String(chars, i, 1);
drawString(s, x+positions[i*2], y+positions[i*2+1],
font, gvFrc, 0f);
}
return true;
}
/* The same codes must be in the same positions for this to return true.
* This would look cleaner if it took the original GV as a parameter but
* we already have the codes and will need to get the positions array
* too in most cases anyway. So its cheaper to pass them in.
* This call wouldn't be necessary if layout didn't always set the
* FLAG_HAS_POSITION_ADJUSTMENTS even if the default advances are used
* and there was no re-ordering (this should be fixed some day).
*/
private boolean samePositions(GlyphVector gv, int[] gvcodes,
int[] origCodes, float[] origPositions) {
int numGlyphs = gv.getNumGlyphs();
float[] gvpos = gv.getGlyphPositions(0, numGlyphs, null);
/* this shouldn't happen here, but just in case */
if (numGlyphs != gvcodes.length || /* real paranoia here */
origCodes.length != gvcodes.length ||
origPositions.length != gvpos.length) {
return false;
}
for (int i=0; i<numGlyphs; i++) {
if (gvcodes[i] != origCodes[i] || gvpos[i] != origPositions[i]) {
return false;
}
}
return true;
}
protected boolean canDrawStringToWidth() {
return false;
}
/* return an array which can map glyphs back to char codes.
* Glyphs which aren't mapped from a simple unicode code point
* will have no mapping in this array, and will be assumed to be
* because of some substitution that we can't handle.
*/
private static char[] getGlyphToCharMapForFont(Font2D font2D) {
/* NB Composites report the number of glyphs in slot 0.
* So if a string uses a char from a later slot, or a fallback slot,
* it will not be able to use this faster path.
*/
int numGlyphs = font2D.getNumGlyphs();
int missingGlyph = font2D.getMissingGlyphCode();
char[] glyphToCharMap = new char[numGlyphs];
int glyph;
for (int i=0;i<numGlyphs; i++) {
glyphToCharMap[i] = CharToGlyphMapper.INVISIBLE_GLYPH_ID;
}
/* Consider refining the ranges to try to map by asking the font
* what ranges it supports.
* Since a glyph may be mapped by multiple code points, and this
* code can't handle that, we always prefer the earlier code point.
*/
for (char c=0; c<0xFFFF; c++) {
if (c >= CharToGlyphMapper.HI_SURROGATE_START &&
c <= CharToGlyphMapper.LO_SURROGATE_END) {
continue;
}
glyph = font2D.charToGlyph(c);
if (glyph != missingGlyph &&
glyph >= 0 && glyph < numGlyphs &&
(glyphToCharMap[glyph] ==
CharToGlyphMapper.INVISIBLE_GLYPH_ID)) {
glyphToCharMap[glyph] = c;
}
}
return glyphToCharMap;
}
Strokes the outline of a Shape using the settings of the current
graphics state. The rendering attributes applied include the
clip, transform, paint or color, composite and stroke attributes.
Params: - s – The shape to be drawn.
See Also:
/**
* Strokes the outline of a Shape using the settings of the current
* graphics state. The rendering attributes applied include the
* clip, transform, paint or color, composite and stroke attributes.
* @param s The shape to be drawn.
* @see #setStroke
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #clip
* @see #setClip
* @see #setComposite
*/
public void draw(Shape s) {
fill(getStroke().createStrokedShape(s));
}
Fills the interior of a Shape using the settings of the current
graphics state. The rendering attributes applied include the
clip, transform, paint or color, and composite.
See Also:
/**
* Fills the interior of a Shape using the settings of the current
* graphics state. The rendering attributes applied include the
* clip, transform, paint or color, and composite.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void fill(Shape s) {
Paint paint = getPaint();
try {
fill(s, (Color) paint);
/* The PathGraphics class only supports filling with
* solid colors and so we do not expect the cast of Paint
* to Color to fail. If it does fail then something went
* wrong, like the app draw a page with a solid color but
* then redrew it with a Gradient.
