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package javax.swing.text;
import java.awt.*;
import java.util.Vector;
import javax.swing.event.*;
import javax.swing.SizeRequirements;
A View that tries to flow it's children into some
partially constrained space. This can be used to
build things like paragraphs, pages, etc. The
flow is made up of the following pieces of functionality.
- A logical set of child views, which as used as a
layout pool from which a physical view is formed.
- A strategy for translating the logical view to
a physical (flowed) view.
- Constraints for the strategy to work against.
- A physical structure, that represents the flow.
The children of this view are where the pieces of
of the logical views are placed to create the flow.
Author: Timothy Prinzing See Also: Since: 1.3
/**
* A View that tries to flow it's children into some
* partially constrained space. This can be used to
* build things like paragraphs, pages, etc. The
* flow is made up of the following pieces of functionality.
* <ul>
* <li>A logical set of child views, which as used as a
* layout pool from which a physical view is formed.
* <li>A strategy for translating the logical view to
* a physical (flowed) view.
* <li>Constraints for the strategy to work against.
* <li>A physical structure, that represents the flow.
* The children of this view are where the pieces of
* of the logical views are placed to create the flow.
* </ul>
*
* @author Timothy Prinzing
* @see View
* @since 1.3
*/
public abstract class FlowView extends BoxView {
Constructs a FlowView for the given element.
Params: - elem – the element that this view is responsible for
- axis – may be either View.X_AXIS or View.Y_AXIS
/**
* Constructs a FlowView for the given element.
*
* @param elem the element that this view is responsible for
* @param axis may be either View.X_AXIS or View.Y_AXIS
*/
public FlowView(Element elem, int axis) {
super(elem, axis);
layoutSpan = Integer.MAX_VALUE;
strategy = new FlowStrategy();
}
Fetches the axis along which views should be
flowed. By default, this will be the axis
orthogonal to the axis along which the flow
rows are tiled (the axis of the default flow
rows themselves). This is typically used
by the FlowStrategy
.
Returns: the axis along which views should be
flowed
/**
* Fetches the axis along which views should be
* flowed. By default, this will be the axis
* orthogonal to the axis along which the flow
* rows are tiled (the axis of the default flow
* rows themselves). This is typically used
* by the <code>FlowStrategy</code>.
* @return the axis along which views should be
* flowed
*/
public int getFlowAxis() {
if (getAxis() == Y_AXIS) {
return X_AXIS;
}
return Y_AXIS;
}
Fetch the constraining span to flow against for
the given child index. This is called by the
FlowStrategy while it is updating the flow.
A flow can be shaped by providing different values
for the row constraints. By default, the entire
span inside of the insets along the flow axis
is returned.
Params: - index – the index of the row being updated.
This should be a value >= 0 and < getViewCount().
See Also: Returns: the constraining span to flow against for
the given child index
/**
* Fetch the constraining span to flow against for
* the given child index. This is called by the
* FlowStrategy while it is updating the flow.
* A flow can be shaped by providing different values
* for the row constraints. By default, the entire
* span inside of the insets along the flow axis
* is returned.
*
* @param index the index of the row being updated.
* This should be a value >= 0 and < getViewCount().
* @return the constraining span to flow against for
* the given child index
* @see #getFlowStart
*/
public int getFlowSpan(int index) {
return layoutSpan;
}
Fetch the location along the flow axis that the
flow span will start at. This is called by the
FlowStrategy while it is updating the flow.
A flow can be shaped by providing different values
for the row constraints.
Params: - index – the index of the row being updated.
This should be a value >= 0 and < getViewCount().
See Also: Returns: the location along the flow axis that the
flow span will start at
/**
* Fetch the location along the flow axis that the
* flow span will start at. This is called by the
* FlowStrategy while it is updating the flow.
* A flow can be shaped by providing different values
* for the row constraints.
* @param index the index of the row being updated.
* This should be a value >= 0 and < getViewCount().
* @return the location along the flow axis that the
* flow span will start at
* @see #getFlowSpan
*/
public int getFlowStart(int index) {
return 0;
}
Create a View that should be used to hold a
a rows worth of children in a flow. This is
called by the FlowStrategy when new children
are added or removed (i.e. rows are added or
removed) in the process of updating the flow.
