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package com.sun.java.swing.plaf.windows;

import javax.swing.plaf.basic.*;
import javax.swing.plaf.*;
import javax.swing.*;
import java.awt.*;

import static com.sun.java.swing.plaf.windows.TMSchema.*;
import static com.sun.java.swing.plaf.windows.XPStyle.Skin;


Windows rendition of the component.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. A future release of Swing will provide support for long term persistence.

Author:Michael C. Albers
/** * Windows rendition of the component. * <p> * <strong>Warning:</strong> * Serialized objects of this class will not be compatible with * future Swing releases. The current serialization support is appropriate * for short term storage or RMI between applications running the same * version of Swing. A future release of Swing will provide support for * long term persistence. * * @author Michael C. Albers */
public class WindowsProgressBarUI extends BasicProgressBarUI { private Rectangle previousFullBox; private Insets indeterminateInsets; public static ComponentUI createUI(JComponent x) { return new WindowsProgressBarUI(); } protected void installDefaults() { super.installDefaults(); if (XPStyle.getXP() != null) { LookAndFeel.installProperty(progressBar, "opaque", Boolean.FALSE); progressBar.setBorder(null); indeterminateInsets = UIManager.getInsets("ProgressBar.indeterminateInsets"); } }
Returns the baseline.
Throws:
See Also:
Since:1.6
/** * Returns the baseline. * * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} * @see javax.swing.JComponent#getBaseline(int, int) * @since 1.6 */
public int getBaseline(JComponent c, int width, int height) { int baseline = super.getBaseline(c, width, height); if (XPStyle.getXP() != null && progressBar.isStringPainted() && progressBar.getOrientation() == JProgressBar.HORIZONTAL) { FontMetrics metrics = progressBar. getFontMetrics(progressBar.getFont()); int y = progressBar.getInsets().top; if (progressBar.isIndeterminate()) { y = -1; height--; } else { y = 0; height -= 3; } baseline = y + (height + metrics.getAscent() - metrics.getLeading() - metrics.getDescent()) / 2; } return baseline; } protected Dimension getPreferredInnerHorizontal() { XPStyle xp = XPStyle.getXP(); if (xp != null) { Skin skin = xp.getSkin(progressBar, Part.PP_BAR); return new Dimension( (int)super.getPreferredInnerHorizontal().getWidth(), skin.getHeight()); } return super.getPreferredInnerHorizontal(); } protected Dimension getPreferredInnerVertical() { XPStyle xp = XPStyle.getXP(); if (xp != null) { Skin skin = xp.getSkin(progressBar, Part.PP_BARVERT); return new Dimension( skin.getWidth(), (int)super.getPreferredInnerVertical().getHeight()); } return super.getPreferredInnerVertical(); } protected void paintDeterminate(Graphics g, JComponent c) { XPStyle xp = XPStyle.getXP(); if (xp != null) { boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL); boolean isLeftToRight = WindowsGraphicsUtils.isLeftToRight(c); int barRectWidth = progressBar.getWidth(); int barRectHeight = progressBar.getHeight()-1; // amount of progress to draw int amountFull = getAmountFull(null, barRectWidth, barRectHeight); paintXPBackground(g, vertical, barRectWidth, barRectHeight); // Paint progress if (progressBar.isStringPainted()) { // Do not paint the standard stripes from the skin, because they obscure // the text g.setColor(progressBar.getForeground()); barRectHeight -= 2; barRectWidth -= 2; if (barRectWidth <= 0 || barRectHeight <= 0) { return; } Graphics2D g2 = (Graphics2D)g; g2.setStroke(new BasicStroke((float)(vertical ? barRectWidth : barRectHeight), BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)); if (!vertical) { if (isLeftToRight) { g2.drawLine(2, barRectHeight / 2 + 1, amountFull - 2, barRectHeight / 2 + 1); } else { g2.drawLine(2 + barRectWidth, barRectHeight / 2 + 1, 2 + barRectWidth - (amountFull - 2), barRectHeight / 2 + 1); } paintString(g, 0, 0, barRectWidth, barRectHeight, amountFull, null); } else { g2.drawLine(barRectWidth/2 + 1, barRectHeight + 1, barRectWidth/2 + 1, barRectHeight + 1 - amountFull + 2); paintString(g, 2, 2, barRectWidth, barRectHeight, amountFull, null); } } else { Skin skin = xp.getSkin(progressBar, vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK); int thickness; if (vertical) { thickness = barRectWidth - 5; } else { thickness = barRectHeight - 5; } int chunkSize = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSCHUNKSIZE, 2); int spaceSize = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE, 0); int nChunks = (amountFull-4) / (chunkSize + spaceSize); // See if we can squeeze in an extra chunk without spacing after if (spaceSize > 0 && (nChunks * (chunkSize + spaceSize) + chunkSize) < (amountFull-4)) { nChunks++; } for (int i = 0; i < nChunks; i++) { if (vertical) { skin.paintSkin(g, 3, barRectHeight - i * (chunkSize + spaceSize) - chunkSize - 2, thickness, chunkSize, null); } else { if (isLeftToRight) { skin.paintSkin(g, 4 + i * (chunkSize + spaceSize), 2, chunkSize, thickness, null); } else { skin.paintSkin(g, barRectWidth - (2 + (i+1) * (chunkSize + spaceSize)), 2, chunkSize, thickness, null); } } } } } else { super.paintDeterminate(g, c); } }
{@inheritDoc}
Since:1.6
/** * {@inheritDoc} * @since 1.6 */
protected void setAnimationIndex(int newValue) { super.setAnimationIndex(newValue); XPStyle xp = XPStyle.getXP(); if (xp != null) { if (boxRect != null) { // get the full repaint area and add it the // previous one so we can erase it Rectangle chunk = getFullChunkBounds(boxRect); if (previousFullBox != null) { chunk.add(previousFullBox); } progressBar.repaint(chunk); } else { progressBar.repaint(); } } }