*/
} catch (ClassCastException e) {
throw new IllegalArgumentException("Expected a Color instance");
}
}
public void fill(Shape s, Color color) {
AffineTransform deviceTransform = getTransform();
if (getClip() != null) {
deviceClip(getClip().getPathIterator(deviceTransform));
}
deviceFill(s.getPathIterator(deviceTransform), color);
}
Fill the path defined by pathIter
with the specified color. The path is provided in device coordinates. /**
* Fill the path defined by {@code pathIter}
* with the specified color.
* The path is provided in device coordinates.
*/
protected abstract void deviceFill(PathIterator pathIter, Color color);
/*
* Set the clipping path to that defined by
* the passed in {@code PathIterator}.
*/
protected abstract void deviceClip(PathIterator pathIter);
/*
* Draw the outline of the rectangle without using path
* if supported by platform.
*/
protected abstract void deviceFrameRect(int x, int y,
int width, int height,
Color color);
/*
* Draw a line without using path if supported by platform.
*/
protected abstract void deviceDrawLine(int xBegin, int yBegin,
int xEnd, int yEnd, Color color);
/*
* Fill a rectangle using specified color.
*/
protected abstract void deviceFillRect(int x, int y,
int width, int height, Color color);
/* Obtain a BI from known implementations of java.awt.Image
*/
protected BufferedImage getBufferedImage(Image img) {
if (img instanceof BufferedImage) {
// Otherwise we expect a BufferedImage to behave as a standard BI
return (BufferedImage)img;
} else if (img instanceof ToolkitImage) {
// This can be null if the image isn't loaded yet.
// This is fine as in that case our caller will return
// as it will only draw a fully loaded image
return ((ToolkitImage)img).getBufferedImage();
} else if (img instanceof VolatileImage) {
// VI needs to make a new BI: this is unavoidable but
// I don't expect VI's to be "huge" in any case.
return ((VolatileImage)img).getSnapshot();
} else {
// may be null or may be some non-standard Image which
// shouldn't happen as Image is implemented by the platform
// not by applications
// If you add a new Image implementation to the platform you
// will need to support it here similarly to VI.
return null;
}
}
Return true if the BufferedImage argument has non-opaque
bits in it and therefore can not be directly rendered by
GDI. Return false if the image is opaque. If this function
can not tell for sure whether the image has transparent
pixels then it assumes that it does.
/**
* Return true if the BufferedImage argument has non-opaque
* bits in it and therefore can not be directly rendered by
* GDI. Return false if the image is opaque. If this function
* can not tell for sure whether the image has transparent
* pixels then it assumes that it does.
*/
protected boolean hasTransparentPixels(BufferedImage bufferedImage) {
ColorModel colorModel = bufferedImage.getColorModel();
boolean hasTransparency = colorModel == null
? true
: colorModel.getTransparency() != ColorModel.OPAQUE;
/*
* For the default INT ARGB check the image to see if any pixels are
* really transparent. If there are no transparent pixels then the
* transparency of the color model can be ignored.
* We assume that IndexColorModel images have already been
* checked for transparency and will be OPAQUE unless they actually
* have transparent pixels present.
*/
if (hasTransparency && bufferedImage != null) {
if (bufferedImage.getType()==BufferedImage.TYPE_INT_ARGB ||
bufferedImage.getType()==BufferedImage.TYPE_INT_ARGB_PRE) {
DataBuffer db = bufferedImage.getRaster().getDataBuffer();
SampleModel sm = bufferedImage.getRaster().getSampleModel();
if (db instanceof DataBufferInt &&
sm instanceof SinglePixelPackedSampleModel) {
SinglePixelPackedSampleModel psm =
(SinglePixelPackedSampleModel)sm;
// Stealing the data array for reading only...
