class com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler extends com.sun.media.sound.AudioFloatInputStream
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler
  super_class: com.sun.media.sound.AudioFloatInputStream
{
  private final com.sun.media.sound.AudioFloatInputStream ais;
    descriptor: Lcom/sun/media/sound/AudioFloatInputStream;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final javax.sound.sampled.AudioFormat targetFormat;
    descriptor: Ljavax/sound/sampled/AudioFormat;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float[] skipbuffer;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private com.sun.media.sound.SoftAbstractResampler resampler;
    descriptor: Lcom/sun/media/sound/SoftAbstractResampler;
    flags: (0x0002) ACC_PRIVATE

  private final float[] pitch;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] ibuffer2;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[][] ibuffer;
    descriptor: [[F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float ibuffer_index;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private int ibuffer_len;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private final int nrofchannels;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float[][] cbuffer;
    descriptor: [[F
    flags: (0x0002) ACC_PRIVATE

  private final int buffer_len;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    ConstantValue: 512

  private final int pad;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int pad2;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] ix;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int[] ox;
    descriptor: [I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float[][] mark_ibuffer;
    descriptor: [[F
    flags: (0x0002) ACC_PRIVATE

  private float mark_ibuffer_index;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private int mark_ibuffer_len;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  void <init>(com.sun.media.sound.AudioFloatInputStream, javax.sound.sampled.AudioFormat);
    descriptor: (Lcom/sun/media/sound/AudioFloatInputStream;Ljavax/sound/sampled/AudioFormat;)V
    flags: (0x0000) 
    Code:
      stack=10, locals=6, args_size=3
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
        start local 1 // com.sun.media.sound.AudioFloatInputStream ais
        start local 2 // javax.sound.sampled.AudioFormat format
         0: .line 286
            aload 0 /* this */
            invokespecial com.sun.media.sound.AudioFloatInputStream.<init>:()V
         1: .line 256
            aload 0 /* this */
            iconst_1
            newarray 6
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pitch:[F
         2: .line 262
            aload 0 /* this */
            fconst_0
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
         3: .line 264
            aload 0 /* this */
            iconst_0
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
         4: .line 270
            aload 0 /* this */
            sipush 512
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.buffer_len:I
         5: .line 276
            aload 0 /* this */
            iconst_1
            newarray 6
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ix:[F
         6: .line 278
            aload 0 /* this */
            iconst_1
            newarray 10
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ox:[I
         7: .line 280
            aload 0 /* this */
            aconst_null
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
         8: .line 282
            aload 0 /* this */
            fconst_0
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_index:F
         9: .line 284
            aload 0 /* this */
            iconst_0
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_len:I
        10: .line 288
            aload 0 /* this */
            aload 1 /* ais */
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
        11: .line 289
            aload 1 /* ais */
            invokevirtual com.sun.media.sound.AudioFloatInputStream.getFormat:()Ljavax/sound/sampled/AudioFormat;
            astore 3 /* sourceFormat */
        start local 3 // javax.sound.sampled.AudioFormat sourceFormat
        12: .line 290
            aload 0 /* this */
            new javax.sound.sampled.AudioFormat
            dup
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.getEncoding:()Ljavax/sound/sampled/AudioFormat$Encoding;
            aload 2 /* format */
        13: .line 291
            invokevirtual javax.sound.sampled.AudioFormat.getSampleRate:()F
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.getSampleSizeInBits:()I
        14: .line 292
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.getChannels:()I
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.getFrameSize:()I
        15: .line 293
            aload 2 /* format */
            invokevirtual javax.sound.sampled.AudioFormat.getSampleRate:()F
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.isBigEndian:()Z
            invokespecial javax.sound.sampled.AudioFormat.<init>:(Ljavax/sound/sampled/AudioFormat$Encoding;FIIIFZ)V
        16: .line 290
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.targetFormat:Ljavax/sound/sampled/AudioFormat;
        17: .line 294
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.targetFormat:Ljavax/sound/sampled/AudioFormat;
            invokevirtual javax.sound.sampled.AudioFormat.getChannels:()I
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
        18: .line 295
            aload 2 /* format */
            ldc "interpolation"
            invokevirtual javax.sound.sampled.AudioFormat.getProperty:(Ljava/lang/String;)Ljava/lang/Object;
            astore 4 /* interpolation */
        start local 4 // java.lang.Object interpolation
        19: .line 296
            aload 4 /* interpolation */
            ifnull 35
            aload 4 /* interpolation */
            instanceof java.lang.String
            ifeq 35
        20: .line 297
            aload 4 /* interpolation */
            checkcast java.lang.String
            astore 5 /* resamplerType */
        start local 5 // java.lang.String resamplerType
        21: .line 298
            aload 5 /* resamplerType */
            ldc "point"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 23