{@inheritDoc}
Since:1.6
/** * {@inheritDoc} * @since 1.6 */
protected int getBoxLength(int availableLength, int otherDimension) { XPStyle xp = XPStyle.getXP(); if (xp != null) { return 6; // an apparently hard coded value in Windows } return super.getBoxLength(availableLength, otherDimension); }
{@inheritDoc}
Since:1.6
/** * {@inheritDoc} * @since 1.6 */
protected Rectangle getBox(Rectangle r) { Rectangle rect = super.getBox(r); XPStyle xp = XPStyle.getXP(); if (xp != null) { boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL); Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR; Insets ins = indeterminateInsets; int currentFrame = getAnimationIndex(); int framecount = getFrameCount()/2; int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE, 0); currentFrame = currentFrame % framecount; // this code adjusts the chunk size to properly account for the // size and gap specified in the XP style. It also does it's own // box placement for the chunk animation. This is required because // the inherited algorithm from BasicProgressBarUI goes back and // forth whereas XP only goes in one direction. XP also has ghosted // trailing chunks to create the illusion of speed. This code // adjusts the pixel length of the animation to account for the // trails. if (!vertical) { rect.y = rect.y + ins.top; rect.height = progressBar.getHeight() - ins.top - ins.bottom; int len = progressBar.getWidth() - ins.left - ins.right; len += (rect.width+gap)*2; // add 2x for the trails double delta = (double)(len) / (double)framecount; rect.x = (int)(delta * currentFrame) + ins.left; } else { rect.x = rect.x + ins.left; rect.width = progressBar.getWidth() - ins.left - ins.right; int len = progressBar.getHeight() - ins.top - ins.bottom; len += (rect.height+gap)*2; // add 2x for the trails double delta = (double)(len) / (double)framecount; rect.y = (int)(delta * currentFrame) + ins.top; } } return rect; } protected void paintIndeterminate(Graphics g, JComponent c) { XPStyle xp = XPStyle.getXP(); if (xp != null) { boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL); int barRectWidth = progressBar.getWidth(); int barRectHeight = progressBar.getHeight(); paintXPBackground(g, vertical, barRectWidth, barRectHeight); // Paint the bouncing box. boxRect = getBox(boxRect); if (boxRect != null) { g.setColor(progressBar.getForeground()); if (!(g instanceof Graphics2D)) { return; } paintIndeterminateFrame(boxRect, (Graphics2D)g, vertical, barRectWidth, barRectHeight); if (progressBar.isStringPainted()) { if (!vertical) { paintString(g, -1, -1, barRectWidth, barRectHeight, 0, null); } else { paintString(g, 1, 1, barRectWidth, barRectHeight, 0, null); } } } } else { super.paintIndeterminate(g, c); } } private Rectangle getFullChunkBounds(Rectangle box) { boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL); XPStyle xp = XPStyle.getXP(); int gap = (xp != null) ? xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE, 0) : 0; if (!vertical) { int chunksize = box.width+gap; return new Rectangle(box.x-chunksize*2, box.y, chunksize*3, box.height); } else { int chunksize = box.height+gap; return new Rectangle(box.x, box.y-chunksize*2, box.width, chunksize*3); } } private void paintIndeterminateFrame(Rectangle box, Graphics2D g, boolean vertical, int bgwidth, int bgheight) { XPStyle xp = XPStyle.getXP(); if (xp == null) { return; } // create a new graphics to keep drawing surface state Graphics2D gfx = (Graphics2D)g.create(); Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR; Part chunk = vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK; // calculate the chunk offsets int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE, 0); int deltax = 0; int deltay = 0; if (!vertical) { deltax = -box.width - gap; deltay = 0; } else { deltax = 0; deltay = -box.height - gap; } // Calculate the area of the chunks combined Rectangle fullBox = getFullChunkBounds(box); // save this box for the next time previousFullBox = fullBox; // this is the entire progress bar minus the track and borders Insets ins = indeterminateInsets; Rectangle progbarExtents = new Rectangle(ins.left, ins.top, bgwidth - ins.left - ins.right, bgheight - ins.top - ins.bottom); // only paint where the chunks overlap with the progress bar drawing area Rectangle repaintArea = progbarExtents.intersection(fullBox); // adjust the cliprect to chop the chunks when they go off the end gfx.clip(repaintArea); // get the skin XPStyle.Skin skin = xp.getSkin(progressBar, chunk); // do the drawing gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.8f)); skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null); box.translate(deltax, deltay); gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f)); skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null); box.translate(deltax, deltay); gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.2f)); skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null); // get rid of our clip and composite changes gfx.dispose(); } private void paintXPBackground(Graphics g, boolean vertical, int barRectWidth, int barRectHeight) { XPStyle xp = XPStyle.getXP(); if (xp == null) { return; } Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR; Skin skin = xp.getSkin(progressBar, part); // Paint background skin.paintSkin(g, 0, 0, barRectWidth, barRectHeight, null); } }