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package javax.accessibility;

import java.util.Vector;

Class AccessibleStateSet determines a component's state set. The state set of a component is a set of AccessibleState objects and descriptions. E.G., The current overall state of the object, such as whether it is enabled, has focus, etc.
Author:Willie Walker
See Also:
/** * Class {@code AccessibleStateSet} determines a component's state set. The * state set of a component is a set of {@code AccessibleState} objects and * descriptions. E.G., The current overall state of the object, such as whether * it is enabled, has focus, etc. * * @author Willie Walker * @see AccessibleState */
public class AccessibleStateSet {
Each entry in the Vector represents an AccessibleState.
See Also:
/** * Each entry in the {@code Vector} represents an {@code AccessibleState}. * * @see #add * @see #addAll * @see #remove * @see #contains * @see #toArray * @see #clear */
protected Vector<AccessibleState> states = null;
Creates a new empty state set.
/** * Creates a new empty state set. */
public AccessibleStateSet() { states = null; }
Creates a new state with the initial set of states contained in the array of states passed in. Duplicate entries are ignored.
Params:
  • states – an array of AccessibleState describing the state set
/** * Creates a new state with the initial set of states contained in the array * of states passed in. Duplicate entries are ignored. * * @param states an array of {@code AccessibleState} describing the state * set */
public AccessibleStateSet(AccessibleState[] states) { if (states.length != 0) { this.states = new Vector<>(states.length); for (int i = 0; i < states.length; i++) { if (!this.states.contains(states[i])) { this.states.addElement(states[i]); } } } }
Adds a new state to the current state set if it is not already present. If the state is already in the state set, the state set is unchanged and the return value is false. Otherwise, the state is added to the state set and the return value is true.
Params:
  • state – the state to add to the state set
Returns:true if state is added to the state set; false if the state set is unchanged
/** * Adds a new state to the current state set if it is not already present. * If the state is already in the state set, the state set is unchanged and * the return value is {@code false}. Otherwise, the state is added to the * state set and the return value is {@code true}. * * @param state the state to add to the state set * @return {@code true} if state is added to the state set; {@code false} if * the state set is unchanged */
public boolean add(AccessibleState state) { // [[[ PENDING: WDW - the implementation of this does not need // to always use a vector of states. It could be improved by // caching the states as a bit set.]]] if (states == null) { states = new Vector<>(); } if (!states.contains(state)) { states.addElement(state); return true; } else { return false; } }
Adds all of the states to the existing state set. Duplicate entries are ignored.
Params:
  • states – AccessibleState array describing the state set
/** * Adds all of the states to the existing state set. Duplicate entries are * ignored. * * @param states {@code AccessibleState} array describing the state set */
public void addAll(AccessibleState[] states) { if (states.length != 0) { if (this.states == null) { this.states = new Vector<>(states.length); } for (int i = 0; i < states.length; i++) { if (!this.states.contains(states[i])) { this.states.addElement(states[i]); } } } }
Removes a state from the current state set. If the state is not in the set, the state set will be unchanged and the return value will be false. If the state is in the state set, it will be removed from the set and the return value will be true.
Params:
  • state – the state to remove from the state set
Returns:true if the state is in the state set; false if the state set will be unchanged
/** * Removes a state from the current state set. If the state is not in the * set, the state set will be unchanged and the return value will be * {@code false}. If the state is in the state set, it will be removed from * the set and the return value will be {@code true}. * * @param state the state to remove from the state set * @return {@code true} if the state is in the state set; {@code false} if * the state set will be unchanged */
public boolean remove(AccessibleState state) { if (states == null) { return false; } else { return states.removeElement(state); } }
Removes all the states from the current state set.
/** * Removes all the states from the current state set. */
public void clear() { if (states != null) { states.removeAllElements(); } }
Checks if the current state is in the state set.
Params:
  • state – the state
Returns:true if the state is in the state set; otherwise false
/** * Checks if the current state is in the state set. * * @param state the state * @return {@code true} if the state is in the state set; otherwise * {@code false} */
public boolean contains(AccessibleState state) { if (states == null) { return false; } else { return states.contains(state); } }
Returns the current state set as an array of AccessibleState.
Returns:AccessibleState array containing the current state
/** * Returns the current state set as an array of {@code AccessibleState}. * * @return {@code AccessibleState} array containing the current state */
public AccessibleState[] toArray() { if (states == null) { return new AccessibleState[0]; } else { AccessibleState[] stateArray = new AccessibleState[states.size()]; for (int i = 0; i < stateArray.length; i++) { stateArray[i] = states.elementAt(i); } return stateArray; } }
Creates a localized string representing all the states in the set using the default locale.
See Also:
Returns:comma separated localized string
/** * Creates a localized string representing all the states in the set using * the default locale. * * @return comma separated localized string * @see AccessibleBundle#toDisplayString */
public String toString() { String ret = null; if ((states != null) && (states.size() > 0)) { ret = states.elementAt(0).toDisplayString(); for (int i = 1; i < states.size(); i++) { ret = ret + "," + states.elementAt(i).toDisplayString(); } } return ret; } }