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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* accompanied this code).
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package sun.print;
import java.util.Map;
import java.awt.Color;
import java.awt.Composite;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.font.FontRenderContext;
import java.awt.Graphics;
import java.awt.GraphicsConfiguration;
import java.awt.Image;
import java.awt.Paint;
import java.awt.Rectangle;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.RenderingHints;
import java.awt.RenderingHints.Key;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.geom.NoninvertibleTransformException;
import java.awt.image.BufferedImage;
import java.awt.image.BufferedImageOp;
import java.awt.image.ImageObserver;
import java.awt.image.RenderedImage;
import java.awt.image.renderable.RenderContext;
import java.awt.image.renderable.RenderableImage;
import java.awt.print.PrinterGraphics;
import java.awt.print.PrinterJob;
import java.text.AttributedCharacterIterator;
public class ProxyGraphics2D extends Graphics2D implements PrinterGraphics {
Drawing methods will be forwarded to this object.
/**
* Drawing methods will be forwarded to this object.
*/
Graphics2D mGraphics;
The PrinterJob controlling the current printing.
/**
* The PrinterJob controlling the current printing.
*/
PrinterJob mPrinterJob;
The new ProxyGraphics2D will forward all graphics
calls to 'graphics'.
/**
* The new ProxyGraphics2D will forward all graphics
* calls to 'graphics'.
*/
public ProxyGraphics2D(Graphics2D graphics, PrinterJob printerJob) {
mGraphics = graphics;
mPrinterJob = printerJob;
}
Return the Graphics2D object that does the drawing
for this instance.
/**
* Return the Graphics2D object that does the drawing
* for this instance.
*/
public Graphics2D getDelegate() {
return mGraphics;
}
Set the Graphics2D instance which will do the
drawing.
/**
* Set the Graphics2D instance which will do the
* drawing.
*/
public void setDelegate(Graphics2D graphics) {
mGraphics = graphics;
}
public PrinterJob getPrinterJob() {
return mPrinterJob;
}
Returns the device configuration associated with this Graphics2D.
/**
* Returns the device configuration associated with this Graphics2D.
*/
public GraphicsConfiguration getDeviceConfiguration() {
return ((RasterPrinterJob)mPrinterJob).getPrinterGraphicsConfig();
}
/* The Delegated Graphics Methods */
Creates a new Graphics
object that is a copy of this Graphics
object. Returns: a new graphics context that is a copy of
this graphics context. Since: 1.0
/**
* Creates a new {@code Graphics} object that is
* a copy of this {@code Graphics} object.
* @return a new graphics context that is a copy of
* this graphics context.
* @since 1.0
*/
public Graphics create() {
return new ProxyGraphics2D((Graphics2D) mGraphics.create(),
mPrinterJob);
}
Translates the origin of the graphics context to the point
(x, y) in the current coordinate system.
Modifies this graphics context so that its new origin corresponds
to the point (x, y) in this graphics context's
original coordinate system. All coordinates used in subsequent
rendering operations on this graphics context will be relative
to this new origin.
Params: - x – the x coordinate.
- y – the y coordinate.
Since: 1.0
/**
* Translates the origin of the graphics context to the point
* (<i>x</i>, <i>y</i>) in the current coordinate system.
* Modifies this graphics context so that its new origin corresponds
* to the point (<i>x</i>, <i>y</i>) in this graphics context's
* original coordinate system. All coordinates used in subsequent
* rendering operations on this graphics context will be relative
* to this new origin.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @since 1.0
*/
public void translate(int x, int y) {
mGraphics.translate(x, y);
}
Concatenates the current transform of this Graphics2D with a
translation transformation.
This is equivalent to calling transform(T), where T is an
AffineTransform represented by the following matrix:
[ 1 0 tx ]
[ 0 1 ty ]
[ 0 0 1 ]
/**
* Concatenates the current transform of this Graphics2D with a
* translation transformation.
* This is equivalent to calling transform(T), where T is an
* AffineTransform represented by the following matrix:
* <pre>
* [ 1 0 tx ]
* [ 0 1 ty ]
* [ 0 0 1 ]
* </pre>
*/
public void translate(double tx, double ty) {
mGraphics.translate(tx, ty);
}
Concatenates the current transform of this Graphics2D with a
rotation transformation.
This is equivalent to calling transform(R), where R is an
AffineTransform represented by the following matrix:
[ cos(theta) -sin(theta) 0 ]
[ sin(theta) cos(theta) 0 ]
[ 0 0 1 ]
Rotating with a positive angle theta rotates points on the positive
x axis toward the positive y axis.
Params: - theta – The angle of rotation in radians.
/**
* Concatenates the current transform of this Graphics2D with a
* rotation transformation.
* This is equivalent to calling transform(R), where R is an
* AffineTransform represented by the following matrix:
* <pre>
* [ cos(theta) -sin(theta) 0 ]
* [ sin(theta) cos(theta) 0 ]
* [ 0 0 1 ]
* </pre>
* Rotating with a positive angle theta rotates points on the positive
* x axis toward the positive y axis.
* @param theta The angle of rotation in radians.
*/
public void rotate(double theta) {
mGraphics.rotate(theta);
}
Concatenates the current transform of this Graphics2D with a
translated rotation transformation.
This is equivalent to the following sequence of calls:
translate(x, y);
rotate(theta);
translate(-x, -y);
Rotating with a positive angle theta rotates points on the positive
x axis toward the positive y axis.
Params: - theta – The angle of rotation in radians.
- x – The x coordinate of the origin of the rotation
- y – The x coordinate of the origin of the rotation
/**
* Concatenates the current transform of this Graphics2D with a
* translated rotation transformation.
* This is equivalent to the following sequence of calls:
* <pre>
* translate(x, y);
* rotate(theta);
* translate(-x, -y);
* </pre>
* Rotating with a positive angle theta rotates points on the positive
* x axis toward the positive y axis.
* @param theta The angle of rotation in radians.
* @param x The x coordinate of the origin of the rotation
* @param y The x coordinate of the origin of the rotation
*/
public void rotate(double theta, double x, double y) {
mGraphics.rotate(theta, x, y);
}
Concatenates the current transform of this Graphics2D with a
scaling transformation.
This is equivalent to calling transform(S), where S is an
AffineTransform represented by the following matrix:
[ sx 0 0 ]
[ 0 sy 0 ]
[ 0 0 1 ]
/**
* Concatenates the current transform of this Graphics2D with a
* scaling transformation.
* This is equivalent to calling transform(S), where S is an
* AffineTransform represented by the following matrix:
* <pre>
* [ sx 0 0 ]
* [ 0 sy 0 ]
* [ 0 0 1 ]
* </pre>
*/
public void scale(double sx, double sy) {
mGraphics.scale(sx, sy);
}
Concatenates the current transform of this Graphics2D with a
shearing transformation.
This is equivalent to calling transform(SH), where SH is an
AffineTransform represented by the following matrix:
[ 1 shx 0 ]
[ shy 1 0 ]
[ 0 0 1 ]
Params: - shx – The factor by which coordinates are shifted towards the
positive X axis direction according to their Y coordinate
- shy – The factor by which coordinates are shifted towards the
positive Y axis direction according to their X coordinate
/**
* Concatenates the current transform of this Graphics2D with a
* shearing transformation.
* This is equivalent to calling transform(SH), where SH is an
* AffineTransform represented by the following matrix:
* <pre>
* [ 1 shx 0 ]
* [ shy 1 0 ]
* [ 0 0 1 ]
* </pre>
* @param shx The factor by which coordinates are shifted towards the
* positive X axis direction according to their Y coordinate
* @param shy The factor by which coordinates are shifted towards the
* positive Y axis direction according to their X coordinate
*/
public void shear(double shx, double shy) {
mGraphics.shear(shx, shy);
}
Gets this graphics context's current color.
