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package sun.java2d;

import sun.awt.image.SunVolatileImage;
import sun.awt.image.VolatileSurfaceManager;
import sun.java2d.opengl.CGLVolatileSurfaceManager;

This is a factory class with static methods for creating a platform-specific instance of a particular SurfaceManager. Each platform (Windows, Unix, etc.) has its own specialized SurfaceManagerFactory.
/** * This is a factory class with static methods for creating a * platform-specific instance of a particular SurfaceManager. Each platform * (Windows, Unix, etc.) has its own specialized SurfaceManagerFactory. */
public class MacosxSurfaceManagerFactory extends SurfaceManagerFactory {
Creates a new instance of a VolatileSurfaceManager given any arbitrary SunVolatileImage. An optional context Object can be supplied as a way for the caller to pass pipeline-specific context data to the VolatileSurfaceManager (such as a backbuffer handle, for example). For Mac OS X, this method returns either an CGL-specific VolatileSurfaceManager based on the GraphicsConfiguration under which the SunVolatileImage was created.
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Mac OS X, this method returns either an CGL-specific * VolatileSurfaceManager based on the GraphicsConfiguration * under which the SunVolatileImage was created. */
public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { return new CGLVolatileSurfaceManager(vImg, context); } }