        22: .line 299
            aload 0 /* this */
            new com.sun.media.sound.SoftPointResampler
            dup
            invokespecial com.sun.media.sound.SoftPointResampler.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        23: .line 300
      StackMap locals: com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler com.sun.media.sound.AudioFloatInputStream javax.sound.sampled.AudioFormat javax.sound.sampled.AudioFormat java.lang.Object java.lang.String
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "linear"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 25
        24: .line 301
            aload 0 /* this */
            new com.sun.media.sound.SoftLinearResampler2
            dup
            invokespecial com.sun.media.sound.SoftLinearResampler2.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        25: .line 302
      StackMap locals:
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "linear1"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 27
        26: .line 303
            aload 0 /* this */
            new com.sun.media.sound.SoftLinearResampler
            dup
            invokespecial com.sun.media.sound.SoftLinearResampler.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        27: .line 304
      StackMap locals:
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "linear2"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 29
        28: .line 305
            aload 0 /* this */
            new com.sun.media.sound.SoftLinearResampler2
            dup
            invokespecial com.sun.media.sound.SoftLinearResampler2.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        29: .line 306
      StackMap locals:
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "cubic"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 31
        30: .line 307
            aload 0 /* this */
            new com.sun.media.sound.SoftCubicResampler
            dup
            invokespecial com.sun.media.sound.SoftCubicResampler.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        31: .line 308
      StackMap locals:
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "lanczos"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 33
        32: .line 309
            aload 0 /* this */
            new com.sun.media.sound.SoftLanczosResampler
            dup
            invokespecial com.sun.media.sound.SoftLanczosResampler.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        33: .line 310
      StackMap locals:
      StackMap stack:
            aload 5 /* resamplerType */
            ldc "sinc"
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 35
        34: .line 311
            aload 0 /* this */
            new com.sun.media.sound.SoftSincResampler
            dup
            invokespecial com.sun.media.sound.SoftSincResampler.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        end local 5 // java.lang.String resamplerType
        35: .line 313
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
            ifnonnull 37
        36: .line 314
            aload 0 /* this */
            new com.sun.media.sound.SoftLinearResampler2
            dup
            invokespecial com.sun.media.sound.SoftLinearResampler2.<init>:()V
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
        37: .line 316
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pitch:[F
            iconst_0
            aload 3 /* sourceFormat */
            invokevirtual javax.sound.sampled.AudioFormat.getSampleRate:()F
            aload 2 /* format */
            invokevirtual javax.sound.sampled.AudioFormat.getSampleRate:()F
            fdiv
            fastore
        38: .line 317
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
            invokevirtual com.sun.media.sound.SoftAbstractResampler.getPadding:()I
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad:I
        39: .line 318
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad:I
            iconst_2
            imul
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad2:I
        40: .line 319
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            sipush 512
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad2:I
            iadd
            multianewarray [[F 2
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
        41: .line 320
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            sipush 512
            imul
            newarray 6
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
        42: .line 321
            aload 0 /* this */
            sipush 512
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad:I
            iadd
            i2f
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
        43: .line 322
            aload 0 /* this */
            sipush 512
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
        44: .line 323
            return
        end local 4 // java.lang.Object interpolation
        end local 3 // javax.sound.sampled.AudioFormat sourceFormat
        end local 2 // javax.sound.sampled.AudioFormat format
        end local 1 // com.sun.media.sound.AudioFloatInputStream ais
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0   45     0           this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            0   45     1            ais  Lcom/sun/media/sound/AudioFloatInputStream;
            0   45     2         format  Ljavax/sound/sampled/AudioFormat;
           12   45     3   sourceFormat  Ljavax/sound/sampled/AudioFormat;
           19   45     4  interpolation  Ljava/lang/Object;
           21   35     5  resamplerType  Ljava/lang/String;
    MethodParameters:
        Name  Flags
      ais     
      format  

  public int available();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 327
            iconst_0
            ireturn
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
    Exceptions:
      throws java.io.IOException

  public void close();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 332
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            invokevirtual com.sun.media.sound.AudioFloatInputStream.close:()V
         1: .line 333
            return
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
    Exceptions:
      throws java.io.IOException

