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package com.sun.org.apache.xerces.internal.dom.events;
import org.w3c.dom.events.Event;
import org.w3c.dom.events.EventTarget;
EventImpl is an implementation of the basic "generic" DOM Level 2 Event
object. It may be subclassed by more specialized event sets.
Note that in our implementation, events are re-dispatchable (dispatch
clears the stopPropagation and preventDefault flags before it starts);
I believe that is the DOM's intent but I don't see an explicit statement
to this effect.
@xerces.internal
/**
* EventImpl is an implementation of the basic "generic" DOM Level 2 Event
* object. It may be subclassed by more specialized event sets.
* Note that in our implementation, events are re-dispatchable (dispatch
* clears the stopPropagation and preventDefault flags before it starts);
* I believe that is the DOM's intent but I don't see an explicit statement
* to this effect.
*
* @xerces.internal
*
*/
public class EventImpl implements Event
{
public String type=null;
public EventTarget target;
public EventTarget currentTarget;
public short eventPhase;
public boolean initialized=false, bubbles=true, cancelable=false;
public boolean stopPropagation=false, preventDefault=false;
protected long timeStamp = System.currentTimeMillis();
The DOM doesn't deal with constructors, so instead we have an
initializer call to set most of the read-only fields. The
others are set, and reset, by the event subsystem during dispatch.
Note that init() -- and the subclass-specific initWhatever() calls --
may be reinvoked. At least one initialization is required; repeated
initializations overwrite the event with new values of their
parameters.
/** The DOM doesn't deal with constructors, so instead we have an
initializer call to set most of the read-only fields. The
others are set, and reset, by the event subsystem during dispatch.
<p>
Note that init() -- and the subclass-specific initWhatever() calls --
may be reinvoked. At least one initialization is required; repeated
initializations overwrite the event with new values of their
parameters.
*/
public void initEvent(String eventTypeArg, boolean canBubbleArg,
boolean cancelableArg)
{
type=eventTypeArg;
bubbles=canBubbleArg;
cancelable=cancelableArg;
initialized=true;
}
Returns: true iff this Event is of a class and type which supports
bubbling. In the generic case, this is True.
/** @return true iff this Event is of a class and type which supports
bubbling. In the generic case, this is True.
*/
public boolean getBubbles()
{
return bubbles;
}
Returns: true iff this Event is of a class and type which (a) has a
Default Behavior in this DOM, and (b)allows cancellation (blocking)
of that behavior. In the generic case, this is False.
/** @return true iff this Event is of a class and type which (a) has a
Default Behavior in this DOM, and (b)allows cancellation (blocking)
of that behavior. In the generic case, this is False.
*/
public boolean getCancelable()
{
return cancelable;
}
Returns: the Node (EventTarget) whose EventListeners are currently
being processed. During capture and bubble phases, this may not be
the target node.
/** @return the Node (EventTarget) whose EventListeners are currently
being processed. During capture and bubble phases, this may not be
the target node. */
public EventTarget getCurrentTarget()
{
return currentTarget;
}
Returns: the current processing phase for this event --
CAPTURING_PHASE, AT_TARGET, BUBBLING_PHASE. (There may be
an internal DEFAULT_PHASE as well, but the users won't see it.)
/** @return the current processing phase for this event --
CAPTURING_PHASE, AT_TARGET, BUBBLING_PHASE. (There may be
an internal DEFAULT_PHASE as well, but the users won't see it.) */
public short getEventPhase()
{
return eventPhase;
}
Returns: the EventTarget (Node) to which the event was originally
dispatched.
/** @return the EventTarget (Node) to which the event was originally
dispatched.
*/
public EventTarget getTarget()
{
return target;
}
Returns: event name as a string
/** @return event name as a string
*/
public String getType()
{
return type;
}
public long getTimeStamp() {
return timeStamp;
}
Causes exit from in-progress event dispatch before the next
currentTarget is selected. Replaces the preventBubble() and
preventCapture() methods which were present in early drafts;
they may be reintroduced in future levels of the DOM. /** Causes exit from in-progress event dispatch before the next
currentTarget is selected. Replaces the preventBubble() and
preventCapture() methods which were present in early drafts;
they may be reintroduced in future levels of the DOM. */
public void stopPropagation()
{
stopPropagation=true;
}
Prevents any default processing built into the target node from
occurring.
/** Prevents any default processing built into the target node from
occurring.
*/
public void preventDefault()
{
preventDefault=true;
}
}