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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
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package sun.java2d;
import java.awt.Color;
import java.awt.Rectangle;
import java.awt.AlphaComposite;
import java.awt.GraphicsEnvironment;
import sun.awt.DisplayChangedListener;
import sun.java2d.StateTrackable.State;
import sun.java2d.loops.CompositeType;
import sun.java2d.loops.SurfaceType;
import sun.java2d.loops.Blit;
import sun.java2d.loops.BlitBg;
import sun.awt.image.SurfaceManager;
import sun.awt.image.SurfaceManager.FlushableCacheData;
import java.security.AccessController;
import sun.security.action.GetPropertyAction;
The proxy class encapsulates the logic for managing alternate
SurfaceData representations of a primary SurfaceData.
The main class will handle tracking the state changes of the
primary SurfaceData and updating the associated SurfaceData
proxy variants.
Subclasses have 2 main responsibilities:
- Override the isSupportedOperation() method to determine if
a given operation can be accelerated with a given source
SurfaceData
- Override the validateSurfaceData() method to create or update
a given accelerated surface to hold the pixels for the indicated
source SurfaceData
If necessary, a subclass may also override the updateSurfaceData
method to transfer the pixels to the accelerated surface.
By default the parent class will transfer the pixels using a
standard Blit operation between the two SurfaceData objects.
/**
* The proxy class encapsulates the logic for managing alternate
* SurfaceData representations of a primary SurfaceData.
* The main class will handle tracking the state changes of the
* primary SurfaceData and updating the associated SurfaceData
* proxy variants.
* <p>
* Subclasses have 2 main responsibilities:
* <ul>
* <li> Override the isSupportedOperation() method to determine if
* a given operation can be accelerated with a given source
* SurfaceData
* <li> Override the validateSurfaceData() method to create or update
* a given accelerated surface to hold the pixels for the indicated
* source SurfaceData
* </ul>
* If necessary, a subclass may also override the updateSurfaceData
* method to transfer the pixels to the accelerated surface.
* By default the parent class will transfer the pixels using a
* standard Blit operation between the two SurfaceData objects.
*/
public abstract class SurfaceDataProxy
implements DisplayChangedListener, SurfaceManager.FlushableCacheData
{
private static boolean cachingAllowed;
private static int defaultThreshold;
static {
cachingAllowed = true;
String manimg = AccessController.doPrivileged(
new GetPropertyAction("sun.java2d.managedimages"));
if (manimg != null && manimg.equals("false")) {
cachingAllowed = false;
System.out.println("Disabling managed images");
}
defaultThreshold = 1;
String num = AccessController.doPrivileged(
new GetPropertyAction("sun.java2d.accthreshold"));
if (num != null) {
try {
int parsed = Integer.parseInt(num);
if (parsed >= 0) {
defaultThreshold = parsed;
System.out.println("New Default Acceleration Threshold: " +
defaultThreshold);
}
} catch (NumberFormatException e) {
System.err.println("Error setting new threshold:" + e);
}
}
}
public static boolean isCachingAllowed() {
return cachingAllowed;
}
Determine if an alternate form for the srcData is needed
and appropriate from the given operational parameters.
/**
* Determine if an alternate form for the srcData is needed
* and appropriate from the given operational parameters.
*/
public abstract boolean isSupportedOperation(SurfaceData srcData,
int txtype,
CompositeType comp,
Color bgColor);
Construct an alternate form of the given SurfaceData.
The contents of the returned SurfaceData may be undefined
since the calling code will take care of updating the
contents with a subsequent call to updateSurfaceData.
If the method returns null then there was a problem with
allocating the accelerated surface. The getRetryTracker()
method will be called to track when to attempt another
revalidation.
/**
* Construct an alternate form of the given SurfaceData.
* The contents of the returned SurfaceData may be undefined
* since the calling code will take care of updating the
* contents with a subsequent call to updateSurfaceData.
* <p>
* If the method returns null then there was a problem with
* allocating the accelerated surface. The getRetryTracker()
* method will be called to track when to attempt another
* revalidation.
*/
public abstract SurfaceData validateSurfaceData(SurfaceData srcData,
SurfaceData cachedData,
int w, int h);
If the subclass is unable to validate or create a cached
SurfaceData then this method will be used to get a
StateTracker object that will indicate when to attempt
to validate the surface again. Subclasses may return
trackers which count down an ever increasing threshold
to provide hysteresis on creating surfaces during low
memory conditions. The default implementation just waits
another "threshold" number of accesses before trying again.
/**
* If the subclass is unable to validate or create a cached
* SurfaceData then this method will be used to get a
* StateTracker object that will indicate when to attempt
* to validate the surface again. Subclasses may return
* trackers which count down an ever increasing threshold
* to provide hysteresis on creating surfaces during low
* memory conditions. The default implementation just waits
* another "threshold" number of accesses before trying again.