  public javax.sound.sampled.AudioFormat getFormat();
    descriptor: ()Ljavax/sound/sampled/AudioFormat;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 337
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.targetFormat:Ljavax/sound/sampled/AudioFormat;
            areturn
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;

  public long getFrameLength();
    descriptor: ()J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 342
            ldc -1
            lreturn
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;

  public void mark(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=6, args_size=2
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
        start local 1 // int readlimit
         0: .line 347
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            iload 1 /* readlimit */
            i2f
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pitch:[F
            iconst_0
            faload
            fmul
            f2i
            invokevirtual com.sun.media.sound.AudioFloatInputStream.mark:(I)V
         1: .line 348
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_index:F
         2: .line 349
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_len:I
         3: .line 350
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
            ifnonnull 5
         4: .line 351
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            arraylength
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iconst_0
            aaload
            arraylength
            multianewarray [[F 2
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
         5: .line 353
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 2 /* c */
        start local 2 // int c
         6: goto 15
         7: .line 354
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iload 2 /* c */
            aaload
            astore 3 /* from */
        start local 3 // float[] from
         8: .line 355
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
            iload 2 /* c */
            aaload
            astore 4 /* to */
        start local 4 // float[] to
         9: .line 356
            iconst_0
            istore 5 /* i */
        start local 5 // int i
        10: goto 13
        11: .line 357
      StackMap locals: float[] float[] int
      StackMap stack:
            aload 4 /* to */
            iload 5 /* i */
            aload 3 /* from */
            iload 5 /* i */
            faload
            fastore
        12: .line 356
            iinc 5 /* i */ 1
      StackMap locals:
      StackMap stack:
        13: iload 5 /* i */
            aload 4 /* to */
            arraylength
            if_icmplt 11
        end local 5 // int i
        end local 4 // float[] to
        end local 3 // float[] from
        14: .line 353
            iinc 2 /* c */ 1
      StackMap locals:
      StackMap stack:
        15: iload 2 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            arraylength
            if_icmplt 7
        end local 2 // int c
        16: .line 360
            return
        end local 1 // int readlimit
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   17     0       this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            0   17     1  readlimit  I
            6   16     2          c  I
            8   14     3       from  [F
            9   14     4         to  [F
           10   14     5          i  I
    MethodParameters:
           Name  Flags
      readlimit  

  public boolean markSupported();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 364
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            invokevirtual com.sun.media.sound.AudioFloatInputStream.markSupported:()Z
            ireturn
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;