Returns: a View that should be used to hold a
a rows worth of children in a flow
/**
* Create a View that should be used to hold a
* a rows worth of children in a flow. This is
* called by the FlowStrategy when new children
* are added or removed (i.e. rows are added or
* removed) in the process of updating the flow.
* @return a View that should be used to hold a
* a rows worth of children in a flow
*/
protected abstract View createRow();
// ---- BoxView methods -------------------------------------
Loads all of the children to initialize the view.
This is called by the setParent
method.
This is reimplemented to not load any children directly
(as they are created in the process of formatting).
If the layoutPool variable is null, an instance of
LogicalView is created to represent the logical view
that is used in the process of formatting.
Params: - f – the view factory
/**
* Loads all of the children to initialize the view.
* This is called by the <code>setParent</code> method.
* This is reimplemented to not load any children directly
* (as they are created in the process of formatting).
* If the layoutPool variable is null, an instance of
* LogicalView is created to represent the logical view
* that is used in the process of formatting.
*
* @param f the view factory
*/
protected void loadChildren(ViewFactory f) {
if (layoutPool == null) {
layoutPool = new LogicalView(getElement());
}
layoutPool.setParent(this);
// This synthetic insertUpdate call gives the strategy a chance
// to initialize.
strategy.insertUpdate(this, null, null);
}
Fetches the child view index representing the given position in
the model.
Params: - pos – the position >= 0
Returns: index of the view representing the given position, or
-1 if no view represents that position
/**
* Fetches the child view index representing the given position in
* the model.
*
* @param pos the position >= 0
* @return index of the view representing the given position, or
* -1 if no view represents that position
*/
protected int getViewIndexAtPosition(int pos) {
if (pos >= getStartOffset() && (pos < getEndOffset())) {
for (int counter = 0; counter < getViewCount(); counter++) {
View v = getView(counter);
if(pos >= v.getStartOffset() &&
pos < v.getEndOffset()) {
return counter;
}
}
}
return -1;
}
Lays out the children. If the span along the flow
axis has changed, layout is marked as invalid which
which will cause the superclass behavior to recalculate
the layout along the box axis. The FlowStrategy.layout
method will be called to rebuild the flow rows as
appropriate. If the height of this view changes
(determined by the preferred size along the box axis),
a preferenceChanged is called. Following all of that,
the normal box layout of the superclass is performed.
Params: - width – the width to lay out against >= 0. This is
the width inside of the inset area.
- height – the height to lay out against >= 0 This
is the height inside of the inset area.
/**
* Lays out the children. If the span along the flow
* axis has changed, layout is marked as invalid which
* which will cause the superclass behavior to recalculate
* the layout along the box axis. The FlowStrategy.layout
* method will be called to rebuild the flow rows as
* appropriate. If the height of this view changes
* (determined by the preferred size along the box axis),
* a preferenceChanged is called. Following all of that,
* the normal box layout of the superclass is performed.
*
* @param width the width to lay out against >= 0. This is
* the width inside of the inset area.
* @param height the height to lay out against >= 0 This
* is the height inside of the inset area.
*/
protected void layout(int width, int height) {
final int faxis = getFlowAxis();
int newSpan;
if (faxis == X_AXIS) {
newSpan = width;
} else {
newSpan = height;
}
if (layoutSpan != newSpan) {
layoutChanged(faxis);
layoutChanged(getAxis());
layoutSpan = newSpan;
}
// repair the flow if necessary
if (! isLayoutValid(faxis)) {
final int heightAxis = getAxis();
int oldFlowHeight = (heightAxis == X_AXIS)? getWidth() : getHeight();
strategy.layout(this);
int newFlowHeight = (int) getPreferredSpan(heightAxis);
if (oldFlowHeight != newFlowHeight) {
View p = getParent();
if (p != null) {
p.preferenceChanged(this, (heightAxis == X_AXIS), (heightAxis == Y_AXIS));
}
// PENDING(shannonh)
// Temporary fix for 4250847
// Can be removed when TraversalContext is added
Component host = getContainer();
if (host != null) {
//nb idk 12/12/2001 host should not be equal to null. We need to add assertion here
host.repaint();
}
}
}
super.layout(width, height);
}
Calculate requirements along the minor axis. This
is implemented to forward the request to the logical
view by calling getMinimumSpan, getPreferredSpan, and
getMaximumSpan on it.