See Also: Returns: this graphics context's current color. Since: 1.0
/**
* Gets this graphics context's current color.
* @return this graphics context's current color.
* @see java.awt.Color
* @see java.awt.Graphics#setColor
* @since 1.0
*/
public Color getColor() {
return mGraphics.getColor();
}
Sets this graphics context's current color to the specified
color. All subsequent graphics operations using this graphics
context use this specified color.
Params: - c – the new rendering color.
See Also: Since: 1.0
/**
* Sets this graphics context's current color to the specified
* color. All subsequent graphics operations using this graphics
* context use this specified color.
* @param c the new rendering color.
* @see java.awt.Color
* @see java.awt.Graphics#getColor
* @since 1.0
*/
public void setColor(Color c) {
mGraphics.setColor(c);
}
Sets the paint mode of this graphics context to overwrite the
destination with this graphics context's current color.
This sets the logical pixel operation function to the paint or
overwrite mode. All subsequent rendering operations will
overwrite the destination with the current color.
Since: 1.0
/**
* Sets the paint mode of this graphics context to overwrite the
* destination with this graphics context's current color.
* This sets the logical pixel operation function to the paint or
* overwrite mode. All subsequent rendering operations will
* overwrite the destination with the current color.
* @since 1.0
*/
public void setPaintMode() {
mGraphics.setPaintMode();
}
Sets the paint mode of this graphics context to alternate between
this graphics context's current color and the new specified color.
This specifies that logical pixel operations are performed in the
XOR mode, which alternates pixels between the current color and
a specified XOR color.
When drawing operations are performed, pixels which are the
current color are changed to the specified color, and vice versa.
Pixels that are of colors other than those two colors are changed
in an unpredictable but reversible manner; if the same figure is
drawn twice, then all pixels are restored to their original values.
Params: - c1 – the XOR alternation color
Since: 1.0
/**
* Sets the paint mode of this graphics context to alternate between
* this graphics context's current color and the new specified color.
* This specifies that logical pixel operations are performed in the
* XOR mode, which alternates pixels between the current color and
* a specified XOR color.
* <p>
* When drawing operations are performed, pixels which are the
* current color are changed to the specified color, and vice versa.
* <p>
* Pixels that are of colors other than those two colors are changed
* in an unpredictable but reversible manner; if the same figure is
* drawn twice, then all pixels are restored to their original values.
* @param c1 the XOR alternation color
* @since 1.0
*/
public void setXORMode(Color c1) {
mGraphics.setXORMode(c1);
}
Gets the current font.
See Also: Returns: this graphics context's current font. Since: 1.0
/**
* Gets the current font.
* @return this graphics context's current font.
* @see java.awt.Font
* @see java.awt.Graphics#setFont
* @since 1.0
*/
public Font getFont() {
return mGraphics.getFont();
}
Sets this graphics context's font to the specified font.
All subsequent text operations using this graphics context
use this font.
Params: - font – the font.
See Also: Since: 1.0
/**
* Sets this graphics context's font to the specified font.
* All subsequent text operations using this graphics context
* use this font.
* @param font the font.
* @see java.awt.Graphics#getFont
* @see java.awt.Graphics#drawChars(char[], int, int, int, int)
* @see java.awt.Graphics#drawString(String, int, int)
* @see java.awt.Graphics#drawBytes(byte[], int, int, int, int)
* @since 1.0
*/
public void setFont(Font font) {
mGraphics.setFont(font);
}
Gets the font metrics for the specified font.
Params: - f – the specified font
See Also: Returns: the font metrics for the specified font. Since: 1.0
/**
* Gets the font metrics for the specified font.
* @return the font metrics for the specified font.
* @param f the specified font
* @see java.awt.Graphics#getFont
* @see java.awt.FontMetrics
* @see java.awt.Graphics#getFontMetrics()
* @since 1.0
*/
public FontMetrics getFontMetrics(Font f) {
return mGraphics.getFontMetrics(f);
}
Get the rendering context of the font
within this Graphics2D context.
/**
* Get the rendering context of the font
* within this Graphics2D context.
*/
public FontRenderContext getFontRenderContext() {
return mGraphics.getFontRenderContext();
}
Returns the bounding rectangle of the current clipping area.
The coordinates in the rectangle are relative to the coordinate
system origin of this graphics context.
See Also: Returns: the bounding rectangle of the current clipping area. Since: 1.1
/**
* Returns the bounding rectangle of the current clipping area.
* The coordinates in the rectangle are relative to the coordinate
* system origin of this graphics context.
* @return the bounding rectangle of the current clipping area.
* @see java.awt.Graphics#getClip
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since 1.1
*/
public Rectangle getClipBounds() {
return mGraphics.getClipBounds();
}
Intersects the current clip with the specified rectangle.
The resulting clipping area is the intersection of the current
clipping area and the specified rectangle.
This method can only be used to make the current clip smaller.
To set the current clip larger, use any of the setClip methods.
Rendering operations have no effect outside of the clipping area.
Params: - x – the x coordinate of the rectangle to intersect the clip with
- y – the y coordinate of the rectangle to intersect the clip with
- width – the width of the rectangle to intersect the clip with
- height – the height of the rectangle to intersect the clip with
See Also:
/**
* Intersects the current clip with the specified rectangle.
* The resulting clipping area is the intersection of the current
* clipping area and the specified rectangle.
* This method can only be used to make the current clip smaller.
* To set the current clip larger, use any of the setClip methods.
* Rendering operations have no effect outside of the clipping area.
* @param x the x coordinate of the rectangle to intersect the clip with
* @param y the y coordinate of the rectangle to intersect the clip with
* @param width the width of the rectangle to intersect the clip with
* @param height the height of the rectangle to intersect the clip with
* @see #setClip(int, int, int, int)
* @see #setClip(Shape)
*/
public void clipRect(int x, int y, int width, int height) {
mGraphics.clipRect(x, y, width, height);
}
Sets the current clip to the rectangle specified by the given
coordinates.
Rendering operations have no effect outside of the clipping area.
Params: - x – the x coordinate of the new clip rectangle.
- y – the y coordinate of the new clip rectangle.
- width – the width of the new clip rectangle.
- height – the height of the new clip rectangle.
See Also: Since: 1.1
/**
* Sets the current clip to the rectangle specified by the given
* coordinates.
* Rendering operations have no effect outside of the clipping area.
* @param x the <i>x</i> coordinate of the new clip rectangle.
* @param y the <i>y</i> coordinate of the new clip rectangle.
* @param width the width of the new clip rectangle.
* @param height the height of the new clip rectangle.
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(Shape)
* @since 1.1
*/
public void setClip(int x, int y, int width, int height) {
mGraphics.setClip(x, y, width, height);
}
Gets the current clipping area.
See Also: Returns: a Shape
object representing the current clipping area. Since: 1.1
/**
* Gets the current clipping area.
* @return a {@code Shape} object representing the
* current clipping area.
* @see java.awt.Graphics#getClipBounds
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since 1.1
*/
public Shape getClip() {
return mGraphics.getClip();
}
Sets the current clipping area to an arbitrary clip shape. Not all objects which implement the Shape
interface can be used to set the clip. The only Shape
objects which are guaranteed to be supported are Shape
objects which are obtained via the getClip
method and via Rectangle
objects. See Also: Since: 1.1
/**
* Sets the current clipping area to an arbitrary clip shape.
