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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package sun.java2d.pipe;

import java.awt.Shape;
import java.awt.BasicStroke;
import java.awt.geom.AffineTransform;
import java.awt.geom.PathIterator;
import java.awt.geom.RoundRectangle2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Arc2D;
import java.awt.geom.Path2D;
import sun.java2d.SunGraphics2D;
import sun.java2d.SurfaceData;
import sun.java2d.loops.FillParallelogram;
import sun.java2d.loops.DrawParallelogram;
import sun.awt.SunHints;

public class LoopPipe
    implements PixelDrawPipe,
               PixelFillPipe,
               ParallelogramPipe,
               ShapeDrawPipe,
               LoopBasedPipe
{
    static final RenderingEngine RenderEngine = RenderingEngine.getInstance();

    public void drawLine(SunGraphics2D sg2d,
                         int x1, int y1, int x2, int y2)
    {
        int tX = sg2d.transX;
        int tY = sg2d.transY;
        sg2d.loops.drawLineLoop.DrawLine(sg2d, sg2d.getSurfaceData(),
                                         x1 + tX, y1 + tY,
                                         x2 + tX, y2 + tY);
    }

    public void drawRect(SunGraphics2D sg2d,
                         int x, int y, int width, int height)
    {
        sg2d.loops.drawRectLoop.DrawRect(sg2d, sg2d.getSurfaceData(),
                                         x + sg2d.transX,
                                         y + sg2d.transY,
                                         width, height);
    }

    public void drawRoundRect(SunGraphics2D sg2d,
                              int x, int y, int width, int height,
                              int arcWidth, int arcHeight)
    {
        sg2d.shapepipe.draw(sg2d,
                            new RoundRectangle2D.Float(x, y, width, height,
                                                       arcWidth, arcHeight));
    }

    public void drawOval(SunGraphics2D sg2d,
                         int x, int y, int width, int height)
    {
        sg2d.shapepipe.draw(sg2d, new Ellipse2D.Float(x, y, width, height));
    }

    public void drawArc(SunGraphics2D sg2d,
                        int x, int y, int width, int height,
                        int startAngle, int arcAngle)
    {
        sg2d.shapepipe.draw(sg2d, new Arc2D.Float(x, y, width, height,
                                                  startAngle, arcAngle,
                                                  Arc2D.OPEN));
    }

    public void drawPolyline(SunGraphics2D sg2d,
                             int xPoints[], int yPoints[],
                             int nPoints)
    {
        int nPointsArray[] = { nPoints };
        sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(),
                                                 xPoints, yPoints,
                                                 nPointsArray, 1,
                                                 sg2d.transX, sg2d.transY,
                                                 false);
    }

    public void drawPolygon(SunGraphics2D sg2d,
                            int xPoints[], int yPoints[],
                            int nPoints)
    {
        int nPointsArray[] = { nPoints };
        sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(),
                                                 xPoints, yPoints,
                                                 nPointsArray, 1,
                                                 sg2d.transX, sg2d.transY,
                                                 true);
    }

    public void fillRect(SunGraphics2D sg2d,
                         int x, int y, int width, int height)
    {
        sg2d.loops.fillRectLoop.FillRect(sg2d, sg2d.getSurfaceData(),
                                         x + sg2d.transX,
                                         y + sg2d.transY,
                                         width, height);
    }

    public void fillRoundRect(SunGraphics2D sg2d,
                              int x, int y, int width, int height,
                              int arcWidth, int arcHeight)
    {
        sg2d.shapepipe.fill(sg2d,
                            new RoundRectangle2D.Float(x, y, width, height,
                                                       arcWidth, arcHeight));
    }

    public void fillOval(SunGraphics2D sg2d,
                         int x, int y, int width, int height)
    {
        sg2d.shapepipe.fill(sg2d, new Ellipse2D.Float(x, y, width, height));
    }

    public void fillArc(SunGraphics2D sg2d,
                        int x, int y, int width, int height,
                        int startAngle, int arcAngle)
    {
        sg2d.shapepipe.fill(sg2d, new Arc2D.Float(x, y, width, height,
                                                  startAngle, arcAngle,
                                                  Arc2D.PIE));
    }

    public void fillPolygon(SunGraphics2D sg2d,
                            int xPoints[], int yPoints[],
                            int nPoints)
    {
        ShapeSpanIterator sr = getFillSSI(sg2d);

        try {
            sr.setOutputArea(sg2d.getCompClip());
            sr.appendPoly(xPoints, yPoints, nPoints, sg2d.transX, sg2d.transY);
            fillSpans(sg2d, sr);
        } finally {
            sr.dispose();
        }
    }


    public void draw(SunGraphics2D sg2d, Shape s) {
        if (sg2d.strokeState == SunGraphics2D.STROKE_THIN) {
            Path2D.Float p2df;
            int transX;
            int transY;
            if (sg2d.transformState <= SunGraphics2D.TRANSFORM_INT_TRANSLATE) {
                if (s instanceof Path2D.Float) {
                    p2df = (Path2D.Float)s;
                } else {
                    p2df = new Path2D.Float(s);
                }
                transX = sg2d.transX;
                transY = sg2d.transY;
            } else {
                p2df = new Path2D.Float(s, sg2d.transform);
                transX = 0;
                transY = 0;
            }
            sg2d.loops.drawPathLoop.DrawPath(sg2d, sg2d.getSurfaceData(),
                                             transX, transY, p2df);
            return;
        }

        if (sg2d.strokeState == SunGraphics2D.STROKE_CUSTOM) {
            fill(sg2d, sg2d.stroke.createStrokedShape(s));
            return;
        }