/**
* Calculate requirements along the minor axis. This
* is implemented to forward the request to the logical
* view by calling getMinimumSpan, getPreferredSpan, and
* getMaximumSpan on it.
*/
protected SizeRequirements calculateMinorAxisRequirements(int axis, SizeRequirements r) {
if (r == null) {
r = new SizeRequirements();
}
float pref = layoutPool.getPreferredSpan(axis);
float min = layoutPool.getMinimumSpan(axis);
// Don't include insets, Box.getXXXSpan will include them.
r.minimum = (int)min;
r.preferred = Math.max(r.minimum, (int) pref);
r.maximum = Integer.MAX_VALUE;
r.alignment = 0.5f;
return r;
}
// ---- View methods ----------------------------------------------------
Gives notification that something was inserted into the document
in a location that this view is responsible for.
Params: - changes – the change information from the associated document
- a – the current allocation of the view
- f – the factory to use to rebuild if the view has children
See Also:
/**
* Gives notification that something was inserted into the document
* in a location that this view is responsible for.
*
* @param changes the change information from the associated document
* @param a the current allocation of the view
* @param f the factory to use to rebuild if the view has children
* @see View#insertUpdate
*/
public void insertUpdate(DocumentEvent changes, Shape a, ViewFactory f) {
layoutPool.insertUpdate(changes, a, f);
strategy.insertUpdate(this, changes, getInsideAllocation(a));
}
Gives notification that something was removed from the document
in a location that this view is responsible for.
Params: - changes – the change information from the associated document
- a – the current allocation of the view
- f – the factory to use to rebuild if the view has children
See Also:
/**
* Gives notification that something was removed from the document
* in a location that this view is responsible for.
*
* @param changes the change information from the associated document
* @param a the current allocation of the view
* @param f the factory to use to rebuild if the view has children
* @see View#removeUpdate
*/
public void removeUpdate(DocumentEvent changes, Shape a, ViewFactory f) {
layoutPool.removeUpdate(changes, a, f);
strategy.removeUpdate(this, changes, getInsideAllocation(a));
}
Gives notification from the document that attributes were changed
in a location that this view is responsible for.
Params: - changes – the change information from the associated document
- a – the current allocation of the view
- f – the factory to use to rebuild if the view has children
See Also:
/**
* Gives notification from the document that attributes were changed
* in a location that this view is responsible for.
*
* @param changes the change information from the associated document
* @param a the current allocation of the view
* @param f the factory to use to rebuild if the view has children
* @see View#changedUpdate
*/
public void changedUpdate(DocumentEvent changes, Shape a, ViewFactory f) {
layoutPool.changedUpdate(changes, a, f);
strategy.changedUpdate(this, changes, getInsideAllocation(a));
}
{@inheritDoc} /** {@inheritDoc} */
public void setParent(View parent) {
super.setParent(parent);
if (parent == null
&& layoutPool != null ) {
layoutPool.setParent(null);
}
}
// --- variables -----------------------------------------------
Default constraint against which the flow is
created against.
/**
* Default constraint against which the flow is
* created against.
*/
protected int layoutSpan;
These are the views that represent the child elements
of the element this view represents (The logical view
to translate to a physical view). These are not
directly children of this view. These are either
placed into the rows directly or used for the purpose
of breaking into smaller chunks, to form the physical
view.
/**
* These are the views that represent the child elements
* of the element this view represents (The logical view
* to translate to a physical view). These are not
* directly children of this view. These are either
* placed into the rows directly or used for the purpose
* of breaking into smaller chunks, to form the physical
* view.
*/
protected View layoutPool;
The behavior for keeping the flow updated. By
default this is a singleton shared by all instances
of FlowView (FlowStrategy is stateless). Subclasses
can create an alternative strategy, which might keep
state.
/**
* The behavior for keeping the flow updated. By
* default this is a singleton shared by all instances
* of FlowView (FlowStrategy is stateless). Subclasses
* can create an alternative strategy, which might keep
* state.
*/
protected FlowStrategy strategy;
Strategy for maintaining the physical form
of the flow. The default implementation is
completely stateless, and recalculates the
entire flow if the layout is invalid on the
given FlowView. Alternative strategies can
be implemented by subclassing, and might
perform incremental repair to the layout
or alternative breaking behavior.