* Not all objects which implement the {@code Shape}
* interface can be used to set the clip. The only
* {@code Shape} objects which are guaranteed to be
* supported are {@code Shape} objects which are
* obtained via the {@code getClip} method and via
* {@code Rectangle} objects.
* @see java.awt.Graphics#getClip()
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @since 1.1
*/
public void setClip(Shape clip) {
mGraphics.setClip(clip);
}
Copies an area of the component by a distance specified by dx
and dy
. From the point specified by x
and y
, this method copies downwards and to the right. To copy an area of the component to the left or upwards, specify a negative value for dx
or dy
. If a portion of the source rectangle lies outside the bounds of the component, or is obscured by another window or component, copyArea
will be unable to copy the associated pixels. The area that is omitted can be refreshed by calling the component's paint
method. Params: - x – the x coordinate of the source rectangle.
- y – the y coordinate of the source rectangle.
- width – the width of the source rectangle.
- height – the height of the source rectangle.
- dx – the horizontal distance to copy the pixels.
- dy – the vertical distance to copy the pixels.
Since: 1.0
/**
* Copies an area of the component by a distance specified by
* {@code dx} and {@code dy}. From the point specified
* by {@code x} and {@code y}, this method
* copies downwards and to the right. To copy an area of the
* component to the left or upwards, specify a negative value for
* {@code dx} or {@code dy}.
* If a portion of the source rectangle lies outside the bounds
* of the component, or is obscured by another window or component,
* {@code copyArea} will be unable to copy the associated
* pixels. The area that is omitted can be refreshed by calling
* the component's {@code paint} method.
* @param x the <i>x</i> coordinate of the source rectangle.
* @param y the <i>y</i> coordinate of the source rectangle.
* @param width the width of the source rectangle.
* @param height the height of the source rectangle.
* @param dx the horizontal distance to copy the pixels.
* @param dy the vertical distance to copy the pixels.
* @since 1.0
*/
public void copyArea(int x, int y, int width, int height,
int dx, int dy) {
mGraphics.copyArea(x, y, width, height, dx, dy);
}
Draws a line, using the current color, between the points
(x1, y1)
and (x2, y2)
in this graphics context's coordinate system.
Params: - x1 – the first point's x coordinate.
- y1 – the first point's y coordinate.
- x2 – the second point's x coordinate.
- y2 – the second point's y coordinate.
Since: 1.0
/**
* Draws a line, using the current color, between the points
* <code>(x1, y1)</code> and <code>(x2, y2)</code>
* in this graphics context's coordinate system.
* @param x1 the first point's <i>x</i> coordinate.
* @param y1 the first point's <i>y</i> coordinate.
* @param x2 the second point's <i>x</i> coordinate.
* @param y2 the second point's <i>y</i> coordinate.
* @since 1.0
*/
public void drawLine(int x1, int y1, int x2, int y2) {
mGraphics.drawLine(x1, y1, x2, y2);
}
Fills the specified rectangle. The left and right edges of the rectangle are at x
and x + width - 1
. The top and bottom edges are at y
and y + height - 1
. The resulting rectangle covers an area width
pixels wide by height
pixels tall. The rectangle is filled using the graphics context's current color. Params: - x – the x coordinate
of the rectangle to be filled.
- y – the y coordinate
of the rectangle to be filled.
- width – the width of the rectangle to be filled.
- height – the height of the rectangle to be filled.
See Also: Since: 1.0
/**
* Fills the specified rectangle.
* The left and right edges of the rectangle are at
* {@code x} and <code>x + width - 1</code>.
* The top and bottom edges are at
* {@code y} and <code>y + height - 1</code>.
* The resulting rectangle covers an area
* {@code width} pixels wide by
* {@code height} pixels tall.
* The rectangle is filled using the graphics context's current color.
* @param x the <i>x</i> coordinate
* of the rectangle to be filled.
* @param y the <i>y</i> coordinate
* of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @see java.awt.Graphics#fillRect
* @see java.awt.Graphics#clearRect
* @since 1.0
*/
public void fillRect(int x, int y, int width, int height) {
mGraphics.fillRect(x, y, width, height);
}
Clears the specified rectangle by filling it with the background
color of the current drawing surface. This operation does not
use the current paint mode.
Beginning with Java 1.1, the background color of offscreen images may be system dependent. Applications should use setColor
followed by fillRect
to ensure that an offscreen image is cleared to a specific color.
Params: - x – the x coordinate of the rectangle to clear.
- y – the y coordinate of the rectangle to clear.
- width – the width of the rectangle to clear.
- height – the height of the rectangle to clear.
See Also: Since: 1.0
/**
* Clears the specified rectangle by filling it with the background
* color of the current drawing surface. This operation does not
* use the current paint mode.
* <p>
* Beginning with Java 1.1, the background color
* of offscreen images may be system dependent. Applications should
* use {@code setColor} followed by {@code fillRect} to
* ensure that an offscreen image is cleared to a specific color.
* @param x the <i>x</i> coordinate of the rectangle to clear.
* @param y the <i>y</i> coordinate of the rectangle to clear.
* @param width the width of the rectangle to clear.
* @param height the height of the rectangle to clear.
* @see java.awt.Graphics#fillRect(int, int, int, int)
* @see java.awt.Graphics#drawRect
* @see java.awt.Graphics#setColor(java.awt.Color)
* @see java.awt.Graphics#setPaintMode
* @see java.awt.Graphics#setXORMode(java.awt.Color)
* @since 1.0
*/
public void clearRect(int x, int y, int width, int height) {
mGraphics.clearRect(x, y, width, height);
}
Draws an outlined round-cornered rectangle using this graphics context's current color. The left and right edges of the rectangle are at x
and x + width
, respectively. The top and bottom edges of the rectangle are at y
and y + height
.
Params: - x – the x coordinate of the rectangle to be drawn.
- y – the y coordinate of the rectangle to be drawn.
- width – the width of the rectangle to be drawn.
- height – the height of the rectangle to be drawn.
- arcWidth – the horizontal diameter of the arc
at the four corners.
- arcHeight – the vertical diameter of the arc
at the four corners.
See Also: Since: 1.0
/**
* Draws an outlined round-cornered rectangle using this graphics
* context's current color. The left and right edges of the rectangle
* are at {@code x} and <code>x + width</code>,
* respectively. The top and bottom edges of the rectangle are at
* {@code y} and <code>y + height</code>.
* @param x the <i>x</i> coordinate of the rectangle to be drawn.
* @param y the <i>y</i> coordinate of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @param arcWidth the horizontal diameter of the arc
* at the four corners.
* @param arcHeight the vertical diameter of the arc
* at the four corners.
* @see java.awt.Graphics#fillRoundRect
* @since 1.0
*/
public void drawRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight) {
mGraphics.drawRoundRect(x, y, width, height, arcWidth, arcHeight);
}
Fills the specified rounded corner rectangle with the current color. The left and right edges of the rectangle are at x
and x + width - 1
, respectively. The top and bottom edges of the rectangle are at y
and y + height - 1
.
Params: - x – the x coordinate of the rectangle to be filled.
- y – the y coordinate of the rectangle to be filled.
- width – the width of the rectangle to be filled.
- height – the height of the rectangle to be filled.
- arcWidth – the horizontal diameter
of the arc at the four corners.
- arcHeight – the vertical diameter
of the arc at the four corners.
See Also: Since: 1.0
/**
* Fills the specified rounded corner rectangle with the current color.
