class com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L extends com.sun.media.sound.AudioFloatConverter
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L
  super_class: com.sun.media.sound.AudioFloatConverter
{
  java.nio.ByteBuffer bytebuffer;
    descriptor: Ljava/nio/ByteBuffer;
    flags: (0x0000) 

  java.nio.DoubleBuffer floatbuffer;
    descriptor: Ljava/nio/DoubleBuffer;
    flags: (0x0000) 

  double[] double_buff;
    descriptor: [D
    flags: (0x0000) 

  private void <init>();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
         0: .line 130
            aload 0 /* this */
            invokespecial com.sun.media.sound.AudioFloatConverter.<init>:()V
         1: .line 131
            aload 0 /* this */
            aconst_null
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
         2: .line 133
            aload 0 /* this */
            aconst_null
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
         3: .line 135
            aload 0 /* this */
            aconst_null
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
         4: .line 130
            return
        end local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion64L;

  public float[] toFloatArray(byte[], int, float[], int, int);
    descriptor: ([BI[FII)[F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=9, args_size=6
        start local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
        start local 1 // byte[] in_buff
        start local 2 // int in_offset
        start local 3 // float[] out_buff
        start local 4 // int out_offset
        start local 5 // int out_len
         0: .line 140
            iload 5 /* out_len */
            bipush 8
            imul
            istore 6 /* in_len */
        start local 6 // int in_len
         1: .line 141
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            ifnull 2
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            invokevirtual java.nio.ByteBuffer.capacity:()I
            iload 6 /* in_len */
            if_icmpge 6
         2: .line 142
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            iload 6 /* in_len */
            invokestatic java.nio.ByteBuffer.allocate:(I)Ljava/nio/ByteBuffer;
         3: .line 143
            getstatic java.nio.ByteOrder.LITTLE_ENDIAN:Ljava/nio/ByteOrder;
         4: .line 142
            invokevirtual java.nio.ByteBuffer.order:(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
         5: .line 144
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            invokevirtual java.nio.ByteBuffer.asDoubleBuffer:()Ljava/nio/DoubleBuffer;
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
         6: .line 146
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            iconst_0
            invokevirtual java.nio.ByteBuffer.position:(I)Ljava/nio/ByteBuffer;
            pop
         7: .line 147
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
            iconst_0
            invokevirtual java.nio.DoubleBuffer.position:(I)Ljava/nio/DoubleBuffer;
            pop
         8: .line 148
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            aload 1 /* in_buff */
            iload 2 /* in_offset */
            iload 6 /* in_len */
            invokevirtual java.nio.ByteBuffer.put:([BII)Ljava/nio/ByteBuffer;
            pop
         9: .line 149
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            ifnull 11
        10: .line 150
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            arraylength
            iload 5 /* out_len */
            iload 4 /* out_offset */
            iadd
            if_icmpge 12
        11: .line 151
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iload 5 /* out_len */
            iload 4 /* out_offset */
            iadd
            newarray 7
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
        12: .line 152
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            iload 4 /* out_offset */
            iload 5 /* out_len */
            invokevirtual java.nio.DoubleBuffer.get:([DII)Ljava/nio/DoubleBuffer;
            pop
        13: .line 153
            iload 4 /* out_offset */
            iload 5 /* out_len */
            iadd
            istore 7 /* out_offset_end */
        start local 7 // int out_offset_end
        14: .line 154
            iload 4 /* out_offset */
            istore 8 /* i */
        start local 8 // int i
        15: goto 18
        16: .line 155
      StackMap locals: int int
      StackMap stack:
            aload 3 /* out_buff */
            iload 8 /* i */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            iload 8 /* i */
            daload
            d2f
            fastore
        17: .line 154
            iinc 8 /* i */ 1
      StackMap locals:
      StackMap stack:
        18: iload 8 /* i */
            iload 7 /* out_offset_end */
            if_icmplt 16
        end local 8 // int i
        19: .line 157
            aload 3 /* out_buff */
            areturn
        end local 7 // int out_offset_end
        end local 6 // int in_len
        end local 5 // int out_len
        end local 4 // int out_offset
        end local 3 // float[] out_buff
        end local 2 // int in_offset
        end local 1 // byte[] in_buff
        end local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0   20     0            this  Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion64L;
            0   20     1         in_buff  [B
            0   20     2       in_offset  I
            0   20     3        out_buff  [F
            0   20     4      out_offset  I
            0   20     5         out_len  I
            1   20     6          in_len  I
           14   20     7  out_offset_end  I
           15   19     8               i  I
    MethodParameters:
            Name  Flags
      in_buff     
      in_offset   
      out_buff    
      out_offset  
      out_len     