Since: 1.3
/**
* Strategy for maintaining the physical form
* of the flow. The default implementation is
* completely stateless, and recalculates the
* entire flow if the layout is invalid on the
* given FlowView. Alternative strategies can
* be implemented by subclassing, and might
* perform incremental repair to the layout
* or alternative breaking behavior.
* @since 1.3
*/
public static class FlowStrategy {
Position damageStart = null;
Vector<View> viewBuffer;
void addDamage(FlowView fv, int offset) {
if (offset >= fv.getStartOffset() && offset < fv.getEndOffset()) {
if (damageStart == null || offset < damageStart.getOffset()) {
try {
damageStart = fv.getDocument().createPosition(offset);
} catch (BadLocationException e) {
// shouldn't happen since offset is inside view bounds
assert(false);
}
}
}
}
void unsetDamage() {
damageStart = null;
}
Gives notification that something was inserted into the document
in a location that the given flow view is responsible for. The
strategy should update the appropriate changed region (which
depends upon the strategy used for repair).
Params: - fv – the flow view
- e – the change information from the associated document
- alloc – the current allocation of the view inside of the insets.
This value will be null if the view has not yet been displayed.
See Also:
/**
* Gives notification that something was inserted into the document
* in a location that the given flow view is responsible for. The
* strategy should update the appropriate changed region (which
* depends upon the strategy used for repair).
*
* @param fv the flow view
* @param e the change information from the associated document
* @param alloc the current allocation of the view inside of the insets.
* This value will be null if the view has not yet been displayed.
* @see View#insertUpdate
*/
public void insertUpdate(FlowView fv, DocumentEvent e, Rectangle alloc) {
// FlowView.loadChildren() makes a synthetic call into this,
// passing null as e
if (e != null) {
addDamage(fv, e.getOffset());
}
if (alloc != null) {
Component host = fv.getContainer();
if (host != null) {
host.repaint(alloc.x, alloc.y, alloc.width, alloc.height);
}
} else {
fv.preferenceChanged(null, true, true);
}
}
Gives notification that something was removed from the document
in a location that the given flow view is responsible for.
Params: - fv – the flow view
- e – the change information from the associated document
- alloc – the current allocation of the view inside of the insets.
See Also:
/**
* Gives notification that something was removed from the document
* in a location that the given flow view is responsible for.
*
* @param fv the flow view
* @param e the change information from the associated document
* @param alloc the current allocation of the view inside of the insets.
* @see View#removeUpdate
*/
public void removeUpdate(FlowView fv, DocumentEvent e, Rectangle alloc) {
addDamage(fv, e.getOffset());
if (alloc != null) {
Component host = fv.getContainer();
if (host != null) {
host.repaint(alloc.x, alloc.y, alloc.width, alloc.height);
}
} else {
fv.preferenceChanged(null, true, true);
}
}
Gives notification from the document that attributes were changed
in a location that this view is responsible for.
Params: - fv – the
FlowView
containing the changes - e – the
DocumentEvent
describing the changes
done to the Document - alloc – Bounds of the View
See Also:
/**
* Gives notification from the document that attributes were changed
* in a location that this view is responsible for.
*
* @param fv the <code>FlowView</code> containing the changes
* @param e the <code>DocumentEvent</code> describing the changes
* done to the Document
* @param alloc Bounds of the View
* @see View#changedUpdate
*/
public void changedUpdate(FlowView fv, DocumentEvent e, Rectangle alloc) {
addDamage(fv, e.getOffset());
if (alloc != null) {
Component host = fv.getContainer();
if (host != null) {
host.repaint(alloc.x, alloc.y, alloc.width, alloc.height);
}
} else {
fv.preferenceChanged(null, true, true);
}
}
This method gives flow strategies access to the logical
view of the FlowView.
Params: - fv – the FlowView
Returns: the logical view of the FlowView
/**
* This method gives flow strategies access to the logical
* view of the FlowView.
* @param fv the FlowView
* @return the logical view of the FlowView
*/
protected View getLogicalView(FlowView fv) {
return fv.layoutPool;
}
Update the flow on the given FlowView. By default, this causes
all of the rows (child views) to be rebuilt to match the given
constraints for each row. This is called by a FlowView.layout
to update the child views in the flow.