int[] int_data =
SunWritableRaster.stealData((DataBufferInt) db, 0);
int x = bufferedImage.getMinX();
int y = bufferedImage.getMinY();
int w = bufferedImage.getWidth();
int h = bufferedImage.getHeight();
int stride = psm.getScanlineStride();
boolean hastranspixel = false;
for (int j = y; j < y+h; j++) {
int yoff = j * stride;
for (int i = x; i < x+w; i++) {
if ((int_data[yoff+i] & 0xff000000)!=0xff000000 ) {
hastranspixel = true;
break;
}
}
if (hastranspixel) {
break;
}
}
if (hastranspixel == false) {
hasTransparency = false;
}
}
}
}
return hasTransparency;
}
protected boolean isBitmaskTransparency(BufferedImage bufferedImage) {
ColorModel colorModel = bufferedImage.getColorModel();
return (colorModel != null &&
colorModel.getTransparency() == ColorModel.BITMASK);
}
/* An optimisation for the special case of ICM images which have
* bitmask transparency.
*/
protected boolean drawBitmaskImage(BufferedImage bufferedImage,
AffineTransform xform,
Color bgcolor,
int srcX, int srcY,
int srcWidth, int srcHeight) {
ColorModel colorModel = bufferedImage.getColorModel();
IndexColorModel icm;
int [] pixels;
if (!(colorModel instanceof IndexColorModel)) {
return false;
} else {
icm = (IndexColorModel)colorModel;
}
if (colorModel.getTransparency() != ColorModel.BITMASK) {
return false;
}
// to be compatible with 1.1 printing which treated b/g colors
// with alpha 128 as opaque
if (bgcolor != null && bgcolor.getAlpha() < 128) {
return false;
}
if ((xform.getType()
& ~( AffineTransform.TYPE_UNIFORM_SCALE
| AffineTransform.TYPE_TRANSLATION
| AffineTransform.TYPE_QUADRANT_ROTATION
)) != 0) {
return false;
}
if ((getTransform().getType()
& ~( AffineTransform.TYPE_UNIFORM_SCALE
| AffineTransform.TYPE_TRANSLATION
| AffineTransform.TYPE_QUADRANT_ROTATION
)) != 0) {
return false;
}
BufferedImage subImage = null;
Raster raster = bufferedImage.getRaster();
int transpixel = icm.getTransparentPixel();
byte[] alphas = new byte[icm.getMapSize()];
icm.getAlphas(alphas);
if (transpixel >= 0) {
alphas[transpixel] = 0;
}
/* don't just use srcWidth & srcHeight from application - they
* may exceed the extent of the image - may need to clip.
* The image xform will ensure that points are still mapped properly.
*/
int rw = raster.getWidth();
int rh = raster.getHeight();
if (srcX > rw || srcY > rh) {
return false;
}
int right, bottom, wid, hgt;
if (srcX+srcWidth > rw) {
right = rw;
wid = right - srcX;
} else {
right = srcX+srcWidth;
wid = srcWidth;
}
if (srcY+srcHeight > rh) {
bottom = rh;
hgt = bottom - srcY;
} else {
bottom = srcY+srcHeight;
hgt = srcHeight;
}
pixels = new int[wid];
for (int j=srcY; j<bottom; j++) {
int startx = -1;
raster.getPixels(srcX, j, wid, 1, pixels);
for (int i=srcX; i<right; i++) {
if (alphas[pixels[i-srcX]] == 0) {
if (startx >=0) {
subImage = bufferedImage.getSubimage(startx, j,
i-startx, 1);
xform.translate(startx, j);
drawImageToPlatform(subImage, xform, bgcolor,
0, 0, i-startx, 1, true);
xform.translate(-startx, -j);
startx = -1;
}
} else if (startx < 0) {
startx = i;
}
}
if (startx >= 0) {
subImage = bufferedImage.getSubimage(startx, j,
right - startx, 1);
xform.translate(startx, j);
drawImageToPlatform(subImage, xform, bgcolor,
0, 0, right - startx, 1, true);
xform.translate(-startx, -j);
}
}
return true;
}
The various drawImage()
methods for PathGraphics
are all decomposed into an invocation of drawImageToPlatform
. The portion of the passed in image defined by srcX, srcY, srcWidth, and srcHeight
is transformed by the supplied AffineTransform and drawn using PS to the printer context. Params: - img – The image to be drawn. This method does nothing if
img
is null. - xform – Used to transform the image before drawing.