*/
public StateTracker getRetryTracker(SurfaceData srcData) {
return new CountdownTracker(threshold);
}
public static class CountdownTracker implements StateTracker {
private int countdown;
public CountdownTracker(int threshold) {
this.countdown = threshold;
}
public synchronized boolean isCurrent() {
return (--countdown >= 0);
}
}
This instance is for cases where a caching implementation
determines that a particular source image will never need
to be cached - either the source SurfaceData was of an
incompatible type, or it was in an UNTRACKABLE state or
some other factor is discovered that permanently prevents
acceleration or caching.
This class optimally implements NOP variants of all necessary
methods to avoid caching with a minimum of fuss.
/**
* This instance is for cases where a caching implementation
* determines that a particular source image will never need
* to be cached - either the source SurfaceData was of an
* incompatible type, or it was in an UNTRACKABLE state or
* some other factor is discovered that permanently prevents
* acceleration or caching.
* This class optimally implements NOP variants of all necessary
* methods to avoid caching with a minimum of fuss.
*/
public static SurfaceDataProxy UNCACHED = new SurfaceDataProxy(0) {
@Override
public boolean isAccelerated() {
return false;
}
@Override
public boolean isSupportedOperation(SurfaceData srcData,
int txtype,
CompositeType comp,
Color bgColor)
{
return false;
}
@Override
public SurfaceData validateSurfaceData(SurfaceData srcData,
SurfaceData cachedData,
int w, int h)
{
throw new InternalError("UNCACHED should never validate SDs");
}
@Override
public SurfaceData replaceData(SurfaceData srcData,
int txtype,
CompositeType comp,
Color bgColor)
{
// Not necessary to override this, but doing so is faster
return srcData;
}
};
// The number of attempts to copy from a STABLE source before
// a cached copy is created or updated.
private int threshold;
/*
* Source tracking data
*
* Every time that srcTracker is out of date we will reset numtries
* to threshold and set the cacheTracker to one that is non-current.
* numtries will then count down to 0 at which point the cacheTracker
* will remind us that we need to update the cachedSD before we can
* use it.
*
* Note that since these fields interrelate we should synchronize
* whenever we update them, but it should be OK to read them
* without synchronization.
*/
private StateTracker srcTracker;
private int numtries;
/*
* Cached data
*
* We cache a SurfaceData created by the subclass in cachedSD and
* track its state (isValid and !surfaceLost) in cacheTracker.
*
* Also, when we want to note that cachedSD needs to be updated
* we replace the cacheTracker with a NEVER_CURRENT tracker which
* will cause us to try to revalidate and update the surface on
* next use.
*/
private SurfaceData cachedSD;
private StateTracker cacheTracker;
/*
* Are we still the best object to control caching of data
* for the source image?
*/
private boolean valid;
Create a SurfaceData proxy manager that attempts to create
and cache a variant copy of the source SurfaceData after
the default threshold number of attempts to copy from the
STABLE source.
/**
* Create a SurfaceData proxy manager that attempts to create
* and cache a variant copy of the source SurfaceData after
* the default threshold number of attempts to copy from the
* STABLE source.
*/
public SurfaceDataProxy() {
this(defaultThreshold);
}
Create a SurfaceData proxy manager that attempts to create
and cache a variant copy of the source SurfaceData after
the specified threshold number of attempts to copy from
the STABLE source.
/**
* Create a SurfaceData proxy manager that attempts to create
* and cache a variant copy of the source SurfaceData after
* the specified threshold number of attempts to copy from
* the STABLE source.
*/
public SurfaceDataProxy(int threshold) {
this.threshold = threshold;
this.srcTracker = StateTracker.NEVER_CURRENT;
// numtries will be reset on first use
this.cacheTracker = StateTracker.NEVER_CURRENT;
this.valid = true;
}
Returns true iff this SurfaceData proxy is still the best
way to control caching of the given source on the given
destination.
/**
* Returns true iff this SurfaceData proxy is still the best
* way to control caching of the given source on the given
* destination.
*/
public boolean isValid() {
return valid;
}
Sets the valid state to false so that the next time this
proxy is fetched to generate a replacement SurfaceData,
the code in SurfaceData knows to replace the proxy first.
/**
* Sets the valid state to false so that the next time this
* proxy is fetched to generate a replacement SurfaceData,
* the code in SurfaceData knows to replace the proxy first.
*/
public void invalidate() {
this.valid = false;
}
Flush all cached resources as per the FlushableCacheData interface.
The deaccelerated parameter indicates if the flush is
happening because the associated surface is no longer
being accelerated (for instance the acceleration priority
is set below the threshold needed for acceleration).