Params: - fv – the view to reflow
/**
* Update the flow on the given FlowView. By default, this causes
* all of the rows (child views) to be rebuilt to match the given
* constraints for each row. This is called by a FlowView.layout
* to update the child views in the flow.
*
* @param fv the view to reflow
*/
public void layout(FlowView fv) {
View pool = getLogicalView(fv);
int rowIndex, p0;
int p1 = fv.getEndOffset();
if (fv.majorAllocValid) {
if (damageStart == null) {
return;
}
// In some cases there's no view at position damageStart, so
// step back and search again. See 6452106 for details.
int offset = damageStart.getOffset();
while ((rowIndex = fv.getViewIndexAtPosition(offset)) < 0) {
offset--;
}
if (rowIndex > 0) {
rowIndex--;
}
p0 = fv.getView(rowIndex).getStartOffset();
} else {
rowIndex = 0;
p0 = fv.getStartOffset();
}
reparentViews(pool, p0);
viewBuffer = new Vector<View>(10, 10);
int rowCount = fv.getViewCount();
while (p0 < p1) {
View row;
if (rowIndex >= rowCount) {
row = fv.createRow();
fv.append(row);
} else {
row = fv.getView(rowIndex);
}
p0 = layoutRow(fv, rowIndex, p0);
rowIndex++;
}
viewBuffer = null;
if (rowIndex < rowCount) {
fv.replace(rowIndex, rowCount - rowIndex, null);
}
unsetDamage();
}
Creates a row of views that will fit within the
layout span of the row. This is called by the layout method.
This is implemented to fill the row by repeatedly calling
the createView method until the available span has been
exhausted, a forced break was encountered, or the createView
method returned null. If the remaining span was exhausted,
the adjustRow method will be called to perform adjustments
to the row to try and make it fit into the given span.
Params: - fv – the flow view
- rowIndex – the index of the row to fill in with views. The
row is assumed to be empty on entry.
- pos – The current position in the children of
this views element from which to start.
Returns: the position to start the next row
/**
* Creates a row of views that will fit within the
* layout span of the row. This is called by the layout method.
* This is implemented to fill the row by repeatedly calling
* the createView method until the available span has been
* exhausted, a forced break was encountered, or the createView
* method returned null. If the remaining span was exhausted,
* the adjustRow method will be called to perform adjustments
* to the row to try and make it fit into the given span.
*
* @param fv the flow view
* @param rowIndex the index of the row to fill in with views. The
* row is assumed to be empty on entry.
* @param pos The current position in the children of
* this views element from which to start.
* @return the position to start the next row
*/
protected int layoutRow(FlowView fv, int rowIndex, int pos) {
View row = fv.getView(rowIndex);
float x = fv.getFlowStart(rowIndex);
float spanLeft = fv.getFlowSpan(rowIndex);
int end = fv.getEndOffset();
TabExpander te = (fv instanceof TabExpander) ? (TabExpander)fv : null;
final int flowAxis = fv.getFlowAxis();
int breakWeight = BadBreakWeight;
float breakX = 0f;
float breakSpan = 0f;
int breakIndex = -1;
int n = 0;
viewBuffer.clear();
while (pos < end && spanLeft >= 0) {
View v = createView(fv, pos, (int)spanLeft, rowIndex);
if (v == null) {
break;
}
int bw = v.getBreakWeight(flowAxis, x, spanLeft);
if (bw >= ForcedBreakWeight) {
View w = v.breakView(flowAxis, pos, x, spanLeft);
if (w != null) {
viewBuffer.add(w);
} else if (n == 0) {
// if the view does not break, and it is the only view
// in a row, use the whole view
viewBuffer.add(v);
}
break;
} else if (bw >= breakWeight && bw > BadBreakWeight) {
breakWeight = bw;
breakX = x;
breakSpan = spanLeft;
breakIndex = n;
}
float chunkSpan;
if (flowAxis == X_AXIS && v instanceof TabableView) {
chunkSpan = ((TabableView)v).getTabbedSpan(x, te);
} else {
chunkSpan = v.getPreferredSpan(flowAxis);
}
if (chunkSpan > spanLeft && breakIndex >= 0) {
// row is too long, and we may break
if (breakIndex < n) {
v = viewBuffer.get(breakIndex);
}
for (int i = n - 1; i >= breakIndex; i--) {
viewBuffer.remove(i);
}
v = v.breakView(flowAxis, v.getStartOffset(), breakX, breakSpan);
}
spanLeft -= chunkSpan;
x += chunkSpan;
viewBuffer.add(v);
pos = v.getEndOffset();
n++;
}
View[] views = new View[viewBuffer.size()];
viewBuffer.toArray(views);
row.replace(0, row.getViewCount(), views);
return (views.length > 0 ? row.getEndOffset() : pos);
}
Adjusts the given row if possible to fit within the
layout span. By default this will try to find the
highest break weight possible nearest the end of
the row. If a forced break is encountered, the
break will be positioned there.
