class com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L extends com.sun.media.sound.AudioFloatConverter
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L
super_class: com.sun.media.sound.AudioFloatConverter
{
java.nio.ByteBuffer bytebuffer;
descriptor: Ljava/nio/ByteBuffer;
flags: (0x0000)
java.nio.FloatBuffer floatbuffer;
descriptor: Ljava/nio/FloatBuffer;
flags: (0x0000)
private void <init>();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.media.sound.AudioFloatConverter.<init>:()V
1: aload 0
aconst_null
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
2: aload 0
aconst_null
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
3: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion32L;
public float[] toFloatArray(byte[], int, float[], int, int);
descriptor: ([BI[FII)[F
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=7, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: iload 5
iconst_4
imul
istore 6
start local 6 1: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
ifnull 2
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
invokevirtual java.nio.ByteBuffer.capacity:()I
iload 6
if_icmpge 6
2: StackMap locals: int
StackMap stack:
aload 0
iload 6
invokestatic java.nio.ByteBuffer.allocate:(I)Ljava/nio/ByteBuffer;
3: getstatic java.nio.ByteOrder.LITTLE_ENDIAN:Ljava/nio/ByteOrder;
4: invokevirtual java.nio.ByteBuffer.order:(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
5: aload 0
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
invokevirtual java.nio.ByteBuffer.asFloatBuffer:()Ljava/nio/FloatBuffer;
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
6: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
iconst_0
invokevirtual java.nio.ByteBuffer.position:(I)Ljava/nio/ByteBuffer;
pop
7: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
iconst_0
invokevirtual java.nio.FloatBuffer.position:(I)Ljava/nio/FloatBuffer;
pop
8: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
aload 1
iload 2
iload 6
invokevirtual java.nio.ByteBuffer.put:([BII)Ljava/nio/ByteBuffer;
pop
9: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
aload 3
iload 4
iload 5
invokevirtual java.nio.FloatBuffer.get:([FII)Ljava/nio/FloatBuffer;
pop
10: aload 3
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion32L;
0 11 1 in_buff [B
0 11 2 in_offset I
0 11 3 out_buff [F
0 11 4 out_offset I
0 11 5 out_len I
1 11 6 in_len I
MethodParameters:
Name Flags
in_buff
in_offset
out_buff
out_offset
out_len
public byte[] toByteArray(float[], int, int, byte[], int);
descriptor: ([FII[BI)[B
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=7, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: iload 3
iconst_4
imul
istore 6
start local 6 1: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
ifnull 2
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
invokevirtual java.nio.ByteBuffer.capacity:()I
iload 6
if_icmpge 6
2: StackMap locals: int
StackMap stack:
aload 0
iload 6
invokestatic java.nio.ByteBuffer.allocate:(I)Ljava/nio/ByteBuffer;
3: getstatic java.nio.ByteOrder.LITTLE_ENDIAN:Ljava/nio/ByteOrder;
4: invokevirtual java.nio.ByteBuffer.order:(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
5: aload 0
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
invokevirtual java.nio.ByteBuffer.asFloatBuffer:()Ljava/nio/FloatBuffer;
putfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
6: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
iconst_0
invokevirtual java.nio.FloatBuffer.position:(I)Ljava/nio/FloatBuffer;
pop
7: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
iconst_0
invokevirtual java.nio.ByteBuffer.position:(I)Ljava/nio/ByteBuffer;
pop
8: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.floatbuffer:Ljava/nio/FloatBuffer;
aload 1
iload 2
iload 3
invokevirtual java.nio.FloatBuffer.put:([FII)Ljava/nio/FloatBuffer;
pop
9: aload 0
getfield com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L.bytebuffer:Ljava/nio/ByteBuffer;
aload 4
iload 5
iload 6
invokevirtual java.nio.ByteBuffer.get:([BII)Ljava/nio/ByteBuffer;
pop
10: aload 4
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Lcom/sun/media/sound/AudioFloatConverter$AudioFloatConversion32L;
0 11 1 in_buff [F
0 11 2 in_offset I
0 11 3 in_len I
0 11 4 out_buff [B
0 11 5 out_offset I
1 11 6 out_len I
MethodParameters:
Name Flags
in_buff
in_offset
in_len
out_buff
out_offset
}
SourceFile: "AudioFloatConverter.java"
NestHost: com.sun.media.sound.AudioFloatConverter
InnerClasses:
private AudioFloatConversion32L = com.sun.media.sound.AudioFloatConverter$AudioFloatConversion32L of com.sun.media.sound.AudioFloatConverter