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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
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 * 2 along with this work; if not, write to the Free Software Foundation,
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package org.graalvm.compiler.nodes.java;

import static org.graalvm.compiler.nodeinfo.InputType.Association;
import static org.graalvm.compiler.nodeinfo.NodeCycles.CYCLES_0;
import static org.graalvm.compiler.nodeinfo.NodeSize.SIZE_0;

import org.graalvm.compiler.core.common.type.StampFactory;
import org.graalvm.compiler.graph.IterableNodeType;
import org.graalvm.compiler.graph.NodeClass;
import org.graalvm.compiler.nodeinfo.NodeInfo;
import org.graalvm.compiler.nodes.FrameState;
import org.graalvm.compiler.nodes.ValueNode;
import org.graalvm.compiler.nodes.spi.LIRLowerable;
import org.graalvm.compiler.nodes.spi.NodeLIRBuilderTool;

This node describes one locking scope; it ties the monitor enter, monitor exit and the frame states together. It is thus referenced from the MonitorEnterNode, from the MonitorExitNode and from the FrameState.
/** * This node describes one locking scope; it ties the monitor enter, monitor exit and the frame * states together. It is thus referenced from the {@link MonitorEnterNode}, from the * {@link MonitorExitNode} and from the {@link FrameState}. */
@NodeInfo(allowedUsageTypes = Association, cycles = CYCLES_0, size = SIZE_0) public class MonitorIdNode extends ValueNode implements IterableNodeType, LIRLowerable { public static final NodeClass<MonitorIdNode> TYPE = NodeClass.create(MonitorIdNode.class); protected int lockDepth; protected boolean eliminated; public MonitorIdNode(int lockDepth) { this(TYPE, lockDepth); } protected MonitorIdNode(NodeClass<? extends MonitorIdNode> c, int lockDepth) { super(c, StampFactory.forVoid()); this.lockDepth = lockDepth; } public int getLockDepth() { return lockDepth; } public void setLockDepth(int lockDepth) { this.lockDepth = lockDepth; } public boolean isEliminated() { return eliminated; } public void setEliminated() { eliminated = true; } @Override public void generate(NodeLIRBuilderTool generator) { // nothing to do } }