This can be null.
- bgcolor – This color is drawn where the image has transparent
pixels. If this parameter is null then the
pixels already in the destination should show
through.
- srcX – With srcY this defines the upper-left corner
of the portion of the image to be drawn.
- srcY – With srcX this defines the upper-left corner
of the portion of the image to be drawn.
- srcWidth – The width of the portion of the image to
be drawn.
- srcHeight – The height of the portion of the image to
be drawn.
- handlingTransparency – if being recursively called to
print opaque region of transparent image
/**
* The various {@code drawImage()} methods for
* {@code PathGraphics} are all decomposed
* into an invocation of {@code drawImageToPlatform}.
* The portion of the passed in image defined by
* {@code srcX, srcY, srcWidth, and srcHeight}
* is transformed by the supplied AffineTransform and
* drawn using PS to the printer context.
*
* @param img The image to be drawn.
* This method does nothing if {@code img} is null.
* @param xform Used to transform the image before drawing.
* This can be null.
* @param bgcolor This color is drawn where the image has transparent
* pixels. If this parameter is null then the
* pixels already in the destination should show
* through.
* @param srcX With srcY this defines the upper-left corner
* of the portion of the image to be drawn.
*
* @param srcY With srcX this defines the upper-left corner
* of the portion of the image to be drawn.
* @param srcWidth The width of the portion of the image to
* be drawn.
* @param srcHeight The height of the portion of the image to
* be drawn.
* @param handlingTransparency if being recursively called to
* print opaque region of transparent image
*/
protected abstract boolean
drawImageToPlatform(Image img, AffineTransform xform,
Color bgcolor,
int srcX, int srcY,
int srcWidth, int srcHeight,
boolean handlingTransparency);
Draws as much of the specified image as is currently available.
The image is drawn with its top-left corner at
(x, y) in this graphics context's coordinate
space. Transparent pixels in the image do not affect whatever
pixels are already there.
This method returns immediately in all cases, even if the
complete image has not yet been loaded, and it has not been dithered
and converted for the current output device.
If the image has not yet been completely loaded, then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels in the image do not affect whatever
* pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has not yet been completely loaded, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
ImageObserver observer) {
return drawImage(img, x, y, null, observer);
}
Draws as much of the specified image as has already been scaled
to fit inside the specified rectangle.
The image is drawn inside the specified rectangle of this
graphics context's coordinate space, and is scaled if
necessary. Transparent pixels do not affect whatever pixels
are already there.
This method returns immediately in all cases, even if the entire image has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete, then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the image observer by calling its imageUpdate
method.
A scaled version of an image will not necessarily be
available immediately just because an unscaled version of the
image has been constructed for this output device. Each size of
the image may be cached separately and generated from the original
data in a separate image production sequence.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- width – the width of the rectangle.
- height – the height of the rectangle.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels do not affect whatever pixels
* are already there.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the image observer by calling its {@code imageUpdate} method.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
int width, int height,
ImageObserver observer) {
return drawImage(img, x, y, width, height, null, observer);
}
/*
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels are drawn in the specified
* background color.
* <p>
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has not yet been completely loaded, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* @param img the specified image to be drawn.
* This method does nothing if {@code img} is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* In this WPathGraphics implementation,
* this parameter can be null in which
* case that background is made a transparent
* white.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
boolean result;
int srcWidth = img.getWidth(null);
int srcHeight = img.getHeight(null);
if (srcWidth < 0 || srcHeight < 0) {
result = false;
} else {
result = drawImage(img, x, y, srcWidth, srcHeight, bgcolor, observer);
}
return result;
}
Draws as much of the specified image as has already been scaled
to fit inside the specified rectangle.