  private void readNextBuffer();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=6, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 369
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            iconst_m1
            if_icmpne 2
         1: .line 370
            return
         2: .line 372
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 1 /* c */
        start local 1 // int c
         3: goto 13
         4: .line 373
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iload 1 /* c */
            aaload
            astore 2 /* buff */
        start local 2 // float[] buff
         5: .line 374
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad2:I
            iadd
            istore 3 /* buffer_len_pad */
        start local 3 // int buffer_len_pad
         6: .line 375
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            istore 4 /* i */
        start local 4 // int i
         7: iconst_0
            istore 5 /* ix */
        start local 5 // int ix
         8: goto 11
         9: .line 376
      StackMap locals: com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler int float[] int int int
      StackMap stack:
            aload 2 /* buff */
            iload 5 /* ix */
            aload 2 /* buff */
            iload 4 /* i */
            faload
            fastore
        10: .line 375
            iinc 4 /* i */ 1
            iinc 5 /* ix */ 1
      StackMap locals:
      StackMap stack:
        11: iload 4 /* i */
            iload 3 /* buffer_len_pad */
            if_icmplt 9
        end local 5 // int ix
        end local 4 // int i
        end local 3 // int buffer_len_pad
        end local 2 // float[] buff
        12: .line 372
            iinc 1 /* c */ 1
      StackMap locals: com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler int
      StackMap stack:
        13: iload 1 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            if_icmplt 4
        end local 1 // int c
        14: .line 380
            aload 0 /* this */
            dup
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            i2f
            fsub
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
        15: .line 382
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            invokevirtual com.sun.media.sound.AudioFloatInputStream.read:([F)I
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
        16: .line 383
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            iflt 28
        17: .line 384
            goto 24
        18: .line 385
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            arraylength
        19: .line 386
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            isub
        20: .line 385
            invokevirtual com.sun.media.sound.AudioFloatInputStream.read:([FII)I
            istore 1 /* ret */
        start local 1 // int ret
        21: .line 387
            iload 1 /* ret */
            iconst_m1
            if_icmpne 23
        22: .line 388
            goto 25
        23: .line 389
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            dup
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            iload 1 /* ret */
            iadd
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
        end local 1 // int ret
        24: .line 384
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            arraylength
            if_icmplt 18
        25: .line 391
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            arraylength
            fconst_0
            invokestatic java.util.Arrays.fill:([FIIF)V
        26: .line 392
            aload 0 /* this */
            dup
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            idiv
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
        27: .line 393
            goto 29
        28: .line 394
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            iconst_0
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            arraylength
            fconst_0
            invokestatic java.util.Arrays.fill:([FIIF)V
        29: .line 397
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            arraylength
            istore 1 /* ibuffer2_len */
        start local 1 // int ibuffer2_len
        30: .line 398
            iconst_0
            istore 2 /* c */
        start local 2 // int c
        31: goto 40
        32: .line 399
      StackMap locals: int int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iload 2 /* c */
            aaload
            astore 3 /* buff */
        start local 3 // float[] buff
        33: .line 400
            iload 2 /* c */
            istore 4 /* i */
        start local 4 // int i
        34: aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad2:I
            istore 5 /* ix */
        start local 5 // int ix
        35: goto 38
        36: .line 401
      StackMap locals: float[] int int
      StackMap stack:
            aload 3 /* buff */
            iload 5 /* ix */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer2:[F
            iload 4 /* i */
            faload
            fastore
        37: .line 400
            iload 4 /* i */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            iadd
            istore 4 /* i */
            iinc 5 /* ix */ 1
      StackMap locals:
      StackMap stack:
        38: iload 4 /* i */
            iload 1 /* ibuffer2_len */
            if_icmplt 36
        end local 5 // int ix
        end local 4 // int i
        end local 3 // float[] buff
        39: .line 398
            iinc 2 /* c */ 1
      StackMap locals:
      StackMap stack:
        40: iload 2 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            if_icmplt 32
        end local 2 // int c
        41: .line 405
            return
        end local 1 // int ibuffer2_len
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0   42     0            this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            3   14     1               c  I
            5   12     2            buff  [F
            6   12     3  buffer_len_pad  I
            7   12     4               i  I
            8   12     5              ix  I
           21   24     1             ret  I
           30   42     1    ibuffer2_len  I
           31   41     2               c  I
           33   39     3            buff  [F
           34   39     4               i  I
           35   39     5              ix  I
    Exceptions:
      throws java.io.IOException

