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package sun.java2d.pipe.hw;

import java.awt.Rectangle;
import sun.java2d.Surface;

import java.lang.annotation.Native;

Abstraction for a hardware accelerated surface.
/** * Abstraction for a hardware accelerated surface. */
public interface AccelSurface extends BufferedContextProvider, Surface {
Undefined
/** * Undefined */
@Native public static final int UNDEFINED = 0;
Window (or window substitute) surface
/** * Window (or window substitute) surface */
@Native public static final int WINDOW = 1;
Render-To Plain surface (Render Target surface for Direct3D)
/** * Render-To Plain surface (Render Target surface for Direct3D) */
@Native public static final int RT_PLAIN = 2;
Texture surface
/** * Texture surface */
@Native public static final int TEXTURE = 3;
A back-buffer surface (SwapChain surface for Direct3D, backbuffer for OpenGL)
/** * A back-buffer surface (SwapChain surface for Direct3D, backbuffer for * OpenGL) */
@Native public static final int FLIP_BACKBUFFER = 4;
Render-To Texture surface (fbobject for OpenGL, texture with render-to attribute for Direct3D)
/** * Render-To Texture surface (fbobject for OpenGL, texture with render-to * attribute for Direct3D) */
@Native public static final int RT_TEXTURE = 5;
Returns int representing surface's type as defined by constants in this interface.
See Also:
Returns:an integer representing this surface's type
/** * Returns {@code int} representing surface's type as defined by constants * in this interface. * * @return an integer representing this surface's type * @see AccelSurface#UNDEFINED * @see AccelSurface#WINDOW * @see AccelSurface#RT_PLAIN * @see AccelSurface#TEXTURE * @see AccelSurface#FLIP_BACKBUFFER * @see AccelSurface#RT_TEXTURE */
public int getType();
Returns a pointer to the native surface data associated with this surface. Note: this pointer is only valid on the rendering thread.
Returns:pointer to the native surface's data
/** * Returns a pointer to the native surface data associated with this * surface. * Note: this pointer is only valid on the rendering thread. * * @return pointer to the native surface's data */
public long getNativeOps();
Returns a pointer to the real native resource of the specified type associated with this AccelSurface. Note: this pointer is only valid on the rendering thread.
Params:
  • resType – the type of the requested resource
Returns:a long containing a pointer to the native resource of the specified type or 0L if such resource doesn't exist for this surface
/** * Returns a pointer to the real native resource * of the specified type associated with this AccelSurface. * Note: this pointer is only valid on the rendering thread. * * @param resType the type of the requested resource * @return a long containing a pointer to the native resource of the * specified type or 0L if such resource doesn't exist for this surface */
public long getNativeResource(int resType);
Marks this surface dirty.
/** * Marks this surface dirty. */
public void markDirty();
Returns whether the pipeline considers this surface valid. A surface may become invalid if it is disposed of, or resized.
Returns:true if valid, false otherwise
/** * Returns whether the pipeline considers this surface valid. A surface * may become invalid if it is disposed of, or resized. * * @return true if valid, false otherwise */
public boolean isValid();
Returns whether this surface is lost. The return value is only valid on the render thread, meaning that even if this method returns true it could be lost in the next moment unless it is called on the rendering thread.
Returns:true if the surface is known to be lost, false otherwise
/** * Returns whether this surface is lost. The return value is only valid * on the render thread, meaning that even if this method returns * {@code true} it could be lost in the next moment unless it is called * on the rendering thread. * * @return true if the surface is known to be lost, false otherwise */
public boolean isSurfaceLost();
Returns the requested bounds of the destination surface. The real bounds of the native accelerated surface may differ. Use getNativeBounds to get the bounds of the native surface.
Returns:Rectangle representing java surface's bounds
/** * Returns the requested bounds of the destination surface. The real bounds * of the native accelerated surface may differ. Use * {@link #getNativeBounds} to get the bounds of the native surface. * * @return Rectangle representing java surface's bounds */
public Rectangle getBounds();
Returns real bounds of the native surface, which may differ from those returned by getBounds.
Returns:Rectangle representing native surface's bounds
/** * Returns real bounds of the native surface, which may differ from those * returned by {@link #getBounds}. * * @return Rectangle representing native surface's bounds */
public Rectangle getNativeBounds(); }