package sun.awt.X11;
import java.awt.*;
import java.io.*;
import sun.security.action.GetPropertyAction;
import java.security.AccessController;
class MotifColorUtilities {
static final float XmRED_LUMINOSITY=0.30f;
static final float XmGREEN_LUMINOSITY=0.59f;
static final float XmBLUE_LUMINOSITY=0.11f;
static final int XmINTENSITY_FACTOR=75;
static final int XmLIGHT_FACTOR=0;
static final int XmLUMINOSITY_FACTOR=25;
static final int XmMAX_SHORT=65535;
static final int XmCOLOR_PERCENTILE=(XmMAX_SHORT / 100);
static final int XmDEFAULT_DARK_THRESHOLD=20;
static final int XmDEFAULT_LIGHT_THRESHOLD=93;
static final int XmDEFAULT_FOREGROUND_THRESHOLD=70;
static final int BLACK = 0xFF000000;
static final int WHITE = 0xFFFFFFFF;
static final int MOTIF_WINDOW_COLOR= 0xFFDFDFDF;
static final int DEFAULT_COLOR = 0xFFC4C4C4;
static final int XmCOLOR_LITE_THRESHOLD = XmDEFAULT_LIGHT_THRESHOLD * XmCOLOR_PERCENTILE;
static final int XmCOLOR_DARK_THRESHOLD = XmDEFAULT_DARK_THRESHOLD * XmCOLOR_PERCENTILE;
static final int XmFOREGROUND_THRESHOLD = XmDEFAULT_FOREGROUND_THRESHOLD * XmCOLOR_PERCENTILE;
static final int XmCOLOR_LITE_SEL_FACTOR = 15;
static final int XmCOLOR_LITE_BS_FACTOR = 40;
static final int XmCOLOR_LITE_TS_FACTOR = 20;
static final int XmCOLOR_DARK_SEL_FACTOR= 15;
static final int XmCOLOR_DARK_BS_FACTOR = 30;
static final int XmCOLOR_DARK_TS_FACTOR = 50;
static final int XmCOLOR_HI_SEL_FACTOR = 15;
static final int XmCOLOR_HI_BS_FACTOR = 40;
static final int XmCOLOR_HI_TS_FACTOR = 60;
static final int XmCOLOR_LO_SEL_FACTOR= 15;
static final int XmCOLOR_LO_BS_FACTOR = 60;
static final int XmCOLOR_LO_TS_FACTOR = 50;
static int brightness( int red, int green, int blue )
{
float brightness;
float intensity;
float light;
float luminosity, maxprimary, minprimary;
red = red << 8;
green = green << 8;
blue = blue << 8;
intensity = (red + green + blue) / 3;
luminosity = (int) ((XmRED_LUMINOSITY * (float) red)
+ (XmGREEN_LUMINOSITY * (float) green)
+ (XmBLUE_LUMINOSITY * (float) blue));
maxprimary = ( (red > green) ?
( (red > blue) ? red : blue ) :
( (green > blue) ? green : blue ) );
minprimary = ( (red < green) ?
( (red < blue) ? red : blue ) :
( (green < blue) ? green : blue ) );
light = (minprimary + maxprimary) / 2;
brightness = ( (intensity * XmINTENSITY_FACTOR) +
(light * XmLIGHT_FACTOR) +
(luminosity * XmLUMINOSITY_FACTOR) ) / 100;
return Math.round(brightness);
}
static int calculateForegroundFromBackground(int r, int g, int b) {
int foreground = WHITE;
int brightness = brightness(r,g,b);
if (brightness > XmFOREGROUND_THRESHOLD) {
foreground = BLACK;
}
else foreground = WHITE;
return foreground;
}
static int calculateTopShadowFromBackground(int r, int g, int b) {
float color_value,f;
int br = r << 8;
int bg = g << 8;
int bb = b << 8;
int brightness = brightness(r,g,b);
float red;
float green;
float blue;
if (brightness < XmCOLOR_DARK_THRESHOLD) {
color_value = br;
color_value += XmCOLOR_DARK_TS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
red = color_value;
color_value = bg;
color_value += XmCOLOR_DARK_TS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
green = color_value;
color_value = bb;
color_value += XmCOLOR_DARK_TS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
blue = color_value;
}
else if (brightness > XmCOLOR_LITE_THRESHOLD) {
color_value = br;
color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
red = color_value;
color_value = bg;
color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
green = color_value;
color_value = bb;
color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
blue = color_value;
}
else {
f = XmCOLOR_LO_TS_FACTOR + (brightness
* ( XmCOLOR_HI_TS_FACTOR - XmCOLOR_LO_TS_FACTOR )
/ XmMAX_SHORT);
color_value = br;
color_value += f * ( XmMAX_SHORT - color_value ) / 100;
red = color_value;
color_value = bg;
color_value += f * ( XmMAX_SHORT - color_value ) / 100;
green = color_value;
color_value = bb;
color_value += f * ( XmMAX_SHORT - color_value ) / 100;
blue = color_value;
}
int ired = ((int)red) >> 8;
int igreen = ((int)green) >> 8;
int iblue = ((int)blue) >> 8;
int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