Returns a boolean that indicates if the cached object is
no longer needed and should be removed from the cache.
/**
* Flush all cached resources as per the FlushableCacheData interface.
* The deaccelerated parameter indicates if the flush is
* happening because the associated surface is no longer
* being accelerated (for instance the acceleration priority
* is set below the threshold needed for acceleration).
* Returns a boolean that indicates if the cached object is
* no longer needed and should be removed from the cache.
*/
public boolean flush(boolean deaccelerated) {
if (deaccelerated) {
invalidate();
}
flush();
return !isValid();
}
Actively flushes (drops and invalidates) the cached surface
so that it can be reclaimed quickly.
/**
* Actively flushes (drops and invalidates) the cached surface
* so that it can be reclaimed quickly.
*/
public synchronized void flush() {
SurfaceData csd = this.cachedSD;
this.cachedSD = null;
this.cacheTracker = StateTracker.NEVER_CURRENT;
if (csd != null) {
csd.flush();
}
}
Returns true iff this SurfaceData proxy is still valid
and if it has a currently cached replacement that is also
valid and current.
/**
* Returns true iff this SurfaceData proxy is still valid
* and if it has a currently cached replacement that is also
* valid and current.
*/
public boolean isAccelerated() {
return (isValid() &&
srcTracker.isCurrent() &&
cacheTracker.isCurrent());
}
This method should be called from subclasses which create
cached SurfaceData objects that depend on the current
properties of the display.
/**
* This method should be called from subclasses which create
* cached SurfaceData objects that depend on the current
* properties of the display.
*/
protected void activateDisplayListener() {
GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
// We could have a HeadlessGE at this point, so double-check before
// assuming anything.
// Also, no point in listening to display change events if
// the image is never going to be accelerated.
if (ge instanceof SunGraphicsEnvironment) {
((SunGraphicsEnvironment)ge).addDisplayChangedListener(this);
}
}
Invoked when the display mode has changed.
This method will invalidate and drop the internal cachedSD object.
/**
* Invoked when the display mode has changed.
* This method will invalidate and drop the internal cachedSD object.
*/
public void displayChanged() {
flush();
}
Invoked when the palette has changed.
/**
* Invoked when the palette has changed.
*/
public void paletteChanged() {
// We could potentially get away with just resetting cacheTracker
// here but there is a small window of vulnerability in the
// replaceData method where we could be just finished with
// updating the cachedSD when this method is called and even
// though we set a non-current cacheTracker here it will then
// immediately get set to a current one by the thread that is
// updating the cachedSD. It is safer to just replace the
// srcTracker with a non-current version that will trigger a
// full update cycle the next time this proxy is used.
// The downside is having to go through a full threshold count
// before we can update and use our cache again, but palette
// changes should be relatively rare...
this.srcTracker = StateTracker.NEVER_CURRENT;
}
This method attempts to replace the srcData with a cached version.
It relies on the subclass to determine if the cached version will
be useful given the operational parameters.
This method checks any preexisting cached copy for being "up to date"
and tries to update it if it is stale or non-existant and the
appropriate number of accesses have occurred since it last was stale.
An outline of the process is as follows:
- Check the operational parameters (txtype, comp, bgColor)
to make sure that the operation is supported. Return the
original SurfaceData if the operation cannot be accelerated.
- Check the tracker for the source surface to see if it has
remained stable since it was last cached. Update the state
variables to cause both a threshold countdown and an update
of the cached copy if it is not. (Setting cacheTracker to
NEVER_CURRENT effectively marks it as "needing to be updated".)
- Check the tracker for the cached copy to see if is still
valid and up to date. Note that the cacheTracker may be
non-current if either something happened to the cached copy
(eg. surfaceLost) or if the source was out of date and the
cacheTracker was set to NEVER_CURRENT to force an update.
Decrement the countdown and copy the source to the cache
as necessary and then update the variables to show that
the cached copy is stable.
/**
* This method attempts to replace the srcData with a cached version.
* It relies on the subclass to determine if the cached version will
* be useful given the operational parameters.
* This method checks any preexisting cached copy for being "up to date"
* and tries to update it if it is stale or non-existant and the
* appropriate number of accesses have occurred since it last was stale.
* <p>
* An outline of the process is as follows:
* <ol>
* <li> Check the operational parameters (txtype, comp, bgColor)
* to make sure that the operation is supported. Return the
* original SurfaceData if the operation cannot be accelerated.
* <li> Check the tracker for the source surface to see if it has
* remained stable since it was last cached. Update the state
* variables to cause both a threshold countdown and an update
* of the cached copy if it is not. (Setting cacheTracker to
* NEVER_CURRENT effectively marks it as "needing to be updated".)