  public int read(float[], int, int);
    descriptor: ([FII)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=10, locals=12, args_size=4
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
        start local 1 // float[] b
        start local 2 // int off
        start local 3 // int len
         0: .line 410
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.cbuffer:[[F
            ifnull 1
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.cbuffer:[[F
            iconst_0
            aaload
            arraylength
            iload 3 /* len */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            idiv
            if_icmpge 2
         1: .line 411
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            iload 3 /* len */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            idiv
            multianewarray [[F 2
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.cbuffer:[[F
         2: .line 413
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            iconst_m1
            if_icmpne 4
         3: .line 414
            iconst_m1
            ireturn
         4: .line 415
      StackMap locals:
      StackMap stack:
            iload 3 /* len */
            ifge 6
         5: .line 416
            iconst_0
            ireturn
         6: .line 417
      StackMap locals:
      StackMap stack:
            iload 2 /* off */
            iload 3 /* len */
            iadd
            istore 4 /* offlen */
        start local 4 // int offlen
         7: .line 418
            iload 3 /* len */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            idiv
            istore 5 /* remain */
        start local 5 // int remain
         8: .line 419
            iconst_0
            istore 6 /* destPos */
        start local 6 // int destPos
         9: .line 420
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            istore 7 /* in_end */
        start local 7 // int in_end
        10: .line 421
            goto 35
        11: .line 422
      StackMap locals: com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler float[] int int int int int int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            iflt 15
        12: .line 423
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad:I
            iadd
            i2f
            fcmpl
            iflt 14
        13: .line 424
            aload 0 /* this */
            invokevirtual com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.readNextBuffer:()V
        14: .line 425
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad:I
            iadd
            istore 7 /* in_end */
        15: .line 428
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
            ifge 19
        16: .line 429
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pad2:I
            istore 7 /* in_end */
        17: .line 430
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            iload 7 /* in_end */
            i2f
            fcmpl
            iflt 19
        18: .line 431
            goto 36
        19: .line 434
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            fconst_0
            fcmpg
            ifge 21
        20: .line 435
            goto 36
        21: .line 436
      StackMap locals:
      StackMap stack:
            iload 6 /* destPos */
            istore 8 /* preDestPos */
        start local 8 // int preDestPos
        22: .line 437
            iconst_0
            istore 9 /* c */
        start local 9 // int c
        23: goto 31
        24: .line 438
      StackMap locals: int int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ix:[F
            iconst_0
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
            fastore
        25: .line 439
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ox:[I
            iconst_0
            iload 6 /* destPos */
            iastore
        26: .line 440
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iload 9 /* c */
            aaload
            astore 10 /* buff */
        start local 10 // float[] buff
        27: .line 441
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.resampler:Lcom/sun/media/sound/SoftAbstractResampler;
            aload 10 /* buff */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ix:[F
            iload 7 /* in_end */
            i2f
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.pitch:[F
            fconst_0
        28: .line 442
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.cbuffer:[[F
            iload 9 /* c */
            aaload
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ox:[I
            iload 3 /* len */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            idiv
        29: .line 441
            invokevirtual com.sun.media.sound.SoftAbstractResampler.interpolate:([F[FF[FF[F[II)V
        end local 10 // float[] buff
        30: .line 437
            iinc 9 /* c */ 1
      StackMap locals:
      StackMap stack:
        31: iload 9 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            if_icmplt 24
        end local 9 // int c
        32: .line 444
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ix:[F
            iconst_0
            faload
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
        33: .line 445
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ox:[I
            iconst_0
            iaload
            istore 6 /* destPos */
        34: .line 446
            iload 5 /* remain */
            iload 6 /* destPos */
            iload 8 /* preDestPos */
            isub
            isub
            istore 5 /* remain */
        end local 8 // int preDestPos
        35: .line 421
      StackMap locals:
      StackMap stack:
            iload 5 /* remain */
            ifgt 11
        36: .line 448
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 8 /* c */
        start local 8 // int c
        37: goto 46
        38: .line 449
      StackMap locals: int
      StackMap stack:
            iconst_0
            istore 9 /* ix */
        start local 9 // int ix
        39: .line 450
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.cbuffer:[[F
            iload 8 /* c */
            aaload
            astore 10 /* buff */
        start local 10 // float[] buff
        40: .line 451
            iload 8 /* c */
            iload 2 /* off */
            iadd
            istore 11 /* i */
        start local 11 // int i
        41: goto 44
        42: .line 452
      StackMap locals: int float[] int
      StackMap stack:
            aload 1 /* b */
            iload 11 /* i */
            aload 10 /* buff */
            iload 9 /* ix */
            iinc 9 /* ix */ 1
            faload
            fastore
        43: .line 451
            iload 11 /* i */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            iadd
            istore 11 /* i */
      StackMap locals:
      StackMap stack:
        44: iload 11 /* i */
            iload 4 /* offlen */
            if_icmplt 42
        end local 11 // int i
        end local 10 // float[] buff
        end local 9 // int ix
        45: .line 448
            iinc 8 /* c */ 1
      StackMap locals:
      StackMap stack:
        46: iload 8 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            if_icmplt 38
        end local 8 // int c
        47: .line 455
            iload 3 /* len */
            iload 5 /* remain */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.nrofchannels:I
            imul
            isub
            ireturn
        end local 7 // int in_end
        end local 6 // int destPos
        end local 5 // int remain
        end local 4 // int offlen
        end local 3 // int len
        end local 2 // int off
        end local 1 // float[] b
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0   48     0        this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            0   48     1           b  [F
            0   48     2         off  I
            0   48     3         len  I
            7   48     4      offlen  I
            8   48     5      remain  I
            9   48     6     destPos  I
           10   48     7      in_end  I
           22   35     8  preDestPos  I
           23   32     9           c  I
           27   30    10        buff  [F
           37   47     8           c  I
           39   45     9          ix  I
           40   45    10        buff  [F
           41   45    11           i  I
    Exceptions:
      throws java.io.IOException
    MethodParameters:
      Name  Flags
      b     
      off   
      len   