Params: - fv – the flow view
- rowIndex – the row to adjust to the current layout
span.
- desiredSpan – the current layout span >= 0
- x – the location r starts at.
/**
* Adjusts the given row if possible to fit within the
* layout span. By default this will try to find the
* highest break weight possible nearest the end of
* the row. If a forced break is encountered, the
* break will be positioned there.
*
* @param fv the flow view
* @param rowIndex the row to adjust to the current layout
* span.
* @param desiredSpan the current layout span >= 0
* @param x the location r starts at.
*/
protected void adjustRow(FlowView fv, int rowIndex, int desiredSpan, int x) {
final int flowAxis = fv.getFlowAxis();
View r = fv.getView(rowIndex);
int n = r.getViewCount();
int span = 0;
int bestWeight = BadBreakWeight;
int bestSpan = 0;
int bestIndex = -1;
View v;
for (int i = 0; i < n; i++) {
v = r.getView(i);
int spanLeft = desiredSpan - span;
int w = v.getBreakWeight(flowAxis, x + span, spanLeft);
if ((w >= bestWeight) && (w > BadBreakWeight)) {
bestWeight = w;
bestIndex = i;
bestSpan = span;
if (w >= ForcedBreakWeight) {
// it's a forced break, so there is
// no point in searching further.
break;
}
}
span += v.getPreferredSpan(flowAxis);
}
if (bestIndex < 0) {
// there is nothing that can be broken, leave
// it in it's current state.
return;
}
// Break the best candidate view, and patch up the row.
int spanLeft = desiredSpan - bestSpan;
v = r.getView(bestIndex);
v = v.breakView(flowAxis, v.getStartOffset(), x + bestSpan, spanLeft);
View[] va = new View[1];
va[0] = v;
View lv = getLogicalView(fv);
int p0 = r.getView(bestIndex).getStartOffset();
int p1 = r.getEndOffset();
for (int i = 0; i < lv.getViewCount(); i++) {
View tmpView = lv.getView(i);
if (tmpView.getEndOffset() > p1) {
break;
}
if (tmpView.getStartOffset() >= p0) {
tmpView.setParent(lv);
}
}
r.replace(bestIndex, n - bestIndex, va);
}
void reparentViews(View pool, int startPos) {
int n = pool.getViewIndex(startPos, Position.Bias.Forward);
if (n >= 0) {
for (int i = n; i < pool.getViewCount(); i++) {
pool.getView(i).setParent(pool);
}
}
}
Creates a view that can be used to represent the current piece
of the flow. This can be either an entire view from the
logical view, or a fragment of the logical view.
Params: - fv – the view holding the flow
- startOffset – the start location for the view being created
- spanLeft – the about of span left to fill in the row
- rowIndex – the row the view will be placed into
Returns: a view that can be used to represent the current piece
of the flow
/**
* Creates a view that can be used to represent the current piece
* of the flow. This can be either an entire view from the
* logical view, or a fragment of the logical view.
*
* @param fv the view holding the flow
* @param startOffset the start location for the view being created
* @param spanLeft the about of span left to fill in the row
* @param rowIndex the row the view will be placed into
* @return a view that can be used to represent the current piece
* of the flow
*/
protected View createView(FlowView fv, int startOffset, int spanLeft, int rowIndex) {
// Get the child view that contains the given starting position
View lv = getLogicalView(fv);
int childIndex = lv.getViewIndex(startOffset, Position.Bias.Forward);
View v = lv.getView(childIndex);
if (startOffset==v.getStartOffset()) {
// return the entire view
return v;
}
// return a fragment.
v = v.createFragment(startOffset, v.getEndOffset());
return v;
}
}
This class can be used to represent a logical view for
a flow. It keeps the children updated to reflect the state
of the model, gives the logical child views access to the
view hierarchy, and calculates a preferred span. It doesn't
do any rendering, layout, or model/view translation.