* <li> Check the tracker for the cached copy to see if is still
* valid and up to date. Note that the cacheTracker may be
* non-current if either something happened to the cached copy
* (eg. surfaceLost) or if the source was out of date and the
* cacheTracker was set to NEVER_CURRENT to force an update.
* Decrement the countdown and copy the source to the cache
* as necessary and then update the variables to show that
* the cached copy is stable.
* </ol>
*/
public SurfaceData replaceData(SurfaceData srcData,
int txtype,
CompositeType comp,
Color bgColor)
{
if (isSupportedOperation(srcData, txtype, comp, bgColor)) {
// First deal with tracking the source.
if (!srcTracker.isCurrent()) {
synchronized (this) {
this.numtries = threshold;
this.srcTracker = srcData.getStateTracker();
this.cacheTracker = StateTracker.NEVER_CURRENT;
}
if (!srcTracker.isCurrent()) {
// Dynamic or Untrackable (or a very recent modification)
if (srcData.getState() == State.UNTRACKABLE) {
// UNTRACKABLE means we can never cache again.
// Invalidate so we get replaced next time we are used
// (presumably with an UNCACHED proxy).
invalidate();
// Aggressively drop our reference to the cachedSD
// in case this proxy is not consulted again (and
// thus replaced) for a long time.
flush();
}
return srcData;
}
}
// Then deal with checking the validity of the cached SurfaceData
SurfaceData csd = this.cachedSD;
if (!cacheTracker.isCurrent()) {
// Next make sure the dust has settled
synchronized (this) {
if (numtries > 0) {
--numtries;
return srcData;
}
}
Rectangle r = srcData.getBounds();
int w = r.width;
int h = r.height;
// Snapshot the tracker in case it changes while
// we are updating the cached SD...
StateTracker curTracker = srcTracker;
csd = validateSurfaceData(srcData, csd, w, h);
if (csd == null) {
synchronized (this) {
if (curTracker == srcTracker) {
this.cacheTracker = getRetryTracker(srcData);
this.cachedSD = null;
}
}
return srcData;
}
updateSurfaceData(srcData, csd, w, h);
if (!csd.isValid()) {
return srcData;
}
synchronized (this) {
// We only reset these variables if the tracker from
// before the surface update is still in use and current
// Note that we must use a srcTracker that was fetched
// from before the update process to make sure that we
// do not lose some pixel changes in the shuffle.
if (curTracker == srcTracker && curTracker.isCurrent()) {
this.cacheTracker = csd.getStateTracker();
this.cachedSD = csd;
}
}
}
if (csd != null) {
return csd;
}
}
return srcData;
}
This is the default implementation for updating the cached
SurfaceData from the source (primary) SurfaceData.
A simple Blit is used to copy the pixels from the source to
the destination SurfaceData.
A subclass can override this implementation if a more complex
operation is required to update its cached copies.
/**
* This is the default implementation for updating the cached
* SurfaceData from the source (primary) SurfaceData.
* A simple Blit is used to copy the pixels from the source to
* the destination SurfaceData.
* A subclass can override this implementation if a more complex
* operation is required to update its cached copies.
*/
public void updateSurfaceData(SurfaceData srcData,
SurfaceData dstData,
int w, int h)
{
SurfaceType srcType = srcData.getSurfaceType();
SurfaceType dstType = dstData.getSurfaceType();
Blit blit = Blit.getFromCache(srcType,
CompositeType.SrcNoEa,
dstType);
blit.Blit(srcData, dstData,
AlphaComposite.Src, null,
0, 0, 0, 0, w, h);
dstData.markDirty();
}
This is an alternate implementation for updating the cached
SurfaceData from the source (primary) SurfaceData using a
background color for transparent pixels.
A simple BlitBg is used to copy the pixels from the source to
the destination SurfaceData with the specified bgColor.
A subclass can override the normal updateSurfaceData method
and call this implementation instead if it wants to use color
keying for bitmask images.
/**
* This is an alternate implementation for updating the cached
* SurfaceData from the source (primary) SurfaceData using a
* background color for transparent pixels.
* A simple BlitBg is used to copy the pixels from the source to
* the destination SurfaceData with the specified bgColor.
* A subclass can override the normal updateSurfaceData method
* and call this implementation instead if it wants to use color
* keying for bitmask images.
*/
public void updateSurfaceDataBg(SurfaceData srcData,
SurfaceData dstData,
int w, int h, Color bgColor)
{
SurfaceType srcType = srcData.getSurfaceType();
SurfaceType dstType = dstData.getSurfaceType();
BlitBg blitbg = BlitBg.getFromCache(srcType,
CompositeType.SrcNoEa,
dstType);
blitbg.BlitBg(srcData, dstData,
AlphaComposite.Src, null, bgColor.getRGB(),
0, 0, 0, 0, w, h);
dstData.markDirty();
}
}