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* version 2 for more details (a copy is included in the LICENSE file that
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*
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package org.graalvm.compiler.lir.aarch64;
import org.graalvm.compiler.core.common.LIRKind;
import org.graalvm.compiler.lir.framemap.FrameMap;
import jdk.vm.ci.aarch64.AArch64Kind;
import jdk.vm.ci.code.CodeCacheProvider;
import jdk.vm.ci.code.RegisterConfig;
import jdk.vm.ci.code.StackSlot;
AArch64 specific frame map.
This is the format of an AArch64 stack frame:
Base Contents
: : -----
caller | incoming overflow argument n | ^
frame : ... : | positive
| incoming overflow argument 0 | | offsets
---------+--------------------------------+-------------------------
| return address | | ^
| prev. frame pointer | | |
+--------------------------------+ | |
| spill slot 0 | | negative | ^
callee : ... : v offsets | |
frame | spill slot n | ----- total frame
+--------------------------------+ frame size
| alignment padding | size |
+--------------------------------+ ----- | |
| outgoing overflow argument n | ^ | |
: ... : | positive | |
| outgoing overflow argument 0 | | offsets v v
%sp--> +--------------------------------+---------------------------
The spill slot area also includes stack allocated memory blocks (ALLOCA blocks). The size of such
a block may be greater than the size of a normal spill slot or the word size.
A runtime can reserve space at the beginning of the overflow argument area. The calling convention can specify that the first overflow stack argument is not at offset 0, but at a specified offset. Use CodeCacheProvider.getMinimumOutgoingSize()
to make sure that call-free methods also have this space reserved. Then the VM can use the memory at offset 0 relative to the stack pointer.
/**
* AArch64 specific frame map.
* <p/>
* This is the format of an AArch64 stack frame:
* <p/>
*
* <pre>
* Base Contents
*
* : : -----
* caller | incoming overflow argument n | ^
* frame : ... : | positive
* | incoming overflow argument 0 | | offsets
* ---------+--------------------------------+-------------------------
* | return address | | ^
* | prev. frame pointer | | |
* +--------------------------------+ | |
* | spill slot 0 | | negative | ^
* callee : ... : v offsets | |
* frame | spill slot n | ----- total frame
* +--------------------------------+ frame size
* | alignment padding | size |
* +--------------------------------+ ----- | |
* | outgoing overflow argument n | ^ | |
* : ... : | positive | |
* | outgoing overflow argument 0 | | offsets v v
* %sp--> +--------------------------------+---------------------------
*
* </pre>
*
* The spill slot area also includes stack allocated memory blocks (ALLOCA blocks). The size of such
* a block may be greater than the size of a normal spill slot or the word size.
* <p/>
* A runtime can reserve space at the beginning of the overflow argument area. The calling
* convention can specify that the first overflow stack argument is not at offset 0, but at a
* specified offset. Use {@link CodeCacheProvider#getMinimumOutgoingSize()} to make sure that
* call-free methods also have this space reserved. Then the VM can use the memory at offset 0
* relative to the stack pointer.
* <p/>
*/
public class AArch64FrameMap extends FrameMap {
// Note: Spill size includes callee save area
Creates a new frame map for the specified method.
/**
* Creates a new frame map for the specified method.
*/
public AArch64FrameMap(CodeCacheProvider codeCache, RegisterConfig registerConfig, ReferenceMapBuilderFactory referenceMapFactory) {
super(codeCache, registerConfig, referenceMapFactory);
initialSpillSize = frameSetupSize();
spillSize = initialSpillSize;
}
@Override
public int totalFrameSize() {
// frameSize + return address + frame pointer
return frameSize() + frameSetupSize();
}
private int frameSetupSize() {
// Size of return address and frame pointer that are saved in function prologue
return getTarget().arch.getWordSize() * 2;
}
@Override
public int currentFrameSize() {
return alignFrameSize(outgoingSize + spillSize);
}
public StackSlot allocateDeoptimizationRescueSlot() {
assert spillSize == initialSpillSize : "Deoptimization rescue slot must be the first stack slot";
return allocateSpillSlot(LIRKind.value(AArch64Kind.QWORD));
}
}