* The left and right edges of the rectangle
* are at {@code x} and <code>x + width - 1</code>,
* respectively. The top and bottom edges of the rectangle are at
* {@code y} and <code>y + height - 1</code>.
* @param x the <i>x</i> coordinate of the rectangle to be filled.
* @param y the <i>y</i> coordinate of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @param arcWidth the horizontal diameter
* of the arc at the four corners.
* @param arcHeight the vertical diameter
* of the arc at the four corners.
* @see java.awt.Graphics#drawRoundRect
* @since 1.0
*/
public void fillRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight) {
mGraphics.fillRoundRect(x, y, width, height, arcWidth, arcHeight);
}
Draws the outline of an oval. The result is a circle or ellipse that fits within the rectangle specified by the x
, y
, width
, and height
arguments.
The oval covers an area that is
width + 1
pixels wide
and height + 1
pixels tall.
Params: - x – the x coordinate of the upper left
corner of the oval to be drawn.
- y – the y coordinate of the upper left
corner of the oval to be drawn.
- width – the width of the oval to be drawn.
- height – the height of the oval to be drawn.
See Also: Since: 1.0
/**
* Draws the outline of an oval.
* The result is a circle or ellipse that fits within the
* rectangle specified by the {@code x}, {@code y},
* {@code width}, and {@code height} arguments.
* <p>
* The oval covers an area that is
* <code>width + 1</code> pixels wide
* and <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param y the <i>y</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param width the width of the oval to be drawn.
* @param height the height of the oval to be drawn.
* @see java.awt.Graphics#fillOval
* @since 1.0
*/
public void drawOval(int x, int y, int width, int height) {
mGraphics.drawOval(x, y, width, height);
}
Fills an oval bounded by the specified rectangle with the
current color.
Params: - x – the x coordinate of the upper left corner
of the oval to be filled.
- y – the y coordinate of the upper left corner
of the oval to be filled.
- width – the width of the oval to be filled.
- height – the height of the oval to be filled.
See Also: Since: 1.0
/**
* Fills an oval bounded by the specified rectangle with the
* current color.
* @param x the <i>x</i> coordinate of the upper left corner
* of the oval to be filled.
* @param y the <i>y</i> coordinate of the upper left corner
* of the oval to be filled.
* @param width the width of the oval to be filled.
* @param height the height of the oval to be filled.
* @see java.awt.Graphics#drawOval
* @since 1.0
*/
public void fillOval(int x, int y, int width, int height) {
mGraphics.fillOval(x, y, width, height);
}
Draws the outline of a circular or elliptical arc
covering the specified rectangle.
The resulting arc begins at startAngle
and extends for arcAngle
degrees, using the current color. Angles are interpreted such that 0 degrees is at the 3 o'clock position. A positive value indicates a counter-clockwise rotation while a negative value indicates a clockwise rotation.
The center of the arc is the center of the rectangle whose origin
is (x, y) and whose size is specified by the width
and height
arguments.
The resulting arc covers an area
width + 1
pixels wide
by height + 1
pixels tall.
Params: - x – the x coordinate of the
upper-left corner of the arc to be drawn.
- y – the y coordinate of the
upper-left corner of the arc to be drawn.
- width – the width of the arc to be drawn.
- height – the height of the arc to be drawn.
- startAngle – the beginning angle.
- arcAngle – the angular extent of the arc,
relative to the start angle.
See Also: Since: 1.0
/**
* Draws the outline of a circular or elliptical arc
* covering the specified rectangle.
* <p>
* The resulting arc begins at {@code startAngle} and extends
* for {@code arcAngle} degrees, using the current color.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* {@code width} and {@code height} arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param width the width of the arc to be drawn.
* @param height the height of the arc to be drawn.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#fillArc
* @since 1.0
*/
public void drawArc(int x, int y, int width, int height,
int startAngle, int arcAngle) {
mGraphics.drawArc(x, y, width, height, startAngle, arcAngle);
}
Fills a circular or elliptical arc covering the specified rectangle.
The resulting arc begins at startAngle
and extends for arcAngle
degrees. Angles are interpreted such that 0 degrees is at the 3 o'clock position. A positive value indicates a counter-clockwise rotation while a negative value indicates a clockwise rotation.
The center of the arc is the center of the rectangle whose origin
is (x, y) and whose size is specified by the width
and height
arguments.
The resulting arc covers an area
width + 1
pixels wide
by height + 1
pixels tall.
Params: - x – the x coordinate of the
upper-left corner of the arc to be filled.
- y – the y coordinate of the
upper-left corner of the arc to be filled.
- width – the width of the arc to be filled.
- height – the height of the arc to be filled.
- startAngle – the beginning angle.
- arcAngle – the angular extent of the arc,
relative to the start angle.
See Also: Since: 1.0
/**
* Fills a circular or elliptical arc covering the specified rectangle.
* <p>
* The resulting arc begins at {@code startAngle} and extends
* for {@code arcAngle} degrees.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* {@code width} and {@code height} arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param width the width of the arc to be filled.
* @param height the height of the arc to be filled.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#drawArc
* @since 1.0
*/
public void fillArc(int x, int y, int width, int height,
int startAngle, int arcAngle) {
mGraphics.fillArc(x, y, width, height, startAngle, arcAngle);
}
Draws a sequence of connected lines defined by
arrays of x and y coordinates.
Each pair of (x, y) coordinates defines a point.
The figure is not closed if the first point
differs from the last point.
Params: - xPoints – an array of x points
- yPoints – an array of y points
- nPoints – the total number of points
See Also: Since: 1.1
/**
* Draws a sequence of connected lines defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* The figure is not closed if the first point
* differs from the last point.
* @param xPoints an array of <i>x</i> points
* @param yPoints an array of <i>y</i> points
* @param nPoints the total number of points
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
* @since 1.1
*/
public void drawPolyline(int xPoints[], int yPoints[],
int nPoints) {
mGraphics.drawPolyline(xPoints, yPoints, nPoints);
}
Draws a closed polygon defined by
arrays of x and y coordinates.
Each pair of (x, y) coordinates defines a point.
This method draws the polygon defined by nPoint
line segments, where the first nPoint - 1
line segments are line segments from
(xPoints[i - 1], yPoints[i - 1])
to (xPoints[i], yPoints[i])
, for
1 ≤ i ≤ nPoints
. The figure is automatically closed by drawing a line connecting the final point to the first point, if those points are different.
Params: - xPoints – a an array of
x
coordinates. - yPoints – a an array of
y
coordinates. - nPoints – a the total number of points.
See Also: Since: 1.0
/**
* Draws a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* <p>
* This method draws the polygon defined by {@code nPoint} line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ {@code nPoints}.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* @param xPoints a an array of {@code x} coordinates.
* @param yPoints a an array of {@code y} coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#fillPolygon
* @see java.awt.Graphics#drawPolyline
* @since 1.0
*/
public void drawPolygon(int xPoints[], int yPoints[],
int nPoints) {
mGraphics.drawPolygon(xPoints, yPoints, nPoints);
}
Fills a closed polygon defined by
arrays of x and y coordinates.
This method draws the polygon defined by nPoint
line segments, where the first nPoint - 1
line segments are line segments from
(xPoints[i - 1], yPoints[i - 1])
to (xPoints[i], yPoints[i])
, for
1 ≤ i ≤ nPoints
. The figure is automatically closed by drawing a line connecting the final point to the first point, if those points are different.
The area inside the polygon is defined using an
even-odd fill rule, also known as the alternating rule.
Params: - xPoints – a an array of
x
coordinates. - yPoints – a an array of
y
coordinates. - nPoints – a the total number of points.