/**
* This class can be used to represent a logical view for
* a flow. It keeps the children updated to reflect the state
* of the model, gives the logical child views access to the
* view hierarchy, and calculates a preferred span. It doesn't
* do any rendering, layout, or model/view translation.
*/
static class LogicalView extends CompositeView {
LogicalView(Element elem) {
super(elem);
}
protected int getViewIndexAtPosition(int pos) {
Element elem = getElement();
if (elem.isLeaf()) {
return 0;
}
return super.getViewIndexAtPosition(pos);
}
protected void loadChildren(ViewFactory f) {
Element elem = getElement();
if (elem.isLeaf()) {
View v = new LabelView(elem);
append(v);
} else {
super.loadChildren(f);
}
}
Fetches the attributes to use when rendering. This view
isn't directly responsible for an element so it returns
the outer classes attributes.
/**
* Fetches the attributes to use when rendering. This view
* isn't directly responsible for an element so it returns
* the outer classes attributes.
*/
public AttributeSet getAttributes() {
View p = getParent();
return (p != null) ? p.getAttributes() : null;
}
Determines the preferred span for this view along an
axis.
Params: - axis – may be either View.X_AXIS or View.Y_AXIS
See Also: Returns: the span the view would like to be rendered into.
Typically the view is told to render into the span
that is returned, although there is no guarantee.
The parent may choose to resize or break the view.
/**
* Determines the preferred span for this view along an
* axis.
*
* @param axis may be either View.X_AXIS or View.Y_AXIS
* @return the span the view would like to be rendered into.
* Typically the view is told to render into the span
* that is returned, although there is no guarantee.
* The parent may choose to resize or break the view.
* @see View#getPreferredSpan
*/
public float getPreferredSpan(int axis) {
float maxpref = 0;
float pref = 0;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
pref += v.getPreferredSpan(axis);
if (v.getBreakWeight(axis, 0, Integer.MAX_VALUE) >= ForcedBreakWeight) {
maxpref = Math.max(maxpref, pref);
pref = 0;
}
}
maxpref = Math.max(maxpref, pref);
return maxpref;
}
Determines the minimum span for this view along an
axis. The is implemented to find the minimum unbreakable
span.
Params: - axis – may be either View.X_AXIS or View.Y_AXIS
See Also: Returns: the span the view would like to be rendered into.
Typically the view is told to render into the span
that is returned, although there is no guarantee.
The parent may choose to resize or break the view.
/**
* Determines the minimum span for this view along an
* axis. The is implemented to find the minimum unbreakable
* span.
*
* @param axis may be either View.X_AXIS or View.Y_AXIS
* @return the span the view would like to be rendered into.
* Typically the view is told to render into the span
* that is returned, although there is no guarantee.
* The parent may choose to resize or break the view.
* @see View#getPreferredSpan
*/
public float getMinimumSpan(int axis) {
float maxmin = 0;
float min = 0;
boolean nowrap = false;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
if (v.getBreakWeight(axis, 0, Integer.MAX_VALUE) == BadBreakWeight) {
min += v.getPreferredSpan(axis);
nowrap = true;
} else if (nowrap) {
maxmin = Math.max(min, maxmin);
nowrap = false;
min = 0;
}
if (v instanceof ComponentView) {
maxmin = Math.max(maxmin, v.getMinimumSpan(axis));
}
}
maxmin = Math.max(maxmin, min);
return maxmin;
}
Forward the DocumentEvent to the given child view. This
is implemented to reparent the child to the logical view
(the children may have been parented by a row in the flow
if they fit without breaking) and then execute the superclass
behavior.
Params: - v – the child view to forward the event to.
- e – the change information from the associated document
- a – the current allocation of the view
- f – the factory to use to rebuild if the view has children
See Also: Since: 1.3
/**
* Forward the DocumentEvent to the given child view. This
* is implemented to reparent the child to the logical view
* (the children may have been parented by a row in the flow
* if they fit without breaking) and then execute the superclass
* behavior.
*
* @param v the child view to forward the event to.