The image is drawn inside the specified rectangle of this
graphics context's coordinate space, and is scaled if
necessary. Transparent pixels are drawn in the specified
background color.
This operation is equivalent to filling a rectangle of the
width and height of the specified image with the given color and then
drawing the image on top of it, but possibly more efficient.
This method returns immediately in all cases, even if the entire image has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
A scaled version of an image will not necessarily be
available immediately just because an unscaled version of the
image has been constructed for this output device. Each size of
the image may be cached separately and generated from the original
data in a separate image production sequence.
Params: - img – the specified image to be drawn. This method does nothing if
img
is null. - x – the x coordinate.
- y – the y coordinate.
- width – the width of the rectangle.
- height – the height of the rectangle.
- bgcolor – the background color to paint under the
non-opaque portions of the image.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels are drawn in the specified
* background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn.
* This method does nothing if {@code img} is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
int width, int height,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
boolean result;
int srcWidth = img.getWidth(null);
int srcHeight = img.getHeight(null);
if (srcWidth < 0 || srcHeight < 0) {
result = false;
} else {
result = drawImage(img,
x, y, x + width, y + height,
0, 0, srcWidth, srcHeight,
observer);
}
return result;
}
Draws as much of the specified area of the specified image as is
currently available, scaling it on the fly to fit inside the
specified area of the destination drawable surface. Transparent pixels
do not affect whatever pixels are already there.
This method returns immediately in all cases, even if the image area to be drawn has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
This method always uses the unscaled version of the image
to render the scaled rectangle and performs the required
scaling on the fly. It does not use a cached, scaled version
of the image for this operation. Scaling of the image from source
to destination is performed such that the first coordinate
of the source rectangle is mapped to the first coordinate of
the destination rectangle, and the second source coordinate is
mapped to the second destination coordinate. The subimage is
scaled and flipped as needed to preserve those mappings.
Params: - img – the specified image to be drawn
- dx1 – the x coordinate of the first corner of the
destination rectangle.
- dy1 – the y coordinate of the first corner of the
destination rectangle.
- dx2 – the x coordinate of the second corner of the
destination rectangle.
- dy2 – the y coordinate of the second corner of the
destination rectangle.
- sx1 – the x coordinate of the first corner of the
source rectangle.
- sy1 – the y coordinate of the first corner of the
source rectangle.
- sx2 – the x coordinate of the second corner of the
source rectangle.
- sy2 – the y coordinate of the second corner of the
source rectangle.
- observer – object to be notified as more of the image is
scaled and converted.
See Also: Since: 1.1
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface. Transparent pixels
* do not affect whatever pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.1
*/
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
ImageObserver observer) {
return drawImage(img,
dx1, dy1, dx2, dy2,
sx1, sy1, sx2, sy2,
null, observer);
}
Draws as much of the specified area of the specified image as is
currently available, scaling it on the fly to fit inside the
specified area of the destination drawable surface.
Transparent pixels are drawn in the specified background color.
This operation is equivalent to filling a rectangle of the
width and height of the specified image with the given color and then
drawing the image on top of it, but possibly more efficient.
This method returns immediately in all cases, even if the image area to be drawn has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
This method always uses the unscaled version of the image
to render the scaled rectangle and performs the required
scaling on the fly. It does not use a cached, scaled version
of the image for this operation. Scaling of the image from source
to destination is performed such that the first coordinate
of the source rectangle is mapped to the first coordinate of
the destination rectangle, and the second source coordinate is
mapped to the second destination coordinate. The subimage is
scaled and flipped as needed to preserve those mappings.
Params: - img – the specified image to be drawn This method does nothing if
img
is null. - dx1 – the x coordinate of the first corner of the
destination rectangle.
- dy1 – the y coordinate of the first corner of the
destination rectangle.
- dx2 – the x coordinate of the second corner of the
destination rectangle.