See Also: Since: 1.0
/**
* Fills a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* <p>
* This method draws the polygon defined by {@code nPoint} line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ {@code nPoints}.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* <p>
* The area inside the polygon is defined using an
* even-odd fill rule, also known as the alternating rule.
* @param xPoints a an array of {@code x} coordinates.
* @param yPoints a an array of {@code y} coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
* @since 1.0
*/
public void fillPolygon(int xPoints[], int yPoints[],
int nPoints) {
mGraphics.fillPolygon(xPoints, yPoints, nPoints);
}
Draws the text given by the specified string, using this
graphics context's current font and color. The baseline of the
first character is at position (x, y) in this
graphics context's coordinate system.
Params: - str – the string to be drawn.
- x – the x coordinate.
- y – the y coordinate.
See Also: Since: 1.0
/**
* Draws the text given by the specified string, using this
* graphics context's current font and color. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* @param str the string to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
* @since 1.0
*/
public void drawString(String str, int x, int y) {
mGraphics.drawString(str, x, y);
}
Draws the text given by the specified iterator, using this
graphics context's current color. The iterator has to specify a font
for each character. The baseline of the
first character is at position (x, y) in this
graphics context's coordinate system.
The rendering attributes applied include the clip, transform,
paint or color, and composite attributes.
For characters in script systems such as Hebrew and Arabic,
the glyphs may be draw from right to left, in which case the
coordinate supplied is the location of the leftmost character
on the baseline.
Params: - iterator – the iterator whose text is to be drawn
See Also: @param x,y the coordinates where the iterator's text should be drawn.
/**
* Draws the text given by the specified iterator, using this
* graphics context's current color. The iterator has to specify a font
* for each character. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* The rendering attributes applied include the clip, transform,
* paint or color, and composite attributes.
* For characters in script systems such as Hebrew and Arabic,
* the glyphs may be draw from right to left, in which case the
* coordinate supplied is the location of the leftmost character
* on the baseline.
* @param iterator the iterator whose text is to be drawn
* @param x,y the coordinates where the iterator's text should be drawn.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #setTransform
* @see #setComposite
* @see #setClip
*/
public void drawString(AttributedCharacterIterator iterator,
int x, int y) {
mGraphics.drawString(iterator, x, y);
}
Draws the text given by the specified iterator, using this
graphics context's current color. The iterator has to specify a font
for each character. The baseline of the
first character is at position (x, y) in this
graphics context's coordinate system.
The rendering attributes applied include the clip, transform,
paint or color, and composite attributes.
For characters in script systems such as Hebrew and Arabic,
the glyphs may be draw from right to left, in which case the
coordinate supplied is the location of the leftmost character
on the baseline.
Params: - iterator – the iterator whose text is to be drawn
See Also: @param x,y the coordinates where the iterator's text should be drawn.
/**
* Draws the text given by the specified iterator, using this
* graphics context's current color. The iterator has to specify a font
* for each character. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* The rendering attributes applied include the clip, transform,
* paint or color, and composite attributes.
* For characters in script systems such as Hebrew and Arabic,
* the glyphs may be draw from right to left, in which case the
* coordinate supplied is the location of the leftmost character
* on the baseline.
* @param iterator the iterator whose text is to be drawn
* @param x,y the coordinates where the iterator's text should be drawn.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #setTransform
* @see #setComposite
* @see #setClip
*/
public void drawString(AttributedCharacterIterator iterator,
float x, float y) {
mGraphics.drawString(iterator, x, y);
}
Draws as much of the specified image as is currently available.
The image is drawn with its top-left corner at
(x, y) in this graphics context's coordinate
space. Transparent pixels in the image do not affect whatever
pixels are already there.
This method returns immediately in all cases, even if the
complete image has not yet been loaded, and it has not been dithered
and converted for the current output device.
If the image has not yet been completely loaded, then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels in the image do not affect whatever
* pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has not yet been completely loaded, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
ImageObserver observer) {
return mGraphics.drawImage(img, x, y, observer);
}
Draws as much of the specified image as has already been scaled
to fit inside the specified rectangle.
The image is drawn inside the specified rectangle of this
graphics context's coordinate space, and is scaled if
necessary. Transparent pixels do not affect whatever pixels
are already there.
This method returns immediately in all cases, even if the entire image has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete, then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the image observer by calling its imageUpdate
method.
A scaled version of an image will not necessarily be
available immediately just because an unscaled version of the
image has been constructed for this output device. Each size of
the image may be cached separately and generated from the original
data in a separate image production sequence.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- width – the width of the rectangle.
- height – the height of the rectangle.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels do not affect whatever pixels
* are already there.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the image observer by calling its {@code imageUpdate} method.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
int width, int height,
ImageObserver observer) {
return mGraphics.drawImage(img, x, y, width, height, observer);
}
Draws as much of the specified image as is currently available.
The image is drawn with its top-left corner at
(x, y) in this graphics context's coordinate
space. Transparent pixels are drawn in the specified
background color.
This operation is equivalent to filling a rectangle of the
width and height of the specified image with the given color and then
drawing the image on top of it, but possibly more efficient.
This method returns immediately in all cases, even if the
complete image has not yet been loaded, and it has not been dithered
and converted for the current output device.
If the image has not yet been completely loaded, then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- bgcolor – the background color to paint under the
non-opaque portions of the image.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels are drawn in the specified
* background color.
* <p>
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has not yet been completely loaded, then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
boolean result;
if (needToCopyBgColorImage(img)) {
BufferedImage imageCopy = getBufferedImageCopy(img, bgcolor);
result = mGraphics.drawImage(imageCopy, x, y, null);
} else {
result = mGraphics.drawImage(img, x, y, bgcolor, observer);
}
return result;
}
Draws as much of the specified image as has already been scaled
to fit inside the specified rectangle.
The image is drawn inside the specified rectangle of this
graphics context's coordinate space, and is scaled if
necessary. Transparent pixels are drawn in the specified
background color.
This operation is equivalent to filling a rectangle of the
width and height of the specified image with the given color and then
drawing the image on top of it, but possibly more efficient.
This method returns immediately in all cases, even if the entire image has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
A scaled version of an image will not necessarily be
available immediately just because an unscaled version of the
image has been constructed for this output device. Each size of
the image may be cached separately and generated from the original
data in a separate image production sequence.
Params: - img – the specified image to be drawn.
- x – the x coordinate.
- y – the y coordinate.
- width – the width of the rectangle.
- height – the height of the rectangle.
- bgcolor – the background color to paint under the
non-opaque portions of the image.
- observer – object to be notified as more of
the image is converted.
See Also: Since: 1.0
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels are drawn in the specified
* background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of
* the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.0
*/
public boolean drawImage(Image img, int x, int y,
int width, int height,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
boolean result;
if (needToCopyBgColorImage(img)) {
BufferedImage imageCopy = getBufferedImageCopy(img, bgcolor);
result = mGraphics.drawImage(imageCopy, x, y, width, height, null);
} else {
result = mGraphics.drawImage(img, x, y, width, height,
bgcolor, observer);
}
return result;
}
Draws as much of the specified area of the specified image as is
currently available, scaling it on the fly to fit inside the
specified area of the destination drawable surface. Transparent pixels
do not affect whatever pixels are already there.
This method returns immediately in all cases, even if the image area to be drawn has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
This method always uses the unscaled version of the image
to render the scaled rectangle and performs the required
scaling on the fly. It does not use a cached, scaled version
of the image for this operation. Scaling of the image from source
to destination is performed such that the first coordinate
of the source rectangle is mapped to the first coordinate of
the destination rectangle, and the second source coordinate is
mapped to the second destination coordinate. The subimage is
scaled and flipped as needed to preserve those mappings.