* @param e the change information from the associated document
* @param a the current allocation of the view
* @param f the factory to use to rebuild if the view has children
* @see #forwardUpdate
* @since 1.3
*/
protected void forwardUpdateToView(View v, DocumentEvent e,
Shape a, ViewFactory f) {
View parent = v.getParent();
v.setParent(this);
super.forwardUpdateToView(v, e, a, f);
v.setParent(parent);
}
{@inheritDoc} /** {@inheritDoc} */
@Override
protected void forwardUpdate(DocumentEvent.ElementChange ec,
DocumentEvent e, Shape a, ViewFactory f) {
// Update the view responsible for the changed element by invocation of
// super method.
super.forwardUpdate(ec, e, a, f);
// Re-calculate the update indexes and update the views followed by
// the changed place. Note: we update the views only when insertion or
// removal takes place.
DocumentEvent.EventType type = e.getType();
if (type == DocumentEvent.EventType.INSERT ||
type == DocumentEvent.EventType.REMOVE) {
firstUpdateIndex = Math.min((lastUpdateIndex + 1), (getViewCount() - 1));
lastUpdateIndex = Math.max((getViewCount() - 1), 0);
for (int i = firstUpdateIndex; i <= lastUpdateIndex; i++) {
View v = getView(i);
if (v != null) {
v.updateAfterChange();
}
}
}
}
// The following methods don't do anything useful, they
// simply keep the class from being abstract.
Renders using the given rendering surface and area on that
surface. This is implemented to do nothing, the logical
view is never visible.
Params: - g – the rendering surface to use
- allocation – the allocated region to render into
See Also:
/**
* Renders using the given rendering surface and area on that
* surface. This is implemented to do nothing, the logical
* view is never visible.
*
* @param g the rendering surface to use
* @param allocation the allocated region to render into
* @see View#paint
*/
public void paint(Graphics g, Shape allocation) {
}
Tests whether a point lies before the rectangle range.
Implemented to return false, as hit detection is not
performed on the logical view.
Params: - x – the X coordinate >= 0
- y – the Y coordinate >= 0
- alloc – the rectangle
Returns: true if the point is before the specified range
/**
* Tests whether a point lies before the rectangle range.
* Implemented to return false, as hit detection is not
* performed on the logical view.
*
* @param x the X coordinate >= 0
* @param y the Y coordinate >= 0
* @param alloc the rectangle
* @return true if the point is before the specified range
*/
protected boolean isBefore(int x, int y, Rectangle alloc) {
return false;
}
Tests whether a point lies after the rectangle range.
Implemented to return false, as hit detection is not
performed on the logical view.
Params: - x – the X coordinate >= 0
- y – the Y coordinate >= 0
- alloc – the rectangle
Returns: true if the point is after the specified range
/**
* Tests whether a point lies after the rectangle range.
* Implemented to return false, as hit detection is not
* performed on the logical view.
*
* @param x the X coordinate >= 0
* @param y the Y coordinate >= 0
* @param alloc the rectangle
* @return true if the point is after the specified range
*/
protected boolean isAfter(int x, int y, Rectangle alloc) {
return false;
}
Fetches the child view at the given point.
Implemented to return null, as hit detection is not
performed on the logical view.
Params: - x – the X coordinate >= 0
- y – the Y coordinate >= 0
- alloc – the parent's allocation on entry, which should
be changed to the child's allocation on exit
Returns: the child view
/**
* Fetches the child view at the given point.
* Implemented to return null, as hit detection is not
* performed on the logical view.
*
* @param x the X coordinate >= 0
* @param y the Y coordinate >= 0
* @param alloc the parent's allocation on entry, which should
* be changed to the child's allocation on exit
* @return the child view
*/
protected View getViewAtPoint(int x, int y, Rectangle alloc) {
return null;
}
Returns the allocation for a given child.
Implemented to do nothing, as the logical view doesn't
perform layout on the children.
Params: - index – the index of the child, >= 0 && < getViewCount()
- a – the allocation to the interior of the box on entry,
and the allocation of the child view at the index on exit.
/**
* Returns the allocation for a given child.
* Implemented to do nothing, as the logical view doesn't
* perform layout on the children.
*
* @param index the index of the child, >= 0 && < getViewCount()
* @param a the allocation to the interior of the box on entry,
* and the allocation of the child view at the index on exit.
*/
protected void childAllocation(int index, Rectangle a) {
}
}
}