class com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream extends com.sun.media.sound.AudioFloatInputStream
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream
  super_class: com.sun.media.sound.AudioFloatInputStream
{
  private int pos;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int markpos;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private final com.sun.media.sound.AudioFloatConverter converter;
    descriptor: Lcom/sun/media/sound/AudioFloatConverter;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final javax.sound.sampled.AudioFormat format;
    descriptor: Ljavax/sound/sampled/AudioFormat;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final byte[] buffer;
    descriptor: [B
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int buffer_offset;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int buffer_len;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int framesize_pc;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  void <init>(com.sun.media.sound.AudioFloatConverter, byte[], int, int);
    descriptor: (Lcom/sun/media/sound/AudioFloatConverter;[BII)V
    flags: (0x0000) 
    Code:
      stack=3, locals=5, args_size=5
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
        start local 1 // com.sun.media.sound.AudioFloatConverter converter
        start local 2 // byte[] buffer
        start local 3 // int offset
        start local 4 // int len
         0: .line 59
            aload 0 /* this */
            invokespecial com.sun.media.sound.AudioFloatInputStream.<init>:()V
         1: .line 50
            aload 0 /* this */
            iconst_0
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
         2: .line 51
            aload 0 /* this */
            iconst_0
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.markpos:I
         3: .line 61
            aload 0 /* this */
            aload 1 /* converter */
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.converter:Lcom/sun/media/sound/AudioFloatConverter;
         4: .line 62
            aload 0 /* this */
            aload 1 /* converter */
            invokevirtual com.sun.media.sound.AudioFloatConverter.getFormat:()Ljavax/sound/sampled/AudioFormat;
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.format:Ljavax/sound/sampled/AudioFormat;
         5: .line 63
            aload 0 /* this */
            aload 2 /* buffer */
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer:[B
         6: .line 64
            aload 0 /* this */
            iload 3 /* offset */
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_offset:I
         7: .line 65
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.format:Ljavax/sound/sampled/AudioFormat;
            invokevirtual javax.sound.sampled.AudioFormat.getFrameSize:()I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.format:Ljavax/sound/sampled/AudioFormat;
            invokevirtual javax.sound.sampled.AudioFormat.getChannels:()I
            idiv
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.framesize_pc:I
         8: .line 66
            aload 0 /* this */
            iload 4 /* len */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.framesize_pc:I
            idiv
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
         9: .line 68
            return
        end local 4 // int len
        end local 3 // int offset
        end local 2 // byte[] buffer
        end local 1 // com.sun.media.sound.AudioFloatConverter converter
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   10     0       this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
            0   10     1  converter  Lcom/sun/media/sound/AudioFloatConverter;
            0   10     2     buffer  [B
            0   10     3     offset  I
            0   10     4        len  I
    MethodParameters:
           Name  Flags
      converter  
      buffer     
      offset     
      len        

  public javax.sound.sampled.AudioFormat getFormat();
    descriptor: ()Ljavax/sound/sampled/AudioFormat;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 72
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.format:Ljavax/sound/sampled/AudioFormat;
            areturn
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;

  public long getFrameLength();
    descriptor: ()J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 77
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            i2l
            lreturn
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;

  public int read(float[], int, int);
    descriptor: ([FII)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=4, args_size=4
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
        start local 1 // float[] b
        start local 2 // int off
        start local 3 // int len
         0: .line 82
            aload 1 /* b */
            ifnonnull 2
         1: .line 83
            new java.lang.NullPointerException
            dup
            invokespecial java.lang.NullPointerException.<init>:()V
            athrow
         2: .line 84
      StackMap locals:
      StackMap stack:
            iload 2 /* off */
            iflt 3
            iload 3 /* len */
            iflt 3
            iload 3 /* len */
            aload 1 /* b */
            arraylength
            iload 2 /* off */
            isub
            if_icmple 4
         3: .line 85
      StackMap locals:
      StackMap stack:
            new java.lang.IndexOutOfBoundsException
            dup
            invokespecial java.lang.IndexOutOfBoundsException.<init>:()V
            athrow
         4: .line 86
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            if_icmplt 6
         5: .line 87
            iconst_m1
            ireturn
         6: .line 88
      StackMap locals:
      StackMap stack:
            iload 3 /* len */
            ifne 8
         7: .line 89
            iconst_0
            ireturn
         8: .line 90
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            iload 3 /* len */
            iadd
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            if_icmple 10
         9: .line 91
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            isub
            istore 3 /* len */
        10: .line 92
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.converter:Lcom/sun/media/sound/AudioFloatConverter;
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer:[B
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_offset:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.framesize_pc:I
            imul
            iadd
        11: .line 93
            aload 1 /* b */
            iload 2 /* off */
            iload 3 /* len */
        12: .line 92
            invokevirtual com.sun.media.sound.AudioFloatConverter.toFloatArray:([BI[FII)[F
            pop
        13: .line 94
            aload 0 /* this */
            dup
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            iload 3 /* len */
            iadd
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
        14: .line 95
            iload 3 /* len */
            ireturn
        end local 3 // int len
        end local 2 // int off
        end local 1 // float[] b
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   15     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
            0   15     1     b  [F
            0   15     2   off  I
            0   15     3   len  I
    Exceptions:
      throws java.io.IOException
    MethodParameters:
      Name  Flags
      b     
      off   
      len   

  public long skip(long);
    descriptor: (J)J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=2
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
        start local 1 // long len
         0: .line 100
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            if_icmplt 2
         1: .line 101
            ldc -1
            lreturn
         2: .line 102
      StackMap locals:
      StackMap stack:
            lload 1 /* len */
            lconst_0
            lcmp
            ifgt 4
         3: .line 103
            lconst_0
            lreturn
         4: .line 104
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            i2l
            lload 1 /* len */
            ladd
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            i2l
            lcmp
            ifle 6
         5: .line 105
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            isub
            i2l
            lstore 1 /* len */
         6: .line 106
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            i2l
            lload 1 /* len */
            ladd
            l2i
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
         7: .line 107
            lload 1 /* len */
            lreturn
        end local 1 // long len
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    8     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
            0    8     1   len  J
    Exceptions:
      throws java.io.IOException
    MethodParameters:
      Name  Flags
      len   

  public int available();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 112
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.buffer_len:I
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            isub
            ireturn
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
    Exceptions:
      throws java.io.IOException

  public void close();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 117
            return
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
    Exceptions:
      throws java.io.IOException

  public void mark(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
        start local 1 // int readlimit
         0: .line 121
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.markpos:I
         1: .line 122
            return
        end local 1 // int readlimit
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    2     0       this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
            0    2     1  readlimit  I
    MethodParameters:
           Name  Flags
      readlimit  

  public boolean markSupported();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 126
            iconst_1
            ireturn
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;

  public void reset();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
         0: .line 131
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.markpos:I
            putfield com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream.pos:I
         1: .line 132
            return
        end local 0 // com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/media/sound/AudioFloatInputStream$BytaArrayAudioFloatInputStream;
    Exceptions:
      throws java.io.IOException
}
SourceFile: "AudioFloatInputStream.java"
NestHost: com.sun.media.sound.AudioFloatInputStream
InnerClasses:
  private BytaArrayAudioFloatInputStream = com.sun.media.sound.AudioFloatInputStream$BytaArrayAudioFloatInputStream of com.sun.media.sound.AudioFloatInputStream