Params: - img – the specified image to be drawn
- dx1 – the x coordinate of the first corner of the
destination rectangle.
- dy1 – the y coordinate of the first corner of the
destination rectangle.
- dx2 – the x coordinate of the second corner of the
destination rectangle.
- dy2 – the y coordinate of the second corner of the
destination rectangle.
- sx1 – the x coordinate of the first corner of the
source rectangle.
- sy1 – the y coordinate of the first corner of the
source rectangle.
- sx2 – the x coordinate of the second corner of the
source rectangle.
- sy2 – the y coordinate of the second corner of the
source rectangle.
- observer – object to be notified as more of the image is
scaled and converted.
See Also: Since: 1.1
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface. Transparent pixels
* do not affect whatever pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.1
*/
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
ImageObserver observer) {
return mGraphics.drawImage(img, dx1, dy1, dx2, dy2,
sx1, sy1, sx2, sy2,
observer);
}
Draws as much of the specified area of the specified image as is
currently available, scaling it on the fly to fit inside the
specified area of the destination drawable surface.
Transparent pixels are drawn in the specified background color.
This operation is equivalent to filling a rectangle of the
width and height of the specified image with the given color and then
drawing the image on top of it, but possibly more efficient.
This method returns immediately in all cases, even if the image area to be drawn has not yet been scaled, dithered, and converted for the current output device. If the current output representation is not yet complete then drawImage
returns false
. As more of the image becomes available, the process that draws the image notifies the specified image observer.
This method always uses the unscaled version of the image
to render the scaled rectangle and performs the required
scaling on the fly. It does not use a cached, scaled version
of the image for this operation. Scaling of the image from source
to destination is performed such that the first coordinate
of the source rectangle is mapped to the first coordinate of
the destination rectangle, and the second source coordinate is
mapped to the second destination coordinate. The subimage is
scaled and flipped as needed to preserve those mappings.
Params: - img – the specified image to be drawn
- dx1 – the x coordinate of the first corner of the
destination rectangle.
- dy1 – the y coordinate of the first corner of the
destination rectangle.
- dx2 – the x coordinate of the second corner of the
destination rectangle.
- dy2 – the y coordinate of the second corner of the
destination rectangle.
- sx1 – the x coordinate of the first corner of the
source rectangle.
- sy1 – the y coordinate of the first corner of the
source rectangle.
- sx2 – the x coordinate of the second corner of the
source rectangle.
- sy2 – the y coordinate of the second corner of the
source rectangle.
- bgcolor – the background color to paint under the
non-opaque portions of the image.
- observer – object to be notified as more of the image is
scaled and converted.
See Also: Since: 1.1
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface.
* <p>
* Transparent pixels are drawn in the specified background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* {@code drawImage} returns {@code false}. As more of
* the image becomes available, the process that draws the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since 1.1
*/
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
Color bgcolor,
ImageObserver observer) {
if (img == null) {
return true;
}
boolean result;
if (needToCopyBgColorImage(img)) {
BufferedImage imageCopy = getBufferedImageCopy(img, bgcolor);
result = mGraphics.drawImage(imageCopy,
dx1, dy1, dx2, dy2,
sy1, sy1, sx2, sy2,
null);
} else {
result = mGraphics.drawImage(img,
dx1, dy1, dx2, dy2,
sy1, sy1, sx2, sy2,
bgcolor,
observer);
}
return result;
}
Return true if drawing img
will invoke a Java2D bug (#4258675). The bug in question occurs when a draw image call with a background color parameter tries to render a sheared or rotated image. The portions of the bounding rectangle not covered by the sheared image are incorrectly drawn with the background color. /**
* Return true if drawing {@code img} will
* invoke a Java2D bug (#4258675). The bug in question
* occurs when a draw image call with a background color
* parameter tries to render a sheared
* or rotated image. The portions of the bounding
* rectangle not covered by the sheared image
* are incorrectly drawn with the background color.
*/
private boolean needToCopyBgColorImage(Image img) {
boolean needToCopy;
AffineTransform transform = getTransform();
return (transform.getType()
& (AffineTransform.TYPE_GENERAL_ROTATION
| AffineTransform.TYPE_GENERAL_TRANSFORM)) != 0;
}
Return a new BufferedImage
that contains a copy of the provided Image
where its transparent pixels have been replaced by bgcolor
. If the new BufferedImage
can not be created, probably because the original image has not finished loading, then null
is returned. /**
* Return a new {@code BufferedImage}
* that contains a copy of the provided
* {@code Image} where its
* transparent pixels have been replaced by
* {@code bgcolor}. If the new
* {@code BufferedImage} can not be created,
* probably because the original image has not
* finished loading, then {@code null} is
* returned.
*/
private BufferedImage getBufferedImageCopy(Image img, Color bgcolor) {
BufferedImage imageCopy = null;
int width = img.getWidth(null);
int height = img.getHeight(null);
if (width > 0 && height > 0) {
int imageType;
/* Try to minimize the depth of the BufferedImage
* we are about to create by, if possible, making
* it the same depth as the original image.
*/
if (img instanceof BufferedImage) {
BufferedImage bufImage = (BufferedImage) img;
imageType = bufImage.getType();
} else {
imageType = BufferedImage.TYPE_INT_ARGB;
}
imageCopy = new BufferedImage(width, height, imageType);
/* Copy the original image into the new buffer
* without any transformations.
* This will replace the transparent pixels
* in the original with background color.
*/
Graphics g = imageCopy.createGraphics();
g.drawImage(img, 0, 0, bgcolor, null);
g.dispose();
/* We couldn't get the width or height of the image
* so just return null.
*/
} else {
imageCopy = null;
}
return imageCopy;
}
Draws an image, applying a transform from image space into user space
before drawing.
The transformation from user space into device space is done with
the current transform in the Graphics2D.
The given transformation is applied to the image before the
transform attribute in the Graphics2D state is applied.
The rendering attributes applied include the clip, transform,
and composite attributes. Note that the result is
undefined, if the given transform is noninvertible.
Params: - img – The image to be drawn.
- xform – The transformation from image space into user space.
See Also:
/**
* Draws an image, applying a transform from image space into user space
* before drawing.
* The transformation from user space into device space is done with
* the current transform in the Graphics2D.
* The given transformation is applied to the image before the
* transform attribute in the Graphics2D state is applied.
* The rendering attributes applied include the clip, transform,
* and composite attributes. Note that the result is
* undefined, if the given transform is noninvertible.
* @param img The image to be drawn.
* @param xform The transformation from image space into user space.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawRenderedImage(RenderedImage img,
AffineTransform xform) {
mGraphics.drawRenderedImage(img, xform);
}
public void drawRenderableImage(RenderableImage img,
AffineTransform xform) {
if (img == null) {
return;
}
AffineTransform pipeTransform = getTransform();
AffineTransform concatTransform = new AffineTransform(xform);
concatTransform.concatenate(pipeTransform);
AffineTransform reverseTransform;
RenderContext rc = new RenderContext(concatTransform);
try {
reverseTransform = pipeTransform.createInverse();
} catch (NoninvertibleTransformException nte) {
rc = new RenderContext(pipeTransform);
reverseTransform = new AffineTransform();
}
RenderedImage rendering = img.createRendering(rc);
drawRenderedImage(rendering,reverseTransform);
}
Disposes of this graphics context and releases any system resources that it is using. A Graphics
object cannot be used after dispose
has been called. When a Java program runs, a large number of Graphics
objects can be created within a short time frame. Although the finalization process of the garbage collector also disposes of the same system resources, it is preferable to manually free the associated resources by calling this method rather than to rely on a finalization process which may not run to completion for a long period of time.