return ret;
}
static int calculateBottomShadowFromBackground(int r, int g, int b) {
float color_value,f;
int br = r << 8;
int bg = g << 8;
int bb = b << 8;
int brightness = brightness(r,g,b);
float red;
float green;
float blue;
if (brightness < XmCOLOR_DARK_THRESHOLD) {
color_value = br;
color_value += XmCOLOR_DARK_BS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
red = color_value;
color_value = bg;
color_value += XmCOLOR_DARK_BS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
green = color_value;
color_value = bb;
color_value += XmCOLOR_DARK_BS_FACTOR *
(XmMAX_SHORT - color_value) / 100;
blue = color_value;
}
else if (brightness > XmCOLOR_LITE_THRESHOLD) {
color_value = br;
color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
red = color_value;
color_value = bg;
color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
green = color_value;
color_value = bb;
color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
blue = color_value;
}
else {
f = XmCOLOR_LO_BS_FACTOR + (brightness
* ( XmCOLOR_HI_BS_FACTOR - XmCOLOR_LO_BS_FACTOR )
/ XmMAX_SHORT);
color_value = br;
color_value -= (color_value * f) / 100;
red = color_value;
color_value = bg;
color_value -= (color_value * f) / 100;
green = color_value;
color_value = bb;
color_value -= (color_value * f) / 100;
blue = color_value;
}
int ired = ((int)red) >> 8;
int igreen = ((int)green) >> 8;
int iblue = ((int)blue) >> 8;
int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
return ret;
}
static int calculateSelectFromBackground(int r, int g, int b) {
float color_value,f;
int br = r << 8;
int bg = g << 8;
int bb = b << 8;
int brightness = brightness(r,g,b);
float red;
float green;
float blue;
if (brightness < XmCOLOR_DARK_THRESHOLD) {
color_value = br;
color_value += XmCOLOR_DARK_SEL_FACTOR *
(XmMAX_SHORT - color_value) / 100;
red = color_value;
color_value = bg;
color_value += XmCOLOR_DARK_SEL_FACTOR *
(XmMAX_SHORT - color_value) / 100;
green = color_value;
color_value = bb;
color_value += XmCOLOR_DARK_SEL_FACTOR *
(XmMAX_SHORT - color_value) / 100;
blue = color_value;
}
else if (brightness > XmCOLOR_LITE_THRESHOLD) {
color_value = br;
color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
red = color_value;
color_value = bg;
color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
green = color_value;
color_value = bb;
color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
blue = color_value;
}
else {
f = XmCOLOR_LO_SEL_FACTOR + (brightness
* ( XmCOLOR_HI_SEL_FACTOR - XmCOLOR_LO_SEL_FACTOR )
/ XmMAX_SHORT);
color_value = br;
color_value -= (color_value * f) / 100;
red = color_value;
color_value = bg;
color_value -= (color_value * f) / 100;
green = color_value;
color_value = bb;
color_value -= (color_value * f) / 100;
blue = color_value;
}
int ired = ((int)red) >> 8;
int igreen = ((int)green) >> 8;
int iblue = ((int)blue) >> 8;
int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
return ret;
}
static void loadSystemColorsForCDE(int[] systemColors) throws Exception {
XAtom resourceManager = XAtom.get("RESOURCE_MANAGER");
String resourceString = resourceManager.getProperty(XToolkit.getDefaultRootWindow());
int index = resourceString.indexOf("ColorPalette:");
int len = resourceString.length();
while ( (index < len) && (resourceString.charAt(index) != ':')) index++;
index++;
if (resourceString.charAt(index) == '\t') index++;
String paletteFile = resourceString.substring(index,resourceString.indexOf("\n",index));
String paletteFilePath = System.getProperty("user.home") + "/.dt/palettes/" + paletteFile;
File pFile = new File(paletteFilePath);
if (!pFile.exists())
{
paletteFilePath = "/usr/dt/palettes/" + paletteFile;
pFile = new File(paletteFilePath);
if (!pFile.exists())
{
throw new FileNotFoundException("Could not open : "+ paletteFilePath);
}
}
BufferedReader bfr = new BufferedReader(new FileReader(pFile));
int[] colors = new int[8];
int r,g,b;
String temp,color;
for (int i=0;i<8;i++) {
temp = bfr.readLine();
color = temp.substring(1,temp.length());
r = Integer.valueOf(color.substring(0,4),16).intValue() >> 8;
g = Integer.valueOf(color.substring(4,8),16).intValue() >> 8;