  public void reset();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=5, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
         0: .line 460
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ais:Lcom/sun/media/sound/AudioFloatInputStream;
            invokevirtual com.sun.media.sound.AudioFloatInputStream.reset:()V
         1: .line 461
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
            ifnonnull 3
         2: .line 462
            return
         3: .line 463
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_index:F
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_index:F
         4: .line 464
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer_len:I
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer_len:I
         5: .line 465
            iconst_0
            istore 1 /* c */
        start local 1 // int c
         6: goto 15
         7: .line 466
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.mark_ibuffer:[[F
            iload 1 /* c */
            aaload
            astore 2 /* from */
        start local 2 // float[] from
         8: .line 467
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            iload 1 /* c */
            aaload
            astore 3 /* to */
        start local 3 // float[] to
         9: .line 468
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        10: goto 13
        11: .line 469
      StackMap locals: float[] float[] int
      StackMap stack:
            aload 3 /* to */
            iload 4 /* i */
            aload 2 /* from */
            iload 4 /* i */
            faload
            fastore
        12: .line 468
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        13: iload 4 /* i */
            aload 3 /* to */
            arraylength
            if_icmplt 11
        end local 4 // int i
        end local 3 // float[] to
        end local 2 // float[] from
        14: .line 465
            iinc 1 /* c */ 1
      StackMap locals:
      StackMap stack:
        15: iload 1 /* c */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.ibuffer:[[F
            arraylength
            if_icmplt 7
        end local 1 // int c
        16: .line 473
            return
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   17     0  this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            6   16     1     c  I
            8   14     2  from  [F
            9   14     3    to  [F
           10   14     4     i  I
    Exceptions:
      throws java.io.IOException

  public long skip(long);
    descriptor: (J)J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=7, args_size=2
        start local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
        start local 1 // long len
         0: .line 477
            lload 1 /* len */
            lconst_0
            lcmp
            ifge 2
         1: .line 478
            lconst_0
            lreturn
         2: .line 479
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.skipbuffer:[F
            ifnonnull 4
         3: .line 480
            aload 0 /* this */
            sipush 1024
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.targetFormat:Ljavax/sound/sampled/AudioFormat;
            invokevirtual javax.sound.sampled.AudioFormat.getFrameSize:()I
            imul
            newarray 6
            putfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.skipbuffer:[F
         4: .line 481
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.skipbuffer:[F
            astore 3 /* l_skipbuffer */
        start local 3 // float[] l_skipbuffer
         5: .line 482
            lload 1 /* len */
            lstore 4 /* remain */
        start local 4 // long remain
         6: .line 483
            goto 14
         7: .line 484
      StackMap locals: float[] long
      StackMap stack:
            aload 0 /* this */
            aload 3 /* l_skipbuffer */
            iconst_0
            lload 4 /* remain */
         8: .line 485
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.skipbuffer:[F
            arraylength
            i2l
         9: .line 484
            invokestatic java.lang.Math.min:(JJ)J
            l2i
            invokevirtual com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler.read:([FII)I
            istore 6 /* ret */
        start local 6 // int ret
        10: .line 486
            iload 6 /* ret */
            ifge 13
        11: .line 487
            lload 4 /* remain */
            lload 1 /* len */
            lcmp
            ifne 15
        12: .line 488
            iload 6 /* ret */
            i2l
            lreturn
        13: .line 491
      StackMap locals: int
      StackMap stack:
            lload 4 /* remain */
            iload 6 /* ret */
            i2l
            lsub
            lstore 4 /* remain */
        end local 6 // int ret
        14: .line 483
      StackMap locals:
      StackMap stack:
            lload 4 /* remain */
            lconst_0
            lcmp
            ifgt 7
        15: .line 493
      StackMap locals:
      StackMap stack:
            lload 1 /* len */
            lload 4 /* remain */
            lsub
            lreturn
        end local 4 // long remain
        end local 3 // float[] l_skipbuffer
        end local 1 // long len
        end local 0 // com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   16     0          this  Lcom/sun/media/sound/AudioFloatFormatConverter$AudioFloatInputStreamResampler;
            0   16     1           len  J
            5   16     3  l_skipbuffer  [F
            6   16     4        remain  J
           10   14     6           ret  I
    Exceptions:
      throws java.io.IOException
    MethodParameters:
      Name  Flags
      len   
}
SourceFile: "AudioFloatFormatConverter.java"
NestHost: com.sun.media.sound.AudioFloatFormatConverter
InnerClasses:
  private AudioFloatInputStreamResampler = com.sun.media.sound.AudioFloatFormatConverter$AudioFloatInputStreamResampler of com.sun.media.sound.AudioFloatFormatConverter
  public Encoding = javax.sound.sampled.AudioFormat$Encoding of javax.sound.sampled.AudioFormat