Graphics objects which are provided as arguments to the paint
and update
methods of components are automatically released by the system when those methods return. For efficiency, programmers should call dispose
when finished using a Graphics
object only if it was created directly from a component or another Graphics
object.
See Also: Since: 1.0
/**
* Disposes of this graphics context and releases
* any system resources that it is using.
* A {@code Graphics} object cannot be used after
* {@code dispose} has been called.
* <p>
* When a Java program runs, a large number of {@code Graphics}
* objects can be created within a short time frame.
* Although the finalization process of the garbage collector
* also disposes of the same system resources, it is preferable
* to manually free the associated resources by calling this
* method rather than to rely on a finalization process which
* may not run to completion for a long period of time.
* <p>
* Graphics objects which are provided as arguments to the
* {@code paint} and {@code update} methods
* of components are automatically released by the system when
* those methods return. For efficiency, programmers should
* call {@code dispose} when finished using
* a {@code Graphics} object only if it was created
* directly from a component or another {@code Graphics} object.
* @see java.awt.Graphics#finalize
* @see java.awt.Component#paint
* @see java.awt.Component#update
* @see java.awt.Component#getGraphics
* @see java.awt.Graphics#create
* @since 1.0
*/
public void dispose() {
mGraphics.dispose();
}
Empty finalizer as no clean up needed here.
/**
* Empty finalizer as no clean up needed here.
*/
@SuppressWarnings("deprecation")
public void finalize() {
}
/* The Delegated Graphics2D Methods */
Strokes the outline of a Shape using the settings of the current
graphics state. The rendering attributes applied include the
clip, transform, paint or color, composite and stroke attributes.
Params: - s – The shape to be drawn.
See Also:
/**
* Strokes the outline of a Shape using the settings of the current
* graphics state. The rendering attributes applied include the
* clip, transform, paint or color, composite and stroke attributes.
* @param s The shape to be drawn.
* @see #setStroke
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #clip
* @see #setClip
* @see #setComposite
*/
public void draw(Shape s) {
mGraphics.draw(s);
}
Draws an image, applying a transform from image space into user space
before drawing.
The transformation from user space into device space is done with
the current transform in the Graphics2D.
The given transformation is applied to the image before the
transform attribute in the Graphics2D state is applied.
The rendering attributes applied include the clip, transform,
and composite attributes. Note that the result is
undefined, if the given transform is noninvertible.
Params: - img – The image to be drawn.
- xform – The transformation from image space into user space.
- obs – The image observer to be notified as more of the image
is converted.
See Also:
/**
* Draws an image, applying a transform from image space into user space
* before drawing.
* The transformation from user space into device space is done with
* the current transform in the Graphics2D.
* The given transformation is applied to the image before the
* transform attribute in the Graphics2D state is applied.
* The rendering attributes applied include the clip, transform,
* and composite attributes. Note that the result is
* undefined, if the given transform is noninvertible.
* @param img The image to be drawn.
* @param xform The transformation from image space into user space.
* @param obs The image observer to be notified as more of the image
* is converted.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public boolean drawImage(Image img,
AffineTransform xform,
ImageObserver obs) {
return mGraphics.drawImage(img, xform, obs);
}
Draws a BufferedImage that is filtered with a BufferedImageOp.
The rendering attributes applied include the clip, transform
and composite attributes. This is equivalent to:
img1 = op.filter(img, null);
drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
Params: - op – The filter to be applied to the image before drawing.
- img – The BufferedImage to be drawn.
See Also: @param x,y The location in user space where the image should be drawn.
/**
* Draws a BufferedImage that is filtered with a BufferedImageOp.
* The rendering attributes applied include the clip, transform
* and composite attributes. This is equivalent to:
* <pre>
* img1 = op.filter(img, null);
* drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
* </pre>
* @param op The filter to be applied to the image before drawing.
* @param img The BufferedImage to be drawn.
* @param x,y The location in user space where the image should be drawn.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawImage(BufferedImage img,
BufferedImageOp op,
int x,
int y) {
mGraphics.drawImage(img, op, x, y);
}
Draws a string of text.
The rendering attributes applied include the clip, transform,
paint or color, font and composite attributes.
Params: - str – The string to be drawn.
See Also: @param x,y The coordinates where the string should be drawn.
/**
* Draws a string of text.
* The rendering attributes applied include the clip, transform,
* paint or color, font and composite attributes.
* @param str The string to be drawn.
* @param x,y The coordinates where the string should be drawn.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see java.awt.Graphics#setFont
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawString(String str,
float x,
float y) {
mGraphics.drawString(str, x, y);
}
Draws a GlyphVector.
The rendering attributes applied include the clip, transform,
paint or color, and composite attributes. The GlyphVector specifies
individual glyphs from a Font.
Params: - g – The GlyphVector to be drawn.
See Also: @param x,y The coordinates where the glyphs should be drawn.
/**
* Draws a GlyphVector.
* The rendering attributes applied include the clip, transform,
* paint or color, and composite attributes. The GlyphVector specifies
* individual glyphs from a Font.
* @param g The GlyphVector to be drawn.
* @param x,y The coordinates where the glyphs should be drawn.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void drawGlyphVector(GlyphVector g,
float x,
float y) {
mGraphics.drawGlyphVector(g, x, y);
}
Fills the interior of a Shape using the settings of the current
graphics state. The rendering attributes applied include the
clip, transform, paint or color, and composite.
See Also:
/**
* Fills the interior of a Shape using the settings of the current
* graphics state. The rendering attributes applied include the
* clip, transform, paint or color, and composite.
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip
*/
public void fill(Shape s) {
mGraphics.fill(s);
}
Checks to see if the outline of a Shape intersects the specified
Rectangle in device space.
The rendering attributes taken into account include the
clip, transform, and stroke attributes.
Params: - rect – The area in device space to check for a hit.
- s – The shape to check for a hit.
- onStroke – Flag to choose between testing the stroked or
the filled shape.
See Also: Returns: True if there is a hit, false otherwise.
/**
* Checks to see if the outline of a Shape intersects the specified
* Rectangle in device space.
* The rendering attributes taken into account include the
* clip, transform, and stroke attributes.
* @param rect The area in device space to check for a hit.
* @param s The shape to check for a hit.
* @param onStroke Flag to choose between testing the stroked or
* the filled shape.
* @return True if there is a hit, false otherwise.
* @see #setStroke
* @see #fill
* @see #draw
* @see #transform
* @see #setTransform
* @see #clip
* @see #setClip
*/
public boolean hit(Rectangle rect,
Shape s,
boolean onStroke) {
return mGraphics.hit(rect, s, onStroke);
}
Sets the Composite in the current graphics state. Composite is used
in all drawing methods such as drawImage, drawString, draw,
and fill. It specifies how new pixels are to be combined with
the existing pixels on the graphics device in the rendering process.
Params: - comp – The Composite object to be used for drawing.
See Also:
/**
* Sets the Composite in the current graphics state. Composite is used
* in all drawing methods such as drawImage, drawString, draw,
* and fill. It specifies how new pixels are to be combined with
* the existing pixels on the graphics device in the rendering process.
* @param comp The Composite object to be used for drawing.
* @see java.awt.Graphics#setXORMode
* @see java.awt.Graphics#setPaintMode
* @see java.awt.AlphaComposite
*/
public void setComposite(Composite comp) {
mGraphics.setComposite(comp);
}
Sets the Paint in the current graphics state.