  public byte[] toByteArray(float[], int, int, byte[], int);
    descriptor: ([FII[BI)[B
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=9, args_size=6
        start local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
        start local 1 // float[] in_buff
        start local 2 // int in_offset
        start local 3 // int in_len
        start local 4 // byte[] out_buff
        start local 5 // int out_offset
         0: .line 163
            iload 3 /* in_len */
            bipush 8
            imul
            istore 6 /* out_len */
        start local 6 // int out_len
         1: .line 164
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            ifnull 2
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            invokevirtual java.nio.ByteBuffer.capacity:()I
            iload 6 /* out_len */
            if_icmpge 6
         2: .line 165
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            iload 6 /* out_len */
            invokestatic java.nio.ByteBuffer.allocate:(I)Ljava/nio/ByteBuffer;
         3: .line 166
            getstatic java.nio.ByteOrder.LITTLE_ENDIAN:Ljava/nio/ByteOrder;
         4: .line 165
            invokevirtual java.nio.ByteBuffer.order:(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
         5: .line 167
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            invokevirtual java.nio.ByteBuffer.asDoubleBuffer:()Ljava/nio/DoubleBuffer;
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
         6: .line 169
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
            iconst_0
            invokevirtual java.nio.DoubleBuffer.position:(I)Ljava/nio/DoubleBuffer;
            pop
         7: .line 170
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            iconst_0
            invokevirtual java.nio.ByteBuffer.position:(I)Ljava/nio/ByteBuffer;
            pop
         8: .line 171
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            ifnull 9
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            arraylength
            iload 2 /* in_offset */
            iload 3 /* in_len */
            iadd
            if_icmpge 10
         9: .line 172
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iload 2 /* in_offset */
            iload 3 /* in_len */
            iadd
            newarray 7
            putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
        10: .line 173
      StackMap locals:
      StackMap stack:
            iload 2 /* in_offset */
            iload 3 /* in_len */
            iadd
            istore 7 /* in_offset_end */
        start local 7 // int in_offset_end
        11: .line 174
            iload 2 /* in_offset */
            istore 8 /* i */
        start local 8 // int i
        12: goto 15
        13: .line 175
      StackMap locals: int int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            iload 8 /* i */
            aload 1 /* in_buff */
            iload 8 /* i */
            faload
            f2d
            dastore
        14: .line 174
            iinc 8 /* i */ 1
      StackMap locals:
      StackMap stack:
        15: iload 8 /* i */
            iload 7 /* in_offset_end */
            if_icmplt 13
        end local 8 // int i
        16: .line 177
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.floatbuffer:Ljava/nio/DoubleBuffer;
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.double_buff:[D
            iload 2 /* in_offset */
            iload 3 /* in_len */
            invokevirtual java.nio.DoubleBuffer.put:([DII)Ljava/nio/DoubleBuffer;
            pop
        17: .line 178
            aload 0 /* this */
            getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L.bytebuffer:Ljava/nio/ByteBuffer;
            aload 4 /* out_buff */
            iload 5 /* out_offset */
            iload 6 /* out_len */
            invokevirtual java.nio.ByteBuffer.get:([BII)Ljava/nio/ByteBuffer;
            pop
        18: .line 179
            aload 4 /* out_buff */
            areturn
        end local 7 // int in_offset_end
        end local 6 // int out_len
        end local 5 // int out_offset
        end local 4 // byte[] out_buff
        end local 3 // int in_len
        end local 2 // int in_offset
        end local 1 // float[] in_buff
        end local 0 // com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0   19     0           this  Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion64L;
            0   19     1        in_buff  [F
            0   19     2      in_offset  I
            0   19     3         in_len  I
            0   19     4       out_buff  [B
            0   19     5     out_offset  I
            1   19     6        out_len  I
           11   19     7  in_offset_end  I
           12   16     8              i  I
    MethodParameters:
            Name  Flags
      in_buff     
      in_offset   
      in_len      
      out_buff    
      out_offset  
}
SourceFile: "AudioFloatConverter.java"
NestHost: com.sun.media.sound.AudioFloatConverter
InnerClasses:
  private AudioFloatConversion64L = com.sun.media.sound.AudioFloatConverter$AudioFloatConversion64L of com.sun.media.sound.AudioFloatConverter