        ShapeSpanIterator sr = getStrokeSpans(sg2d, s);

        try {
            fillSpans(sg2d, sr);
        } finally {
            sr.dispose();
        }
    }

    
Return a ShapeSpanIterator instance that normalizes as appropriate for a fill operation as per the settings in the specified SunGraphics2D object. The ShapeSpanIterator will be newly constructed and ready to start taking in geometry. Note that the caller is responsible for calling dispose() on the returned ShapeSpanIterator inside a try/finally block:
    ShapeSpanIterator ssi = LoopPipe.getFillSSI(sg2d);
    try {
        ssi.setOutputArea(clip);
        ssi.appendPath(...); // or appendPoly
        // iterate the spans from ssi and operate on them
    } finally {
        ssi.dispose();
    }
/** * Return a ShapeSpanIterator instance that normalizes as * appropriate for a fill operation as per the settings in * the specified SunGraphics2D object. * * The ShapeSpanIterator will be newly constructed and ready * to start taking in geometry. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block: * <pre> * ShapeSpanIterator ssi = LoopPipe.getFillSSI(sg2d); * try { * ssi.setOutputArea(clip); * ssi.appendPath(...); // or appendPoly * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> */
public static ShapeSpanIterator getFillSSI(SunGraphics2D sg2d) { boolean adjust = ((sg2d.stroke instanceof BasicStroke) && sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); return new ShapeSpanIterator(adjust); } /* * Return a ShapeSpanIterator ready to iterate the spans of the wide * outline of Shape s using the attributes of the SunGraphics2D * object. * * The ShapeSpanIterator returned will be fully constructed * and filled with the geometry from the Shape widened by the * appropriate BasicStroke and normalization parameters taken * from the SunGraphics2D object and be ready to start returning * spans. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block. * <pre> * ShapeSpanIterator ssi = LoopPipe.getStrokeSpans(sg2d, s); * try { * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> * * REMIND: This should return a SpanIterator interface object * but the caller needs to dispose() the object and that method * is only on ShapeSpanIterator. * TODO: Add a dispose() method to the SpanIterator interface. */ public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d, Shape s) { ShapeSpanIterator sr = new ShapeSpanIterator(false); try { sr.setOutputArea(sg2d.getCompClip()); sr.setRule(PathIterator.WIND_NON_ZERO); BasicStroke bs = (BasicStroke) sg2d.stroke; boolean thin = (sg2d.strokeState <= SunGraphics2D.STROKE_THINDASHED); boolean normalize = (sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); RenderEngine.strokeTo(s, sg2d.transform, bs, thin, normalize, false, sr); } catch (Throwable t) { sr.dispose(); sr = null; throw new InternalError("Unable to Stroke shape ("+ t.getMessage()+")", t); } return sr; } public void fill(SunGraphics2D sg2d, Shape s) { if (sg2d.strokeState == SunGraphics2D.STROKE_THIN) { Path2D.Float p2df; int transX; int transY; if (sg2d.transformState <= SunGraphics2D.TRANSFORM_INT_TRANSLATE) { if (s instanceof Path2D.Float) { p2df = (Path2D.Float)s; } else { p2df = new Path2D.Float(s); } transX = sg2d.transX; transY = sg2d.transY; } else { p2df = new Path2D.Float(s, sg2d.transform); transX = 0; transY = 0; } sg2d.loops.fillPathLoop.FillPath(sg2d, sg2d.getSurfaceData(), transX, transY, p2df); return; } ShapeSpanIterator sr = getFillSSI(sg2d); try { sr.setOutputArea(sg2d.getCompClip()); AffineTransform at = ((sg2d.transformState == SunGraphics2D.TRANSFORM_ISIDENT) ? null : sg2d.transform); sr.appendPath(s.getPathIterator(at)); fillSpans(sg2d, sr); } finally { sr.dispose(); } } private static void fillSpans(SunGraphics2D sg2d, SpanIterator si) { // REMIND: Eventually, the plan is that it will not be possible for // fs to be null since the FillSpans loop will be the fundamental // loop implemented for any destination type... if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) { si = sg2d.clipRegion.filter(si); // REMIND: Region.filter produces a Java-only iterator // with no native counterpart... } else { sun.java2d.loops.FillSpans fs = sg2d.loops.fillSpansLoop; if (fs != null) { fs.FillSpans(sg2d, sg2d.getSurfaceData(), si); return; } } int spanbox[] = new int[4]; SurfaceData sd = sg2d.getSurfaceData(); while (si.nextSpan(spanbox)) { int x = spanbox[0]; int y = spanbox[1]; int w = spanbox[2] - x; int h = spanbox[3] - y; sg2d.loops.fillRectLoop.FillRect(sg2d, sd, x, y, w, h); } } public void fillParallelogram(SunGraphics2D sg2d, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2) { FillParallelogram fp = sg2d.loops.fillParallelogramLoop; fp.FillParallelogram(sg2d, sg2d.getSurfaceData(), x, y, dx1, dy1, dx2, dy2); } public void drawParallelogram(SunGraphics2D sg2d, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2, double lw1, double lw2) { DrawParallelogram dp = sg2d.loops.drawParallelogramLoop; dp.DrawParallelogram(sg2d, sg2d.getSurfaceData(), x, y, dx1, dy1, dx2, dy2, lw1, lw2); } }