Params: - paint – The Paint object to be used to generate color in
the rendering process.
See Also:
/**
* Sets the Paint in the current graphics state.
* @param paint The Paint object to be used to generate color in
* the rendering process.
* @see java.awt.Graphics#setColor
* @see java.awt.GradientPaint
* @see java.awt.TexturePaint
*/
public void setPaint(Paint paint) {
mGraphics.setPaint(paint);
}
Sets the Stroke in the current graphics state.
Params: - s – The Stroke object to be used to stroke a Shape in
the rendering process.
See Also:
/**
* Sets the Stroke in the current graphics state.
* @param s The Stroke object to be used to stroke a Shape in
* the rendering process.
* @see java.awt.BasicStroke
*/
public void setStroke(Stroke s) {
mGraphics.setStroke(s);
}
Sets the preferences for the rendering algorithms.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
Params: - hintCategory – The category of hint to be set.
- hintValue – The value indicating preferences for the specified
hint category.
See Also:
/**
* Sets the preferences for the rendering algorithms.
* Hint categories include controls for rendering quality and
* overall time/quality trade-off in the rendering process.
* @param hintCategory The category of hint to be set.
* @param hintValue The value indicating preferences for the specified
* hint category.
* @see RenderingHints
*/
public void setRenderingHint(Key hintCategory, Object hintValue) {
mGraphics.setRenderingHint(hintCategory, hintValue);
}
Returns the preferences for the rendering algorithms.
Params: - hintCategory – The category of hint to be set.
See Also: Returns: The preferences for rendering algorithms.
/**
* Returns the preferences for the rendering algorithms.
* @param hintCategory The category of hint to be set.
* @return The preferences for rendering algorithms.
* @see RenderingHints
*/
public Object getRenderingHint(Key hintCategory) {
return mGraphics.getRenderingHint(hintCategory);
}
Sets the preferences for the rendering algorithms.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
Params: - hints – The rendering hints to be set
See Also:
/**
* Sets the preferences for the rendering algorithms.
* Hint categories include controls for rendering quality and
* overall time/quality trade-off in the rendering process.
* @param hints The rendering hints to be set
* @see RenderingHints
*/
public void setRenderingHints(Map<?,?> hints) {
mGraphics.setRenderingHints(hints);
}
Adds a number of preferences for the rendering algorithms.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
Params: - hints – The rendering hints to be set
See Also:
/**
* Adds a number of preferences for the rendering algorithms.
* Hint categories include controls for rendering quality and
* overall time/quality trade-off in the rendering process.
* @param hints The rendering hints to be set
* @see RenderingHints
*/
public void addRenderingHints(Map<?,?> hints) {
mGraphics.addRenderingHints(hints);
}
Gets the preferences for the rendering algorithms.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
See Also: - RenderingHints
/**
* Gets the preferences for the rendering algorithms.
* Hint categories include controls for rendering quality and
* overall time/quality trade-off in the rendering process.
* @see RenderingHints
*/
public RenderingHints getRenderingHints() {
return mGraphics.getRenderingHints();
}
Composes a Transform object with the transform in this
Graphics2D according to the rule last-specified-first-applied.
If the currrent transform is Cx, the result of composition
with Tx is a new transform Cx'. Cx' becomes the current
transform for this Graphics2D.
Transforming a point p by the updated transform Cx' is
equivalent to first transforming p by Tx and then transforming
the result by the original transform Cx. In other words,
Cx'(p) = Cx(Tx(p)).
A copy of the Tx is made, if necessary, so further
modifications to Tx do not affect rendering.
Params: - Tx – The Transform object to be composed with the current
transform.
See Also:
/**
* Composes a Transform object with the transform in this
* Graphics2D according to the rule last-specified-first-applied.
* If the currrent transform is Cx, the result of composition
* with Tx is a new transform Cx'. Cx' becomes the current
* transform for this Graphics2D.
* Transforming a point p by the updated transform Cx' is
* equivalent to first transforming p by Tx and then transforming
* the result by the original transform Cx. In other words,
* Cx'(p) = Cx(Tx(p)).
* A copy of the Tx is made, if necessary, so further
* modifications to Tx do not affect rendering.
* @param Tx The Transform object to be composed with the current
* transform.
* @see #setTransform
* @see AffineTransform
*/
public void transform(AffineTransform Tx) {
mGraphics.transform(Tx);
}
Sets the Transform in the current graphics state.
Params: - Tx – The Transform object to be used in the rendering process.
See Also:
/**
* Sets the Transform in the current graphics state.
* @param Tx The Transform object to be used in the rendering process.
* @see #transform
* @see AffineTransform
*/
public void setTransform(AffineTransform Tx) {
mGraphics.setTransform(Tx);
}
Returns the current Transform in the Graphics2D state.
See Also: - transform
- setTransform
/**
* Returns the current Transform in the Graphics2D state.
* @see #transform
* @see #setTransform
*/
public AffineTransform getTransform() {
return mGraphics.getTransform();
}
Returns the current Paint in the Graphics2D state.
See Also: - setPaint
- Graphics.setColor
/**
* Returns the current Paint in the Graphics2D state.
* @see #setPaint
* @see java.awt.Graphics#setColor
*/
public Paint getPaint() {
return mGraphics.getPaint();
}
Returns the current Composite in the Graphics2D state.
See Also: - setComposite
/**
* Returns the current Composite in the Graphics2D state.
* @see #setComposite
*/
public Composite getComposite() {
return mGraphics.getComposite();
}
Sets the background color in this context used for clearing a region.
When Graphics2D is constructed for a component, the backgroung color is
inherited from the component. Setting the background color in the
Graphics2D context only affects the subsequent clearRect() calls and
not the background color of the component. To change the background
of the component, use appropriate methods of the component.
Params: - color – The background color that should be used in
subsequent calls to clearRect().
See Also:
/**
* Sets the background color in this context used for clearing a region.
* When Graphics2D is constructed for a component, the backgroung color is
* inherited from the component. Setting the background color in the
* Graphics2D context only affects the subsequent clearRect() calls and
* not the background color of the component. To change the background
* of the component, use appropriate methods of the component.
* @param color The background color that should be used in
* subsequent calls to clearRect().
* @see #getBackground
* @see Graphics#clearRect
*/
public void setBackground(Color color) {
mGraphics.setBackground(color);
}
Returns the background color used for clearing a region.
See Also: - setBackground
/**
* Returns the background color used for clearing a region.
* @see #setBackground
*/
public Color getBackground() {
return mGraphics.getBackground();
}
Returns the current Stroke in the Graphics2D state.
See Also: - setStroke
/**
* Returns the current Stroke in the Graphics2D state.
* @see #setStroke
*/
public Stroke getStroke() {
return mGraphics.getStroke();
}
Intersects the current clip with the interior of the specified Shape
and sets the current clip to the resulting intersection.
The indicated shape is transformed with the current transform in the
Graphics2D state before being intersected with the current clip.
This method is used to make the current clip smaller.
To make the clip larger, use any setClip method.
Params: - s – The Shape to be intersected with the current clip.
/**
* Intersects the current clip with the interior of the specified Shape
* and sets the current clip to the resulting intersection.
* The indicated shape is transformed with the current transform in the
* Graphics2D state before being intersected with the current clip.
* This method is used to make the current clip smaller.
* To make the clip larger, use any setClip method.
* @param s The Shape to be intersected with the current clip.
*/
public void clip(Shape s) {
mGraphics.clip(s);
}
}