- dy2 – the y coordinate of the second corner of the
destination rectangle.
- sx1 – the x coordinate of the first corner of the
source rectangle.
- sy1 – the y coordinate of the first corner of the
source rectangle.
- sx2 – the x coordinate of the second corner of the
source rectangle.
- sy2 – the y coordinate of the second corner of the
source rectangle.
- bgcolor – the background color to paint under the
non-opaque portions of the image.
- observer – object to be notified as more of the image is
scaled and converted.
See Also: Since: 1.1
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface.
* <p>
* Transparent pixels are drawn in the specified background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn
* This method does nothing if {@code img} is null.
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.1
*/
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
int imgWidth = img.getWidth(null);
int imgHeight = img.getHeight(null);
if (imgWidth < 0 || imgHeight < 0) {
return true;
}
int srcWidth = sx2 - sx1;
int srcHeight = sy2 - sy1;
/* Create a transform which describes the changes
* from the source coordinates to the destination
* coordinates. The scaling is determined by the
* ratio of the two rectangles, while the translation
* comes from the difference of their origins.
*/
float scalex = (float) (dx2 - dx1) / srcWidth;
float scaley = (float) (dy2 - dy1) / srcHeight;
AffineTransform xForm
= new AffineTransform(scalex,
0,
0,
scaley,
dx1 - (sx1 * scalex),
dy1 - (sy1 * scaley));
/* drawImageToPlatform needs the top-left of the source area and
* a positive width and height. The xform describes how to map
* src->dest, so that information is not lost.
*/
int tmp=0;
if (sx2 < sx1) {
tmp = sx1;
sx1 = sx2;
sx2 = tmp;
}
if (sy2 < sy1) {
tmp = sy1;
sy1 = sy2;
sy2 = tmp;
}
/* if src area is beyond the bounds of the image, we must clip it.
* The transform is based on the specified area, not the clipped one.
*/
if (sx1 < 0) {
sx1 = 0;
} else if (sx1 > imgWidth) { // empty srcArea, nothing to draw
sx1 = imgWidth;
}
if (sx2 < 0) { // empty srcArea, nothing to draw
sx2 = 0;
} else if (sx2 > imgWidth) {
sx2 = imgWidth;
}
if (sy1 < 0) {
sy1 = 0;
} else if (sy1 > imgHeight) { // empty srcArea
sy1 = imgHeight;
}
if (sy2 < 0) { // empty srcArea
sy2 = 0;
} else if (sy2 > imgHeight) {
sy2 = imgHeight;
}
srcWidth = sx2 - sx1;
srcHeight = sy2 - sy1;
if (srcWidth <= 0 || srcHeight <= 0) {
return true;
}
return drawImageToPlatform(img, xForm, bgcolor,
sx1, sy1, srcWidth, srcHeight, false);
}
Draws an image, applying a transform from image space into user space
before drawing.
The transformation from user space into device space is done with
the current transform in the Graphics2D.
The given transformation is applied to the image before the
transform attribute in the Graphics2D state is applied.
The rendering attributes applied include the clip, transform,
and composite attributes. Note that the result is
undefined, if the given transform is noninvertible.
Params: - img – The image to be drawn. This method does nothing if
img
is null. - xform – The transformation from image space into user space.
- obs – The image observer to be notified as more of the image
is converted.
See Also:
/**
* Draws an image, applying a transform from image space into user space
* before drawing.
* The transformation from user space into device space is done with
* the current transform in the Graphics2D.
* The given transformation is applied to the image before the
* transform attribute in the Graphics2D state is applied.
* The rendering attributes applied include the clip, transform,
* and composite attributes. Note that the result is
* undefined, if the given transform is noninvertible.
* @param img The image to be drawn.
* This method does nothing if {@code img} is null.
* @param xform The transformation from image space into user space.