b = Integer.valueOf(color.substring(8,12),16).intValue() >> 8;
colors[i] = 0xff000000 | r<<16 | g<<8 | b;
}
systemColors[SystemColor.ACTIVE_CAPTION] = colors[0];
systemColors[SystemColor.ACTIVE_CAPTION_BORDER] = colors[0];
systemColors[SystemColor.INACTIVE_CAPTION] = colors[1];
systemColors[SystemColor.INACTIVE_CAPTION_BORDER] = colors[1];
systemColors[SystemColor.WINDOW] = colors[1];
systemColors[SystemColor.WINDOW_BORDER] = colors[1];
systemColors[SystemColor.MENU] = colors[1];
systemColors[SystemColor.TEXT] = colors[3];
systemColors[SystemColor.SCROLLBAR] = colors[1];
systemColors[SystemColor.CONTROL] = colors[1];
int activeFore;
int inactiveFore;
int textFore;
r = (colors[0] & 0x00FF0000) >> 16;
g = (colors[0] & 0x0000FF00) >> 8;
b = (colors[0] & 0x000000FF);
activeFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
r = (colors[1] & 0x00FF0000) >> 16;
g = (colors[1] & 0x0000FF00) >> 8;
b = (colors[1] & 0x000000FF);
inactiveFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
int top_shadow = MotifColorUtilities.calculateTopShadowFromBackground(r,g,b);
int bottom_shadow = MotifColorUtilities.calculateBottomShadowFromBackground(r,g,b);
r = (colors[3] & 0x00FF0000) >> 16;
g = (colors[3] & 0x0000FF00) >> 8;
b = (colors[3] & 0x000000FF);
textFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
systemColors[SystemColor.ACTIVE_CAPTION_TEXT] = activeFore;
systemColors[SystemColor.INACTIVE_CAPTION_TEXT] = inactiveFore;
systemColors[SystemColor.WINDOW_TEXT] = inactiveFore;
systemColors[SystemColor.MENU_TEXT] = inactiveFore;
systemColors[SystemColor.TEXT_TEXT] = textFore;
systemColors[SystemColor.TEXT_HIGHLIGHT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.TEXT_HIGHLIGHT_TEXT] = MotifColorUtilities.DEFAULT_COLOR;
systemColors[SystemColor.CONTROL_TEXT] = inactiveFore;
Color tmp = new Color(top_shadow);
systemColors[SystemColor.CONTROL_HIGHLIGHT] = top_shadow;
systemColors[SystemColor.CONTROL_LT_HIGHLIGHT] = tmp.brighter().getRGB();
tmp = new Color(bottom_shadow);
systemColors[SystemColor.CONTROL_SHADOW] = bottom_shadow;
systemColors[SystemColor.CONTROL_DK_SHADOW] = tmp.darker().getRGB();
}
static void loadMotifDefaultColors(int[] systemColors) {
systemColors[SystemColor.WINDOW] = MotifColorUtilities.MOTIF_WINDOW_COLOR;
systemColors[SystemColor.TEXT] = MotifColorUtilities.WHITE;
systemColors[SystemColor.WINDOW_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.MENU_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.ACTIVE_CAPTION_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.INACTIVE_CAPTION_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.TEXT_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.TEXT_HIGHLIGHT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.TEXT_HIGHLIGHT_TEXT] = MotifColorUtilities.DEFAULT_COLOR;
systemColors[SystemColor.CONTROL_TEXT] = MotifColorUtilities.BLACK;
systemColors[SystemColor.WINDOW_BORDER] = MotifColorUtilities.DEFAULT_COLOR;
systemColors[SystemColor.MENU] = MotifColorUtilities.DEFAULT_COLOR;
systemColors[SystemColor.SCROLLBAR] = MotifColorUtilities.DEFAULT_COLOR;
systemColors[SystemColor.CONTROL] = MotifColorUtilities.MOTIF_WINDOW_COLOR;
int r = (MotifColorUtilities.DEFAULT_COLOR & 0x00FF0000) >> 16;
int g = (MotifColorUtilities.DEFAULT_COLOR & 0x0000FF00) >> 8;
int b = (MotifColorUtilities.DEFAULT_COLOR & 0x000000FF);
int top_shadow = MotifColorUtilities.calculateTopShadowFromBackground(r,g,b);
int bottom_shadow = MotifColorUtilities.calculateBottomShadowFromBackground(r,g,b);
Color tmp = new Color(top_shadow);
systemColors[SystemColor.CONTROL_HIGHLIGHT] = top_shadow;
systemColors[SystemColor.CONTROL_LT_HIGHLIGHT] = tmp.brighter().getRGB();
tmp = new Color(bottom_shadow);
systemColors[SystemColor.CONTROL_SHADOW] = bottom_shadow;
systemColors[SystemColor.CONTROL_DK_SHADOW] = tmp.darker().getRGB();
}
static void loadSystemColors(int[] systemColors) {
if ("Linux".equals(AccessController.doPrivileged(new GetPropertyAction("os.name")))) {
loadMotifDefaultColors(systemColors);
}
else
{
try {
loadSystemColorsForCDE(systemColors);
}
catch (Exception e)
{
loadMotifDefaultColors(systemColors);
}
}
}
}