* @param obs The image observer to be notified as more of the image
* is converted.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public boolean drawImage(Image img,
AffineTransform xform,
ImageObserver obs) {
if (img == null) {
return true;
}
boolean result;
int srcWidth = img.getWidth(null);
int srcHeight = img.getHeight(null);
if (srcWidth < 0 || srcHeight < 0) {
result = false;
} else {
result = drawImageToPlatform(img, xform, null,
0, 0, srcWidth, srcHeight, false);
}
return result;
}
Draws a BufferedImage that is filtered with a BufferedImageOp.
The rendering attributes applied include the clip, transform
and composite attributes. This is equivalent to:
img1 = op.filter(img, null);
drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
Params: - op – The filter to be applied to the image before drawing.
- img – The BufferedImage to be drawn. This method does nothing if
img
is null.
See Also: @param x,y The location in user space where the image should be drawn.
/**
* Draws a BufferedImage that is filtered with a BufferedImageOp.
* The rendering attributes applied include the clip, transform
* and composite attributes. This is equivalent to:
* <pre>
* img1 = op.filter(img, null);
* drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
* </pre>
* @param op The filter to be applied to the image before drawing.
* @param img The BufferedImage to be drawn.
* This method does nothing if {@code img} is null.
* @param x,y The location in user space where the image should be drawn.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawImage(BufferedImage img,
BufferedImageOp op,
int x,
int y) {
if (img == null) {
return;
}
int srcWidth = img.getWidth(null);
int srcHeight = img.getHeight(null);
if (op != null) {
img = op.filter(img, null);
}
if (srcWidth <= 0 || srcHeight <= 0) {
return;
} else {
AffineTransform xform = new AffineTransform(1f,0f,0f,1f,x,y);
drawImageToPlatform(img, xform, null,
0, 0, srcWidth, srcHeight, false);
}
}
Draws an image, applying a transform from image space into user space
before drawing.
The transformation from user space into device space is done with
the current transform in the Graphics2D.
The given transformation is applied to the image before the
transform attribute in the Graphics2D state is applied.
The rendering attributes applied include the clip, transform,
and composite attributes. Note that the result is
undefined, if the given transform is noninvertible.
Params: - img – The image to be drawn. This method does nothing if
img
is null. - xform – The transformation from image space into user space.
See Also:
/**
* Draws an image, applying a transform from image space into user space
* before drawing.
* The transformation from user space into device space is done with
* the current transform in the Graphics2D.
* The given transformation is applied to the image before the
* transform attribute in the Graphics2D state is applied.
* The rendering attributes applied include the clip, transform,
* and composite attributes. Note that the result is
* undefined, if the given transform is noninvertible.
* @param img The image to be drawn.
* This method does nothing if {@code img} is null.
* @param xform The transformation from image space into user space.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawRenderedImage(RenderedImage img,
AffineTransform xform) {
if (img == null) {
return;
}
BufferedImage bufferedImage = null;
int srcWidth = img.getWidth();
int srcHeight = img.getHeight();
if (srcWidth <= 0 || srcHeight <= 0) {
return;
}
if (img instanceof BufferedImage) {
bufferedImage = (BufferedImage) img;
} else {
bufferedImage = new BufferedImage(srcWidth, srcHeight,
BufferedImage.TYPE_INT_ARGB);
Graphics2D imageGraphics = bufferedImage.createGraphics();
imageGraphics.drawRenderedImage(img, xform);
}
drawImageToPlatform(bufferedImage, xform, null,
0, 0, srcWidth, srcHeight, false);
}
protected boolean isCompositing(Composite composite) {
boolean isCompositing = false;
if (composite instanceof AlphaComposite) {
AlphaComposite alphaComposite = (AlphaComposite) composite;
float alpha = alphaComposite.getAlpha();
int rule = alphaComposite.getRule();
if (alpha != 1.0
|| (rule != AlphaComposite.SRC
&& rule != AlphaComposite.SRC_OVER))
{
isCompositing = true;
}
} else {
isCompositing = true;
}
return isCompositing;
}
}